Tsubaki
- fast, run speed is the same as Noel's.
- Order-Sol style character
- charge with 5D, 2D and JD
- charge meter goes down when charged-special move is used
- charge Lv.1 command throw does 1800 damage, whereas charge Lv.5 command throw does 5000 damage
- charge speed is very slow, nothing compared to Order-Sol
- able to do charge cancel like Order-Sol
- there is a super like Haku-men's Mugen which will give infinite charge meter
- 236A~D is the move looks like Order-Sol's Rock-it(236S), speed changes depends on the button
- 22A~D, spin sword move
- 214A~D charge forward with shield, links from 5c.
- 623A~D DP, probably has invincibility
- J236A~D dive move in the screenshot
- J214A~D move from screenshot
- 236236C~D, C version doesn't spend meter and just shoot out the magic circle, D version spends the meter and shoot projectiles towards the magic circle shot out by C version
- 5A standing punch, probably can't hit crouching
- 5B wings come out of shield. Probably the longest attack of 5b class.
- 5C has follow up, reach seems really short.
- 2B a low, links into 5b
- 2C extend wings upwards, probably anti-air
- 6A overhead
- 6B low
- 6C slam forward with shield, looks like tager's sledge。
- JC sword stab downward, seems to have good hitbox
As previously stated, shes basically the new Order Sol. Her drives are focused around making her more powerful, making her rely on her standard moves more then most characters. (Though as a trade off, her standard moves seem to be fairly above average.) Shes strong, fast, and newb friendly without being borken. A welcome addition IMO.
Only footage we have of her so far is the 14 second clip of the loketest. Tsubaki vs Bang.
http://www.youtube.com/watch?v=LcjTZiL9r1M&feature=relatedCant really analyze much from that, but w/e.
Jin
-5B is slow
-JB is slow, C>JB does not combo
-added J2C, which is old JC
-new DD Yukikaze 214214D, counter move same as Haku-men's one, 3882 damage
-J236D shoots out 2 projectiles instead of 3
-214B does not guarantee the knock down
-236C shoots out two projectile
-DPs, better CG graphic
-new JC looks like the second hit of 214D
-2B does not link to 5B
-A DP has longer recovery time makes it easier to punish
-A DP breaks guard primer by 1
-air 214A/B/C moves the same distance
-Cannot combo after C DP counter
-JD is faster
-easier to tech after B DP, can not combo into C after B DP
-air 214B does not do knockdown motion
-easier to unfreeze 6D
-better Counter Assault
-C>6C doesn't work on crouch anymore (still works on air)
-first hit of 236D breaks guard primer by 1
The dustloop crew believes that Arksys is trying to tone down jin's mad offensive lockdowns and have him focus a little bit more on zoning and defense (evident by the buff to 236C and his new counter super). He wont be A tier anymore, but he wont be low tier either. Plus, as stated earlier, its a freaking Loketest. Its not necessarily permanent.
Of course that's not stopping most Jin players from doing this.
Ragna, Bang, Litchi, and Noel up next.
EDIT: Oh, almost forgot. Hazama is now officially confirmed, and will be playable in the next Loketest. Arksys has also stated they might throw in another character before the end. Keyword: Might. (If they do, heres hoping its Kokonoe or Valkenhyme)