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Author Topic: IaMP - Immaterial and Missing Power  (Read 20811 times)

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Offline Chun (中)

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Re: IaMP - Immaterial and Missing Power
« Reply #50 on: March 16, 2008, 01:32:19 PM »
When I was running Lunatic story for every character the only one I couldn't finish was Suika's final with Reimu. Circling 1 frame opening Spell cards for the rape.
That's probably because Reimu's grazing is the worst in the game, tied with Meiling. She blocks well though! (Unless you mean final spellcard when playing as Suika, then the answer is just to go under her and spam 2c. A lot. Seriously.)

How do you go under the Miko Menace when even during your LIFE BAR CHANGE you're getting hit by the circling tiles? There's nearly zero opening.

And what I meant was Suika Control, Beating Lunatic Tile Reimu.

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Offline Zaelar

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Re: IaMP - Immaterial and Missing Power
« Reply #51 on: March 16, 2008, 04:44:35 PM »
I beat bell once in iamp this weekend.  I thus proclaim he sucks and I am god.  Him using a sf2 character has nothing to do with it.

Offline furix

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Re: IaMP - Immaterial and Missing Power
« Reply #52 on: March 16, 2008, 05:16:25 PM »
o hey.. I think I played this game before!

Isn't it that game where little girls fly around farting rainbow bullets across the screen?

Offline Alfonse

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Re: IaMP - Immaterial and Missing Power
« Reply #53 on: March 16, 2008, 06:19:51 PM »
o hey.. I think I played this game before!

Isn't it that game where little girls fly around farting rainbow bullets across the screen?

Something to that effect, but they don't (usually) fart bullets and they aren't always rainbow coloured. One of them goes head-on melee.
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Offline f-wlen ice loop

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Re: IaMP - Immaterial and Missing Power
« Reply #54 on: March 17, 2008, 01:55:50 AM »
When I was running Lunatic story for every character the only one I couldn't finish was Suika's final with Reimu. Circling 1 frame opening Spell cards for the rape.
That's probably because Reimu's grazing is the worst in the game, tied with Meiling. She blocks well though! (Unless you mean final spellcard when playing as Suika, then the answer is just to go under her and spam 2c. A lot. Seriously.)

How do you go under the Miko Menace when even during your LIFE BAR CHANGE you're getting hit by the circling tiles? There's nearly zero opening.

And what I meant was Suika Control, Beating Lunatic Tile Reimu.

~Chun

http://www.youtube.com/watch?v=-LGhEqz5NiM
<fubarduck> hey bell good shit beating kusoru in melty
<fubarduck> he was like "i lost to a long haired asian"
<fubarduck> aaaaaaaaa

Offline Chun (中)

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Re: IaMP - Immaterial and Missing Power
« Reply #55 on: March 17, 2008, 02:44:33 AM »
When I was running Lunatic story for every character the only one I couldn't finish was Suika's final with Reimu. Circling 1 frame opening Spell cards for the rape.
That's probably because Reimu's grazing is the worst in the game, tied with Meiling. She blocks well though! (Unless you mean final spellcard when playing as Suika, then the answer is just to go under her and spam 2c. A lot. Seriously.)

How do you go under the Miko Menace when even during your LIFE BAR CHANGE you're getting hit by the circling tiles? There's nearly zero opening.

And what I meant was Suika Control, Beating Lunatic Tile Reimu.

~Chun

http://www.youtube.com/watch?v=-LGhEqz5NiM

Ah. So you have to be quick or you're stuck in a no-graze area.

~Chun
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How about those orbs? BlazBlue: Litchi Arcana Heart: Kamui (Bha/Pa), Mei-Fang (LaGo) CvS2: K- Mai, Morrigan, Nakoruru (2)

Offline Alfonse

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Re: IaMP - Immaterial and Missing Power
« Reply #56 on: March 17, 2008, 07:00:22 AM »
Reimu died fairly quickly.  :psyduck:
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Offline Shade Vortex

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Re: IaMP - Immaterial and Missing Power
« Reply #57 on: March 23, 2008, 10:52:04 PM »
This game is incredibly fun, I'm probably best as Sakuya. Not totally sure. She's a lot like Ciel, is all I know.
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Offline Alfonse

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Re: IaMP - Immaterial and Missing Power
« Reply #58 on: March 24, 2008, 08:23:41 AM »
This game is incredibly fun, I'm probably best as Sakuya. Not totally sure. She's a lot like Ciel, is all I know.

She's a maid that throws knives and stops time. She kicks ass.  :V
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Offline MagnusXL

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Re: IaMP - Immaterial and Missing Power
« Reply #59 on: March 24, 2008, 03:15:35 PM »
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Offline f-wlen ice loop

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Re: IaMP - Immaterial and Missing Power
« Reply #60 on: March 28, 2008, 09:05:22 PM »
This game is incredibly fun, I'm probably best as Sakuya. Not totally sure. She's a lot like Ciel, is all I know.

I always point this out but people never believe me!

Here's some match vids of the last live session I played. The scene for this game is mostly netplay in the US, unfortunately.
<fubarduck> hey bell good shit beating kusoru in melty
<fubarduck> he was like "i lost to a long haired asian"
<fubarduck> aaaaaaaaa

Offline furix

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Re: IaMP - Immaterial and Missing Power
« Reply #61 on: March 31, 2008, 03:39:10 AM »
So, after not having played IaMP in over a year, I am thinking of trying to get back into it. What are the changes in the year that I was absent? New caster? Different tiers? etc.. I'll be picking it up using a stick now, though. That might improve my execution, which used to suck pretty bad before when I played pad-amp.

Offline f-wlen ice loop

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Re: IaMP - Immaterial and Missing Power
« Reply #62 on: April 02, 2008, 01:57:09 AM »
So, after not having played IaMP in over a year, I am thinking of trying to get back into it. What are the changes in the year that I was absent? New caster? Different tiers? etc.. I'll be picking it up using a stick now, though. That might improve my execution, which used to suck pretty bad before when I played pad-amp.

The game itself hasn't changed, it's the same as it's been since 2005. There have been lots of new techniques and tactics discovered. There is a custom caster client with support for a million things including custom colors, player names, auto replay saving and naming, and spectate mode (watch a game without sniping it) as well as an improved training mode dummy that you can set with a large number of predefined actions.

The tiers have shifted a bit and generally people agree with this list now:

A Tier: o 56.5 - Marisa Kirisame, o 55.0 - Sakuya Izayoi
B Tier: o 52.5 - Alice Margatroid, o 52.0 - Remilia Scarlet, o 51.0 - Yukari Yakumo, o 50.5 - Suika Ibuki
C Tier: o 49.0 - Reimu Hakurei, o 48.5 - Youmu Konpaku,  o 48.0 - Yuyuko Saigyouji
D Tier: o 46.0 - Patchouli Knowledge, o 42.0 - Hong Meirin

Specific matchup information is on the FAQ page of IaMPWiki.
<fubarduck> hey bell good shit beating kusoru in melty
<fubarduck> he was like "i lost to a long haired asian"
<fubarduck> aaaaaaaaa

Offline furix

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Re: IaMP - Immaterial and Missing Power
« Reply #63 on: April 02, 2008, 06:36:03 AM »
Holy shit... so now my main is top-tier? @.@... unexpected.

I see though, I remember hearing a lot about that custom caster a little before I stopped playing, I never got it though, so I guess I'll have to download that.

Offline f-wlen ice loop

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Re: IaMP - Immaterial and Missing Power
« Reply #64 on: April 02, 2008, 09:11:52 AM »
The thing with IaMP though is that everyone is still competitive, with the exception of Meirin whose inherent handicaps makes her difficult to use even with highly skilled players. Perusing through the reps of any average Japanese tournament will show that the character spread is typically well-rounded with the exception of Meirin, and due to the nature of the game's offense every character has tactics that they can use to be effective at high level play.
<fubarduck> hey bell good shit beating kusoru in melty
<fubarduck> he was like "i lost to a long haired asian"
<fubarduck> aaaaaaaaa

Offline MagnusXL

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Re: IaMP - Immaterial and Missing Power
« Reply #65 on: April 03, 2008, 06:19:09 AM »
It's mildly amusing to me that my mains are the highest tier and the lowest tier.
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Offline GodRemixed

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Re: IaMP - Immaterial and Missing Power
« Reply #66 on: April 15, 2008, 01:39:19 AM »
I got IaMP installed with the highest version and all the characters unlocked on all the computers at FFA. (Big Bang Beat too, if you care).

Arly helped.

If you guys are serious about wanting IaMP in WTXIII you'll probably have to prove it by playing some games there  :teach:
"Why did she have to be sacrificed? Is god dead...? Is he just not there...? Maybe god never existed to begin with! ... If god doesn''t exist in our world, then... I will create god with my own hands!" - Krelian (Xenogears)

Offline f-wlen ice loop

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Re: IaMP - Immaterial and Missing Power
« Reply #67 on: April 16, 2008, 01:44:31 AM »
I got IaMP installed with the highest version and all the characters unlocked on all the computers at FFA. (Big Bang Beat too, if you care).

Arly helped.

If you guys are serious about wanting IaMP in WTXIII you'll probably have to prove it by playing some games there  :teach:

I'd like to go and play, but taking time off is an iffy proposition for me at the moment. I should know in a week whether I can go or not; I already know that I shouldn't though (lol).
<fubarduck> hey bell good shit beating kusoru in melty
<fubarduck> he was like "i lost to a long haired asian"
<fubarduck> aaaaaaaaa

Offline f-wlen ice loop

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Re: IaMP - Immaterial and Missing Power
« Reply #68 on: May 05, 2008, 08:01:45 PM »
http://www.youtube.com/watch?v=H5NyiGU5EOg

The tutorial is finally finished.
<fubarduck> hey bell good shit beating kusoru in melty
<fubarduck> he was like "i lost to a long haired asian"
<fubarduck> aaaaaaaaa