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Author Topic: Actress Again Arc?  (Read 21045 times)

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Offline DivineArc

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Actress Again Arc?
« on: May 07, 2008, 10:11:18 AM »
Just wondering from my fellow Arcueid players  :D what do you think kind of Normals/Special :toot: moves Arcueid might get in Actress Again? :V
Play dont hesitate to voice your opinions.  :slowpoke: I just wanna know. Also how long have you've been playing her as in years/months :prinny:
« Last Edit: May 07, 2008, 12:39:30 PM by Leon Rose »
woof: like all the stuff i hear from them im like 'thats everything i had t o deal with back when i played'

puKKa

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Re: Actress Again Arc?
« Reply #1 on: May 07, 2008, 02:09:06 PM »
Quite obvious what she will get.
Shinso-oppai and Shinso-beam

Offline DivineArc

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Re: Actress Again Arc?
« Reply #2 on: May 07, 2008, 04:14:48 PM »
Quite obvious what she will get.
Shinso-oppai and Shinso-beam
Could you break that down for me? :slowpoke:
woof: like all the stuff i hear from them im like 'thats everything i had t o deal with back when i played'

Offline mewofforcena

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Re: Actress Again Arc?
« Reply #3 on: May 07, 2008, 05:03:37 PM »
The April that's farther than May, reversal of limbs

Offline DivineArc

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Re: Actress Again Arc?
« Reply #4 on: May 07, 2008, 05:21:07 PM »
404 - Not Found!11!!!11!! :slowpoke:
woof: like all the stuff i hear from them im like 'thats everything i had t o deal with back when i played'

Offline mewofforcena

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Re: Actress Again Arc?
« Reply #5 on: May 08, 2008, 04:58:00 AM »
Oh, I deeply apologize. should've checked.

http://www.zshare.net/download/117171143c256e65/
The April that's farther than May, reversal of limbs

Offline sumbody

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Re: Actress Again Arc?
« Reply #6 on: May 22, 2008, 01:13:45 PM »
Now that's something I did like to see in action. I laughed my ass out while reading the manga. That seriously made my day. Lol.

puKKa

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Re: Actress Again Arc?
« Reply #7 on: May 23, 2008, 02:59:01 AM »
Now that's something I did like to see in action. I laughed my ass out while reading the manga. That seriously made my day. Lol.

indeed, it's one of the best doujins, can only think of one that is as good with arc but it's not fun but more beautiful. So this one rocks ;)

Offline littlebro

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Re: Actress Again Arc?
« Reply #8 on: May 29, 2008, 12:33:02 AM »
I think she need an aerial 214A/B/C rather than 22A/B/C to extent her combo. 22A/B/C have limited usefulness in the air.

They need to revise the proration because almost all ex-combos have awful damage. Multiple superjump 5C combo damage should be improve.

236C need to be reworked. Either revise J2C combo slightly or remove it.

No more tech outs on counter-Hit wallslam.

Her combo should not depend on loop.
« Last Edit: May 29, 2008, 12:35:24 AM by littlebro »

puKKa

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Re: Actress Again Arc?
« Reply #9 on: May 29, 2008, 12:42:19 AM »

Her combo should not depend on loop.

but loop is teh sexiness!

Offline littlebro

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Re: Actress Again Arc?
« Reply #10 on: May 29, 2008, 01:23:34 AM »
Aint sexy if all her combos especially the longs one had to be repeated in order to attain high possible of damage or meter.

puKKa

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Re: Actress Again Arc?
« Reply #11 on: May 29, 2008, 05:58:32 AM »
Aint sexy if all her combos especially the longs one had to be repeated in order to attain high possible of damage or meter.

I disagree.

Offline DivineArc

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Re: Actress Again Arc?
« Reply #12 on: May 29, 2008, 01:42:53 PM »
Well Im not gonna lie, Wallslam combos are fun once you get them down but shes been doing them long enough, If I want ultimate damage from wallslam combos I'd still be destroying my brain by playing Guilty Gear AC Jam :slowpoke: But seriously though, I think she needs good overhead.
woof: like all the stuff i hear from them im like 'thats everything i had t o deal with back when i played'

Offline littlebro

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Re: Actress Again Arc?
« Reply #13 on: May 29, 2008, 09:04:10 PM »
Arc has the best overhead, 0.5 sec charge (not including startup time) compare to 0.55 sec for Red Arc. However, Red Arc charged attack are more deceptive because she raises her arm quite late and the way she swings he arm. What so deadly about Arc 5B is that it can be use for fake outs and poke traps by varying the charge time. Sion can't do that. You can consider her overhead the safest. 5B has good priority and clash frame making poke outs a bad idea during her block strings. A new overhead attack would make her broken since her pressure is already good or worst ignored if they try to balance it out. For example, Arc 3B.

They need to fix extended combos a bit better damage. Reasonable combos that are 35-50 hit are dealing below non-ex combos. I do feel 623C has unnecessary proration most of the time.  However, in MBACb2, j2B>22A>623C would replace the superjump cross screen combo too well if the damage is good. Since Actress Again has a longer stage, I'm still wondering Arc superjump would jump across or land in between. Maybe they should make Arc superjump dynamic rather than linear.

My only hope on new attacks allows you to chain into new combos.

Offline dakanya

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Re: Actress Again Arc?
« Reply #14 on: May 29, 2008, 09:07:08 PM »
Arc has the best overhead, 0.5 sec charge (not including startup time) compare to 0.55 sec for Red Arc. However, Red Arc charged attack are more deceptive because she raises her arm quite late and the way she swings he arm. What so deadly about Arc 5B is that it can be use for fake outs and poke traps by varying the charge time. Sion can't do that. You can consider her overhead the safest. 5B has good priority and clash frame making poke outs a bad idea during her block strings. A new overhead attack would make her broken since her pressure is already good or worst ignored if they try to balance it out. For example, Arc 3B.

They need to fix extended combos a bit better damage. Reasonable combos that are 35-50 hit are dealing below non-ex combos. I do feel 623C has unnecessary proration most of the time.  However, in MBACb2, j2B>22A>623C would replace the superjump cross screen combo too well if the damage is good. Since Actress Again has a longer stage, I'm still wondering Arc superjump would jump across or land in between. Maybe they should make Arc superjump dynamic rather than linear.

My only hope on new attacks allows you to chain into new combos.
arcueid's overhead is not as good as you say it is son
thundering waterfalls

Offline littlebro

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Re: Actress Again Arc?
« Reply #15 on: May 29, 2008, 11:13:08 PM »
Chill, I'm not here to glorify Arc 5B. Maybe I explain too much. :-\ Whatever Arc problem is, it ain't her overhead since they are not meant to be perfect.
« Last Edit: May 29, 2008, 11:14:45 PM by littlebro »

Offline c-nero 5[c]

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Re: Actress Again Arc?
« Reply #16 on: May 29, 2008, 11:27:45 PM »
Arc 5B is very good because you can vary the charge time to make the opponent scared of poking it or blocking high too early. It's an overhead that is actually still useful even VS an opponent who can react to it.
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Offline DivineArc

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Re: Actress Again Arc?
« Reply #17 on: May 30, 2008, 02:14:07 PM »
Ok umm scrap that  :psyduck: forget about the overhead then, How about a buffed reka system or the ability to combo off of 66c from the uppercut connection like they did back in the day, That at least gave her somemore variety in my opinion.
woof: like all the stuff i hear from them im like 'thats everything i had t o deal with back when i played'

Offline littlebro

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Re: Actress Again Arc?
« Reply #18 on: May 30, 2008, 08:01:29 PM »
66C that allows Arc to chain an air to ground will make her aerial punish wicked and increase her wall pressure by a factor. Unless they recalculate the proration and meter gain after 66C, Arc non-Ex long ground combo will hurt even at a low proration. They want Arc to stay D rank and differentiate Red Arc which has the ability to chain from air to ground. Warc has a weak Blood Ring to chain and losses more meter if she wishes to continue. Making 66C weaker to compensate is a bad idea and a lousy finisher.

She needs new ideas, more brilliant the better. Perhaps revise her old moves slightly.

Lol? What is reka anyway? I never heard of that before.  ???
« Last Edit: May 30, 2008, 08:20:46 PM by littlebro »

Offline DivineArc

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Re: Actress Again Arc?
« Reply #19 on: May 31, 2008, 03:34:18 PM »
Her qcf+attack move though I may be presenting this wrong. :slowpoke:
woof: like all the stuff i hear from them im like 'thats everything i had t o deal with back when i played'

Offline littlebro

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Re: Actress Again Arc?
« Reply #20 on: June 01, 2008, 12:48:28 AM »
Arc 236A/B/C are OK. Improving 236A/B will make Arc zoning good and will change its role into a pressure/mixup. 236A covers a good distant at short period of time making it ideal punisher and can be ex-cancel for extended damage.  You can be easily punish if you start 236A/B too near (ending up too near) or complete the 3 hits. Third overhead 214A/B doesn't help much, especially inside jab range.

236B can act as an alternate combo for Arc. For example, 5B>2B>5C>236B>236B>236B>EX but usually 623C>.......

Usually used to combo off 5C in a pressure string upon hit.
5C>236B>236B>236B>623C>2C>4B>JC>5B>2B>2C>5C>5B>2B>2C>JA>JB>JC>JA>JB>JC>IAD>JB>Throw.
*You will net above 6000 if you manage to start with Half charge 5C.

236C invulnerable on the first swipe and trips on the third swipe but it need some time to startup. Can be use to punish Satsuki Arc Drive(thanks to Meruchan on this :toot:), or dodge certain Arc Drive(Ex-Sidestep  :-X). Can be use to escape and counter block strings for example, Warc blood rings and Akiha flame wall. Do not abuse this because you won't be laughing if it isn't timed correctly. As a combo, it sucks.


623A/B/C are okay too except for the B version.

623A as a Wall Pusher
5B>2B>2C>delay 623A> or delay 6A/B> wallslam combo
5B>2B>5C>623A>6A/B> wallslam combo

623A as a Knock Down
Mixup upon recovery. Don't expect it to be as good as Sacchin.
5B>2B>2C>623A>Safe Heat
5B>2B>5C>623A>OTG (2A>2A>2B>5B>5A>5A>5C or 2A>2A>2B>5B>5A>5A>5A>rush in again(invalid)>2A>2A>2B>5B>5A>5A>5C)
*Number or 2A/5A of OTG hits varies on character.

623B pushes you too deep into enemy block and jab range. Has a lousy recovery and startup. Multi-hits doesn't help at all.
If you do manage to hit ...... (O_O)
623B(1 hit)>6A/B>wallslam combo
623B(3 hit)> 5A(strict) > Air Combo
623B(2/3 hit)>6A/B>wallslam>5A>Air Combo

623C is excellent for combo. However the most 623C combos suffer from poor proration. Can be use to extend combos, multiple superjump combo, wallthrow EX and Juggle(up to around 60 hits and please do not count in relaunch infinate). I feel that this move is too flexible. Needs to be nerf since Arc is too dependent on it for extending combos. Need new move to balance out this.
« Last Edit: July 08, 2008, 07:27:34 PM by littlebro »

Offline noradseven

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Re: Actress Again Arc?
« Reply #21 on: June 11, 2008, 01:28:17 PM »
Quite obvious what she will get.
Shinso-oppai and Shinso-beam


actually that needs to be the third arc in the game shinso-arc.  I would tottally main that.

puKKa

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Re: Actress Again Arc?
« Reply #22 on: June 12, 2008, 01:50:10 AM »
Quite obvious what she will get.
Shinso-oppai and Shinso-beam


actually that needs to be the third arc in the game shinso-arc.  I would tottally main that.

She would be too broken since no characters would be able to beat her except ciel, since she's the only one with a cross to vaporize her :3

Offline mewofforcena

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Re: Actress Again Arc?
« Reply #23 on: June 12, 2008, 10:07:57 AM »
You're forgetting Shiki, since he's the only one stupid enought to believe a vampire can be defeated with a cross and garlic.
The April that's farther than May, reversal of limbs

puKKa

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Re: Actress Again Arc?
« Reply #24 on: June 12, 2008, 01:17:40 PM »
You're forgetting Shiki, since he's the only one stupid enought to believe a vampire can be defeated with a cross and garlic.

true, but that dosnt mean he carries the shit with him :P