Melty Bread Forums

Misaki Town Bakery => Akiha's Tea Room => : Alfonse March 10, 2010, 07:07:05 PM

When's Melty on Steam?
ahaha that's no--wait, what?
: Where do you draw the line between zoning and projectile spamming?
: Alfonse March 10, 2010, 07:07:05 PM
Personally, I find it difficult to differentiate between the two.
: Re: Where do you draw the line between zoning and projectile spamming?
: Nandeyanen March 10, 2010, 07:15:24 PM
I consider projectile spamming zoning when it works.
: Re: Where do you draw the line between zoning and projectile spamming?
: dakanya March 10, 2010, 07:24:58 PM
How is projectile spamming not zoning?
: Re: Where do you draw the line between zoning and projectile spamming?
: Curbeh March 10, 2010, 07:27:56 PM
How does projectile spam even work in MB when you can fly over them, shield them, dodge them etc
The only game I can actually thing of where projectile spam might work is... Smash
: Re: Where do you draw the line between zoning and projectile spamming?
: Rei March 10, 2010, 07:35:44 PM
How does projectile spam even work in MB when you can fly over them, shield them, dodge them etc
The only game I can actually thing of where projectile spam might work is... Smash

falco SHL lol! And that is STILL zoning
: Re: Where do you draw the line between zoning and projectile spamming?
: Curbeh March 10, 2010, 07:37:40 PM
Yeah, that's exactly what I was thinking of. Zoning, yes. But I've seen people do that shit for entire matches lol.
: Re: Where do you draw the line between zoning and projectile spamming?
: Alfonse March 10, 2010, 07:44:07 PM
How does projectile spam even work in MB when you can fly over them, shield them, dodge them etc
The only game I can actually thing of where projectile spam might work is... Smash

Street Fighter, too.
: Re: Where do you draw the line between zoning and projectile spamming?
: MRHAN March 10, 2010, 07:57:14 PM
How does projectile spam even work in MB when you can fly over them, shield them, dodge them etc
The only game I can actually thing of where projectile spam might work is... Smash

falco SHL lol! And that is STILL zoning

in Melee, its not zoning. you aggro with falcos lazers... in Brawl its zoning cuz falcos game is all camping.
: Re: Where do you draw the line between zoning and projectile spamming?
: Curbeh March 10, 2010, 08:01:38 PM
How does projectile spam even work in MB when you can fly over them, shield them, dodge them etc
The only game I can actually thing of where projectile spam might work is... Smash

Street Fighter, too.

I can't think of a situation in SF where sitting on the other edge of the stage spamming fireballs helps
: Re: Where do you draw the line between zoning and projectile spamming?
: Tonberry March 10, 2010, 08:04:58 PM
But I've seen people do that shit for entire matches lol.

My legacy in the smash community ;D http://www.youtube.com/watch?v=HJ8l-XQQ1Yg

More on topic - you can't really be that lame with projectile spam in MBAA.
: Re: Where do you draw the line between zoning and projectile spamming?
: MRHAN March 10, 2010, 08:05:30 PM
How does projectile spam even work in MB when you can fly over them, shield them, dodge them etc
The only game I can actually thing of where projectile spam might work is... Smash

Street Fighter, too.

I can't think of a situation in SF where sitting on the other edge of the stage spamming fireballs helps

SF2 Turbo it does, have you seen daigos ryu and valle's sagat? THATS ALL THEY DO!
http://www.youtube.com/watch?v=68tQ3qNQuRU (http://www.youtube.com/watch?v=68tQ3qNQuRU) <--- My evidence
: Re: Where do you draw the line between zoning and projectile spamming?
: ShinMasaki March 10, 2010, 08:45:49 PM
Hmm...I think the differentiating line is in: casuals vs competitive.

In casual play sitting back and throwing projectiles continuously is looked at poorly because its casual play, you're expected to take losses in casual play to make things fun.

In competitive play it becomes zoning because now your projectile spamming has purpose and meaning behind it.

Distancing and spacing are another thing. If you are mindlessly spamming fireballs across the stage is one thing. When you are firing off fireballs in your opponents face is another thing. If you are close enough that using an alternative attack (that would be considered more effective) would be preferred and yet you are not (read: you are being an idiot), then you are spamming.
: Re: Where do you draw the line between zoning and projectile spamming?
: Dark Pulse March 10, 2010, 09:32:51 PM
I'd say spam is when you're launching projectiles with no reason whatsoever except to just throw barrages of stuff at the opponent.

If you're flinging them so it forces them into a position or using them as anti-air counters or something, then it becomes zoning.
: Re: Where do you draw the line between zoning and projectile spamming?
: LoliSauce March 11, 2010, 01:00:41 AM
The whole point of zoning in general is to force the opponent to move in the way you want them to.  You control one zone with massive amounts of projectiles, then they'll feel like it's safer to jump over them to work their way in close, right?  That's when you hit them with an antiair shoryu or whatever.  Zoning at it's most basic.  Projectile spam can be a valid part of zoning.  It basically comes down to how they're using all of their resources.  Shin basically nailed it in his last couple of sentences.
: Re: Where do you draw the line between zoning and projectile spamming?
: mizuki March 11, 2010, 03:03:19 AM
This is a terrible topic, and I won't respond to it 'til it reaches 3 pages.
: Re: Where do you draw the line between zoning and projectile spamming?
: meinkampfychair March 11, 2010, 07:16:34 AM
I can't think of a situation in SF where sitting on the other edge of the stage spamming fireballs helps

um
: Re: Where do you draw the line between zoning and projectile spamming?
: Irysa March 11, 2010, 09:13:32 AM
when people are actually anti airing you when you jumpin over it
: Re: Where do you draw the line between zoning and projectile spamming?
: PHauxE March 11, 2010, 01:43:06 PM
scrub mentality vs pro.  Also http://www.meltybread.com/forums/melty-blood-auditorium/why-is-there-so-much-hate-for-nero/ (http://www.meltybread.com/forums/melty-blood-auditorium/why-is-there-so-much-hate-for-nero/)  :psyduck:
: Re: Where do you draw the line between zoning and projectile spamming?
: woof March 11, 2010, 02:03:37 PM
I Dont Like Street Fighter, Too Many Fire Balls
: Re: Where do you draw the line between zoning and projectile spamming?
: ShardZ March 11, 2010, 02:04:43 PM
I'm just wondering where to draw the line between stupid things that shouldn't exist and this thread.  Thinking there just isn't one.
: Re: Where do you draw the line between zoning and projectile spamming?
: Renaisknight March 11, 2010, 02:30:44 PM
SONIC BOOM~

http://www.youtube.com/watch?v=JNf7Awi5WSE
: Re: Where do you draw the line between zoning and projectile spamming?
: mizuki March 11, 2010, 02:31:41 PM
stop posting you farts
: Re: Where do you draw the line between zoning and projectile spamming?
: YubelPhoenix March 11, 2010, 04:23:22 PM
I Dont Like Street Fighter, Too Many Fire Balls
I agree with u there. too many damn fireballs. Could a match exist with a hadoken or tiger shot not being fired? :mystery:
: Re: Where do you draw the line between zoning and projectile spamming?
: Rei March 11, 2010, 04:30:14 PM
I Dont Like Street Fighter, Too Many Fire Balls
I agree with u there. too many damn fireballs. Could a match exist with a hadoken or tiger shot not being fired? :mystery:

Rufus vs E-Honda lets go.
: Re: Where do you draw the line between zoning and projectile spamming?
: F9|Chibi March 11, 2010, 04:38:07 PM
Don't play me.

 :emo:
: Re: Where do you draw the line between zoning and projectile spamming?
: YubelPhoenix March 11, 2010, 05:46:11 PM
I Dont Like Street Fighter, Too Many Fire Balls
I agree with u there. too many damn fireballs. Could a match exist with a hadoken or tiger shot not being fired? :mystery:

Rufus vs E-Honda lets go.
lol. Ok: Ryu Vs Sagat, no hadoken's or tiger shots, is it even possible?
: Re: Where do you draw the line between zoning and projectile spamming?
: Tempered March 11, 2010, 06:09:15 PM
stop posting you farts

Heading to that page 3. Also Projectile 'spamming' (oh boy do i hate this fucking word with all of my being when used in a fighting game sense) is pretty much zoning depending on what character you play etc. Aoko placing orbs everywhere can be considered "spam", but it still makes it hard for her opponent to move around and she can place herself to punish anything they will do. Ciel throwing knives fullscreen can be considered "spam" but if forces her opponent to jump at her which makes them possible prey to 2b/4c/flashkicks. You just have to learn to play around it.
: Re: Where do you draw the line between zoning and projectile spamming?
: Dark Pulse March 11, 2010, 07:34:23 PM
Aoko placing orbs everywhere can be considered "spam", but it still makes it hard for her opponent to move around and she can place herself to punish anything they will do. Ciel throwing knives fullscreen can be considered "spam" but if forces her opponent to jump at her which makes them possible prey to 2b/4c/flashkicks. You just have to learn to play around it.
This is what I consider zoning, which is correct. Spam would be if basically all Aoko or Ciel did was throw stuff with no real intent or purpose into luring you or forcing you to keep your distance.

Even then, most projectile-level spam like that is made less potent in Melty by the simple fact that you can shield a lot of it, and any player who remotely knows what they're doing will quickly learn to love pressing D against a projectile-happy player. Certain chars also move forward if they do a dodge, and these sorts of characters would just eat a projectile spammer up, whereas a zoner will know enough about the game to know a way to get you back out into that range they want you in.

Simply put, people who confuse the two aren't quite comfortable with such concepts.
: Re: Where do you draw the line between zoning and projectile spamming?
: MasterT March 11, 2010, 08:13:57 PM
Any time someone plays a character with a fireball they're spamming.

Except for Dee Jay because I like Dee Jay.
: Re: Where do you draw the line between zoning and projectile spamming?
: ShinMasaki March 12, 2010, 01:31:43 AM
Any time someone plays a character with a fireball they're spamming.

Tager has a fireball  :slowpoke:
: Re: Where do you draw the line between zoning and projectile spamming?
: YubelPhoenix March 12, 2010, 02:48:26 AM
Any time someone plays a character with a fireball they're spamming.

Tager has a fireball  :slowpoke:
Well with tager you gotta work for it so he wouldnt be able to spam sparkbolt unless he had the necessary requirements. :teach:
: Re: Where do you draw the line between zoning and projectile spamming?
: ShinMasaki March 12, 2010, 09:33:12 AM
I highly the last post actually warrants a reply from me to explain...but I will anyway.

I am messing with MasterT about his previous posts about ANYONE having a fireball being a spam character due to the rarity that Tager can actually Spark Bolt. That also tied in with the fact that MasterT uses Tager quite a bit online and me calling him a fireball spammer for using a 'spamming' character.

Now the joke is all ruined.
: Re: Where do you draw the line between zoning and projectile spamming?
: Shizuka March 12, 2010, 02:54:28 PM
I honestly don't think you can ever say "fireball spamming" isn't zoning. Even newer players, or "scrubs" who use them excessively are trying to zone with it, they just don't know how to use that to their advantage. People spam them because they think it helps them somehow, otherwise they wouldn't do it. In most cases when someone is spamming, if they aren't thinking in specific terms of zoning, they are trying to keep someone away and score free damage, which is a basic part of zoning. Fireballs are very important tools, that everyone tries to use, to different degrees of effectiveness of course. I think the major difference between a player who is good at zoning and someone who isn't, is if they recognize what they are using the fireballs for and try to make that work to their advantage.

In terms of melty spam, I think it still has its uses, making someone have to shield keeps them from doing something else, the thing that makes them weaker is they are easy to punish.
: Re: Where do you draw the line between zoning and projectile spamming?
: sevalle March 12, 2010, 11:39:03 PM
imho, you guys seem to have the wrong idea. Projectile spamming is a subset of zoning (as mentioned above, you can't say you are throwning out projectiles and not zoning unless its part of a combo), but the concept of zoning itself is not limited to projectiles.

Zoning is when you want to keep your opponent in a particular area of the stage, or to make a particular area advantageous to yourself. Projectile spammers will always want to keep their opponents in an area as far away as possible from themselves, thus the use of projectiles to force the opponent to constantly block/take evasive maneuvers. There is no line between projectile spamming and zoning, coz projectile spamming IS zoning (the most basic form of it anyway). Other forms of zoning would be to make an area advantageous to yourself. Case study: H-Hisui stools are a damn good zoning tool, but it is NOT a projectile (it dosen't fly  :)) Nobody would want to go into the area where H-Hisui put her stools, as they would have a huge handicap fighting there (i.e. H-Hisui has created an advantageous zone for herself)
: Re: Where do you draw the line between zoning and projectile spamming?
: Coren March 13, 2010, 02:49:30 AM
Depends how buthurt you are.
: Re: Where do you draw the line between zoning and projectile spamming?
: It is a mystery. March 19, 2010, 06:55:09 PM
I pray for a "spammer" on SF because i'll just jump that shit and get a free combo, but if there any good then they won't throw an FB in jump distance much. (except in a block string)                                                                                                                                        I still find i'm always the one who's on the offensive though. Everyone just kinda sits there online on SF4.