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Atlas Academy > Akiha Vermillion

PS2 MBAA: H-V Akiha 6AA loop still existent?

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LordPangTong:
Okay, kind of a randomly specific topic, but I'm wondering; Is H-V Akiha's 6AA loop still possible to rep more than once? (With the addition of the new gravity system or whatever.) I find that I can get the first rep of it down against any character except W Len, but I cannot get a second rep in. (Sometimes, I can't even relaunch after the 6AA with a 6C...) So, I'm wondering if anyone knows if the combo is still existent, and if so, is it worth performing?

Current bnb I'm running for it is: 5C 4C 5A 6AA 6C 66 2C 5A (whiff) 6AA... and after there, I usually just go for 4C then an air combo and it gets like 5K from anywhere but the corner.

This is decent, but in the same situation, you can go for a momiji loop in the corner and get the same damage output, but with a better oki setup. (Which is favorable over an air throw finish.) So here I am wondering if it's possible to rep this combo again, as I've seen Satoken do in Ver.A videos... Anyone know?

mir:
I can't do it in original mode.
5C 4C 6AAA (dash) 5B 2C 6AAA 6C works well when on arcade setting but stuff seems to float out between the 5B and 2C most of the time and the second 6AAA and 6C all the time for me. Now, it might be due to my poor execution (i can't get the loop 100% of the time), but it would appear that something changed in how charas float.

Ultima66:

--- Quote from: mir on September 04, 2009, 04:41:21 PM ---I can't do it in original mode.
5C 4C 6AAA (dash) 5B 2C 6AAA 6C works well when on arcade setting but stuff seems to float out between the 5B and 2C most of the time and the second 6AAA and 6C all the time for me. Now, it might be due to my poor execution (i can't get the loop 100% of the time), but it would appear that something changed in how charas float.

--- End quote ---
In Original people float more and gravity works differently apparently.

Funky-kun:
Watching some replays today I was wondering if the combo into the corner and out of it is still possible? It goes like ...6aa 6c 66 2a (whiff, turns back to corner) 5c 2c 5a (whiff) 6aa... With the old loop nonexistent in the PS2 version is there any substitute for this one?

LordPangTong:
Yes, 2A 5C 4C 5A 6AA 6C 2A (whiff) 5C 2C 5A (whiff) 6AA still works, but it is not a plausible combo to use. After the second 6AA, your target is going to be too high in the air to connect another 6C, so your only option is to go for an aerial ender. It just makes more sense to go for the 623B loop in the corner, as this does more damage and sets up better okizeme, as well as keeps your enemy in the corner.

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