Melty Bread Forums

Misaki Town Bakery => Akiha's Tea Room => : Dio April 21, 2008, 09:11:27 AM

When's Melty on Steam?
ahaha that's no--wait, what?
: Witch on the Holy Night - Yes, the Aoko game.
: Dio April 21, 2008, 09:11:27 AM
Well, today's 4/21, looks like said magazine in this picture will give more info.
(http://img397.imageshack.us/img397/2537/1208790490399wc8.jpg)
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Sh1k1 April 21, 2008, 09:31:47 AM
/r/'ing anyone who gets said info to post it here ASAP. :O
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Dio April 21, 2008, 10:37:19 AM
I'm guessing that it would really only be accessible to those living in Japan themselves at this point. I doubt it can get translated as well as gotten a hold of today unless we had a devoted Type-Moon fan who's willing to send us scans and/or camera pictures of the article.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Devereaux April 21, 2008, 01:16:31 PM
unless we had a devoted Type-Moon fan who's willing to send us scans and/or camera pictures of the article.

EvoSpace? (http://www.akiba-ch.com/?p=487)

: Re: Witch on the Holy Night - Yes, the Aoko game.
: LoliSauce April 21, 2008, 01:20:47 PM
Were either of these posted up yet?

http://www.akiba-ch.com/?p=485
http://www.akiba-ch.com/?p=487

Apparently there was news on 3 simultaneously announced new titles.  I already knew about Witch on a Holy Night and the Tsukihime remake, but this other new one I haven't heard of at all yet.  I'm not really that interested in it though, since it's not written by Nasu.

Most of the information isn't really super new, but there is a couple things worth noting.

EDIT
lol, beaten out by a couple minutes.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: dakanya April 21, 2008, 01:31:36 PM
its ok i beat you guys days ago
: Re: Witch on the Holy Night - Yes, the Aoko game.
: AARP|ZTB April 21, 2008, 01:34:46 PM
wait............................................. ......................................what now?
: Re: Witch on the Holy Night - Yes, the Aoko game.
: dakanya April 21, 2008, 01:46:07 PM
zar must be in shock
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Soniti April 21, 2008, 02:58:41 PM
I'm still in shock, but THIS calmed me down a bit:

Mahou Tsukai no Yoru
Genre: Visual Novel
Release Date: 2009 Release
Price: 6800 (before tax)
Rating: All Age

Damn. Oh well, it's not like my main reasons for wanting to play it aren't the story anyway. Still.

Tsukihime (Remake)

Definately looking forward to this one. Zomg Sacchin path.

Girl's Work

I really dunno what to say about this one the only pictures I've seen of it are landscapes, not people. I'll hold back comments until I see more, but the fact that it is not written by Nasu discourages me a bit. Still, I'll likely give it a chance at least.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Shizuka April 21, 2008, 03:08:51 PM
All age makes me sad :<
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Sh1k1 April 21, 2008, 04:54:22 PM
Nasu better not make Tsuki all-age, and confirmation for the Sacchin route and the Melty voice cast should be made ASAP if he wants to stay alive. >_>
: Re: Witch on the Holy Night - Yes, the Aoko game.
: llama_egg April 21, 2008, 04:55:57 PM
I doubt they would make Tsukihime all ages, I mean, how do you mutilate a remake like that  :psyduck:
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Devereaux April 21, 2008, 06:53:31 PM
Bah, I already knew this was going to be non ero. Hell, there only needs to be one lucky guy is Nasu's harem.

(http://i36.photobucket.com/albums/e26/Nexuscircle/1186602231112.jpg)

"It’s all-ages because they did not want to change the original story just for ero scenes"

I doubt they would make Tsukihime all ages, I mean, how do you mutilate a remake like that

"Not decided if it will be 18+ or all ages, or if it’ll have voices"

confirmation for the Sacchin route

"Satsuki is introduced as one of the 6 main heroines of the game"
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Alfonse April 22, 2008, 08:07:48 AM
Lucky asshole.

 :fap:

In other words, "Witch on the Holy Night" wasn't orignally planned to have adult content?
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Devereaux April 22, 2008, 08:35:50 AM
Yes, it's based off of one of Nasu's older unpublished doujin novels.


Anyways screw this game, lets talk about the only game that matters...

The new sequel to Fate/Tiger Colosseum!!
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Sh1k1 April 22, 2008, 09:30:09 AM
STFU BITCH.


SACCHIN ROUTE CONFIRMED!!! THIS IS ONE OF THE HAPPIEST DAYS OF MY LIFE!!!!!
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Devereaux April 22, 2008, 09:44:32 AM
SACCHIN ROUTE CONFIRMED!!! THIS IS ONE OF THE HAPPIEST DAYS OF MY LIFE!!!!!

Now let's hope for all bad ends. It's not a Sacchin route unless someone or everyone dies horribly.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: mewofforcena April 22, 2008, 09:55:41 AM
SACCHIN ROUTE CONFIRMED!!! THIS IS ONE OF THE HAPPIEST DAYS OF MY LIFE!!!!!

Now let's hope for all bad ends. It's not a Sacchin route unless someone or everyone dies horribly.

In that case, Ciel dies on a fierce fight with neco-arc. Neco-arc dies as well, and Shiki gets some hot love with Sacchin, preferably together with Akiha, Hisui and Kohaku. The end.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Alfonse April 22, 2008, 10:05:44 AM
SACCHIN ROUTE CONFIRMED!!! THIS IS ONE OF THE HAPPIEST DAYS OF MY LIFE!!!!!

Now let's hope for all bad ends. It's not a Sacchin route unless someone or everyone dies horribly.

Ciel gets dissected. Shiki bones Sacchin. Yay.

Problem is, Ciel is an immortal.  :psyduck:
: Re: Witch on the Holy Night - Yes, the Aoko game.
: mewofforcena April 22, 2008, 11:02:52 AM
She just needs to get dissected again.

Although I prefer an endless fight between Ciel and Neco while Shiki does everyone else. Except for Arihiko, that is.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: llama_egg April 22, 2008, 01:17:25 PM
So it's official...I now have the Type-Ace magazine ordered   :fap:
: Re: Witch on the Holy Night - Yes, the Aoko game.
: noradseven April 25, 2008, 11:15:13 AM
well not everyone can die in one ending sacchin arc turns into meltyblood.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: AARP|ZTB May 21, 2008, 11:47:38 PM
Ok, someone help me. My moonspeak is trash and I need to know...

HOW THE FUCK DO I PURCHASE THIS GAME
: Re: Witch on the Holy Night - Yes, the Aoko game.
: LoliSauce May 22, 2008, 04:25:13 AM
Is it even available for preorder yet?  It sure as hell isn't up for purchase yet, but I'm not sure if there's some sort of preorder available or not.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: abitofBaileys May 22, 2008, 06:47:25 AM
(http://i36.photobucket.com/albums/e26/Nexuscircle/1186602231112.jpg)
Am I the only one laughing at the fact that Ciel is nearly full covered? First I didn't notice that there's Ciel at all =V
: Re: Witch on the Holy Night - Yes, the Aoko game.
: motoh May 22, 2008, 08:17:56 AM
Then you don't want to know where Sacchin is.

~M
: Re: Witch on the Holy Night - Yes, the Aoko game.
: llama_egg May 22, 2008, 11:10:14 AM
Is it even available for preorder yet?  It sure as hell isn't up for purchase yet, but I'm not sure if there's some sort of preorder available or not.

God no, trust me, if it was, I would have mentioned it already. Not even the Type-ace magazine gave a release date, and normally preorders don't hit till a date has been confirmed.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: shiki321 December 11, 2008, 12:12:19 PM
yeah i can't wait for the secchin route, if there was a story about her I will like it if it will be like FSN HF where secchin kills alot of peoples but shiki will always stay by her side and protect her untill the end and also shiki eyes somehow goes strange that not even the glasses will not work but he goes more stronger and faster.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: LoliSauce December 12, 2008, 05:07:32 AM
Shiki's eyes don't get that strong until after the Tsukihime timeline.  Later on during Tsukihime 2 though, that's precisely why he has to cover up his eyes.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Benny1 December 12, 2008, 05:57:53 AM
Akiha is just oh so delicious.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: shiki321 December 12, 2008, 07:34:41 AM
Shiki's eyes don't get that strong until after the Tsukihime timeline.  Later on during Tsukihime 2 though, that's precisely why he has to cover up his eyes.

ahhh yes i know but roa did some curse on shiki eyes (i don't know how? i just want it to be like FSN HF where shirou get archer arm and become strong)  :)
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Sh1k1 December 12, 2008, 11:34:33 AM
Akiha is just oh so delicious.
You and I are going to be very, VERY good friends.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Benny1 December 12, 2008, 05:47:40 PM
Shiki's eyes don't get that strong until after the Tsukihime timeline.  Later on during Tsukihime 2 though, that's precisely why he has to cover up his eyes.

ahhh yes i know but roa did some curse on shiki eyes (i don't know how? i just want it to be like FSN HF where shirou get archer arm and become strong)  :)

When Shiki died, and Akiha saved him, he became connected to... shoot, is it Akasha?  This is what lets him see the lines.  Of course, his connection isn't as strong as say, Ryougi Shiki's.  SHIKI did cause it, but not Roa as in MBAA Roa.  Was SHIKI a host for Roa at that point?
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Master Pogi December 12, 2008, 09:51:17 PM
zar must be in shock

QFT

April is officially the most awesome month of the year.  :prinny:
AH2 and Aoko's game all in one.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Sh1k1 December 13, 2008, 01:24:40 AM
Shiki's eyes don't get that strong until after the Tsukihime timeline.  Later on during Tsukihime 2 though, that's precisely why he has to cover up his eyes.

ahhh yes i know but roa did some curse on shiki eyes (i don't know how? i just want it to be like FSN HF where shirou get archer arm and become strong)  :)

When Shiki died, and Akiha saved him, he became connected to... shoot, is it Akasha?  This is what lets him see the lines.  Of course, his connection isn't as strong as say, Ryougi Shiki's.  SHIKI did cause it, but not Roa as in MBAA Roa.  Was SHIKI a host for Roa at that point?
I think. If memory serves, Roa possessed SHIKI at the very moment SHIKI gave way for his Inversion Impulse to take him over.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: LoliSauce December 13, 2008, 03:34:33 AM
Shiki's eyes don't get that strong until after the Tsukihime timeline.  Later on during Tsukihime 2 though, that's precisely why he has to cover up his eyes.

ahhh yes i know but roa did some curse on shiki eyes (i don't know how? i just want it to be like FSN HF where shirou get archer arm and become strong)  :)

When Shiki died, and Akiha saved him, he became connected to... shoot, is it Akasha?  This is what lets him see the lines.  Of course, his connection isn't as strong as say, Ryougi Shiki's.  SHIKI did cause it, but not Roa as in MBAA Roa.  Was SHIKI a host for Roa at that point?
I think. If memory serves, Roa possessed SHIKI at the very moment SHIKI gave way for his Inversion Impulse to take him over.
Technically, Roa was always inside of SHIKI since he was born.  I believe it just wasn't until SHIKI got more-or-less consumed by his demonic blood (his inversion impulse) that Roa had the opportunity to take over. 

And yeah Benny, it is Akasha.  The root of all things, and what everyone's magic circuits stem from.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Sh1k1 December 13, 2008, 10:24:16 AM
Technically, Roa was always inside of SHIKI since he was born.  I believe it just wasn't until SHIKI got more-or-less consumed by his demonic blood (his inversion impulse) that Roa had the opportunity to take over.
ROFL, yeah, that's what I tried to say. Roa does inhabit his next host at birth, but when I said "take possession", I actually meant becoming truly active in his new body. A dormant Roa = no threat.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: mewofforcena December 13, 2008, 02:16:36 PM
Roa said it himself once in Ciel's lesson. In the Far Side, he has a different appearance because his soul wasn't as strong inside SHIKI as it shows in the Near Side.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki February 07, 2009, 06:43:43 PM
Any new news on this? Confirmation date? Pre-order status? Special Ed. copies? It's already well into 2009 and I still can't find any new info. :slowpoke: :slowpoke: :slowpoke:
: Re: Witch on the Holy Night - Yes, the Aoko game.
: llama_egg February 07, 2009, 11:13:31 PM
Any new news on this? Confirmation date? Pre-order status? Special Ed. copies? It's already well into 2009 and I still can't find any new info. :slowpoke: :slowpoke: :slowpoke:

Nope, none, zero, zip, very little information. I don't even think the Type-ace magazine had any real new information, but not completely sure, haven't been able to get my hands on it. :psyduck:
: Re: Witch on the Holy Night - Yes, the Aoko game.
: LoliSauce February 08, 2009, 01:11:33 AM
I haven't heard anything yet either, and every month or two I go looking for more info on it.  All this waiting with basically no info is really killing my hype for it.  =\
: Re: Witch on the Holy Night - Yes, the Aoko game.
: llama_egg February 08, 2009, 03:19:11 AM
Ah, nothing is killing my hype for it, though it does make me want to punch rape a loli due to the wait  :fap:.

Though, honestly, no new news on either this nor the Tsukihime remake. Isn't it sad Sacchin? :V

: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki February 08, 2009, 07:27:34 AM
I don't mind the waiting. Gives me plenty of time to finish translating that stupid Fate/Hollow. I'm hitting some hard times with my translation...moonspeak is starting to get the better of me and I'm doubting my translations as being actually correct. That and finding a solid path through the game is so damn confusing...when I finish and restart, I keep looking for 'new' events that I haven't gone through, but they are so well hidden under all the old events that my save files are all messed up.

I really want to finish translating all of Fate/Hollow before Mahou Tsukai no Yoru comes out. That will take all my time translating that one.

On a side note, Kaleido Ruby is now one of my favorite characters...ever.

...ever.

Ah, nothing is killing my hype for it, though it does make me want to punch rape a loli due to the wait  :fap:.

Though, honestly, no new news on either this nor the Tsukihime remake. Isn't it sad Sacchin? :V



Well, we know how the Sacchin route is going to turn out anyway. Flip a coin, heads = Melty Blood...tails = everyone dies...Sacchin too.

Isn't it sad Sacchin?
: Re: Witch on the Holy Night - Yes, the Aoko game.
: LoliSauce February 08, 2009, 12:08:09 PM
Wow Shin, I didn't know you were working on translating.  Best of luck and godspeed to you.  Are you working solo or with others?
: Re: Witch on the Holy Night - Yes, the Aoko game.
: llama_egg February 08, 2009, 01:53:29 PM
I don't mind the waiting. Gives me plenty of time to finish translating that stupid Fate/Hollow. I'm hitting some hard times with my translation...moonspeak is starting to get the better of me and I'm doubting my translations as being actually correct. That and finding a solid path through the game is so damn confusing...when I finish and restart, I keep looking for 'new' events that I haven't gone through, but they are so well hidden under all the old events that my save files are all messed up.

Gasp, a translator? I believe in you! You shall prevail over the evil minions of Dr. Moonspeak  :psyduck:

Well, we know how the Sacchin route is going to turn out anyway. Flip a coin, heads = Melty Blood...tails = everyone dies...Sacchin too.

Isn't it sad Sacchin?

I still want it though. I've been waiting patiently, oh so patiently, just so I could fap all over Sacchi...

Err...I mean...

Actually, never mind, that's right  :V
: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki February 08, 2009, 09:39:04 PM
Wow Shin, I didn't know you were working on translating.  Best of luck and godspeed to you.  Are you working solo or with others?

I'm going solo at it. I'm just translating it, I'm not editing the text or anything. I've got about 50-60 pages of translated text somewhere laying around. I'm not good with editing and I don't have the software to edit the game so I'm not doing anything with that. I'm just translating it so if I can find someone that wants to edit and transfer the translated text into the game, I have that easily on hand.

The hardest thing is making a reliable flowchart for the game...I'm writing it out pen & paper style and it is confusing to try to follow. Hell...I don't even know how far into the project I am...For all I know I may still be in the first 10-20%. I hear it has a massive total text file more than twice that of Fate/Stay Night...which was long.

I'm just taking my time with it, it's not like its my biggest goal right now. So a couple scenes here and there is alright.

So far,
http://www.youtube.com/watch?v=HwD9-U9PJws
is one of my favorite scenes so far. That and when Kaleido Ruby makes her first appearance in the game. Hilarious stuff.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: LoliSauce February 09, 2009, 01:36:07 AM
Wow Shin, I didn't know you were working on translating.  Best of luck and godspeed to you.  Are you working solo or with others?

I'm going solo at it. I'm just translating it, I'm not editing the text or anything. I've got about 50-60 pages of translated text somewhere laying around. I'm not good with editing and I don't have the software to edit the game so I'm not doing anything with that. I'm just translating it so if I can find someone that wants to edit and transfer the translated text into the game, I have that easily on hand.

The hardest thing is making a reliable flowchart for the game...I'm writing it out pen & paper style and it is confusing to try to follow. Hell...I don't even know how far into the project I am...For all I know I may still be in the first 10-20%. I hear it has a massive total text file more than twice that of Fate/Stay Night...which was long.

I'm just taking my time with it, it's not like its my biggest goal right now. So a couple scenes here and there is alright.
Yeah, understandable.  What you're trying to do is a pretty massive undertaking.  I can offer to help with editing, but it sounds like you've still got a good amount of work ahead of you.  Still, feel free to shoot me a pm or email anytime.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki February 09, 2009, 07:45:09 AM
Will do. I know a couple people from the Beast's Lair board that say they can also give me a hand with editing. For now, I'm just telling everyone to wait on that till I get quite a bit farther with the translations. Having a small team of editors when I'm at a good spot further down the translations will definitely make things fast. If I get people now, everything is going to be held up because I can't translate fast enough to get work for everyone else.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki February 09, 2009, 07:48:48 AM
Shiki's eyes don't get that strong until after the Tsukihime timeline.  Later on during Tsukihime 2 though, that's precisely why he has to cover up his eyes.

ahhh yes i know but roa did some curse on shiki eyes (i don't know how? i just want it to be like FSN HF where shirou get archer arm and become strong)  :)

Maybe I'll write a fanfic of this. Thinking about it now that I've finished Heaven's Feel, I think I can write a decent one.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: zeech February 11, 2009, 12:57:05 AM
Wouldnt the translation be easier from the in-game script?  Maybe you can get a coder/modder to extract it for you?
: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki February 11, 2009, 05:08:25 PM
Wouldnt the translation be easier from the in-game script?  Maybe you can get a coder/modder to extract it for you?

lol, you can do that? :slowpoke: you know how much easier things would be with that.

any volunteers?
: Re: Witch on the Holy Night - Yes, the Aoko game.
: zeech February 11, 2009, 10:24:46 PM
You could try asking people that do hgame translations, like Mirror Moon and others.  They could point you to tools and stuff or you might find people willing to help.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Ice Queen Lotus October 11, 2009, 02:32:03 PM
old news is old - but it's been delayed til 2010

http://zepy.momotato.com/2009/08/19/mahou-tsukai-no-yoru-delayed-to-2010/

: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki October 11, 2009, 05:48:10 PM
indeed, but now it is confirmed for a mid-2010 release. wondering if i can get it translated and done by the end of the year. amukunau stopped updating his progress on f/ha, i gave up on that project myself...got tired of the story. the story was bashing my poor rin way too much
: Re: Witch on the Holy Night - Yes, the Aoko game.
: grandlordzero October 11, 2009, 09:10:23 PM
So was the primary plot line of F/HA (the avenger/bazzete/caren stuff) actually relevant to the main nasu timeline? or was it all meaningless fun with some awesome fights and kinky sex thrown in like KT was?

As for Aoko getting delayed, im completely fine with that. more time = better quality usually. I read somewhere that out of all Nasu's work, he liked Mahousukai the most. Id like to see it done well.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki October 11, 2009, 10:00:58 PM
Yeah, F/HA was totally off from the canonical Fate/Stay Night. Everyone is alive, for one. There are 2 assassins...one random samurai and the other a real assassin (turned house maid). Actually...there was a bit of a story to it, but the story was real minor and not as interesting as checking out the daily lives of the various Fate characters...I loved going through and seeing Servants in the work world...Caster and Rider are a riot and Archer and Lancer antics are win. WinRin-in-a-box. Lancer as a jack-of-all-trades and master of none. Oh and Gil-kun is win...I want to have my own water park.

Overall F/HA was not relevant at all to the Nasuverse timeline. It is confirmed in F/SN that Bazett is dead, so the entire story of F/HA becomes a moot point immediately. F/HA was a fan disc, extra stuff to keep the fans happy...and happy I was. Until I tried to beat fricken' Caster/Assassin/Kuzuki at the fricken' card game. Oh and Ilya's Castle is made of win through and through. There are definite scenes of win from the fights in F/HA, but they are few and far between when you look at the amount of text and pics in the game compared to the actual story.

I'm fine now with Aoko getting delayed. Gives me more time to brush up on Nasu's ...unique... usage of kanji here and there. Seriously...he writes good stuff, but if you can read Japanese and you take a look at some of his works...the stuff is damn confusing at times. Reading KnK seriously took months to get through.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Sh1k1 October 13, 2009, 01:58:43 AM
[...] the story was bashing my poor rin way too much
This alone ensures I will probably be NEVER reading Hollow Ataraxia.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki October 13, 2009, 02:41:50 AM
[...] the story was bashing my poor rin way too much
This alone ensures I will probably be NEVER reading Hollow Ataraxia.

In F/HA Rin isn't taken seriously at all and she sits in as the joke character for F/HA. I would guess because of how Shirou sees her true personality and the changes to it over the course of F/SN, its written out that because of Rin's serious and mean side, if you make fun of Rin, it makes the lols that much more...I guess?
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Tonberry October 13, 2009, 06:18:03 PM
Aokoooooooooooooooooooooooooooooooooooooooooooo <3<3<3<3<3

I can't wait for this game to be released and translated. 

Good luck to you Shin in your translation effort.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Coren October 13, 2009, 06:21:24 PM
Aokoooooooooooooooooooooooooooooooooooooooooooo <3<3<3<3<3

I can't wait for this game to be released and translated. 

Good luck to you Shin in your translation effort.

Okay, Nasu will probably finish it in 2011, then if mirror moon picks it up it'll take 4 years to translate, so the fully translated release would be about 2015-2016. Fuck it, this time I'm just gonna learn Japanese and do it myself (which I should have done for F/SN).
: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki October 14, 2009, 12:42:22 AM
Aokoooooooooooooooooooooooooooooooooooooooooooo <3<3<3<3<3

I can't wait for this game to be released and translated. 

Good luck to you Shin in your translation effort.

Okay, Nasu will probably finish it in 2011, then if mirror moon picks it up it'll take 4 years to translate, so the fully translated release would be about 2015-2016. Fuck it, this time I'm just gonna learn Japanese and do it myself (which I should have done for F/SN).


Well, first off...it has been confirmed to be released in mid-2010 now. Nasu already finished this a long, long time ago...in a nasuverse far away. Mahou Tsukai was one of Nasu's earlier works that is being produced into a VN. According to interviews with the legend, Nasu says that of the stories he's written, Mahou Tsukai is one of his more favorite stories.

As far as learning Japanese...that may be for the best. At the very least, it lets you play through the games that never get translated or you can play them once they come out and you don't have to wait for the translations. Chances are very good that Mirror Moon is going to pick it up. As they have an entire team working on their translations, they may not take too long...however, they only have one guy Taka-jun that does their translations, so depending on how fast he goes through and translates the story will determine their translation speed.

 Additionally, I'm not sure what program format Mahou Tsukai is going to be using. If they use onscripter (which I am finally familiar enough to use decently) then getting the translated version out shouldn't take too long at all...if it is something else, then things might be longer. All I am going to be doing at first is just reading it and translating the game page by page. Hopefully it wont be too long, but F/HA was a total of 250+Mb of data FOR JUST THE TEXT...That's a lot of text. After the translation of the game page by page, then we can finally get to editing and reproducing it with translated patches. So yeah, it may be awhile for anyone to get this translation done. Hell, going through the F/SN game in english (reading through the entire story) took me close to three months. Translating as I go will make it take longer. Let's hope for a mid-2011 finish for translating but honestly I'm expecting this project to take closer to 2012.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Ice Queen Lotus October 14, 2009, 07:33:44 AM
Hate to be a downer, but I don't think learning Japanese won't really help. Nasu loves to use whack ass kanji.

I have my JLPT1 and sometimes kanji that I've never encountered before come up in Nasuverse games. :psyduck:
: Re: Witch on the Holy Night - Yes, the Aoko game.
: grandlordzero October 14, 2009, 08:40:46 AM

As they have an entire team working on their translations, they may not take too long...however, they only have one guy Taka-jun that does their translations, so depending on how fast he goes through and translates the story will determine their translation speed.


By the "entire team for translations", and "only Taka translating", i assume you mean that the "team" is comprised of the codemonkeys and takajun is the only one translating.

If that's the case, have you talked to the MM crew about joining the translation team? If your going to try and TL it on your own, itd probably be faster for you if you joined MM. That is, if there accepting new members. Dunno if they are.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki October 14, 2009, 06:38:14 PM
Hate to be a downer, but I don't think learning Japanese won't really help. Nasu loves to use whack ass kanji.

Ohhh...don't I know it...on top of creating the Nasuverse, he also created his own written language too that pulls a lot from Japanese, but a lot of other stuff is in some strange alien dialect. Oh, I love when he mixes hakata and standard in the same sentence... :psyduck: :slowpoke:

For the most part, though, learning Japanese will help with a lot of Mahou Tsukai (except for his moonscribble) it is especially helpful when reading text in Japanese games NOT WRITTEN BY NASU. I like importing and getting my games asap.


As they have an entire team working on their translations, they may not take too long...however, they only have one guy Taka-jun that does their translations, so depending on how fast he goes through and translates the story will determine their translation speed.


By the "entire team for translations", and "only Taka translating", i assume you mean that the "team" is comprised of the codemonkeys and takajun is the only one translating.

If that's the case, have you talked to the MM crew about joining the translation team? If your going to try and TL it on your own, itd probably be faster for you if you joined MM. That is, if there accepting new members. Dunno if they are.

Yeah, TakaJun does the translations from moonscribble to English. Then there is a team that from there works on proofing, programming, and image editing (for when the words are part of the background). There have been multiple people that have proposed to assist with translating to speed up the process, but MM declined for one very good reason...each translator reads and interprets kanji differently when translating. Although this isn't too bad of a thing, it becomes dumb when trying to translate Nasu's kanji mess. I've done translating for a few scanlation groups and they sometimes have multiple translators as the text is in a normal fashion...but when you start mixing dialects and words not meant to be mixed, some kanji will be read and interpreted differently at different times, so to stop the confusion, for Nasu level work, it is best to have just one translator per translation team.

Oh, and MM isn't accepting ppl either at the moment for anything.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: grandlordzero October 14, 2009, 09:01:35 PM
kk just thought id ask. I knew Nasu-Runes were wonky, but i didn't know they were THAT bad.  :slowpoke:
: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki October 15, 2009, 04:24:43 AM
slight exaggeration of how Nasu writes, but really...it is bad enough that it may as well be like that. Depending on the character that is talking or being talked about, he does sometimes mix terms from different dialect standards. Happens rarely, but yeah...I love finding that in his works.  :emo:
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Ice Queen Lotus October 15, 2009, 06:52:02 AM
All I can think of is Anne Heche in Celebrity Jeopardy and her "made-up space language". :psyduck:

"Hakunis a attruna donna". That means "I'm not crazy anymore". In my made-up space language. :V
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Dio September 13, 2010, 04:59:28 AM
All right, it's been ages since anyone posted in here but I figured I'd bump my thread -

New Mahou Tsukai info!

http://www.himeyashop.com/product_info.php/cPath/21/products_id/14746

Retail Price: 8,400 Yen

Genre: Visual Novel

System Requirements: Windows XP/Vista/7, DVD-ROM
-Notice-
The release date of Mahoutsukai no Yoru -Witch on the Holy Night- (First Press Edition) has been pushed back to "this winter." Therefore, the release date is now being set to 12/31/2010

It appears to be up for preorder on Himeyashop.

The game releases on September 30th this year for 8,000 yen. While the scenario is written, as one would expect, by Type-Moon co-founder Kinoko Nasu — and writer of Fate/stay and Tsukihime — the art is being done by Hirokazu Koyama, who contributed to the event CGs in both those games.

The game features an all-ages rating, and will consist of only a single route with no choices made along the way. The ED for the game will be handled by Supercell, now probably best known for the Bakemonogatari ED. Playtime is estimated to clock in at about 15 hours.

Obviously this was pushed back.

http://www.siliconera.com/2010/06/20/type-moon-announce-release-date-for-mahou-tsukai-no-yoru/

(http://img214.imageshack.us/img214/7095/mahoyo.jpg)

Title: Mahou tsukai no yoru
Genre: Visual novel
Release date: 30th September 2010
Price: 8000 yen (1 DVD)
Type: All-ages
Scenario: Nasu Kinoko
Art: Koyama Hirokazu
# ED song will be by Supercell
# No voices
# Single route, no choices to be made
# Play time 15 hours


: Re: Witch on the Holy Night - Yes, the Aoko game.
: UNREAL BLACK THING September 14, 2010, 08:09:18 AM
15 hours, one route, all ages....that sounds BORING AS SHIT.
However, idc cause Nasu wrote it  ;D

Why's everybody freaking out about translations btw?
mirror moon is gonna jump on that...they have nothing better to do atm.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki September 14, 2010, 09:59:22 AM
mirror moon is gonna jump on that...they have nothing better to do atm.

Yet they don't even bother touching F/HA even though "they have nothing better to do atm".

Depending on who is doing what as far as the translations go, the fan translations may be out before Mirror Moon puts theirs. But of the major forums that I've browsed concerning Mahoyo, I think I'm the only one who has declared interest in doing a translation on this project. However, I haven't checked around recently. But with only a single route to go through, translations are going to be easier than figuring my way through that wave of nonsense of F/HA (which, as far as I know, the fan translation collaboration has died).
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Van_Artic September 14, 2010, 10:38:04 AM
[...]translations are going to be easier than figuring my way through that wave of nonsense of F/HA (which, as far as I know, the fan translation collaboration has died).
wat
details plz
: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki September 14, 2010, 02:23:47 PM
[...]translations are going to be easier than figuring my way through that wave of nonsense of F/HA (which, as far as I know, the fan translation collaboration has died).
wat
details plz

Have you gone through F/HA before? It's unlike other VN where you get "Story -> (3) choices -> Bad End / Bad End / Continue". In F/HA, you can go to different locations around town at different times of the day and talk to different people. Depending on who you talked to before will open up other scenes at other locations depending on what time of day it is.

i.e.
Talk to [Tohsaka(A) (B) (C) (D)] at [Home] on [Friday] in the [morning].

Then you go to [school] (Park) (Downtown) (Home) (Shrine) (Bridge)

Talk to (Issei) (Tohsaka) (Sakura) (Ayaka) (Rider) (Saber) (Taiga) at [school] in the [morning] at [before class starts]

If you talked to [Tohsaka (A)] then [Sakura (B)] [Taiga (A)] [Tohsaka (C)] is available at [school] in the [before afternoon class starts]

If you talked to [Tohsaka (A)] then [Taiga (A)] then (Taiga) (Lancer) (Gil-kun) (Saber) (Rider) (Caster) (Ayaka) will be available to talk to in the [afternoon]

...etc etc...

That's kind of how the flow chart was that I was attempting to make. It was hell. I gave up.


The people that translated bits and pieces got contacted by someone trying to combine the translations into one big collaboration.

i.e.
Amakunau contributes translations for scene [Saber (A)] at [Home] in the [morning] of [Friday]
Shin contributes translations for scene [Tohsaka in a box (A)] at [Tohsaka's home] in the [afternoon] of [Saturday]
Blue Gunner contributes translations for scene [Date with Saber] at [Home] in the [morning] of [Friday]
etc. etc.

Sorry, I shouldn't have said 'died'. It has slowed down considerably since it first started. http://tlwiki.tsukuru.info/index.php?title=Fate/Hollow_Ataraxia for more info.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: abitofBaileys September 14, 2010, 02:31:36 PM
So it's basically Persona, only less messiah humbug?
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Van_Artic September 14, 2010, 03:19:51 PM
Sorry, I shouldn't have said 'died'. It has slowed down considerably since it first started. http://tlwiki.tsukuru.info/index.php?title=Fate/Hollow_Ataraxia for more info.
i could use the "MEANWHILE AT AMUKUNAU TRANSLATIONS" kinda-meme etcetc, but i really want to see this translation finished

thanks, i'm relieved  :fap:
: Re: Witch on the Holy Night - Yes, the Aoko game.
: LoliSauce September 14, 2010, 06:00:37 PM
Why didn't they just reprint Mahoyo as a light novel if they weren't even going to do voices or any player choice?
: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki September 14, 2010, 07:05:12 PM
Why didn't they just reprint Mahoyo as a light novel if they weren't even going to do voices or any player choice?

because VNs sell for more money, obviously

: Re: Witch on the Holy Night - Yes, the Aoko game.
: LoliSauce September 14, 2010, 08:38:35 PM
Why didn't they just reprint Mahoyo as a light novel if they weren't even going to do voices or any player choice?

because VNs sell for more money, obviously
It seems like light novels sell to a wider audience though.  Or at least, to my understanding they are more commonly accepted among general society.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Dintrao September 14, 2010, 08:43:55 PM
Why didn't they just reprint Mahoyo as a light novel if they weren't even going to do voices or any player choice?

because VNs sell for more money, obviously
It seems like light novels sell to a wider audience though.  Or at least, to my understanding they are more commonly accepted among general society.

Music is the only thing I can think of  :mystery:
: Re: Witch on the Holy Night - Yes, the Aoko game.
: sevalle September 15, 2010, 03:27:22 AM
Have you gone through F/HA before? It's unlike other VN where you get "Story -> (3) choices -> Bad End / Bad End / Continue". In F/HA, you can go to different locations around town at different times of the day and talk to different people. Depending on who you talked to before will open up other scenes at other locations depending on what time of day it is.

i.e.
Talk to [Tohsaka(A) (B) (C) (D)] at [Home] on [Friday] in the [morning].

Then you go to [school] (Park) (Downtown) (Home) (Shrine) (Bridge)

Talk to (Issei) (Tohsaka) (Sakura) (Ayaka) (Rider) (Saber) (Taiga) at [school] in the [morning] at [before class starts]

If you talked to [Tohsaka (A)] then [Sakura (B)] [Taiga (A)] [Tohsaka (C)] is available at [school] in the [before afternoon class starts]

If you talked to [Tohsaka (A)] then [Taiga (A)] then (Taiga) (Lancer) (Gil-kun) (Saber) (Rider) (Caster) (Ayaka) will be available to talk to in the [afternoon]

...etc etc...

That's kind of how the flow chart was that I was attempting to make. It was hell. I gave up.


The people that translated bits and pieces got contacted by someone trying to combine the translations into one big collaboration.

i.e.
Amakunau contributes translations for scene [Saber (A)] at [Home] in the [morning] of [Friday]
Shin contributes translations for scene [Tohsaka in a box (A)] at [Tohsaka's home] in the [afternoon] of [Saturday]
Blue Gunner contributes translations for scene [Date with Saber] at [Home] in the [morning] of [Friday]
etc. etc.

Sorry, I shouldn't have said 'died'. It has slowed down considerably since it first started. http://tlwiki.tsukuru.info/index.php?title=Fate/Hollow_Ataraxia for more info.

ehh, this just made me more hype for the F/HA translation to complete  :emo:

when mirrormoon said that F/HA wasn't worth their time, i thought that they meant F/HA was a sub-par work from Type-Moon. guess they actually meant that it would be a real pain to translate all of it, going by how complicated it sounds. I really liked the exploring that Kagetsu Tohya offered, even though i eventually had to use a guide for 100% completion lol. hopefully the F/HA translation will see the light of day... someday

sorry for straying off topic though  :-X
: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki September 15, 2010, 09:43:18 AM
when mirrormoon said that F/HA wasn't worth their time, i thought that they meant F/HA was a sub-par work from Type-Moon. guess they actually meant that it would be a real pain to translate all of it, going by how complicated it sounds.

Actually, Takajun, the main translator for Mirror Moon, he just doesn't like the story to F/HA so isn't bothering to spend the time reading/translating the game.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: UNREAL BLACK THING September 16, 2010, 05:01:13 AM
mirror moon is gonna jump on that...they have nothing better to do atm.

Yet they don't even bother touching F/HA even though "they have nothing better to do atm".

Depending on who is doing what as far as the translations go, the fan translations may be out before Mirror Moon puts theirs. But of the major forums that I've browsed concerning Mahoyo, I think I'm the only one who has declared interest in doing a translation on this project. However, I haven't checked around recently. But with only a single route to go through, translations are going to be easier than figuring my way through that wave of nonsense of F/HA (which, as far as I know, the fan translation collaboration has died).

You're right but F/HA is ridiculously epic...they're prbly just being lazy because of how huge the project would be.
If Witch on the Holy Night is just one path...
: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki September 17, 2010, 01:18:00 AM
You're right but F/HA is ridiculously epic...they're prbly just being lazy because of how huge the project would be.
If Witch on the Holy Night is just one path...

Actually, Takajun, the main translator for Mirror Moon, he just doesn't like the story to F/HA so isn't bothering to spend the time reading/translating the game.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: UNREAL BLACK THING September 18, 2010, 02:16:00 PM
You're right but F/HA is ridiculously epic...they're prbly just being lazy because of how huge the project would be.
If Witch on the Holy Night is just one path...

Actually, Takajun, the main translator for Mirror Moon, he just doesn't like the story to F/HA so isn't bothering to spend the time reading/translating the game.


O.O Srsly...? What a homo...that saddens me.
So generally there's nothing to stop them from leaving us dry on this one too...
: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki November 03, 2010, 02:08:40 PM
NEWS UPDATE:

The Mahou Tsukai wiki page is now updated saying the current release date for Mahou Tsukai no Yoru will be on December 24th. However, my friend who preordered the game through Amazon says that Amazon says it ships on November 8. I'm looking for confirmed information regarding this from various sites, but right now, I am having no luck in finding any confirmed info.

: Re: Witch on the Holy Night - Yes, the Aoko game.
: ShinMasaki January 20, 2011, 03:48:33 AM
To those still waiting for this...

Projected release date...after being pushed back again...is now Winter 2011  :nyoro:
: Re: Witch on the Holy Night - Yes, the Aoko game.
: abitofBaileys January 20, 2011, 03:52:42 AM
If everything goes well, lol. Thanks for the update.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Nameless_One January 20, 2011, 07:09:17 AM
They keep making anime but I want a new visual novel.
Not that anime is bad but I have been expecting some visual novels this winter.

I can wait another year. Thanks for the update.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: ToastCrust January 20, 2011, 09:26:14 AM
Technically, they're just licensing out their copyright content to animation studios and perhaps overseeing some of the production.

God knows what most of the Type-Moon staff actually does most of the time.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: MasterT January 20, 2011, 11:18:50 AM
Plays Idolmaster with Kentaro Miura.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: Nameless_One January 20, 2011, 12:47:56 PM
Technically, they're just licensing out their copyright content to animation studios and perhaps overseeing some of the production.

God knows what most of the Type-Moon staff actually does most of the time.

True.
The lack of hype is annoying. I would love to see something of thier work.
I am just going to make the assumption that one day, Nasu's brain imploded into a portal which sucked in the whole Type-Moon staff into another dimension full of erotic food and molluscs. I demand pictures from their travel when they return.
: Re: Witch on the Holy Night - Yes, the Aoko game.
: abitofBaileys January 20, 2011, 04:20:20 PM
Nasu will write summary about their adventures in the mollusks plane. This story will be called "Space Neun Cave Experience Ex" and features undead squidheaded magi on a plane where people don't need sleep or food. The squidheads will have psychic powers to bend minds and thus created an army of human soldiers which obey their will.

Wait. That already exists.