She looks pretty mediocre for now. She seems like a zoning-type character, due to the fact that the moves we've seen so far are proximity based. Her normals are somewhat slow, so I'm interested as to why they gave her a "fly" mechanic, (maybe I'm just thinking too much Marvel).
I wonder what the utilities of her supers are? Shockwave seems like it would be good in combos to reset distance against rushdown characters. Star seems good for oki since it gives you movement after it comes out (maybe good for mixups after untechable knockdown?). Tornado is hard to judge since we don't know the properties of the move. All we know is that it combos easily and it reaches full screen vertically. I wonder if the startup is fast enough for it to be used as a reversal?
Looks like she's going to have a hard time against fast rushdown (kohaku/tohno/sion/etc.). From what I'm seeing, she doesn't have defensive tools like a DP, mashable normals, or a reversal super. Not going to be able to get people off of her.
She might not have been the character a lot of people wanted, but that's what we got. Might as well have useful discussion about her. I remember people weren't too crazy about Ryougi in the beginning either.
P.S. Is it just me, or did that basic airthrow combo she did on Wara do a lot of damage (5128) for a Crescent character? Was it because it started with a CH?