F Ciel is uh...yeah.
63214 is the dashing grab
63214A will have her dash up, then do a normal throw
63214B is a slower startup, but she will grab them, then fling them into the wall. (Looks like it can be followed up)
63214C is a EX, looks to be same speed as her 63214A, but when she grabs them she will go high in the air and spin several times before throwing them. (Height is about the same as you would be from a BnB leading to an Aerial.) Damage ranges from about 2.5k-3k, at the end you can do whatever you normally can off a normal bnb into aerial -> airthrow.
You can use 63214A and C as bnb enders if you choose to trip them with 2C.
j.214C is WAY WAY different
Ciel will throw out a black key, when it touches the ground large black waves will spread outward in one direction
If your opponent is on the ground and is hit by the key, or the waves it'll stun them momentarily and you can dash up and go fuck with them
However, if you do it in the air the effect is the same as a Vakiha j.C, it'll slam them to the ground and you can otg them if you want.
22B j.214C will work
If you whiff a j.214C, it looks like it's the same as the way her new j.214A works
236A can be cancelled to an EX
623C will have her go through the enemy at a fast speed, on hit or block.
If you do a BnB, you can end it in different ways, so far I've tried
236A to trip them and have them in front of me
63214A to end it with a ground throw
or for aerials, end with an airthrow, or j.22B j.214C
If you aren't close enough to use 4C to get them in the air after a 2C, you can do 3C instead
didn't try much else today