Yeah, that's what I meant.
2C 4C is hard to hit with increased hitcount.
5B 2C 4C is better than 5B 2C, if you can handle the gravity scaling that goes with it.
Remember, more hits = more gravity.
Also, the difference with relaunchers is relatively insignificant, so use the one you're most comfortable confirming with. The negligible gain in meter and damage is not worth the risk of dropping your combo.