Melty Bread Forums

Misaki Town Bakery => Akiha's Tea Room => : Zaelar February 12, 2011, 05:30:47 PM

When's Melty on Steam?
ahaha that's no--wait, what?
: day -3 mvc3
: Zaelar February 12, 2011, 05:30:47 PM
took about 3 games to make chibi mad

characters unlock quickly in versus.  played about 20 games, exited back to menu and got 3/4ths of them.
: Re: day -3 mvc3
: LivingShadow February 12, 2011, 06:24:14 PM
I've yet to play it, looking forward to doing so despite the probable balance issues.
: Re: day -3 mvc3
: Zaelar February 12, 2011, 07:20:43 PM
Sent drone assist is still bullshit.  P.S. I love it.
: Re: day -3 mvc3
: Rokunaya February 12, 2011, 07:28:29 PM
Is this game dumb yet
: Re: day -3 mvc3
: dumba989 February 12, 2011, 07:43:42 PM
I know Marvel is out, but I STILL wanna play Melty  :bleh:
: Re: day -3 mvc3
: AARP|ZTB February 12, 2011, 08:14:24 PM
You're not alone, good sir. also, mvc3 is aaaiiiight. not as crappy as i thought it would be....but i coould end up being wrong.

p.s. more melty
: Re: day -3 mvc3
: LivingShadow February 12, 2011, 08:18:22 PM
Is this game dumb yet

Yes, they already have 100% combos on youtube.
: Re: day -3 mvc3
: Rokunaya February 12, 2011, 08:42:25 PM
Is this game dumb yet

Yes, they already have 100% combos on youtube.

(http://cdn3.knowyourmeme.com/system/icons/239/medium/JUST_AS_PLANNED.jpg)
: Re: day -3 mvc3
: LoliSauce February 12, 2011, 09:39:32 PM
Marvel is the new BCSuper?
: Re: day -3 mvc3
: Zaelar February 12, 2011, 10:52:42 PM
My day -3 synopsis is it's an OK game.  If you were planning on getting it and weren't in the overhype crowd you'll have fun with it.  If you weren't planning on getting it you aren't missing out.  If you're in the overhype crowd you'll probably be dissapointed if it's for anything other than deadpool's voices or oversized 3d boobs that bounce, in which case you'll be happy.  If you've seen the videos and are on the fence you should get it.  I haven't played the story mode so if that's what you wanted it for I can't help.

It's not overthrowing arcana's crack status, but it'll obviously be big because it's marvel.  BC super is about as good as it is in melty so it's not taking that from arcana either.

The zoning is insane but once people learn to play once someone gets in once that could mean a dead character.  In a couple months mid level will likely be filled with zoning characters, x32(because she's dumb easy bs), and favorites such as deadpool, dante, and boobies.  High level will likely see mostly people who can kill you off of one hit with assists designed to set that up and a couple people(justin) playing zoners and never getting hit.  Low level will be the typical srk fags that think they're good because they learned a 100% combo they can do half the time but they have no idea how to actually land it.
: Re: day -3 mvc3
: LoliSauce February 12, 2011, 11:07:38 PM
Thanks for the fair synopsis, Zaelar.  Overall, that's mostly what I was expecting, though I had no clue zoning was that strong.  I don't think I'll be playing it.
: Re: day -3 mvc3
: Zaelar February 13, 2011, 12:26:46 AM
It's strong now, but there may be unexplored ways to get around most or even all of it.  Could just be everyone is mvc2 blackheart/doom and will be dropped when people figure out if you pushblock on frame x of trap y you get to do an 80% damage combo.  It's too early and I'm not good enough to tell.
: Re: day -3 mvc3
: Exciel February 13, 2011, 09:53:21 AM
My day -3 synopsis is it's an OK game.  If you were planning on getting it and weren't in the overhype crowd you'll have fun with it.  If you weren't planning on getting it you aren't missing out.  If you're in the overhype crowd you'll probably be dissapointed if it's for anything other than deadpool's voices or oversized 3d boobs that bounce, in which case you'll be happy.  If you've seen the videos and are on the fence you should get it.  I haven't played the story mode so if that's what you wanted it for I can't help.

It's not overthrowing arcana's crack status, but it'll obviously be big because it's marvel.  BC super is about as good as it is in melty so it's not taking that from arcana either.

The zoning is insane but once people learn to play once someone gets in once that could mean a dead character.  In a couple months mid level will likely be filled with zoning characters, x32(because she's dumb easy bs), and favorites such as deadpool, dante, and boobies.  High level will likely see mostly people who can kill you off of one hit with assists designed to set that up and a couple people(justin) playing zoners and never getting hit.  Low level will be the typical srk fags that think they're good because they learned a 100% combo they can do half the time but they have no idea how to actually land it.
Good report, thanks. I've been contemplating getting this for the past few days or not and I've decided I'll wait a bit until it's cheaper or get a used copy at least.
: Re: day -3 mvc3
: LivingShadow February 13, 2011, 10:54:09 AM
Well, given that zoning is so strong, It might be a good idea to pick up Hsien-Ko.
: Re: day -3 mvc3
: F9|Chibi February 13, 2011, 11:19:17 AM
I played MvC2 pretty hardcore for a little while, and I'm liking MvC3.

I've already found a character to whine and moan about, and I already have my team.

I think the game has promise for sure.

Don't buy it for the hype, buy it if you have genuine interest in learning the VS series, it's an entirely different ballgame all together.

 :teach:
: Re: day -3 mvc3
: abitofBaileys February 13, 2011, 11:42:54 AM
Never heard of it before.
: Re: day -3 mvc3
: MasterT February 13, 2011, 12:03:55 PM
Still should have had Hurricane Polymar.
: Re: day -3 mvc3
: Rokunaya February 13, 2011, 12:46:09 PM
I played MvC2 pretty hardcore for a little while, and I'm liking MvC3.

I've already found a character to whine and moan about, and I already have my team.

I think the game has promise for sure.

Don't buy it for the hype, buy it if you have genuine interest in learning the VS series, it's an entirely different ballgame all together.

 :teach:


Sounds boring.  :blah:
: Re: day -3 mvc3
: F9|Chibi February 13, 2011, 01:19:51 PM
I played MvC2 pretty hardcore for a little while, and I'm liking MvC3.

I've already found a character to whine and moan about, and I already have my team.

I think the game has promise for sure.

Don't buy it for the hype, buy it if you have genuine interest in learning the VS series, it's an entirely different ballgame all together.

 :teach:


Sounds boring.  :blah:

You play Nanaya, you don't get to say what's boring or not.

 :psyduck:
: Re: day -3 mvc3
: Rokunaya February 13, 2011, 01:35:14 PM
Nanaya's hype, not my fault you're all too dumb to realize it   ::) ::)
: Re: day -3 mvc3
: Zaelar February 13, 2011, 01:43:36 PM
Chibi is boring.  All he does is pick arthur and throw shit, throw shit, throw shit, call an assist to throw shit, throw shit, put on super armor, throw super shit, etc., and he ends every game complaining about phoenix who loses 1/3 of her life for BLOCKING a super.
: Re: day -3 mvc3
: Van_Artic February 13, 2011, 02:21:58 PM
isn't that the way Arthur needs to be played?
: Re: day -3 mvc3
: F9|Chibi February 13, 2011, 02:41:18 PM
Yeah, I'm complaining about a character who can resurrect herself, but who loses life after resurrection, but can then use a super to drain YOUR life and gain hers back, or that can even be tagged out and gain her health back anyway, while still being in that form until being tagged back in. On top of which she gets MULTIPLE HITTING HOMING PROJECTILES she can throw out in her normal mode. Arthur has no ground dash, no air dash, and shit mobility. He needs assists to cover the ground that this bitch can just super jump and chuck out on her own. Big shit she loses health, Arthur has equally to just as bad health, and probably the worst when he loses his armor.

Haha~
: Re: day -3 mvc3
: MasterT February 13, 2011, 02:50:53 PM
http://www.youtube.com/watch?v=zUsmBqz9ZUk

play hulk
: Re: day -3 mvc3
: LivingShadow February 13, 2011, 03:33:33 PM
Chibi is boring.  All he does is pick arthur and throw shit, throw shit, throw shit, call an assist to throw shit, throw shit, put on super armor, throw super shit, etc., and he ends every game complaining about phoenix who loses 1/3 of her life for BLOCKING a super.

Which is why you play Hsien-Ko. Reflect the projectiles.

http://www.youtube.com/watch?v=-Osoo8xZEDc
: Re: day -3 mvc3
: abitofBaileys February 13, 2011, 04:03:13 PM
Looks really,


really stupid.


lol
: Re: day -3 mvc3
: FataCon February 13, 2011, 07:27:55 PM
Arthur has equally to just as bad health
http://uk.gamespot.com/users/TheDuskwalker/show_blog_entry.php?topic_id=m-100-25906729 (http://uk.gamespot.com/users/TheDuskwalker/show_blog_entry.php?topic_id=m-100-25906729)

800k to 420k? that's almost double. stop it chibi.
: Re: day -3 mvc3
: WYVERN LORD February 13, 2011, 09:00:15 PM
Looks really,


really stupid.
those were my thoughts exactly

then I played it and I decided that it's even dumber than it looks

but it's still more fun than sf4 ever was, I probably will enjoy playing this for a month or so before x-factor into 10-way mixup into 100% combo makes me quit games forever
: Re: day -3 mvc3
: F9|Chibi February 13, 2011, 09:01:26 PM
Arthur has equally to just as bad health
http://uk.gamespot.com/users/TheDuskwalker/show_blog_entry.php?topic_id=m-100-25906729 (http://uk.gamespot.com/users/TheDuskwalker/show_blog_entry.php?topic_id=m-100-25906729)

800k to 420k? that's almost double. stop it chibi.


Does it say how much it is when he loses his armor?
: Re: day -3 mvc3
: Zaelar February 13, 2011, 09:21:57 PM
Troll response: Does it say how much you gain when you activate super armor?

Actual response: He doesn't gain or lose any with armor changes.  Whether or not he takes more/less damage could be a possibility though.

Also chibi may have already forgotten that Arthur has projectiles that destroy phoenix's homing projectiles and keep going to hit her.  The only way I could get one out is if I made him block an assist.

You don't have to play hulk to kill phoenix in one combo:  http://www.youtube.com/watch?v=_APiY9nEycw  Phoenix does have the option of spending 5 meters to make you need to hit her twice to kill her though.

: Re: day -3 mvc3
: Rokunaya February 13, 2011, 09:27:06 PM
This game looked mad casual/dumb before it even came out, but now I'm just feeling's it's more like that now
: Re: day -3 mvc3
: Zaelar February 13, 2011, 09:32:23 PM
The game is designed around being stupid.
: Re: day -3 mvc3
: F9|Chibi February 13, 2011, 09:32:51 PM
I complain about her but it's not keeping me from enjoying the game. Just venting.

There's way too much untapped bullshit in this game to just throw it to the side, and it being easier to play doesn't keep it from being enjoyable either.
: Re: day -3 mvc3
: Rokunaya February 13, 2011, 09:34:13 PM
Can't argue with that, but hey, 'dumb' = 'hype' to America.

IT'S MAHVEL BAYBEEE

And yeah I'll wait til I play with you guys before I finally decide, but I'll be honest when I said I thought this game was going to be trash from the get-go and it seems I'm turning out right so far |:
: Re: day -3 mvc3
: F9|Chibi February 13, 2011, 09:49:34 PM
It's not trash.

There's plenty in MB that's akin to the stupidity that makes a game like MvC3 so enjoyable.

You've just never really played a VS game so it's hard for you to see what makes it so much fun.
: Re: day -3 mvc3
: f-wlen ice loop February 13, 2011, 10:27:34 PM
melty's stupidity has never killed a character in 1 combo from 100% health

mvc3 is dumb and chibi is going to quit in a month or two like every other fg

EDIT: not including the older broken versions of melty before anyone posts some gay ass response about mb or mbr or boss aoko or g-akiha/dust of osiris whatever the fuck, you know what i'm talking about
: Re: day -3 mvc3
: Dusk Thanatos February 13, 2011, 10:48:41 PM
So, I have examined the facts of this world.

OUGON MUSOU KYOKU

ABC ABC META SUPER

MARVEL VS. CAPCOM 3


ABCS ABCS OTG SUPER

We can safely conclude one thing, gentlemen.

MvC3 is OMK with one more button.
: Re: day -3 mvc3
: Rokunaya February 13, 2011, 11:13:23 PM
So, I have examined the facts of this world.

OUGON MUSOU KYOKU

ABC ABC META SUPER

MARVEL VS. CAPCOM 3


ABCS ABCS OTG SUPER

We can safely conclude one thing, gentlemen.

MvC3 is OMK with one more button.


Godlike
: Re: day -3 mvc3
: Zaelar February 14, 2011, 02:14:37 AM
melty's stupidity has never killed a character in 1 combo from 100% health

But it has been in 1 move.
: Re: day -3 mvc3
: UNREAL BLACK THING February 14, 2011, 08:42:00 AM
Imbalances already?
Yay. I'd rather keep playing MvC2 :/
: Re: day -3 mvc3
: FataCon February 14, 2011, 09:13:33 AM
mvc2 was vastly different in terms of metagame compared to the other games in the vs series. that's why it took so many years to get to its final, competitive state. though system mechanics have been tweaked, the overall mindset, flow, and strategy are very similar. so, it's not too surprising that a lot of broken stuff has been found already. you guys act like games with broken tiers don't get played competitively anyway.

plus, a lot of people are playing it safe by saying "this game is bad". games like 3s and mvc2 didn't garner faithful appreciation until later on in their lifespans. it could very well be the same with mvc3 or it could not be. nobody knows. the game isn't even officially out yet, and most people haven't played the final build. see how the first month goes.

p.s. i think bread folks just be mad that next-gen, HD MB isn't out yet.

p.s.s. sent is h-koha.
: Re: day -3 mvc3
: MasterT February 14, 2011, 09:56:25 AM
don't worry guys we still have the rest of today to declare the game dead because of imbalance before its official release we can't give up now
: Re: day -3 mvc3
: Zaelar February 14, 2011, 02:32:28 PM
mvc2 was vastly different in terms of metagame compared to the other games in the vs series.

How so?
: Re: day -3 mvc3
: yui February 14, 2011, 03:27:05 PM
Also chibi may have already forgotten that Arthur has projectiles that destroy phoenix's homing projectiles and keep going to hit her.  The only way I could get one out is if I made him block an assist.

speculationnnnnnnngogogo:

i was wondering, since i haven't seen any phoenix's try this yet, couldn't you just bait any projectile, teleport behind him/above him/whereever and punish with a full combo? she can teleport while jumping too so i'm thinking you could sj.fireballs and teleport around to the other side while he throws something and even if he pushes you out again, the homing fireballs would still be err homing so he has to block em eventually or get hit.
i'm thinking maybe you really don't need to actually play fireball war with someone like arthur when you're phoenix.



Yeah, I'm complaining about a character who can resurrect herself, but who loses life after resurrection, but can then use a super to drain YOUR life and gain hers back, or that can even be tagged out and gain her health back anyway, while still being in that form until being tagged back in. On top of which she gets MULTIPLE HITTING HOMING PROJECTILES she can throw out in her normal mode. Arthur has no ground dash, no air dash, and shit mobility. He needs assists to cover the ground that this bitch can just super jump and chuck out on her own. Big shit she loses health, Arthur has equally to just as bad health, and probably the worst when he loses his armor.

dark phoenix is annoying as all hell. i think this site needs a trauma emoticon to really do it justice.

kindly (with your other non-arthur non-zoning characters) use your snapback early in the match, bring phoenix in and destroy her unmercifully. use lockdown assists (jam session etc.) to cover mixups and get back in against pushblock and never let us speak of trying to fight dark phoenix ever again especially with morrigan or x 23. :emo:
: Re: day -3 mvc3
: Zaelar February 14, 2011, 03:46:16 PM
I was thinking about using phoenix's teleport like that but I didn't know how to do it when we played.  Not sure if it would work or not but it is worth trying.  Also his projectile destroys my homing projectile if they collide which I imagine they still would.

I told chibi to snap her in and kill her before I had meter but he fails.
: Re: day -3 mvc3
: FataCon February 14, 2011, 05:34:14 PM
mvc2 was vastly different in terms of metagame compared to the other games in the vs series.

How so?


well first off, the previous installment in the series (mvc1) played vastly different. aside from game mechanics (like near limitless assists and snapbacks), simply having a 3rd character changed team synergy a lot. character combinations and assist combinations to try out vastly outnumbered those in the previous vs games. even midtier characters were playable with the right assists. teams could be composed of 2 rushdown with 1 good assist (MSP) or completely reliant on 1 rushdown, 1 assist, and your choice (clockw0rk). i don't think the devs had storm spamming normals to gain meter in mind or that doom rocks plus strider orbs would generate as much meter as they do when paired up. sentinel, himself, changed the aerial game in the vs series with fly/unfly shenanigans (not counting CotA). plus, the scene for fighting games had started to evolve at that point already. was there even a competitive scene for XvsSF? lastly, look how many times the "top tier teams" changed (cable and blackheart anyone?).

speculationnnnnnnngogogo:

no need to speculate with the new SRK vids, if you haven't seen it yet: http://www.youtube.com/watch?v=o3BWiFSJMYY (http://www.youtube.com/watch?v=o3BWiFSJMYY)

I told chibi to snap her in and kill her before I had meter but he fails.

can you still combo into snapbacks like in mvc2?
: Re: day -3 mvc3
: Zaelar February 14, 2011, 06:42:26 PM
You just described how the game is different, not the metagame.

I'm pretty sure you can still combo into snapback.
: Re: day -3 mvc3
: WYVERN LORD February 14, 2011, 07:00:48 PM
metagame is a dumb word

fancyshmancy way of saying "advanced strategies"

just as "metaphysical" implies the there is something outside THIS WORLD, "metagame" implies that there is something outside the game

in my hometown we call that "real life"

 :blah:
: Re: day -3 mvc3
: FataCon February 14, 2011, 07:19:20 PM
You just described how the game is different, not the metagame.

the differences in the games themselves contributed to the evolution of mvc2. without those character/systems changes, the game wouldn't have all those possibilities to mess with. and, i somewhat touched upon it. storm whiffs and strider/doom are specific examples. the devs didn't foresee these characters being used for these tactics. i'm sure that sentinel wasn't designed for mvc2 to be played the way he was. you didn't see that in early mvc2. can you even think of metagame for earlier vs titles?

metagame is a dumb word

fancyshmancy way of saying "advanced strategies"

i can agree with that. i just use it cause i figure people get what i'm saying when i use it. it is, however, a legit term. it doesn't simply apply to advanced strategies though; moreso along the lines of finding potential where it wasn't intended to be found in inherent design.
: Re: day -3 mvc3
: Rokunaya February 14, 2011, 07:54:35 PM
metagame is a dumb word

fancyshmancy way of saying "advanced strategies"

just as "metaphysical" implies the there is something outside THIS WORLD, "metagame" implies that there is something outside the game

in my hometown we call that "real life"

 :blah:

If only your F-Arc was as strong as your godlike  :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah:
: Re: day -3 mvc3
: ShinMasaki February 14, 2011, 10:37:19 PM
it's still more fun than sf4 ever was

As if this wasn't true for any other game ever
: Re: day -3 mvc3
: Zaelar February 15, 2011, 12:27:17 AM
Metagame is what you'd expect to see in a game before it starts based on what's popular or what's good.  You can apply this to characters or strategies, such as saying the metagame is magneto/storm heavy, or the metagame is rushdown heavy.  The metagame in most fighting games doesn't matter nearly as much as it does in other games, like magic the gathering.  In mtg if the metagame is control decks with some burn decks you don't play a deck that loses to control decks.  In fighting games even if your character is weak to rushdown you can still come through in a rushdown heavy metagame.  In cvs2 the metagame would be A-ara, but you still see some people playing K-groove.  Being able to change characters mid-tournament also contributes to make studying the metagame a waste of time.

Basically the metagame is what people commonly choose before the game starts.
: Re: day -3 mvc3
: c001357 February 15, 2011, 04:37:05 AM
heres a hint: you have 3 characters. ganbatte kudasai, ne!!
: Re: day -3 mvc3
: Zaelar February 16, 2011, 03:52:30 PM
This game is retarded in both good and bad ways.
: Re: day -3 mvc3
: UNREAL BLACK THING February 16, 2011, 06:29:12 PM
I think I'll wait until I hear of balance patches b4 I buy.
Im not that hype for it anyways.
: Re: day -3 mvc3
: Zaelar February 17, 2011, 12:00:29 AM
I take back almost everything good that I said about this game.  Deadpool quotes(which you can find on youtube) and morrigan's chest(which you can find on any hentai image website) are the only good things in this game.

Still worth playing to make chibi complain though.
: Re: day -3 mvc3
: MasterT February 17, 2011, 02:57:39 AM
but it has taskmaster
: Re: day -3 mvc3
: Rokunaya February 17, 2011, 05:12:53 AM
I take back almost everything good that I said about this game.  Deadpool quotes(which you can find on youtube) and morrigan's chest(which you can find on any hentai image website) are the only good things in this game.

Still worth playing to make chibi complain though.

Whoa, what sparked such a drastic change in opinion?
: Re: day -3 mvc3
: Light February 17, 2011, 06:39:43 AM
I take back almost everything good that I said about this game.  Deadpool quotes(which you can find on youtube) and morrigan's chest(which you can find on any hentai image website) are the only good things in this game.

Still worth playing to make chibi complain though.

Whoa, what sparked such a drastic change in opinion?

Insane chip damage? X-Factor cheese? Easy 50-100% bnbs? Sentinel?  ;D
: Re: day -3 mvc3
: Pete278 February 17, 2011, 07:32:41 AM
Its funny because the first point is countered by the second, no chip during X-Factor and you can activate it during blockstun :P. ST has much easier damage (throws yo) and it seems to have longevity, maybe. And every game has a character no one likes but everyone uses. :P
: Re: day -3 mvc3
: F9|Chibi February 17, 2011, 03:02:52 PM
I'm just having fun coming up with keep away bullshit.

 :teach:
: Re: day -3 mvc3
: Light February 17, 2011, 04:43:58 PM
Its funny because the first point is countered by the second, no chip during X-Factor and you can activate it during blockstun :P.

X-Factor is far too valuable to waste on trying to avoid taking the least damage that's possible in the game (when regular ones do 50-70%), unless it's going to chip you to death.

ST has much easier damage (throws yo) and it seems to have longevity, maybe. And every game has a character no one likes but everyone uses. :P

Throws are not easy because projectile characters zone out grapple characters too well. It's quite possible to see the most seasoned Zangief or T.Hawk get destroyed in a match and never get within SPD range. Supers are a better example for more easy, big damage, but it's more balanced since most characters can only get a bar a match, and not everyone can easily land their super.

The thing with MvC3 so far it seems that everyone seems to be able to do insane damage and there's no execution barrier to balance it out. Sure you can do similar crazy stuff in MvC2 or MvC1, but nothing a scrub could mash and actually do retarded damage.
: Re: day -3 mvc3
: Zaelar February 17, 2011, 05:49:00 PM
Oh look, one of the srk scrubs that thinks needing to sit in training mode for a day to get damage means a game is balanced.

Oh wait, any scrub can pick storm sent and do launcher magic la lightning drones launch magic in mvc2.  How long does learning ahvbx# take?
: Re: day -3 mvc3
: Light February 17, 2011, 07:07:33 PM
Oh wait, any scrub can pick storm sent and do launcher magic la lightning drones launch magic in mvc2.  How long does learning ahvbx# take?

A lot less time than a simple bnb in this game. I'd gladly play that kind of scrub in that game, over someone mashing with X-Factor.  ;) ;D

Yeah, I know too early to talk about this kind of stuff, but it gets me thinking that if any character can do crazy damage already, it means that the dmg can only get possibly higher with time.

I'm not saying that this makes the game bad or anything, but it seems a bit too much for me, and I could see other people thinking the same way.
: Re: day -3 mvc3
: dumba989 February 17, 2011, 07:31:08 PM
Less MvC3, more MELTY!!!!!!!
: Re: day -3 mvc3
: Zaelar February 18, 2011, 02:20:43 AM
Wait...you start by saying requiring training mode for damage is good, then say you'd rather play the game with reliable easy high damage.

You shouldn't be losing to mash x-factor.  You should be losing to good x-factor bs though.
: Re: day -3 mvc3
: F9|Chibi February 18, 2011, 07:26:11 AM
Level 3 X-Factor is absolutely way too good.

 :emo:
: Re: day -3 mvc3
: Light February 18, 2011, 07:48:36 AM
Wait...you start by saying requiring training mode for damage is good, then say you'd rather play the game with reliable easy high damage.

I never mentioned anything about training mode. The main theme with my post was that I'd rather play a game where high damage is not generally easy to do all the time. If it is, hopefully there's some kind of barrier like execution or balanced meter requirements for it not to occur all the time.

You shouldn't be losing to mash x-factor.  You should be losing to good x-factor bs though.

This is true but X-Factor at the moment seems like bs. So I have to have perfect defense for 20 seconds or however long it is when highly mobile characters Phoenix or Sentinel have multiple ways to hit me into a touch of death combo? And I probably don't want to use my assist if I don't want them to die either. Kinda lame. :emo:
: Re: day -3 mvc3
: Rokunaya February 18, 2011, 08:37:21 AM
So I played this game for the first time last night, and before I even say anything, It's actually pretty fun.

...But I don't know about it being a good game yet. It looks like it's turning out to be pretty bad, but I must say the game is at least fun, minus the retardedly dumb aspects of it. As time progresses, these might be easier to solve and etc, but I haven't played the game enough to come to an educated decision as to whether or not it's good or bad yet.

I'll probably end up playing it just because it'll be the game that everyone else plays that isn't a pain to pick up/learn, but I don't know about actually getting the game yet |:


Not like my scrub opinion matters anyways, though...  :blah: :blah:
: Re: day -3 mvc3
: Dusk Thanatos February 18, 2011, 08:41:32 AM
If it is, hopefully there's some kind of barrier like execution or balanced meter requirements for it not to occur all the time.

Execution is /not/ a balancing factor. Stop pretending it is.

People learn to do whatever the hell "hard" shit they want, so long as it helps them win. Execution barrier makes it harder to get to advanced play, but doesn't change the game's balance in the slightest. If it can be done and it helps you win, the players who want to win will learn it and learn to do it consistently.
: Re: day -3 mvc3
: Rokunaya February 18, 2011, 08:44:32 AM
If it is, hopefully there's some kind of barrier like execution or balanced meter requirements for it not to occur all the time.

Execution is /not/ a balancing factor. Stop pretending it is.

People learn to do whatever the hell "hard" shit they want, so long as it helps them win. Execution barrier makes it harder to get to advanced play, but doesn't change the game's balance in the slightest. If it can be done and it helps you win, the players who want to win will learn it and learn to do it consistently.

A little too frank there dusk, but yeah; the only thing Execution is a balacing factor of is seperating the pros from the scrubs easier, and not the game itself. But even then, if a scrub can get close to beating a pro because of the few execution barriers that exist, the game will be pretty dumb... games need a good mixture of both afterall, in the end.
: Re: day -3 mvc3
: Dusk Thanatos February 18, 2011, 08:46:10 AM
Oi, my bad.

I'll tone it down~
: Re: day -3 mvc3
: dumba989 February 18, 2011, 09:10:30 AM
If it is, hopefully there's some kind of barrier like execution or balanced meter requirements for it not to occur all the time.

Execution is /not/ a balancing factor. Stop pretending it is.

People learn to do whatever the hell "hard" shit they want, so long as it helps them win. Execution barrier makes it harder to get to advanced play, but doesn't change the game's balance in the slightest. If it can be done and it helps you win, the players who want to win will learn it and learn to do it consistently.

A little too frank there dusk, but yeah; the only thing Execution is a balacing factor of is seperating the pros from the scrubs easier, and not the game itself. But even then, if a scrub can get close to beating a pro because of the few execution barriers that exist, the game will be pretty dumb... games need a good mixture of both afterall, in the end.

Why don't people understand this with SFIV?!
: Re: day -3 mvc3
: Rokunaya February 18, 2011, 09:12:29 AM
Because with SF4 the execution barrier is at a stupid high level, where if you can't do 2f links with a 90% ratio you're fucking free and no better than a scrub
: Re: day -3 mvc3
: FataCon February 18, 2011, 02:50:54 PM
Because with SF4 the execution barrier is at a stupid high level, where if you can't do 2f links with a 90% ratio you're fucking free and no better than a scrub

fchamp doesn't do 2f links, roku, and he wins against high level. SSF4 must be broken :slowpoke:
: Re: day -3 mvc3
: Rokunaya February 18, 2011, 02:54:55 PM
Because with SF4 the execution barrier is at a stupid high level, where if you can't do 2f links with a 90% ratio you're fucking free and no better than a scrub

fchamp doesn't do 2f links, roku, and he wins against high level. SSF4 must be broken :slowpoke:

Bringing up a character which is dependent on a strong understanding of neutral and keepaway with very good knowledge of your pokes and matchups and experience with anti-airs with no real combos isn't really a valid argument, when you know 90% of the cast relies on the sort of links I just spoke of. Don't argue over small details, Dhalsim is a completely legit character, but that wasn't my point. My point lies in the characters that have even tighter 1f links into ultras and such, so tight that it actually becomes  LEGIT STRATEGY to mash DP during your opponent's combo even in high level play.


Ontop of that I wasn't even arguing that SSF4 was broke, just that the sharp divide between pros and scrubs is hallowed out almost needlessly by these annoyingly hard combos that are the staples for most BnB's
: Re: day -3 mvc3
: MasterT February 18, 2011, 03:09:12 PM
My point lies in the characters that have even tighter 1f links into ultras and such, so tight that it actually becomes  LEGIT STRATEGY to mash DP during your opponent's combo even in high level play.

I thought Daigo just had the ability to stop combos when he mashed DP.
: Re: day -3 mvc3
: Zaelar February 18, 2011, 04:39:14 PM
A "pro" doesn't lose to a scrub no matter what the execution requirements are.  Being good in a low execution game means you know how to land a hit and not get hit, which the "pro" will do more of.  Being good in a high execution game means you can play ddr.

Saying you want an execution barrier is saying you want to go korean mmo in training mode and beat everyone who didn't for free because you do three times as much damage as them.
: Re: day -3 mvc3
: Rokunaya February 18, 2011, 04:48:13 PM
I don't know Zaelar, I feel that easy damage for no work is always a problem, and that to obtain certain levels of damage someone should go through the execution barriers for it.

I think there's nothing wrong with reasonable execution barriers for certain levels of damage; afterall, we're always bitching about characters like F-kohaku that get that damage for free for no reason at all.

And though in the end a pro should still win regardless, there is a factor of luck in fighting games, and if there's no barrier at all, a pro can lose to a far worse player because of this far more than he should. That's how I feel anyways; I think it's reasonable. 
: Re: day -3 mvc3
: FataCon February 18, 2011, 06:03:50 PM
I don't know Zaelar, I feel that easy damage for no work is always a problem, and that to obtain certain levels of damage someone should go through the execution barriers for it.

I think there's nothing wrong with reasonable execution barriers for certain levels of damage; afterall, we're always bitching about characters like F-kohaku that get that damage for free for no reason at all.

And though in the end a pro should still win regardless, there is a factor of luck in fighting games, and if there's no barrier at all, a pro can lose to a far worse player because of this far more than he should. That's how I feel anyways; I think it's reasonable. 

so is chess a bad game cause there's practically no execution needed? if a game takes less execution, then, generally speaking, more strategy is required. people keep talking about damage in this game. how about how to counter it? people are scrubbing out cause they aren't learning defensive fundamentals like blocking, spacing, and zoning. learn if what you're doing is safe or not. XF damage? sure, but they have to reach you/hit you first. problematic character? snap them in and kill them like zaelar said a few posts back. people keep eating dumb stuff cause they keep running headfirst into a damage buffet. it's not mvc2, and people should stop treating it like it is or should be. i feel like people are riding the mvc3 hatewave and falling back on the damage argument too much. stop getting hit by it. at the very least, if your opponent can do it, you basically have the same advantages overall to do the same (not talking about character specific matchups).

also, just cause f-koha did easy damage didn't mean she was winning tournaments (but that's not really mvc3 related, is it?)
: Re: day -3 mvc3
: Zaelar February 18, 2011, 07:23:38 PM
People complain about her retardedly good moves leading to good damage, not that it's easy.  It being easy just makes it obvious.  People complain about ryogi even though her good combos aren't easy.  People would complain about f-arc if we had someone in america that could do her good bnb.

There are people who consistently win rock paper scissors, or rps "pros".  Random argument defiled?
: Re: day -3 mvc3
: Dusk Thanatos February 18, 2011, 07:27:28 PM
The rps pros are just yomi gods

Teach them a fighting game, and they'd predict your every move!

EVERY SINGLE ONEEEE
: Re: day -3 mvc3
: F9|Chibi February 18, 2011, 07:30:50 PM
The execution isn't what I dislike, it's the damage output.
: Re: day -3 mvc3
: Light February 19, 2011, 08:47:37 AM
A "pro" doesn't lose to a scrub no matter what the execution requirements are.  Being good in a low execution game means you know how to land a hit and not get hit, which the "pro" will do more of.  Being good in a high execution game means you can play ddr.

Saying you want an execution barrier is saying you want to go korean mmo in training mode and beat everyone who didn't for free because you do three times as much damage as them.

Higher execution doesn't make a game more deeper or anything, but it'd like a higher one for this game if everyone is gonna do mega damage. I'd like for my opponent to have spent a little more time to have earned the ability to that kind of damage. Fast fly combos in MvC2 weren't that difficult, but it certainly was not ez mode like it is in MvC3.

I still like this game in all but this is just one of the few aspects I don't like about this game. And yes, I could play a game like XvSF where you die in exactly one hit all the time, and still have fun. I just was hoping that MvC3 wasn't going to turn into a game crazy sort of like that.



: Re: day -3 mvc3
: Zaelar February 19, 2011, 04:03:55 PM
Go play an mmorpg if you want time spent grinding to equate to damage.  It's no different, don't even try.
: Re: day -3 mvc3
: Light February 19, 2011, 09:26:50 PM
Go play an mmorpg if you want time spent grinding to equate to damage.  It's no different, don't even try.

Any game you play there's always something to practice. There grind is always there...
: Re: day -3 mvc3
: Dusk Thanatos February 19, 2011, 10:46:00 PM
The difference is that in MMOs, your total time input directly correlates to your maximum potential damage output.

In fighters, the maximum output is the same, regardless of how long you've played. A person who's played for one day can get the exact same damage a person who's played for ten years gets, provided that person learns how. Fighting games have a learning requirement, whereas MMOs etc. have time requirements.
: Re: day -3 mvc3
: Zaelar February 20, 2011, 05:07:14 AM
It's not a time requirement, it's a do a bunch of mundane shit requirement.

A level 1 in an mmo isn't doing the damage of a level 60 and someone who's never played a fighting game before isn't doing the damaging combos that someone good can do.  That's BS about someone who's played marvel for a day has the same potential damage as someone good.  Go look up videos of people playing marvel for the first time and then watch something recent.  Knowing a combo doesn't mean you can do it.  For some people grinding muscle memory takes days, some months, some minutes.

As for the grind always being there, of course it is, but it should be as short and painless as possible.
: Re: day -3 mvc3
: Dusk Thanatos February 20, 2011, 05:46:35 AM
I meant that the game doesn't know any difference between the two players. You pick up a fighter, and if you can execute the same combos as someone who's played the game for years, you can do the same damage as them. That's what I meant by every player having the same potential damage at a given time with a given character. It is an absolute fact that if you play X character and do Y combo, you get Z damage. The game doesn't care who you are; you do the same input string with the same setup, and you get the same results.

Like you acknowledged, MMOs don't do that. You need to grind levels, etc. Level 1 players will necessarily get blown up by super-high leveled players in MMO, but new players to a given FG aren't going to necessarily get blown up because the game doesn't cap your potential based things like that. The only "cap" in FGs is knowledge (and I'll toss muscle memory in my definition of knowledge for this).
: Re: day -3 mvc3
: Light February 20, 2011, 01:26:14 PM
As for the grind always being there, of course it is, but it should be as short and painless as possible.

I agree but sometimes it's not too bad. Sometimes the difficult of overcoming that hurdle can be a rewarding experience.

I have no problem with a game that has high or low execution requirements (I would prefer the latter). It just seems wack to me when you can do so much crazy damage, IMO.  ;D
: Re: day -3 mvc3
: sogos February 20, 2011, 05:01:54 PM
this is the most anime vs game ever made

you guys somehow played ougon for more than 30 minutes, how are you going to hate on mvc3
: Re: day -3 mvc3
: Zaelar February 20, 2011, 09:40:52 PM
There's nothing wrong with enjoying that difficulty hurdle, which I enjoy too, but there are games designed around that for you to play.  There's no need to have it in a fighting game stopping new players from getting into the game.

I'm still playing mvc3 and enjoying it.  The game being trash doesn't stop the fun.  I'm not sure why I keep playing online and tormenting myself with lag though.

I stopped playing ougon because if I kept going I'm afraid it would tarnish my fond memories of day 1.
: Re: day -3 mvc3
: ShinMasaki February 20, 2011, 11:00:56 PM
Ok, so I've been playing this game for a bit and I have to say. Despite it being overly easy and the online is filled with moron scrubs, it's actually pretty fun. Damage output is so high that one mistake means your character is eating the dirt. When I first picked up the game, I could scrub mash out 35% damage on a BnB without any trouble. Now after going through and learning advanced combo strings, comboing into combos, then OTG into another combo, I can up that to 60% damage on a BnB with Wesker, no meter/X-factor. Ryu can 100% bullshit in a corner with 3 bars off of any normal and I can chain any normal with Wesker into an 80% damage combo with 3 meter. I don't use assists because it's dangerous to do so, your assist characters take so much damage if they get caught in a combo it is risky sometimes. Also, my two mains don't need assists anyway. Ryu is a stable character, but with no real mix-up ability. Assists don't really help too much to me. Wesker is so good he doesn't need assists, they get in the way, really. Also, I scrub mash with Deadpool as my third, mostly because I like his Hyper Combo.
: Re: day -3 mvc3
: FataCon February 20, 2011, 11:29:28 PM
Ok, so I've been playing this game for a bit and I have to say. Despite it being overly easy and the online is filled with moron scrubs, it's actually pretty fun. Damage output is so high that one mistake means your character is eating the dirt. When I first picked up the game, I could scrub mash out 35% damage on a BnB without any trouble. Now after going through and learning advanced combo strings, comboing into combos, then OTG into another combo, I can up that to 60% damage on a BnB with Wesker, no meter/X-factor. Ryu can 100% bullshit in a corner with 3 bars off of any normal and I can chain any normal with Wesker into an 80% damage combo with 3 meter. I don't use assists because it's dangerous to do so, your assist characters take so much damage if they get caught in a combo it is risky sometimes. Also, my two mains don't need assists anyway. Ryu is a stable character, but with no real mix-up ability. Assists don't really help too much to me. Wesker is so good he doesn't need assists, they get in the way, really. Also, I scrub mash with Deadpool as my third, mostly because I like his Hyper Combo.

wut. pokemon + teleport = amazing crossups.
: Re: day -3 mvc3
: Zaelar February 21, 2011, 12:35:59 AM
Call assist + do unexpected crossover = dead character
: Re: day -3 mvc3
: ShinMasaki February 21, 2011, 12:47:58 AM
wut. pokemon + teleport = amazing crossups.

Wesker is so good
: Re: day -3 mvc3
: abitofBaileys February 21, 2011, 12:48:25 AM
Wesker is so good he doesn't need assists
Albert Wesker? :V
: Re: day -3 mvc3
: Exciel February 21, 2011, 04:04:56 PM
I don't get it this game isn't even fun casually. All it did was make me want a new Darkstalkers more.
: Re: day -3 mvc3
: F9|Chibi February 21, 2011, 04:07:19 PM
I don't get it this game isn't even fun casually. All it did was make me want a new Darkstalkers more.

It's funny because Capcom was originally quoted as saying it'd be too hard to create 3d models of DS characters due to how stretched out and wild and crazy their limbs etc get, but here they have 3 DS chicks, and Shuma Gorath.

Just give us VS4 already fuckers.
: Re: day -3 mvc3
: caiooa February 23, 2011, 05:03:25 AM
It's funny because Capcom was originally quoted as saying it'd be too hard to create 3d models of DS characters due to how stretched out and wild and crazy their limbs etc get, but here they have 3 DS chicks, and Shuma Gorath.
Just give us VS4 already fuckers.
yes, but i don't see Venom (Eddie Brock) in the game. This make me wonder if it is really possible to recreate in 3D models all darkstalkers characters.
: Re: day -3 mvc3
: MasterT February 23, 2011, 09:41:23 AM
While Capcom loves excuses, none of the DS characters in MvC3 have any wacky limb stretching. Haven't seen Shuma yet though.
: Re: day -3 mvc3
: Zaelar February 24, 2011, 01:15:57 AM
I don't think stretching is a problem, it's the transformations that cause issues.
: Re: day -3 mvc3
: LoliSauce February 24, 2011, 06:28:59 PM
I don't think stretching is a problem, it's the transformations that cause issues.
In relation to this, I only remember them complaining that they couldn't put in Dimitri's transformation super because of the ridiculous amount of extra work in character models.
: Re: day -3 mvc3
: WYVERN LORD February 24, 2011, 07:50:39 PM
 People would complain about f-arc if we had someone in america that could do her good bnb.
I can't wait until 2020 when mbaa is like the Gundam Endless Duel of the community and I'm the BEST
: Re: day -3 mvc3
: Rokunaya February 24, 2011, 08:52:07 PM
 People would complain about f-arc if we had someone in america that could do her good bnb.
I can't wait until 2020 when mbaa is like the Gundam Endless Duel of the community and I'm the BEST

 :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah:

 :laffo:
: Re: day -3 mvc3
: MissedFRC February 24, 2011, 11:22:18 PM
 People would complain about f-arc if we had someone in america that could do her good bnb.
I can't wait until 2020 when mbaa is like the Gundam Endless Duel of the community and I'm the BEST

Stay godlike, Jimmy. Did you ever make those cookies?




Also this game is fucking retarded and I love it.
: Re: day -3 mvc3
: WYVERN LORD February 25, 2011, 09:03:40 AM
 People would complain about f-arc if we had someone in america that could do her good bnb.
I can't wait until 2020 when mbaa is like the Gundam Endless Duel of the community and I'm the BEST

Stay godlike, Jimmy. Did you ever make those cookies?




Also this game is fucking retarded and I love it.
Ahaha I got the recipe copypasted into a .txt file with a bunch of arc notes but my cookie-baking mania ended before I got around to making them. It's been about two weeks since I had a decent cookie though, maybe I'll get around to making some this week!  :V :V
: Re: day -3 mvc3
: MissedFRC February 25, 2011, 10:19:35 AM
 People would complain about f-arc if we had someone in america that could do her good bnb.
I can't wait until 2020 when mbaa is like the Gundam Endless Duel of the community and I'm the BEST

Stay godlike, Jimmy. Did you ever make those cookies?




Also this game is fucking retarded and I love it.
Ahaha I got the recipe copypasted into a .txt file with a bunch of arc notes but my cookie-baking mania ended before I got around to making them. It's been about two weeks since I had a decent cookie though, maybe I'll get around to making some this week!  :V :V


doooo it :V
: Re: day -3 mvc3
: Rokunaya February 25, 2011, 10:32:57 AM
Cookies!?

(Don't hotlink shit from someone's site.  Download the image and reupload it at a free image host, like imageshack.  Hotlinking rapes the host's bandwidth and causes them to replace the image files with unreal BAD THINGS.)
: Re: day -3 mvc3
: MasterT February 25, 2011, 01:23:18 PM
Deadpool can dash under Magneto when he's standing, even if he's blocking.

Well played Capcom.
: Re: day -3 mvc3
: It is a mystery. February 25, 2011, 03:13:11 PM
I think it's alright, not as fun as Arcana though. I think i'm the only person who isn't pissed at something about this game, i just find the gameplay a tad bland.
: Re: day -3 mvc3
: Rokunaya February 26, 2011, 09:41:20 PM
Okay, well... Netplay is so ass it's not even funny. ....It's just that bad.

Chun triangle jump/iad being unblockable on 'great' connection is lol, and landing Zero's combo that I did xN for free offline once online was sad.

Overall, I feel the game is kinda bad at its core, since it seems it's literally just "do whatever you want" atm.

Kinda disappointed, but I'll probably play it irl regardless lol
: Re: day -3 mvc3
: Zaelar February 26, 2011, 10:09:00 PM
Spam iad and b with chun works offline too.  At least it does on chibi.
: Re: day -3 mvc3
: It is a mystery. March 05, 2011, 12:56:45 PM
Yeah the netplay really is terrible, MvC 2's was shit loads better.