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Author Topic: [MBAACC 1.07] C-Aoko Discussion Thread  (Read 51478 times)

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Offline heavymetalmixer

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #75 on: February 03, 2013, 09:18:38 PM »
I'm new in Melty Blood and i'minterested in in C-Aoko, anyone know the BnBs and the most practical combos?
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Offline HARD_BREAD

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #76 on: February 03, 2013, 10:38:30 PM »
Lightly Smacking Bottom: http://www.youtube.com/watch?v=sW73pLRmwlI

 :laffo: :laffo:
Thank you for breathing some life back into this section. It's kind of sad that Aoko can't kick ass as good as she could in AC.
« Last Edit: February 03, 2013, 10:49:24 PM by HARD_BREAD »
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Offline Roy-Kr

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #77 on: February 04, 2013, 12:20:06 AM »
I'm new in Melty Blood and i'minterested in in C-Aoko, anyone know the BnBs and the most practical combos?
Come, child, to the European IRC or my Hamachi, I will teach you.

Offline heavymetalmixer

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #78 on: February 04, 2013, 08:13:18 AM »
I'm new in Melty Blood and i'minterested in in C-Aoko, anyone know the BnBs and the most practical combos?
Come, child, to the European IRC or my Hamachi, I will teach you.

Can you give me the link to the European IRC?
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Offline Tonberry

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #79 on: February 04, 2013, 09:17:49 AM »
Thank you for breathing some life back into this section. It's kind of sad that Aoko can't kick ass as good as she could in AC.

2a 3c still works vs no tech, back tech, and forward tech.  I also discovered this shortly after making that video: www.youtube.com/watch?v=pXQ_3FleZhM#t=2m33s

[4]a 2b 2c.  I never really paid attention to this part previously since it showed 4 clips at the same time but this actually covers all tech directions and gives you a combo on no tech.  Make detailed video about new tech, hide the most important part in a 3 second clip near the end.   :gonk: :gonk: :gonk: :gonk: I tested it and it still works.
[01:08] <Komidol> that marisa cosplayer that took my registration was sexy
[15:24] <Rokunaya> i've actually reached the point where some voice actors sound familiar in animes
[22:40] <bellreisa> i'm an insane murderer who is overwhelmed by nihilism but that's ok cause i'm in love

Offline HARD_BREAD

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #80 on: February 04, 2013, 10:08:50 AM »
Sweet, maybe I'll get to try these at a session today.
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Offline Roy-Kr

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #81 on: February 04, 2013, 10:58:06 AM »
Can you give me the link to the European IRC?
http://mizuumi.net/ <--- Has a link to entering the channel through Mibbit, getting a real IRC client is much better though.

Server: Mizuumi.net
Channel: #Meltyblood.eu
« Last Edit: April 14, 2013, 04:09:13 AM by Roy-Kr »

Offline AARP|ZTB

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #82 on: February 04, 2013, 02:30:46 PM »
Sweet, maybe I'll get to try these at a session today.
...wait people in nyc still play th - no wait, better question...

PEOPLE STILL PLAY THIS GAME??!!!  :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck: :psyduck:
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline Shinigami-hime

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #83 on: February 04, 2013, 03:26:52 PM »
@ZARbomb Obviously people still play this game
Sometimes I like to hang out with people who aren't that bright. You know, just to see how the other half lives.

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Offline HARD_BREAD

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #84 on: February 05, 2013, 09:03:12 PM »
...wait people in nyc still play th - no wait, better question...

PEOPLE STILL PLAY THIS GAME??!!!
Only the masochists of Team MGV, I guess. I honestly try to play the game as much as I can because I can't run it on my own laptop. MGV doesn't mind booting it up for a few hours and it keeps me from being complete garbage. I wish I was playing this game during the golden era  :gonk:. Living in America sucks.  :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah: :blah:
The dream is bread.

Offline Tonberry

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #85 on: April 13, 2013, 05:40:10 PM »
Chen's Aoko inspired me to mess around in training mode: http://www.youtube.com/watch?v=fVRB44_iTuM

Enjoy  :laffo: :laffo: :laffo:
[01:08] <Komidol> that marisa cosplayer that took my registration was sexy
[15:24] <Rokunaya> i've actually reached the point where some voice actors sound familiar in animes
[22:40] <bellreisa> i'm an insane murderer who is overwhelmed by nihilism but that's ok cause i'm in love

Offline Roy-Kr

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #86 on: April 14, 2013, 04:17:15 AM »
Hot.

Offline HARD_BREAD

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #87 on: April 15, 2013, 08:44:34 PM »
NEED a PEE SEE  :gonk:.....Good shit Tonberry
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Offline Tonberry

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #88 on: April 15, 2013, 09:38:03 PM »
[01:08] <Komidol> that marisa cosplayer that took my registration was sexy
[15:24] <Rokunaya> i've actually reached the point where some voice actors sound familiar in animes
[22:40] <bellreisa> i'm an insane murderer who is overwhelmed by nihilism but that's ok cause i'm in love

Offline KFL

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #89 on: April 22, 2013, 03:40:28 PM »
Is there ever a reason to use the moonsault combo other than for style points? Seems to do less dmg than her bnb and it costs 100 meter.

Offline Roy-Kr

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #90 on: April 22, 2013, 10:33:02 PM »
More damage off of air counterhits (doesn't cost meter in this case) + fullscreen carry. Either way you should do it because it's cool.
« Last Edit: April 22, 2013, 10:34:47 PM by Roy-Kr »

Offline KFL

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #91 on: April 23, 2013, 09:22:50 AM »
Got it, thnx.

Offline AARP|ZTB

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #92 on: April 23, 2013, 01:02:02 PM »
NETA COMBOS (super impractical)

http://www.mmcafe.com/nico.html + http://www.nicovideo.jp/watch/sm20670449

...This is how Aoko would probably fight in an anime lol. Also...all of these combos pretty much have me mindfucked right now. Don't know how the 421C's are being UNLOCKED. :psyduck:
« Last Edit: April 23, 2013, 01:44:21 PM by ZARbomb »
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline KFL

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #93 on: April 23, 2013, 02:03:42 PM »
NETA COMBOS (super impractical)

http://www.mmcafe.com/nico.html + http://www.nicovideo.jp/watch/sm20670449

...This is how Aoko would probably fight in an anime lol. Also...all of these combos pretty much have me mindfucked right now. Don't know how the 421C's are being UNLOCKED. :psyduck:

Tried to figure it out in training mode after watching this.

If you hold D after you activate 421C, it keeps the orb in place. Then if you hold A, B, or C and let go of D, you can move it around again.

You can lock and unlock it as many times as you want but you can still only move it up to 8 times.
« Last Edit: April 23, 2013, 02:40:24 PM by KFL »

Offline Tonberry

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #94 on: April 24, 2013, 09:14:17 AM »
Tried to figure it out in training mode after watching this.

If you hold D after you activate 421C, it keeps the orb in place. Then if you hold A, B, or C and let go of D, you can move it around again.

You can lock and unlock it as many times as you want but you can still only move it up to 8 times.

You don't have to hold D it can be any button.  http://www.meltybread.com/forums/aoko-aozaki/crescent-moon-aoko-guide-mbaa-verps2-ver1-%28arcade%29/msg59848/#msg59848

The part that's tricky is he's releasing orbs individually in some of the combos(how???)  In some of the combos he moves one orb while unlocking another to prevent one of the orbs from going away but not all of them.
[01:08] <Komidol> that marisa cosplayer that took my registration was sexy
[15:24] <Rokunaya> i've actually reached the point where some voice actors sound familiar in animes
[22:40] <bellreisa> i'm an insane murderer who is overwhelmed by nihilism but that's ok cause i'm in love

Offline AARP|ZTB

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #95 on: May 14, 2013, 11:01:06 PM »
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline Roy-Kr

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #96 on: May 15, 2013, 03:01:51 AM »
Doesn't work on V.Sion :bricks: (obvious result but i wanted it to work)
Guess I'm sticking with throw into orb pop.
« Last Edit: May 15, 2013, 03:21:30 AM by Roy-Kr »

Offline HARD_BREAD

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #97 on: May 20, 2013, 02:30:55 PM »
Only V.Sion? What about all the other characters that apply to the H-Moon 2B>2C rule?
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Offline Roy-Kr

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #98 on: May 20, 2013, 09:53:42 PM »
Meh, can't be bothered to test them all.

Unrelated: I've been doing a lot of Sanae j2A in matches with my Aoko lately. It's fun so I'll keep doing it until people start forward dashing.

Offline HARD_BREAD

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Re: [MBAACC 1.07] C-Aoko Discussion Thread
« Reply #99 on: May 21, 2013, 11:06:11 AM »
Sanae j2A?
The dream is bread.