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Author Topic: BlazBlue: Continuum Shift  (Read 64573 times)

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Offline ShinMasaki

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Re: BlazBlue: Continuum Shift
« Reply #175 on: February 24, 2010, 10:51:11 PM »
it WAS a CH 2D into astral

tried several times over in both CT and CS, this is a confirmed connect for Bang's astral...and Unlimited Hazama bullshitted it with a tech and dash away (much akin to FRKZ dashing)

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Offline Inuzagi

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Re: BlazBlue: Continuum Shift
« Reply #176 on: February 25, 2010, 03:01:08 PM »
Hazama = launch + jump C spam. Unlimited Hazama...wtf?! I couldn't Astral combo him with Bang when I fought him...he teched out of an untechable launch into Astral and got away... :slowpoke:
true unlimited hazama is wtf. But arakune is much worse. 8k damage combos. yikes :-\


 .....Arakune can outright kill you in one combo. Theirs a vid of it on Youtube somewhere.

Offline MissedFRC

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Re: BlazBlue: Continuum Shift
« Reply #177 on: February 25, 2010, 03:14:07 PM »
He's only high-mid though :slowpoke:
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Offline YubelPhoenix

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Re: BlazBlue: Continuum Shift
« Reply #178 on: February 25, 2010, 03:26:16 PM »
Hazama = launch + jump C spam. Unlimited Hazama...wtf?! I couldn't Astral combo him with Bang when I fought him...he teched out of an untechable launch into Astral and got away... :slowpoke:
true unlimited hazama is wtf. But arakune is much worse. 8k damage combos. yikes :-\


 .....Arakune can outright kill you in one combo. Theirs a vid of it on Youtube somewhere.
Well here's the video. trust me its scary. http://www.youtube.com/watch?v=Bbd9_1AzoDE :emo:
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Offline Inuzagi

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Re: BlazBlue: Continuum Shift
« Reply #179 on: February 25, 2010, 03:31:23 PM »
Hazama = launch + jump C spam. Unlimited Hazama...wtf?! I couldn't Astral combo him with Bang when I fought him...he teched out of an untechable launch into Astral and got away... :slowpoke:
true unlimited hazama is wtf. But arakune is much worse. 8k damage combos. yikes :-\


 .....Arakune can outright kill you in one combo. Theirs a vid of it on Youtube somewhere.
Well here's the video. trust me its scary. http://www.youtube.com/watch?v=Bbd9_1AzoDE :emo:


 Yep, that's the vid all right. Just to clarify (so that one person out their doesn't throw a fit) it's not all in one combo. The second combo is where the 9.8K combo come's into play. Still, it's nice to know that Ara's air grab=instant curse....

Offline Masu

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Re: BlazBlue: Continuum Shift
« Reply #180 on: February 26, 2010, 07:03:59 AM »
Hazama = launch + jump C spam. Unlimited Hazama...wtf?! I couldn't Astral combo him with Bang when I fought him...he teched out of an untechable launch into Astral and got away... :slowpoke:
true unlimited hazama is wtf. But arakune is much worse. 8k damage combos. yikes :-\


 .....Arakune can outright kill you in one combo. Theirs a vid of it on Youtube somewhere.
Well here's the video. trust me its scary. http://www.youtube.com/watch?v=Bbd9_1AzoDE :emo:


 Yep, that's the vid all right. Just to clarify (so that one person out their doesn't throw a fit) it's not all in one combo. The second combo is where the 9.8K combo come's into play. Still, it's nice to know that Ara's air grab=instant curse....

Jesus. Well this sucks for me since my friend mains Arakune D:< ANd if he wasnt using him, he'd be bang because he was his sub in CT

Offline It is a mystery.

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Re: BlazBlue: Continuum Shift
« Reply #181 on: March 19, 2010, 06:37:29 PM »
Heh i only just noticed that Noel-bot has blue eyes instead of green, Anyone hear about that challenge mode? I find it kinda funny that SF4 has a trail mode to more or less teach you combos when it would be way more useful on BB.

Offline YubelPhoenix

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Re: BlazBlue: Continuum Shift
« Reply #182 on: March 19, 2010, 11:55:40 PM »
Heh i only just noticed that Noel-bot has blue eyes instead of green, Anyone hear about that challenge mode? I find it kinda funny that SF4 has a trail mode to more or less teach you combos when it would be way more useful on BB.
All i know is that there is four new modes: Tutorial, Beginner, Challenge, and Legion.I didn't notice that u-12 had blue eyes. :mystery:
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Offline It is a mystery.

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Re: BlazBlue: Continuum Shift
« Reply #183 on: March 20, 2010, 02:58:36 PM »
Hopefully one of those teaches combos, i always found finding combos harder than actually doing them myself.
« Last Edit: April 11, 2010, 05:11:42 PM by Shaker »

Offline YubelPhoenix

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Re: BlazBlue: Continuum Shift
« Reply #184 on: March 20, 2010, 05:23:21 PM »
Hopefully of those teaches combos, i always found finding combos harder than actually doing them myself.
I agree with you on that because the combo vids in the original blazblue calamity trigger were simple but finding different combos was hard
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Offline AkiraTheMastodon

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Re: BlazBlue: Continuum Shift
« Reply #185 on: March 26, 2010, 07:27:02 PM »
Directions to finding new combos.

1) Google
2) Find a JP Character Wiki
3) Practice those combos
4) ????
5) Profit!

Seriously.
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Offline YubelPhoenix

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Re: BlazBlue: Continuum Shift
« Reply #186 on: March 26, 2010, 07:59:41 PM »
Directions to finding new combos.

1) Google
2) Find a JP Character Wiki
3) Practice those combos
4) ????
5) Profit!

Seriously.
you can do this but it takes the fun of learning something by yourself, instead of taking someone else's combos who mostly likely took it from someones else and so on :teach:
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Offline MasterT

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Re: BlazBlue: Continuum Shift
« Reply #187 on: March 26, 2010, 10:07:45 PM »
There's no reason to not learn already established worthwhile combos. Otherwise its like buying SF4 now, going to training mode, then going on SRK to let everyone know that Ryu can DP FADC Ultra.

That's not to say you shouldn't try and find anything new, but if you learn what combos people have already found out then it'll give you a better idea what to look for in making different combos.

Offline It is a mystery.

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Re: BlazBlue: Continuum Shift
« Reply #188 on: March 27, 2010, 06:09:05 PM »
Directions to finding new combos.

1) Google
2) Find a JP Character Wiki
3) Practice those combos
4) ????
5) Profit!

Seriously.
Um...Yeah, for the people who can be bothered.                My friends will be getting BB:CT in about a week after much persuasion by myself, (yup that's right folks it just came out in europe, aren't we wacky us europeans?) They will definitely NOT be trawling the web for combos.                                                                                                     Why? because it's kinda boring and they don't take it very seriously, like most people. I'm pretty sure if they had input instructions for a few BnBs then they'd probably bust that shit out and actually stand half a chance against someone sorta clued up.
« Last Edit: March 27, 2010, 06:27:53 PM by Shaker »

Offline It is a mystery.

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Re: BlazBlue: Continuum Shift
« Reply #189 on: March 27, 2010, 06:31:05 PM »
Jesus crist look at my mangled post, this'll be the last time i post from my PS3, weird text box thing messed up my paragraphs.
 Oh yeah those posts beforehand i was really talking about newcomers, i forgot to put that across. I know where to look for combos, i'm posting on melty bread remember.
« Last Edit: April 11, 2010, 05:13:39 PM by Shaker »

Offline YubelPhoenix

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Re: BlazBlue: Continuum Shift
« Reply #190 on: March 31, 2010, 03:09:42 AM »
After looking around for a bit, i found a pic gallery showing off u-12 (mu) and some of her attacks. From the looks of these pics, it looks like they were really focusing on fanservice when they were designing her character model. Imo i think she is gonna more dangerous than V-13 was. here is the link http://iplaywinner.com/blazblue-cs-screens/famitsu-screen-shots-march-30th-2010/
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Offline BurstOfAnger

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Re: BlazBlue: Continuum Shift
« Reply #191 on: March 31, 2010, 04:11:14 AM »
After looking around for a bit, i found a pic gallery showing off u-12 (mu) and some of her attacks. From the looks of these pics, it looks like they were really focusing on fanservice when they were designing her character model. Imo i think she is gonna more dangerous than V-13 was. here is the link http://iplaywinner.com/blazblue-cs-screens/famitsu-screen-shots-march-30th-2010/

That's just delicious XP

So she's the Archetype Earth of Blazblue.
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Offline YubelPhoenix

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Re: BlazBlue: Continuum Shift
« Reply #192 on: March 31, 2010, 04:23:26 AM »
After looking around for a bit, i found a pic gallery showing off u-12 (mu) and some of her attacks. From the looks of these pics, it looks like they were really focusing on fanservice when they were designing her character model. Imo i think she is gonna more dangerous than V-13 was. here is the link http://iplaywinner.com/blazblue-cs-screens/famitsu-screen-shots-march-30th-2010/

That's just delicious XP

So she's the Archetype Earth of Blazblue.
Pretty much. Archtype with fanservice ;D
« Last Edit: March 31, 2010, 04:32:22 AM by YubelPhoenix »
Main: C/H/F Akiha. Sub: Anyone who doesn't have a knife, a momoji loop, a gun, a summon, a trenchcoat, who doesn't turn into a cat.

I suck at this game XD

Offline Vhaeraun

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Re: BlazBlue: Continuum Shift
« Reply #193 on: March 31, 2010, 06:06:51 AM »
After looking around for a bit, i found a pic gallery showing off u-12 (mu) and some of her attacks. From the looks of these pics, it looks like they were really focusing on fanservice when they were designing her character model. Imo i think she is gonna more dangerous than V-13 was. here is the link http://iplaywinner.com/blazblue-cs-screens/famitsu-screen-shots-march-30th-2010/

That's just delicious XP

So she's the Archetype Earth of Blazblue.
Pretty much. Archtype with fanservice ;D

Visual evidence of her being ArchEarth of BB
http://www.youtube.com/watch?v=2zPY3j72yrw
(even the cat is hype'd!)

Anyway, just took a look at the new taokaka
watching Keita, at first I was like "oh, same old except for no knockdown ender" , then after watching Kozu utilizing the taunt loop, I was like "FFFFFFFFF I'm sooo gonna main Tao when I have my PC upgraded!"

Offline YubelPhoenix

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Re: BlazBlue: Continuum Shift
« Reply #194 on: March 31, 2010, 07:16:17 AM »
After looking around for a bit, i found a pic gallery showing off u-12 (mu) and some of her attacks. From the looks of these pics, it looks like they were really focusing on fanservice when they were designing her character model. Imo i think she is gonna more dangerous than V-13 was. here is the link http://iplaywinner.com/blazblue-cs-screens/famitsu-screen-shots-march-30th-2010/

That's just delicious XP

So she's the Archetype Earth of Blazblue.
Pretty much. Archtype with fanservice ;D

Visual evidence of her being ArchEarth of BB
http://www.youtube.com/watch?v=2zPY3j72yrw
(even the cat is hype'd!)

Anyway, just took a look at the new taokaka
watching Keita, at first I was like "oh, same old except for no knockdown ender" , then after watching Kozu utilizing the taunt loop, I was like "FFFFFFFFF I'm sooo gonna main Tao when I have my PC upgraded!"
That is Lambda. I dont think lambda will be the Archtype of the game. We gotta wait till we see soild game play of U-12 first before we start assuming things because she has more "accessories" than Lambda does. But you never know Maybe u-12 defense could be just like V-13's was or even worse. :mystery: Lol on the random cat though :D. But seriously was lambda playing against a cpu because that noel really got raped. Um Barrier Burst really if it was a human opponent. :P
« Last Edit: March 31, 2010, 07:29:39 AM by YubelPhoenix »
Main: C/H/F Akiha. Sub: Anyone who doesn't have a knife, a momoji loop, a gun, a summon, a trenchcoat, who doesn't turn into a cat.

I suck at this game XD

Offline Vhaeraun

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Re: BlazBlue: Continuum Shift
« Reply #195 on: March 31, 2010, 04:31:42 PM »
It was an a-cho vid. I don't think they upload human vs cpu matches.

And err.. I thought lambda = u-12  :emo:

Offline YubelPhoenix

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Re: BlazBlue: Continuum Shift
« Reply #196 on: March 31, 2010, 06:17:58 PM »
It was an a-cho vid. I don't think they upload human vs cpu matches.

And err.. I thought lambda = u-12  :emo:
Dont worry about it. simple mistake there both similar mecha's
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Offline Iduno

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Re: BlazBlue: Continuum Shift
« Reply #197 on: April 01, 2010, 02:52:46 AM »
After looking around for a bit, i found a pic gallery showing off u-12 (mu) and some of her attacks. From the looks of these pics, it looks like they were really focusing on fanservice when they were designing her character model. Imo i think she is gonna more dangerous than V-13 was. here is the link http://iplaywinner.com/blazblue-cs-screens/famitsu-screen-shots-march-30th-2010/

That's just delicious XP

So she's the Archetype Earth of Blazblue.

Why are people forgetting that BB has just had unlimited versions of characters to be broken so far?
I honestly doubt there will be an "archetype earth of BB" since they've got the system of unlimited characters for that.
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Offline MissedFRC

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Re: BlazBlue: Continuum Shift
« Reply #198 on: April 01, 2010, 12:17:30 PM »
After looking around for a bit, i found a pic gallery showing off u-12 (mu) and some of her attacks. From the looks of these pics, it looks like they were really focusing on fanservice when they were designing her character model. Imo i think she is gonna more dangerous than V-13 was. here is the link http://iplaywinner.com/blazblue-cs-screens/famitsu-screen-shots-march-30th-2010/

That's just delicious XP

So she's the Archetype Earth of Blazblue.
Pretty much. Archtype with fanservice ;D

Visual evidence of her being ArchEarth of BB
http://www.youtube.com/watch?v=2zPY3j72yrw
(even the cat is hype'd!)

Anyway, just took a look at the new taokaka
watching Keita, at first I was like "oh, same old except for no knockdown ender" , then after watching Kozu utilizing the taunt loop, I was like "FFFFFFFFF I'm sooo gonna main Tao when I have my PC upgraded!"
That is Lambda. I dont think lambda will be the Archtype of the game. We gotta wait till we see soild game play of U-12 first before we start assuming things because she has more "accessories" than Lambda does. But you never know Maybe u-12 defense could be just like V-13's was or even worse. :mystery: Lol on the random cat though :D. But seriously was lambda playing against a cpu because that noel really got raped. Um Barrier Burst really if it was a human opponent. :P

Maybe they decided to save their burst? And of course it was a human.  :psyduck:
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Offline YubelPhoenix

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Re: BlazBlue: Continuum Shift
« Reply #199 on: April 01, 2010, 12:26:48 PM »
After looking around for a bit, i found a pic gallery showing off u-12 (mu) and some of her attacks. From the looks of these pics, it looks like they were really focusing on fanservice when they were designing her character model. Imo i think she is gonna more dangerous than V-13 was. here is the link http://iplaywinner.com/blazblue-cs-screens/famitsu-screen-shots-march-30th-2010/

That's just delicious XP

So she's the Archetype Earth of Blazblue.
Pretty much. Archtype with fanservice ;D

Visual evidence of her being ArchEarth of BB
http://www.youtube.com/watch?v=2zPY3j72yrw
(even the cat is hype'd!)

Anyway, just took a look at the new taokaka
watching Keita, at first I was like "oh, same old except for no knockdown ender" , then after watching Kozu utilizing the taunt loop, I was like "FFFFFFFFF I'm sooo gonna main Tao when I have my PC upgraded!"
That is Lambda. I dont think lambda will be the Archtype of the game. We gotta wait till we see soild game play of U-12 first before we start assuming things because she has more "accessories" than Lambda does. But you never know Maybe u-12 defense could be just like V-13's was or even worse. :mystery: Lol on the random cat though :D. But seriously was lambda playing against a cpu because that noel really got raped. Um Barrier Burst really if it was a human opponent. :P

Maybe they decided to save their burst? And of course it was a human.  :psyduck:
Maybe. But still I didn't think lambda was capable of that since she got "nerfed" hard
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