Melty Bread Forums

Atlas Academy => Melty Blood: Current Code => Akiha Tohno => : Funky-kun January 01, 2012, 03:18:23 AM

When's Melty on Steam?
ahaha that's no--wait, what?
: MBAACC H-Akiha Thread
: Funky-kun January 01, 2012, 03:18:23 AM
Changes:

4c proration 100% -> 80%
j2c damage 800 -> 700
6aa proration 67%, 60% -> 60%, 60%
236a/b now 2hit, damage 800 -> 900
addition of BE2c
can now hold j236a/b orbs

OTG Relaunches:
214c, 22c, j22c , 623c

She plays the same she did in PS2 MBAA. Although she got some damage nerfs, they aren't really significant. Still the same deadly corner game, still the same hard time against zoners.


Midscreen combos:
2aa5c6c4c5a6aaBE2cBE5bb jbc jc2c (easy BnB)
2aa5c6c4c5a6aa 4c5c2c5a (whiff) 6aa 2c BE5bb jbc jc2c (advanced BnB)

Corner combos:
2aa5c6c4c5a6aa 4c6c delay 5c2cBE5bb jbc j(b)c2c
2aa5c6c4c5a6aa 4c6c2c delay 5c jc2c airdodge (50% crossup mixup)

Throw combo:
2a2cBE5b4c jabc jc2c


For okizeme, you can set up j236b most of the time with delay cancel from j2c. With the orb planted on top of your opponent you can either pop it meaty to keep them in place or dash and throw them (getting 2k with the help of the orb). Sadly the orb is air blockable, so no unblockable setup with the arc drive. Also beware, the orb still disappears if Akiha is hit.

If your opponent blocks, you can go for the fuzzy (needs dash momentum): dash deep jC -> 2a.../jc delay jb land 2a...

During pressure 236a and 214b can be used as resets if the opponent respects your blockstrings.
: Re: MBAACC H-Akiha Thread
: Cristu January 20, 2012, 06:42:29 PM
Does she change her own direction for a while when she does j.C?

I found what happened here quite interesting:
http://www.youtube.com/watch?v=M3rtNFGEh4I#t=8m35s
: Re: MBAACC H-Akiha Thread
: Funky-kun January 21, 2012, 05:00:45 AM
What happened here is the following:

(for the example, 6 is always right and 4 is always left, not relative to where Akiha is facing)
crossup j.c -> jump cancel 7 -> airbackdash (66)

It isn't anything extraordinary, just confusing use of her air movement options.
: Re: MBAACC H-Akiha Thread
: fiendmaw March 23, 2012, 08:36:48 AM
Sup H-Akiha bros,I got a little question for you:How do I HIT people?
: Re: MBAACC H-Akiha Thread
: ehrik March 23, 2012, 01:23:07 PM
Hit them with j.c
: Re: MBAACC H-Akiha Thread
: Rokunaya March 23, 2012, 04:26:48 PM
Most of your pressure is jump oriented. Fuzzy/Low constantly
: Re: MBAACC H-Akiha Thread
: HQ-Zero November 05, 2013, 12:15:04 PM
Ok, so I've been messing around with this character for a Bit. I'm wondering, if I should stick with this character or start over with Crescent instead.
: Re: MBAACC H-Akiha Thread
: Martee Blood November 05, 2013, 08:36:59 PM
Ok, so I've been messing around with this character for a Bit. I'm wondering, if I should stick with this character or start over with Crescent instead.
I would think moon switching would only make your hard match-ups, slightly easier.