Some of you know. I just want to ask if there are more guys interested in this game, it's a good alternative to MBAC, though in my opinion it can't beat MB if it comes to gameplay. I know there are freaky guys who spend their time with trying out combos and stuff and this is a thread for showing those. Or discussing combos.
It would be nice to find a norm for combo definitions. Some people say L, M, H instead of A,B,C and such stuff. I would prefer the ABC thing. Also, D is the Cancel Button.
Okay.
My primary char in BBB is Ren. He has a kendo and throws coke and he is able to hit the coke with his kendo so it will fly towards the opponent. If the opponent is in the corner, the coke hits twice and you are able to smash the coke a maximum of 6 times. Though, if you do, you can't combo out of this. So 5 hits are ideal. Then you follow with a 214B, 623C. Repeat this one. Then you can Superjump and ABC, then land, 2A, ABC, 623B, D, ABC, 214B, 623C, Superjump, ABC.
I did it once, it's possible and it does more than 6k damage. Though Ren is a low-tier, he is pretty impressive.
The coke thing only works if you got the right distance from your enemy. In the dojo stage, you should stand directly in front of the stipe. In the school stage on the top of the school, you should stand right on the fissile which is straight vertical. If you're too close, you can't hit the coke that many times and if you're too far away, the coke will fly too low and finally land in front of the opponent.
Maybe someone is crazy enough to do this combo after the coke wars.
214B, 623C, 214B, 623C, Superjump, jA, jB, jC, 2A (on the ground), B, C, 623B, D, A, B, C, 214B, 623C, Superjump, jB, jC
This is one that does some more than 5k damage. In combination with the coke it would be really powerful, I think.
However, this is what it starts like.
http://www.npshare.de/files/36/2579/comboren2.aviDiscuss, of course other chars, too.