OK, forgot to add my V Akiha notes down, so now's the time to do it. I played a lot of H, and a bit of C and F.
Full is fucking boring as hell, all you do is camp pillars and she can't do cool stuff with her pits like Akiha. Her j236 is cool and you can get cool mixups of it. She can stay in the air for hella long though, with airdodges, j236, pits and pillars. I only got to play her like twice but it's a lot of pillar camping at the moment.
Bread and Butters:
2A 5B 5C 2C 3C sj8 jBC dsj8 jBC airthrow
2A 5B 5C 2C 3C sj8 jBC sj9 j236C
2A 5B 2C 5C IAD jC land jC dj jC airthrow - Midscreen to corner.
2A 5B 2C 5C IAD jC land jC dj j236C - Midscreen to corner.
Corner combos:
5B 5C 2C 623B 5B 2C 623B 5B 2C 623B
5B 5C 2C 623B 5B 2C 623A - Can follow this with some sick oki that I don't know how to do yet, lol.
j236C is untechable knockdown, can get some nice mixups. She can do a ghetto sandoori with airdodge, but I haven't practiced it. I think it applies to everyone.
She has a new moveset (obviously). I'll edit this post with info later.
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Half moon is the other possible choice for V Akiha. It would be perfect, except for her j236 is fucking bunz. You stop in midair and set up a fire orb that goes off forever later, and it's so easy to get CH off of. However, it's good to use TK8 flame orb for a meaty. Flame ribbon is. . . 236A on the ground, an automatic and FUCKING SLOW tk. She has a new jC, a bit of a love/hate relationship with this move. It's as abusable as AkihaH/F jC, but it doesn't untechable knockdown. I guess the trade off for the shitty j236 is her auto ignite pits, which are good, but doesn't substitute a MAJOR loss of aerial mobility by losing the ribbons.4
BnB's
5C 4C 5A 6AA 6C dash 2C 623B 5B 2C 623B 5B 2C 623B - This works anywhere! Gdlk combo, lots of DAMAGE.
5C 4C 2C 5BB sj8 jBC sdj8/9 jBC airthrow - you know the drill.
4C 2C 5C IAD JC land jC sdj8 j BC airthrow - Midscreen to corner in case you hit confirm strangely.
Corner combos:
5C 4C 5A 6AA 5B 2C 623B 5B 2C 623B 5B 2C 623B - New momiji loop, coolo.
5C 4C 5A 6AA 5B 2C 623B 5B 2C 5C 2C - Half momiji.
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Crescent is the most disappointing. It's our good old V Akiha but she's been nerfed. Her throw recovers less health than the other modes (even though it's slight, it matters). JC IS TECHABLE AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAGH.
Combo's are all the same, just replace momiji stuff with 5B 2C.