Melty Bread Forums

Misaki Town Bakery => Akiha's Tea Room => : ikusat September 21, 2007, 01:20:47 AM

When's Melty on Steam?
ahaha that's no--wait, what?
: Melty Challenge 01! (Deadline: None currently)
: ikusat September 21, 2007, 01:20:47 AM
Rules and Rankings (http://www.meltybread.com/forums/index.php?topic=601.0)

Challenge 01:
Use as many EX/AD/AAD moves as you can in a single combo.

EX and AD count as 1, AAD count as 2.  You get a half point for every count above 5, capped at 2 points.

EX moves that are used before the combo counter starts(including starting the combo) do not count.

For this challenge, you may use the same EX move more than twice as long the same EX is not used more than twice in a row.  Ciel OTG loop is banned.  The rest of the general rules apply.


Current Standings:
Linalys: 0.5
Zaelar: 0.5
Zaido: 0.5
: Re: Melty Challenge 01! (Deadline: None currently)
: Zaelar September 21, 2007, 01:53:28 AM
When you say you can't use an EX more than twice in a row, do you mean you can throw any move between them or does it have to be a different EX?

Can you use an EX move more than twice in a row just without it getting points, or you can't use it more than twice in a row at all?

Modified: First submission.

Ciel: 299%, 5a, activate blood heat (combo starts here), j.c xx j.236c (land) xx 22c xx 236c, 22c xx 41236c.

6 this challenge points, so .5 overall points(if I'm reading your scoring properly)
: Re: Melty Challenge 01! (Deadline: None currently)
: Arlieth Tralare September 21, 2007, 02:46:38 AM
awww, no EX crow x 666~
: Re: Melty Challenge 01! (Deadline: None currently)
: Draku September 21, 2007, 04:54:59 AM
awww, no EX crow x 666~
Funnily enough, that was the first combo I thought of when I first started reading this
: Re: Melty Challenge 01! (Deadline: None currently)
: ikusat September 21, 2007, 05:05:20 AM
Good job, half point.

In this particular challenge, you have to use a different EX in between two of the same EX, regardless of the hits in between.
: Re: Melty Challenge 01! (Deadline: None currently)
: Magikarp9 September 21, 2007, 06:02:58 AM
http://www.youtube.com/watch?v=C3LJPiuSofM

Combo at 0:43

EDIT: Someone pull that off in Ver.B and solve this challenge please. Karp can't execute
: Re: Melty Challenge 01! (Deadline: None currently)
: linalys September 21, 2007, 02:48:27 PM
http://www.youtube.com/watch?v=C3LJPiuSofM

Combo at 0:43

EDIT: Someone pull that off in Ver.B and solve this challenge please. Karp can't execute

Except Drug Install doesn't give you slow full meter anymore, just whatever you have left when you activate it.  So fail.

I really can't imagine how anyone but Ciel will win this lol. 

That said, time to use aquiha/shion! 

Questions:
Do the EX moves need to connect?  Can I use Aquiha ex pit and have that count or do I need to do the ignition part?  Could I use WRen ex grab to whiff and continue the combo and have it count?

Are Last Arcs worth anything? lol

Also in your first post you say you can use an EX twice in a row, and later you say you can't in your response to Zaelar.  I'm pretty sure you meant the latter, right?
: Re: Melty Challenge 01! (Deadline: None currently)
: Zaelar September 21, 2007, 04:44:44 PM
Arc drives are 1, AADs are 2.  You can use two of the same EXes in a row, but if you want to use a third you have to separate it with a different EX.

http://www.youtube.com/watch?v=C3LJPiuSofM

Combo at 0:43

EDIT: Someone pull that off in Ver.B and solve this challenge please. Karp can't execute

Dust Dust Plant Drug Plant HisuiADassist
That combo has 6, same as mine.  I tried doing something similar but 'lar can't execute either T.T
: Re: Melty Challenge 01! (Deadline: None currently)
: ikusat September 21, 2007, 04:58:17 PM
Sorry, I mean you gotta do something like

EX1 EX1 EX2 EX1

in order to use 3 EX1s in the same combo, regardless of any normal/ex hits in the middle.  EX moves do not have to hit to count, but it must be used while the hit counter of the combo is active.  As the EX does not have to hit, as long as the EX move is executed while you could technically continue the combo, the whiffed EX can be used as the combo ender, as long as you could have hit them in place of the EX.
: Re: Melty Challenge 01! (Deadline: None currently)
: Zaelar September 21, 2007, 05:01:03 PM
As the EX does not have to hit, as long as the EX move is executed while you could technically continue the combo, the whiffed EX can be used as the combo ender, as long as you could have hit them in place of the EX.

I don't understand the logic behind that.  If you whiff an EX in the middle of a combo thats fine, but if its at the end and has no chance of hitting or continuing a combo it isn't part of a combo.
: Re: Melty Challenge 01! (Deadline: None currently)
: linalys September 21, 2007, 09:01:10 PM
Hmm that helps a lot.  Here's my submission.

Unlimited Meter, as I don't do anything after meter runs out I don't think I need to show proof this works otherwise? 

Shion

activate, 623a EX Whip x2, 623a EX Kick, EX Leg Grab, 5c AAD. 

so 2 + 1 + 1 + 2 = 6 points

so 0.5 points for me too?
: Re: Melty Challenge 01! (Deadline: None currently)
: ikusat September 21, 2007, 11:05:11 PM
Nice jorb. .5 for you too.

Since the EX is allowed to whiff, if you use an EX in the place of a hit that would continue the combo, I am counting it as part of the total.  I couldn't figure out a way for this to actually help someone, so I made this dumb rule just to see if anyone could prove me wrong really.
: Re: Melty Challenge 01! (Deadline: None currently)
: AyaImmortal September 22, 2007, 05:47:52 AM
My submission:

Conditions: Unlimited Circuit since there's no additional meter expended once the combo is completed.

Hisui: activate, 2B5C(2 hits),623C, 2B5C(1 hit),214C, 2AB5C(1 hit),623C, 2B5C(1 hit),41236C, 2AB5C(1 hit),2C,6C,5B, j.BC, dj.BC throw

so 1 + 1 + 1 + 2 = 5 points.
You might wanna redo that man. Just a suggestion that you might wanna actually read the rules before posting combos :V
: Re: Melty Challenge 01! (Deadline: None currently)
: linalys September 22, 2007, 09:59:08 AM
My submission:

Conditions: Unlimited Circuit since there's no additional meter expended once the combo is completed.

Hisui: activate, 2B5C(2 hits),623C, 2B5C(1 hit),214C, 2AB5C(1 hit),623C, 2B5C(1 hit),41236C, 2AB5C(1 hit),2C,6C,5B, j.BC, dj.BC throw

so 1 + 1 + 1 + 2 = 5 points.

Congrats you earned no points! 

You need get 6 or above to make it worth entering. 
: Re: Melty Challenge 01! (Deadline: None currently)
: Draku September 22, 2007, 01:27:07 PM
He could have misread the rules like I had at first, thinking that the points just started getting given in halves AFTER the 5th point.
: Re: Melty Challenge 01! (Deadline: None currently)
: COD3player September 22, 2007, 01:38:16 PM
That's precisely what happened. Maybe you guys should be a little more professional about correcting someone instead of being douche bags about it. I've contacted ikusat and I'll speak to him directly when he's available.
: Re: Melty Challenge 01! (Deadline: None currently)
: AyaImmortal September 22, 2007, 02:39:43 PM
im not very professional :V sorry. But i was just giving advice. wasnt trying to be an ass :V..

or was i???
: Re: Melty Challenge 01! (Deadline: None currently)
: Zaelar September 22, 2007, 05:08:06 PM
Pay me and I'll correct someone like they are a valued customer.  Until money comes in there is no professionalism involved.  Also until then I'll help people out by insulting their work.  If they can't figure out the obvious constructive criticism involved then I doubt they are worth helping anyway.(like telling someone to learn English, what could that possibly mean about their work?)

On a side note, if you move your right hand one key to the left pay becomes oat.  Someone bake me some oatmeal cookies! ...put your hand down Kohaku.
: Re: Melty Challenge 01! (Deadline: None currently)
: linalys September 22, 2007, 07:05:02 PM
Well I didn't mean it as an insult, more of a joking tone.  I do think you overreacted, but regardless I could've worded it better.  I apologize for the statement, I didn't mean to insult you. 


Here lemme help by stating the basics for anyone thinking of entering the contest. 

To get any points at all in the contest you need to do 4 EX'es and one AAD (the easiest option) or you have to do 6 EXs, really difficult. 

In blood heat you can barely fit four rapid fire EXes in and then mash out the AAD.  So doing 5 EX's then AAD is impossible.  You don't have enough circuit to do it.  No one does EXes fast enough.  Ciel and Shion cheat and are the only people I think who stand a chance here.  They can cancel EX moves.   

In regular heat you can barely fit in three rapid fire EX'es, then you're stuck with 200% meter.  This means, assuming no extensive combo after heat mode is over, you're stuck with only 5 EX's.  This means you're forced to do a long combo.  Even if you can do an extended combo you have to also use EXes.  The people most suited to do this are probably people who can reset slam/bounce count. 

Sadly some people stand no chance in this contest.  Nanaya cannot compete at all.  His only comboable EX is 623c.  So his only option is 2 EX kicks and then AD.  Kouma also has a hard time, EX grab cannot be used.  EX Flame is difficult to use as you cannot combo off of it normally (needing a ch setup and thereby probably nullifying its use), EX Kick is hard as there isn't much you can link after it.  This leaves Kouma with the same problem as Nanaya, only one easily usable EX to combo with.  But in this case EX punch doesn't even combo into itself unfortunately. 
: Re: Melty Challenge 01! (Deadline: None currently)
: Zaido September 22, 2007, 10:37:59 PM
i got one for MHisui

close to corner but not quite there:
using Unlimited->
Activate to blood heat:
2C->EXWhip->2C->EXWhip->EXBarrier->2C->EXWhip->2C->AAD(otghit)

1+1+1+1+2 =6
: Re: Melty Challenge 01! (Deadline: None currently)
: DJcream September 23, 2007, 01:26:37 AM
Does it make a difference if I get an Invalid combo during my attempt of this challenge?
: Re: Melty Challenge 01! (Deadline: None currently)
: ikusat September 23, 2007, 03:32:50 AM
Zaido - get me that in a replay and add it to your post.

DJcream - Basically if a combo turns invalid, that's where I will end the combo(The general rules have been updated as such).  Obviously if it is a failed attempt in the replay, nobody cares.  Just make sure you tell me where the combo starts, and just retry the replay if you fail too much.

HF-Blade - I do appreciate the submission and apologize for any confusion.

Zaelar - This isn't Sacchin Toast, try not to be so sarcastic.
: Re: Melty Challenge 01! (Deadline: None currently)
: Zaido September 23, 2007, 03:26:55 PM
i added my replay on my post Ikusat
: Re: Melty Challenge 01! (Deadline: None currently)
: ikusat September 24, 2007, 08:48:26 PM
Name your replay properly next time!  0.5 points for you too.
: Re: Melty Challenge 01! (Deadline: None currently)
: Zaido September 24, 2007, 10:18:58 PM
oops... my bad  :slowpoke:
: Re: Melty Challenge 01! (Deadline: None currently)
: Zaido September 25, 2007, 06:41:03 PM
now here is a question, so the air version of a ground EX counts as the same EX as the ground version right? or can those be counted as seperate EXs?
: Re: Melty Challenge 01! (Deadline: None currently)
: ikusat September 25, 2007, 09:23:00 PM
I hadn't thought of this.  I'll probably regret this, but for now, I will count them as separate EX moves.
: Re: Melty Challenge 01! (Deadline: None currently)
: S-Blade September 26, 2007, 02:45:26 PM
Can these combos be character specific? (random question)

also, do we get bonus points if it happens to be able to kill aquiha :V
: Re: Melty Challenge 01! (Deadline: None currently)
: mrthefter September 27, 2007, 12:21:41 AM
I have an idea...involving prematurely canceled ex setups....
i'll be back tomorrow night with some results.
: Re: Melty Challenge 01! (Deadline: None currently)
: ikusat September 27, 2007, 01:25:26 AM
Yeah, you can use ANYTHING you can think of to achieve the goal as long as it abides by the rules.  Character specific is one of the easy things to abuse.  If you find some bug you can abuse that's also allowable.

Remember for EX setups, the EX flash must occur while the hit counter is present on screen.  Preset EX Aoko dumbass orbs would not count whereas a combo like 2c3c214c would count it as it's used when the counter is counting.