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Author Topic: MBAA Arcueid Thread  (Read 36592 times)

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Offline Vecayse

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Re: MBAA Arcueid Thread
« Reply #50 on: August 16, 2010, 04:17:31 PM »
To answer my own question.

MB YT channel have uploaded this video with some F-Arc gameplay in it.

http://www.youtube.com/watch?v=DMrX9G9WDfw&playnext=1&videos=Ay_5295Ld-A&feature=sub

Offline LivingShadow

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Re: MBAA Arcueid Thread
« Reply #51 on: August 20, 2010, 01:35:08 PM »
There are some F-Arc vids as you pointed out. I can't recall any info off the top of my head, but it might be on the changes thread.

*goes to check.*

Pulled:

Arc -

C-Arc:
624C - Gravity weakened
AD - Damage up
624AB - Start up increased
Dash Crossup - Recovery shortened
3C - Hitbox and cancel window stronger
BE5B - Faster Start up
214C - Movement distance increased
J2C - Recovery Shortened
6E - Stronger

F-Arc:
2C - Hitbox lengthen Horizontally
421C - Recovery Shortened
AD - Damage up
623A - EX cancellable
Dash Crossup - Recovery shortened
214C - Movement distance increased
J2C - Recovery Shortened
6E - Stronger

214A - Recovery increased
JA - Special prorate added to JA

H-Arc:
J2C - Addition of Blowback edge
421C - Recovery Shortened
AD - Damage up
3C - Hitbox and cancel window stronger
214C - Movement distance increased
6E - Stronger

5A6A - Prorate stronger
« Last Edit: August 20, 2010, 01:42:56 PM by LivingShadow »

Offline Vecayse

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Re: MBAA Arcueid Thread
« Reply #52 on: October 20, 2010, 07:07:48 PM »
OK so I stopped playing this game for a few months. And now I'm getting back in to it. Where I'm from doesn't really have much of a scene for this game. Well none at all really. But they've started to do Monthlies and have included this game in the lineup.

Anyway onwards to my question.

I can currently only do one basic combo with F-Arc which is her basic bnb in to her air throw. What combos and what in general should I go on to learn next? I've familiarised myself with her moveset etc but what should I go on to learn next.

Offline HRGS|忍

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Re: MBAA Arcueid Thread
« Reply #53 on: October 21, 2010, 05:02:00 AM »
Learn 5B link from 2C 236A if you haven't already. Also, learn the basics of her 2C 236B (1-loop) in the corner. These are her 2 main combos so learn to expand on these as well.
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Offline Vecayse

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Re: MBAA Arcueid Thread
« Reply #54 on: October 22, 2010, 06:37:16 PM »
Cool thanks. I'm working on the 5B link at the moment. After that I'll move on to her loop

Offline Vecayse

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Re: MBAA Arcueid Thread
« Reply #55 on: November 07, 2010, 02:02:59 PM »
What makes F-Arc better than C-Arc?

And can C-Arc still do her corner loop from MBAC?

Offline LivingShadow

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Re: MBAA Arcueid Thread
« Reply #56 on: November 07, 2010, 04:54:43 PM »
Yeah, C-Arc can do most of the combos she already had from MBAC but the gravity changes the timing a little.

I personally prefer C-Arc but F-Arc has better damage per effort.

Offline meinkampfychair

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Re: MBAA Arcueid Thread
« Reply #57 on: November 15, 2010, 04:03:29 AM »
Hey there.  After going through like the whole roster, I've settled on F-Arc for my main.  She just feels right to me, lots of fun to play.  Only problem is, my buddy who's similar in skill at fighting games to me is maining C-Kohaku (we're sort of learning it together) and so far he's kicking my ass.

Anybody got any tips for this particular matchup?  If I can get hold of him, I can deal that sweet sweet damage, and if I'm super careful about positioning and get my timing absolutely perfect I can go, uh, 1 for 3 against him lol.  The invincibility and mobility on Kohaku's molotov moves is a problem.  That plus plant wakeup setups and Kohaku's sweep (and pretty much all her moves) having such great range and mashable speed compared to mine makes this a difficult matchup.  So any advice would be appreciated, stuff I can try out in matches or just general tips to keep in mind.  Thanks in advance~

UPDATE: Tonight I fought tooth and nail and I'm up to 1:2 against him.  :D

Some things I figured out: with proper spacing, my 6C can go over C-Kohaku's sweep, and if he starts spamming the molotovs I just have to wait and he's vulnerable while falling during its recovery.  Also a lot of his longer reaching moves are vulnerable to a well-timed 236B if he whiffs.  He can mash me out of most of my EX moves, though, and very little of what I do is actually safe against him.  If I improve my mixup, learn where the gaps are that are big enough for me to teleport out of the corner, and work on my okizeme, I think I'm on the right track.  Still, anything you guys have for me would be much appreciated.

UPDATE: Last night I drew even with him, so I think I'll just figure out anything further out on my own.  Thanks anyway.
« Last Edit: November 21, 2010, 10:27:33 AM by meinkampfychair »

Offline WYVERN LORD

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Re: MBAA Arcueid Thread
« Reply #58 on: January 13, 2011, 11:04:57 AM »
has anyone here done any work transcribing the frame data for arc? I'm currently trying to put f-arc's data together so it can be placed on the wiki, but wanted to know if anyone had done/was interested in the other moons or had done already done the legwork for full
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Offline Vecayse

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Re: MBAA Arcueid Thread
« Reply #59 on: February 22, 2011, 04:25:28 PM »
Anyone got any tips on doing her corner loop? I'm having trouble linking the first 2C.

Any help would be appreciated. (you know as long it's not "just practise")

Offline HRGS|忍

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Re: MBAA Arcueid Thread
« Reply #60 on: February 22, 2011, 09:14:11 PM »
The first 2C is always the hardest. If you feel as though its not connecting, try to delay 6A after 623A a little more and press 2C as early as you can.
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Offline Vecayse

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Re: MBAA Arcueid Thread
« Reply #61 on: February 23, 2011, 01:52:31 PM »
Thanks for that. It actually helped. I'm hitting the 2c a lot more often now. Just gotta get used to delaying 6A more.

Offline Vecayse

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Re: MBAA Arcueid Thread
« Reply #62 on: April 07, 2011, 02:07:36 PM »
Does anyone have any frame data for F-Arc?

Offline WYVERN LORD

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Re: MBAA Arcueid Thread
« Reply #63 on: April 07, 2011, 05:41:34 PM »
Does anyone have any frame data for F-Arc?
I have most of farc's data in a spreadsheet on my currently dead laptop, but if you aren't adverse to wading through a page full of tiny japanese characters this thread has all the data ripped from the old guidebook. It's pretty straightforward even if you can't read japanese, just a pain in the ass, and the data is mostly applicable to the PS2 version. I cross-checked most things with frame viewer and I think only damage values were changed in a few instances.
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Offline Vecayse

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Re: MBAA Arcueid Thread
« Reply #64 on: April 10, 2011, 02:13:23 PM »
Thanks for that man. It's a bit difficult to figure out what the moves are exactly, but it's better than nothing.

Offline Pincher

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Re: MBAA Arcueid Thread
« Reply #65 on: May 01, 2011, 08:24:57 PM »
http://www.youtube.com/watch?v=oGmeFB38y7U&feature=related=feedu#t=10m30s

lol at the extra two 5a's in the middle of the bnb there >_>
I don't really see a reason to add them... more meter?  :slowpoke:
« Last Edit: May 01, 2011, 08:27:20 PM by Pincher »
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Offline Rokunaya

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Re: MBAA Arcueid Thread
« Reply #66 on: May 01, 2011, 09:32:38 PM »
http://www.youtube.com/watch?v=oGmeFB38y7U&feature=related=feedu#t=10m30s

lol at the extra two 5a's in the middle of the bnb there >_>
I don't really see a reason to add them... more meter?  :slowpoke:


Most likely height.
But considering he added in a couple extra JA's too, it might've been meter.

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Offline Benny1

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Re: MBAA Arcueid Thread
« Reply #67 on: May 03, 2011, 08:17:12 PM »
Extended H-Arc bnbs can be incredibly height sensitive and spacing sensitive, not to mention touchy on gravity, and a lot of the time the easiest way to take care of it is adding a 5A.
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Offline LivingShadow

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Re: MBAA Arcueid Thread
« Reply #68 on: May 07, 2011, 02:51:06 PM »
In one of the new videos that was put up on the channel there's an F-Arc player that ends his combos in j.2c j.c(otg).

http://www.youtube.com/watch?v=jG6xNnTsS2g&#t=7m45s

What do you guys think?

Edit: After testing a little in practice mode. I think this is something new to MBAACC. You can manage to pull out a j.c before you hit the ground from a j.2c in MBAA(PS2) but I'm not sure you have enough horizontal control to get it to connect.
« Last Edit: May 07, 2011, 03:04:37 PM by LivingShadow »

Offline HRGS|忍

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Re: MBAA Arcueid Thread
« Reply #69 on: May 09, 2011, 10:34:26 AM »
It's possible in PS2 AA, a maneuver to catch techs. Using j.2B or j.B is just as efficient as using j.C, its more of a damage option.
Black people vs. underage looking bitches at Evo - 9-1.
Me: "Show me ya papers!"
Jaxx: "Bitch, you illegal as fuck."
...and never forget. OTG STDs.  Check Akiha's Tea Room for updates on the Donjon Network 2nd Phase live action radio show!