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Atlas Academy > Kohaku's Magical Garage

"Reversed" Instant Air Dash

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Numakie:

--- Quote from: Ryd on June 29, 2013, 02:09:54 AM ---
--- Quote from: Arkhar on June 27, 2013, 09:29:19 AM ---Characters who have good range air moves, and specific Dash animations, can benefit more from this, like Len or ries. But, if you use on the corner, even characters with low range moves can hit, like H-Arc j.b, C-Miyako j.b, F-Akiha j.C, F-Seifuku j.C, etc...

--- End quote ---

Can't be done as demonstrated with F-Moon characters unless said character has amazing hitboxes that reliably hit crossup on a j.A (which is...no character that I'm aware of) since they can't airdash cancel their j.Bs and j.Cs.

--- End quote ---

You can still IAD after a jB/jC.  I'd imagine the input would be like: jump in jC > 7/9 (to double jump) > 4/6 A+B (i use A-B dashing constantly). 

Ryd:
Yeah; sorry, wasn't really paying attention and forgot that a dj or air dodge are required to turn around in the air, and not just an air dash.

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