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Author Topic: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)  (Read 32503 times)

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Offline AARP|ZTB

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Re: [MBAACC] F-urry Discussion Thread
« Reply #75 on: April 18, 2012, 07:12:40 AM »
Honestly I think Highspeed was playing too scared as well, matchup inexperience maybe? Probably too scared of the dmg she can do to him, and the way her daggers + 2b can shut down two important approaches for wara.
Well I sort of understand the match up inexperience thing but...the set was over an hr. long (and probably in a stress-free environment i.e. casuals). Don't see why he wouldn't bother to experiment w/ some techniques or shenanigans.

Quote
But the thing is Ragu wasn't spacing with 2b and 236b (and more importantly confirming with iad j.c!), but instead was doing dash 5a and spamming daggers.
Yeah, ragu's neutral is more solid now but man, was he playing super conservative. 236B was used sparingly and of course, I still saw no 2B's in neutral. I *think* the dash 5A's were to cover random dash ins and IAD's. not sure how effective this is though

Quote
He also didn't take advantage of 5[c] being +1, the threat of 236b to catch jump outs, 4{b} 236a (was just doing 4{b} then random shit? wtf) and the fuzzy.
Yo, realtalk, Highspeed wasn't trying to see the 4B mixups. He blocked correctly EVERYTIME (both the 4{b}>236A and BE4B variations). Ragu could have taken advantage of fuzzy more though. I mean she has the meterless JC>double jump>airdash>JA fuzzy that works on wara (and nero).


Quote
what im getting at is that highspeed shouldn't have been that scared of ragu fcl, he wasn't doing the REALLY scary stuff imo in that matchup. could have just done whatever

anyways this is all imo, maybe they were just trolling us!?
Yeah, I wish I knew enough JP to actually ask them both wtf they were looking for in this match set because I was confused for the most part. They weren't playing bad per se but at the same time I feel the match wasn't being played out too it's fullest from both sides.




Why does highspeed use tornadoes to much?
I don't think tornadoes are too bad if you play smart w/ them. They're safe when blocked and it's hella easy to confirm dash/SJ B into combo on hit.

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Shouldn't he be spamming roku summon.
Nope. Literally the one time he tried to use Nanaya, he was stabbed full screen by 623C. His summons in neutral aren't even in the slightest hard to punish.

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I feel like both c-wara and f-ciel have bad wakeup options if you can just bait ciel's shield... and well Wara lol
So they just scared to get knocked down.
Here's the thing: ciel's only wake up option (22C) doesn't lose to meaty 2A. Wara on the other hand...both 623C and 236C are punishable on reaction if a meaty 2A is on him (shield cancel out or reversal)
« Last Edit: April 18, 2012, 07:16:55 AM by ZARbomb »
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline Fishduck

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Re: [MBAACC] F-urry Discussion Thread
« Reply #76 on: October 06, 2012, 06:24:45 AM »
What should I do for corner pressure? I've mostly doing the 5A5A 5B 5C 214C and then follow up with an A flicker, but that always puts distance.

Offline AARP|ZTB

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Re: [MBAACC] F-urry Discussion Thread
« Reply #77 on: April 18, 2013, 06:24:56 PM »
I'm sad I just now found out about these. Some BnB/semi-neta combo vids by Ragu of varying difficulty from easy to advanced. Use http://www.mmcafe.com/nico.html (nico redirector) if you dont have account.

Difficulty: Free
http://www.nicovideo.jp/watch/sm18256923

Difficulty: Hmmm. . .alright
http://www.nicovideo.jp/watch/sm18257872

Difficulty: Goddammit!
http://www.nicovideo.jp/watch/sm18258418

Really wish he varied up the training dummy for these because Nanaya is one of the "easier" characters to do some of these loops and extenders on. Most of it is still practical though.

What should I do for corner pressure? I've mostly doing the 5A5A 5B 5C 214C and then follow up with an A flicker, but that always puts distance.
http://www.youtube.com/watch?v=Djikd2OWLJ8
Yeah, this is late...

A lot of it is still applicable (save the Shadow Snipe spam and some of the armor strings). Hope this gives you some ideas though.
EDIT: Actually, Shadow Snipe spam still has valid use but the reward is smaller now due to tweaked guard bar in CC.

rip broke f-ciel
« Last Edit: April 18, 2013, 07:32:44 PM by ZARbomb »
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline Sashi

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Re: [MBAACC] F-urry Discussion Thread
« Reply #78 on: April 18, 2013, 07:05:10 PM »
How does the double flash kick stuff work? Gravity, position, character dependent?
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Offline AARP|ZTB

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #79 on: April 18, 2013, 07:25:41 PM »
How does the double flash kick stuff work? Gravity, position, character dependent?
All three actually lol. I used to have a list somewhere (in one of the threads I think or in my notepad) for the variance among the cast but off the top of my head iirc Nanaya, Kouma, Nero, Tohno, and Ries were the easiest to do it on in that the number of hits (gravity) didn't affect the difficulty of the combo dramatically. Other characters you had to do a specific starter that usually involved fewer hits, different air combo sequence, and/or slowing down the air combo (position) to land double somer. Used to know this stuff off the top of my head but when you don't use it. . .

Also...why in the HELL was this thread named "F-urry"?! Fuck outta here with that nonsense!  >:(
« Last Edit: April 18, 2013, 07:35:22 PM by ZARbomb »
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline Zero

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #80 on: April 21, 2013, 02:44:54 AM »
2aa 5b 2b (3b) 2c 236b 236a 5b 236b IAD j.c land j.bc dj.bc22b airthrow

BE4b 214a 2c 236b 236a 2c 236b 236a 5b 236b IAD j.c land j.bc dj.bc22b airthrow

Combos look to be universal (besides necos) and seem to generate more damage than 2c 4c 236a combos.

Offline AARP|ZTB

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #81 on: April 21, 2013, 10:37:20 AM »
Yeah the 2C>236B>236A variant definitely generates more damage than 2C>4C>236A and switched up to using that a ways back. On top of netting more damage, it seems more consistent than 2C>4C>236A for some reason (I think there were some changes made to how 2C and 4C can be canceled). Didn't know that TWO reps of 2C>236B>236A was possible though. That's good stuff. Don't know why JP players (outside of Ragu) still aren't optimizing damage with this character. :mystery:

Also, vs Necos, Wlen, Satsuki, and Tohno, Fciel can get in some messed up 5B>2C loop against them (I've gotten up to 5 reps in AA). Still works in CC from what I remember but I never bothered to modify the loop (throwing in 236B>236A in place). Here's what it looked like in AA: http://www.youtube.com/watch?feature=player_detailpage&v=b0YzVmdDG44#t=150s





http://www.youtube.com/watch?feature=player_detailpage&v=b0YzVmdDG44#t=150s
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline Zero

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #82 on: April 21, 2013, 12:37:23 PM »
5b 2c either puts them too high or too far for 236b 236a variants to happen. Would have been cool to squeeze out more damage with it though.

On another note I got 3 reps of 2c 236b 236a to work on Tohno off a j.214c starter.

Offline AARP|ZTB

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #83 on: April 21, 2013, 01:49:41 PM »
You know you can 2C>delay 236B right? That should solve the "too high" issue. don't know how the issue with hitting them out too far would be resolved though. Sounding like the original combo (5B>2C>delay 4C) would still be best for this situation though. Also, Tohno's hitbox is super free to some really messed up juggles. In AA I was running some nasty semi-charged 5C juggle variants and 5B>2B>236A variants on him. both which are EXTREMELY DIFFICULT to do or impossible to do on the rest of the cast. So much for the hero of the story lol.
« Last Edit: April 21, 2013, 01:51:34 PM by ZARbomb »
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline Zero

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #84 on: April 21, 2013, 02:33:45 PM »
Oh, the "too high" part was referring to just me failing to hit with 2c after the 5b. It's probably off certain starters I assume. Since I fail to do 5b 2c 4c against Tohno I did some testing on WLen instead. I tried BE4b 214a 2c delay 4c 236a 5b 2c delay 4c 236a but that was as far as I got and she techs out. I might not be delaying enough or something.

2c 236b 236a loops still look better unless you want to swag and get more meter.

Offline AARP|ZTB

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #85 on: April 21, 2013, 03:21:23 PM »
Yeah, it's one of the silly pixel-height juggles where you have to wait until their just about to hit the ground then scoop up with 5B (sort of like CKoha 2a>2c pick up stuff). Having more hits before the launcher makes it a bit easier to get a sort of rhythm with the 5B juggle. Keep in mind though that after every rep the timing will be slightly earlier than the last each rep due to gravity increase.

I want to play this game again T-T
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline Zero

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #86 on: May 05, 2013, 07:53:39 PM »
2b 5[c] delay 236a 2c 236b 236a 5b 236b IAD j.c air combo

Looks to be optimal off raw airthrow to both midscreen and corner. Works off shield counters and BE4b 214a too but triple or even double rep 2c 236b 236a is more worth it if you can get it off.

Offline AARP|ZTB

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #87 on: May 06, 2013, 09:06:37 PM »
Please don't quit this character after two weeks like everyone else. It's lonely having no one to talk to T-T
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline Fishduck

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #88 on: May 07, 2013, 07:01:54 AM »
I'm still CIEL strong.

Offline AARP|ZTB

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #89 on: May 24, 2013, 07:21:25 PM »
Archive of Impromptutorial from today. Covers special moves in-depth. Broken up into three parts. Enjoy and please stream stuff people.

http://www.twitch.tv/isthismugen/c/2329145 [FIXED??]

http://www.twitch.tv/isthismugen/c/2329278

http://www.twitch.tv/isthismugen/c/2329393

EDIT:
Twitch is being weird, just press refresh a few times if vid starts without sound.
« Last Edit: May 24, 2013, 07:33:45 PM by AARP|ZTB »
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline AARP|ZTB

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #90 on: May 27, 2013, 11:21:11 PM »
@5:30mins in
http://www.twitch.tv/isthismugen/b/409235560
sexy fuzzy I stumbled onto yesterday
lulzy stuff @10:30min in
thinking about making a vid for other fciel fuzzy tech I've got locked away. enjoy 240p for now :(
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline Inso

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #91 on: May 28, 2013, 01:49:14 AM »
Good stuff, Zar! Nice song choice also. There are not many Ciels since her downfall from AC =x

Any chance you'll put everything together for an ultimate Ciel tutorial video in the future?
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Offline AARP|ZTB

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #92 on: May 28, 2013, 07:19:17 AM »
Good stuff, Zar! Nice song choice also. There are not many Ciels since her downfall from AC =x
Outside of having the same sprite, I don't really consider F-Ciel to be anything like AC (or even Crescent) Ciel in the slightest. Different tools, different mindset. That's just my take on it though.

Quote
Any chance you'll put everything together for an ultimate Ciel tutorial video in the future?
eeehhh not likely lol. Was pretty disappointed w/ how the series I put together turned out. Very few people became interested in the character after the fact and the info I provided wasn't used outside of my own gameplay. Also, you had players starting out fresh w/ F-Ciel coming up to me asking "how do you do so and so?" when just about EVERYTHING they inquired was already provided in the tutorial series (which lead me to believe that people were just passively viewing the movies). Outside of learning about new editing software and having fun with the editing process, the project itself was a complete waste of time. Not doing that again. Streaming stuff with me dicking around w/ the character is less of a headache and my expectations are lowered.

That being said, I do have 2-3 short clips in mind for the future lol.
« Last Edit: May 28, 2013, 07:23:25 AM by AARP|ZTB »
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline Inso

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #93 on: May 28, 2013, 08:21:03 AM »
Oh yeah, sure, by downfall I only meant that she was never as relatively strong as in that game.

Well, I can see how having no fresh Ciel players would make you lose your boner after all that work. =/

As far as people not seeming to pay attention to the videos, it's no surprise to me I guess. I place little faith in other people, thus I don't usually write stuff because appareantly readind is hard. But content has purpose even in these situations, cuz when someone asks about something you've covered in a video/article, instead of explaing to them from square one you can say "watch this and come back when you have a REAL question". If they can't even do that, their heart is not in it anyway.

Anyway, I asked just because I know two people who are into Ciel.
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Offline Fishduck

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #94 on: May 28, 2013, 09:46:23 AM »
I actually prefer to view the commands on the forums, and if I can't figure out how it's supposed to look, I'll go to a video as a visual aid. The only real question I Had Was About pressure, to which the link you sent was helpful  I aoprecieate everyone.

Offline AARP|ZTB

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #95 on: May 28, 2013, 11:52:26 AM »
But content has purpose even in these situations, cuz when someone asks about something you've covered in a video/article, instead of explaing to them from square one you can say "watch this and come back when you have a REAL question". If they can't even do that, their heart is not in it anyway.
Yeah what's funny is that I had people come up to me with "oh cool vid, cool music..." (I hate the second comment btw because the content is what's important) "...how do I do xyz?". Then I just give them a blank stare (...Didn't he just say he watched the vids??). Got that on three separate occasions :/

The only real question I Had Was About pressure, to which the link you sent was helpful  I aoprecieate everyone.
Cool. Just glad someone could make use of the content provided in some way.
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline Zero

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #96 on: June 15, 2013, 04:35:13 PM »
Are 236b IAD j.b land 236a combos corner only? Also is there a trick to getting that IAD j.b 236a to hit more consistently or is it just all grind?

Offline AARP|ZTB

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #97 on: June 16, 2013, 09:29:40 PM »
I tested the bnb vs the cast but somehow forgot to compile the list of results. I just know that for about half the cast 5hits BEFORE 236B is the MINIMUM number of hits needed for the IAD JB to land properly. Against other characters, youre going to need at least 6hits before the 236B (some characters even more!)

the common starter I use is:
2A>2A>5B>2B>5C  - then >236B>IAD JB>land>236a>etc.

The characters I usually practice on are Seifuku, Akiha Tohno, and Arc as these characters are barely hittable with the JB using the above starter.

Every other character you may have to dash in and mash 2A/5A a few times to up the gravity in which I say to just use an alternative bnb altogether. This combo is moderately difficult IMO and is definitely worth going for against characters it can be executed against using standard starter. I'll probably post up a hit/miss chart in a bit.

In other news, I have some ridiculous shadow snipe combos that deal 6K on most of the cast. I'll post up the vid of a stream I did earlier today. Combo is moderately difficult I feel as well...As long as you can get past the annoying-as-fuck 2B>5[C]>236A pickup part (worst damn combo extender you could give to a character in this game :/ )

EDIT
http://www.twitch.tv/isthismugen/c/2436762
~0:38:40
Game was running at 56-57 fps (running multiple apps) so I dropped a lot of babies on this  :nyoro:

EDIT 2
Seems twitch ate up my vid for the JA fuzzy. Guess I should have highlighted it  :bricks:. May stream a 15min demo of it again in the future. Oopsies to anyone looking for that info perchance (...probably no one though lol... :( )
« Last Edit: June 16, 2013, 09:48:10 PM by AARP|ZTB »
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline Zero

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Re: [MBAACC] F-Ciel Thread (Get that "furry" garbage outta here!)
« Reply #98 on: June 17, 2013, 04:24:56 PM »
Don't know why I never thought of using TK j.214c for combos. That's some nice damage if I don't burn my meter often in some other situations.

Knowing the 5 hit minimum for half the cast really helped land more consistently. Thanks for that.

Other note, I've gotten j.c 2c 236b 236a 5a 5b 236a 2c 236b IAD j.b land 236a to work on VSion but the first 2c had to be pretty close for the 5b to connect. It only works on characters that you can hit the second 2c on but it feels like a nice extender if you want to go for some flash or grind that extra damage/meter.

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