When's Melty on Steam?
ahaha that's no--wait, what?

Atlas Academy > Kohaku's Magical Garage

Moves with cancelable recovery on whiff

(1/2) > >>

Irysa:
Before you go ranting at me, I'm not talking about supercanceling or instant heating or w/e

I'm talking about a bunch of individual examples I've found in 1.07 where the recovery frames of an animation are actually cancelable well before the animation implies it is/the move can go on if you dont do anything. I've found a few examples

C/H-Wara - 421a can do pretty much anything in the recovery for this, so the actual recovery on it is much less than the full animation. H's is much faster on the recovery than C though.

C/H-Kohamech - Entire 236 series can cancel into anything except forward and backward walking on whiff as soon as her sword starts to enter her broom again. You can still backdash, dash, block, attack, jump but not walk. Makes the move WAY SAFER than it would appear to be, and is also how her 236[a] into 5c link in the corner actually works (trying to wait till the move recovers before linking 5c would result in a whiff compared to canceling the recovery)
Fun fact about this one, regular Koha and Maids still have to wait till the animation is completely done but the animation is significantly sped up for some of her 236s and not others.

C/F-Ryougi - Knife pickup animation can be canceled into anything during the recovery, I THINK it had a somewhat similar status in PS2 but could not confirm. H-Ryougi litearlly picks up her Knife from crouching over it now so there is not even an animation anymore

Note that I'm not talking about moves like Sion's 214b or Mech's 421 series since even though those get similar properties its more to do with the special status you get put into after one of those moves hits, and does not function on block or whiff.

If you know or find anymore, please post.

evanui:
H-Warc's 623a is special cancellable on whiff. (posted this in the respective section as well)

ehrik:
H-wara da gawd

abitofBaileys:
The Nanaya's 623 series, super cancel them while still on the ground.

ehrik:
^that's a property of all special cancelable moves, he meant moves like hwara 421a where you can cancel the recovery with anything, like movement, normals, etc.

Navigation

[0] Message Index

[#] Next page

Go to full version