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Author Topic: BlazBlue: Continuum Shift  (Read 67150 times)

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Offline grandlordzero

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BlazBlue: Continuum Shift
« on: September 29, 2009, 08:59:51 AM »
Say What?


Yep, Arksys made good on there statement saying that they'd begin working on a balance patch to BlazBlue after EVO. But instead of getting a simple patch, there going above and beyond the call of duty and making a whole god-damn EXPANSION.

In addition to everyone getting new moves and such, the character roster is changing as well.

Nu has been completely replaced by a character named Lambda. (V-11)
Lambda has many of the same properties as Nu, but with an added dragon punch. Nu's old gravity wells now, instead of floating the opponent mid-combo, drains HP/Heat/Guard meter depending on which version she uses. (A/B/C). Supposedly her spike chaser (Drive?) is weaker then Nu's was however. In addition, she has an incredibly low HP score of 5000. (no, that is NOT a typo. Tager players rejoice.)


In addition to Lambda, Tsubaki has been confirmed as a new character. (Yes, that bitchy friend of Noel that Hazama enlisted to assassinate Jin/Noel at the end of the true ending)

Tsubaki is basically the "Order Sol" of this game.





Her drive is based around boosting her attack power using some sort of symbol/rune thingie atm. Shes being designed to be as nOOb friendly as possible without making her borken as shit like Nu.

in addition, all characters are getting balance tweaks and new moves. Il post more later when i get back home.





finally, while no new characters other then Tsubaki and Lambda (who completely replaces Nu) have been officially announced, we HAVE found some screenies of someone you might recognize....

http://i36.tinypic.com/2lc63ow.jpg
http://i34.tinypic.com/30ij6fr.jpg


Anyway, no price information has been released for Continuum Shift. Heres hoping its a downloadable expansion and wont cost full fucking price again.

happy  :fap: ing people. I got college. BBL with more info if nobody else has started posting it by the time i get back.
« Last Edit: September 29, 2009, 09:02:43 AM by grandlordzero »
Why do I even bother going to EVO anymore.... D8

Offline Van_Artic

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Re: BlazBlue: Continuum Shift
« Reply #1 on: September 29, 2009, 09:08:00 AM »
iCame.

can't fucking wait for PAL release
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<ehrik> does ckouma have any hype combos <setrajonas> 2aaa <ehrik> damn that combo <ehrik> is too hard <ehrik> do you have anything easier

Offline Exciel

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Re: BlazBlue: Continuum Shift
« Reply #2 on: September 29, 2009, 09:52:42 AM »
Heres hoping its a downloadable expansion and wont cost full fucking price again.
u mad

Since I can only play low tier I can now use nu lam :toot:

Offline ShinMasaki

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Re: BlazBlue: Continuum Shift
« Reply #3 on: September 29, 2009, 01:31:28 PM »
what is this nonsense about Bang's j-4C NOT being an overhead now? Tsubaki looks dumb. My buddy that plays as Nu is going to be upset about the change. He's always complaining to me that when I can get in close, he dies too quick...now it's going to be even quicker...although that depends on the priority that Λ-11's dragon punch has.
Common Sense?! In My Touhous?! WHAT IS THE MEANING OF THIS!!!

Offline Van_Artic

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Re: BlazBlue: Continuum Shift
« Reply #4 on: September 29, 2009, 02:10:47 PM »
ok, i just noticed this:

Quote
Lambda (who completely replaces Nu)
WHAT? WHERE IS MY NU???
<Zelretch> i would pay for a Kouma bedsheet
<Zelretch> seriously i wouldnt mind sleeping with PURE MASCULINITY

<ehrik> does ckouma have any hype combos <setrajonas> 2aaa <ehrik> damn that combo <ehrik> is too hard <ehrik> do you have anything easier

Offline Ultima66

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Re: BlazBlue: Continuum Shift
« Reply #5 on: September 29, 2009, 06:47:00 PM »
what is this nonsense about Bang's j-4C NOT being an overhead now? Tsubaki looks dumb. My buddy that plays as Nu is going to be upset about the change. He's always complaining to me that when I can get in close, he dies too quick...now it's going to be even quicker...although that depends on the priority that Λ-11's dragon punch has.
Well you can tell him Lambda now has half the guard bar of every other character and all of her attacks are shittier in every way as well.

For some reason Arakune is still decent, but Lambda is garbage.

Also Tager and Hakumen are the only characters that got any better, and Litchi is the only character that's about the same. Everyone else is in some range of "got horribly nerfed" to "got slightly nerfed."

BTW who the fuck is Hazama and why do people know him. Storyfags  :emo:

EDIT: Hazama has Kuon's 2B from Daemon Bride which is sort of cool I guess.

Offline grandlordzero

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Re: BlazBlue: Continuum Shift
« Reply #6 on: September 29, 2009, 07:06:33 PM »
what is this nonsense about Bang's j-4C NOT being an overhead now? Tsubaki looks dumb. My buddy that plays as Nu is going to be upset about the change. He's always complaining to me that when I can get in close, he dies too quick...now it's going to be even quicker...although that depends on the priority that Λ-11's dragon punch has.

Tell him to man the fuck up. I play as TAGER and i don't moan about loosing.

Also, my condolences on J-4C. Hopefully they buffed him elsewhere to warrant it. (Better FuRinKaZan maybe? 8D)

ok, i just noticed this:

Quote
Lambda (who completely replaces Nu)
WHAT? WHERE IS MY NU???

Shes dead.  :blah: :blah: :blah:


Also, i get my info from Dustloop, so before someone accuses me of CopyPasta.....  :emo:

But ya, Im bored so im just going to take everything that looks important from the pages and pages of posts on DL and just put it here. expect moar sometime tonight if your too lazy to look it up yourself.


Why do I even bother going to EVO anymore.... D8

Offline grandlordzero

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Re: BlazBlue: Continuum Shift
« Reply #7 on: September 29, 2009, 07:51:59 PM »
Well to start off, I'll post what we know about the changes to the overall combat system itself.



BURST:

- You can stock up to 2 bursts
- Bursts no longer have damage penalty
- You start with one burst and get one extra burst next round if you lose the round
- When regular gold burst hits opponent, opponent will bounce high and able to combo from there (no more Guard break by gold burst)
- Life bar still goes into DANGER if barrier meter is running out



ASTRAL HEAT:

All characters now have there Astral Heat unlocked by default. Characters now shine white when they meet all conditions to use Astral Heat.



GUARD:

The Guard Libra has been replaced by a completely new system called Guard Primer.

In Guard Primer, each character has a guard meter similar to Libra. However, the meter only decreases when certain moves with a guard break property connect. (Like Lambda's 214D, which lowers primer by 2)

When this occurs, you lose Primer points. Loose enough and you get a guard break.

Guard Primer Lengths
11 Tager
06 Hakumen Bang
05 Jin Noel Litchi Tsubaki
04 Ragna Rachel Arakune Taokaka Carl
03 Lambda



HEAT GUAGE:

Currently, the Heat gauge now CONSTANTLY increases the way it does when you reach low HP. The Dustloop crew believes this is simply because it was a Loketest, and the devs wanted people to try the new supers allot.



AESTHETICS:

- Projectiles such as Arakune's Bees and Rachel's frog have circles around them, making them easier to identify.
- Life bar turns red when it is extremely low
- New pictures for character select screen (will include pics in the character specific posts)






As a bonus, il throw in the known info on Hazama. (since its a miniscule ammount of info and its all we know)

Profile:
Height: 183 cm
Weight: 61 kg
Birthday: April 29
Blood Type: AB
Birthplace: Unknown
Hobbies: Collecting silver accessories
Likes: Boiled eggs
Dislikes: Cats
CV: Yuichi Nakamura
Weapon: Knives

Drive: Orouborus
-Summons chains which can hang in the air, be launched at enemies, or be used for transportation by swinging from an axis. It might also be able to ensnare his opponent.


Basically hes the BB equivalent of MVC2 Spiderman with knives and chains.



Well there's the system changes I know of and all the info on Hazama that I have. Since allot of people seem concerned about Nu's replacement, my first character specific post will be on Lambda, then prolly Tsubaki. Again, all the info i get is from Dustloop, so if you want to find everything out without having to wait for me, head over there.


Night folks. Il start posting shit tomorrow. I'm busy  :fap: ing to the new Tager atm.


« Last Edit: September 29, 2009, 08:12:16 PM by grandlordzero »
Why do I even bother going to EVO anymore.... D8

Offline Coren

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Re: BlazBlue: Continuum Shift
« Reply #8 on: September 29, 2009, 08:14:49 PM »
I'll post this here too:


Also, Ragna has WARUI NE now too.
Combos so bright I gotta wear shades.

Offline Iduno

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Re: BlazBlue: Continuum Shift
« Reply #9 on: September 30, 2009, 01:19:26 AM »
Nu was replaced by a blonde who doesn't have the loli voice vs Ragna  :emo: (Take responsibility ASW!)

Everything that was good about Rachel is gone (they even took away her loliness in the art)  :emo:

Well at least its easier to tell when you got an asteral and Hazama doesn't have the stupid DBZ hair...
« Last Edit: September 30, 2009, 01:37:26 AM by Iduno »
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Offline Van_Artic

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Re: BlazBlue: Continuum Shift
« Reply #10 on: September 30, 2009, 02:06:37 AM »
Nu was replaced by a blonde who doesn't have the loli voice vs Ragna  :emo: (Take responsibility ASW!)
it can't be, it just fucking can't, BECAUSE:

http://dl.getdropbox.com/u/684344/125369159601.jpg
she's in there, gos i just hope she's unlockable or DLC
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<ehrik> does ckouma have any hype combos <setrajonas> 2aaa <ehrik> damn that combo <ehrik> is too hard <ehrik> do you have anything easier

Offline Iduno

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Re: BlazBlue: Continuum Shift
« Reply #11 on: September 30, 2009, 02:28:17 AM »
Are you sure that isn't Lambada?
I thought she was meant to look like Nu but with lighter colours (and I think she's blond in the art)
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Offline Van_Artic

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Re: BlazBlue: Continuum Shift
« Reply #12 on: September 30, 2009, 02:58:38 AM »
Are you sure that isn't Lambada?
I thought she was meant to look like Nu but with lighter colours (and I think she's blond in the art)
well, maybe you're right, but without Nu it doesn't make sense  :emo:
time to buy a ps triple and the original BB
<Zelretch> i would pay for a Kouma bedsheet
<Zelretch> seriously i wouldnt mind sleeping with PURE MASCULINITY

<ehrik> does ckouma have any hype combos <setrajonas> 2aaa <ehrik> damn that combo <ehrik> is too hard <ehrik> do you have anything easier

Offline grandlordzero

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Re: BlazBlue: Continuum Shift
« Reply #13 on: September 30, 2009, 09:24:44 AM »
Lambda



Changes from Nu:
- range got shortened
- 2C is slow
- HP Lowered (5000)
- combo damage nerfed (2700-3400)
- new move Act Parser Zwei, Act Parser Zwei: Blade, Act Parser Zwei: Cavalier
- Act Parser Zwei is basically Jin's 214 move
- DD>4DD>236D doesn't combo, DD>4DD doesn't combo
- No more special voice against Ragna
- 5D is slower, throw>5D does not combo
- 214D goes further in the horizontal direction
- opponent can immediately tech after J214D hit (like Jin's 214B)
- 236D changes to the move where appears in the certain range and lasts for about 3-4hits  :mystery:
- 5dd and 4dd no longer jump cancellable.
- 2dd still jump cancellable.
- 5dd > sickle combos.
- act pulsr A- forward movement special. The old act pulsr
- act pulsr B- forward movement attack special. low hit, combo from 5dd ok.
- act pulsr C-forward movement attack special. Not sure high or low. can combo into 2dd.
- all act pulsr does not appear to have upper body invincibility.
- D is in general smaller hitbox.
- 3c is slower.
- 5dd > 4dd combos on crouching opponent
- Gravity wells now drain Life/Heat/Guard meter (A/B/C) instead of floating the opponent.


Story: She is apparently working for sector 7. Lol, Tager has a new partner. Who knows, maybe Kokonoe just picked up Nu's corpse and modified it into another robo-slave?


As for the multitudes of nerfs, relax a bit. This is all based on the FIRST Loketest. Arksys apparently has a history of doing REALLY CRAZY SHIT during Loketests. (See Guilty Gear Loketests)

Tsubaki and Jin up next. Gotz to go.
Why do I even bother going to EVO anymore.... D8

Offline ಠ_ಠ Dizzynecro

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Re: BlazBlue: Continuum Shift
« Reply #14 on: September 30, 2009, 09:08:02 PM »
Lambda



Changes from Nu:
- not dead
- 2C is slow
- HP Lowered (5000)
AHAHAHAHA bitch.
Also it would be A-11 or ^-11 or /\-11 but not V-11

By the way, Are Melty Blood and Melty Bread different games?

Offline grandlordzero

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Re: BlazBlue: Continuum Shift
« Reply #15 on: September 30, 2009, 10:39:05 PM »
Tsubaki



- fast, run speed is the same as Noel's.
- Order-Sol style character
- charge with 5D, 2D and JD
- charge meter goes down when charged-special move is used
- charge Lv.1 command throw does 1800 damage, whereas charge Lv.5 command throw does 5000 damage
- charge speed is very slow, nothing compared to Order-Sol
- able to do charge cancel like Order-Sol
- there is a super like Haku-men's Mugen which will give infinite charge meter
- 236A~D is the move looks like Order-Sol's Rock-it(236S), speed changes depends on the button
- 22A~D, spin sword move
- 214A~D charge forward with shield, links from 5c.
- 623A~D DP, probably has invincibility
- J236A~D dive move in the screenshot
- J214A~D move from screenshot
- 236236C~D, C version doesn't spend meter and just shoot out the magic circle, D version spends the meter and shoot projectiles towards the magic circle shot out by C version
- 5A standing punch, probably can't hit crouching
- 5B wings come out of shield. Probably the longest attack of 5b class.
- 5C has follow up, reach seems really short.
- 2B a low, links into 5b
- 2C extend wings upwards, probably anti-air
- 6A overhead
- 6B low
- 6C slam forward with shield, looks like tager's sledge。
- JC sword stab downward, seems to have good hitbox

As previously stated, shes basically the new Order Sol. Her drives are focused around making her more powerful, making her rely on her standard moves more then most characters. (Though as a trade off, her standard moves seem to be fairly above average.) Shes strong, fast, and newb friendly without being borken. A welcome addition IMO.

Only footage we have of her so far is the 14 second clip of the loketest. Tsubaki vs Bang.

http://www.youtube.com/watch?v=LcjTZiL9r1M&feature=related

Cant really analyze much from that, but w/e.



Jin




-5B is slow
-JB is slow, C>JB does not combo
-added J2C, which is old JC
-new DD Yukikaze 214214D, counter move same as Haku-men's one, 3882 damage
-J236D shoots out 2 projectiles instead of 3
-214B does not guarantee the knock down
-236C shoots out two projectile
-DPs, better CG graphic
-new JC looks like the second hit of 214D
-2B does not link to 5B
-A DP has longer recovery time makes it easier to punish
-A DP breaks guard primer by 1
-air 214A/B/C moves the same distance
-Cannot combo after C DP counter
-JD is faster
-easier to tech after B DP, can not combo into C after B DP
-air 214B does not do knockdown motion
-easier to unfreeze 6D
-better Counter Assault
-C>6C doesn't work on crouch anymore (still works on air)
-first hit of 236D breaks guard primer by 1

The dustloop crew believes that Arksys is trying to tone down jin's mad offensive lockdowns and have him focus a little bit more on zoning and defense (evident by the buff to 236C and his new counter super). He wont be A tier anymore, but he wont be low tier either. Plus, as stated earlier, its a freaking Loketest. Its not necessarily permanent.

Of course that's not stopping most Jin players from doing this.






Ragna, Bang, Litchi, and Noel up next.





EDIT: Oh, almost forgot. Hazama is now officially confirmed, and will be playable in the next Loketest. Arksys has also stated they might throw in another character before the end. Keyword: Might. (If they do, heres hoping its Kokonoe or Valkenhyme)




« Last Edit: September 30, 2009, 11:08:44 PM by grandlordzero »
Why do I even bother going to EVO anymore.... D8

Offline Iduno

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Re: BlazBlue: Continuum Shift
« Reply #16 on: October 01, 2009, 12:11:43 AM »
My Blazblue match videos http://www.youtube.com/profile?edit=1#play/all

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Offline LoliSauce

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Re: BlazBlue: Continuum Shift
« Reply #17 on: October 01, 2009, 01:14:13 AM »
It's actually his magical chain chomp penis.
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Offline Iduno

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Re: BlazBlue: Continuum Shift
« Reply #18 on: October 01, 2009, 03:12:09 AM »
It's actually his magical chain chomp penis.

You could be right, especialy with the smile he has when he thrusts it into Tsubaki. (although why her over Rachel, Noel or Nu Lambada (damn it ASW) is anyone's guess)
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Offline Masu

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Re: BlazBlue: Continuum Shift
« Reply #19 on: October 01, 2009, 08:24:16 AM »
Carl................
 :emo: :emo: :emo: :emo: :emo: :emo: :emo: :emo:

Offline MasterT

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Re: BlazBlue: Continuum Shift
« Reply #20 on: October 01, 2009, 08:29:33 PM »
So like

Bang and Tager supposedly got some major buffs, and I'm actually not happy about it.

Tager and Bang should be locked off to anyone who didn't main/sub them in current BB. If you weren't there from the start you don't deserve to experience them buffed =(

I will probably be terrible with them if they get too good anyways I only know how to play low tier characters.

Nu players should be forced to play Lambda

Also I am stealing this from a different forum post for you all to enjoy (or cry over if you play Rachel)


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Re: BlazBlue: Continuum Shift
« Reply #21 on: October 01, 2009, 10:57:25 PM »
Yeah I'll feel guilty using Tager now. I didn't mind buffs but if all his enemies are now pretty badly nerfed then the match-up seems all too easy. Oh well, I'll be using lamchop anyway :prinny:

Offline grandlordzero

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Re: BlazBlue: Continuum Shift
« Reply #22 on: October 01, 2009, 11:49:49 PM »
You all need to fuckin relax. Its a god-damn loketest. I guarantee you half these changes wont even make it to the SECOND loketest, much less the final version. This isnt fucking SNK were talking about, its goddamn Arksys. They know what there doing. >_>

As for wanting Tager/Bang to remain lowtier, just remember to remind the people who's ass your kicking that you mained them back when they were shit-tier and you had to put up with Nu/Rach/Kune bullshit just like there puting up with your new bang/tag bullshit. If they're not total scrubs, theyl man the fuck up and deal. If there too scrubby to do so, who the fuck cares what they think anyway?  :teach:

/endrant

I guess after maining Tager 100% for so long, i just don't have any sympathy for people complaining about nerfs/overbuffs anymore.

and yes, copypasta is still on the way. Was busy today.  :emo:
« Last Edit: October 01, 2009, 11:51:59 PM by grandlordzero »
Why do I even bother going to EVO anymore.... D8

Offline Iduno

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Re: BlazBlue: Continuum Shift
« Reply #23 on: October 02, 2009, 01:32:24 AM »
So like

Bang and Tager supposedly got some major buffs, and I'm actually not happy about it.

Tager and Bang should be locked off to anyone who didn't main/sub them in current BB. If you weren't there from the start you don't deserve to experience them buffed =(

I will probably be terrible with them if they get too good anyways I only know how to play low tier characters.

Nu players should be forced to play Lambda

Also I am stealing this from a different forum post for you all to enjoy (or cry over if you play Rachel)



Yeah glad it's only loke tests because our loli got the continuun shaft.
Btw. Is Bang really that hard outside of absolute high level play?

Picked him up and decided to mess around with him a bit yesterday after having some random select matchs on wednesday and his mixup seems crazy good, even managed to have some pretty close matchs with a guy who regularly beats my loli.
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Offline Masu

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Re: BlazBlue: Continuum Shift
« Reply #24 on: October 02, 2009, 05:35:25 AM »
I dunno, I probably just suck, but i've tried playing bang for fun against my friends and im just no good with him. I dunno why, I guess im just too use to Carl,Tao and Tager. I just cant seem to grasp his play style D: Im no good with him, but bang is fun as hell to use