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Atlas Academy > Kohaku's Magical Garage

Current Code Bugs

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Irysa:
http://www.youtube.com/watch?v=kHleXaROQIo&feature=youtu.be

Bumped into this one today. H-Roa can combo 5c (2hit) 5a 6aa on a crouching Warc when he's facing the left, but cannot combo it on the right. Happens on Aoko too.

I tested this in VS mode as well as Training mode, and it still happens, so its not a training mode exclusive bug like the miyako tech thing in ps2.

 Any system gurus got any good ideas about this one, or has anyone else bumped into any other bugs? I know this is a Roa specific one but I think having a bug thread would probably be useful.]

EDIT: On further investigation with Adviceowl, he's found out that it actually happens to EVERYONE, everyone moves back 1 extra pixel when hitting a croucher on the right, its just this specific combo requires that pixel to work.

Adviceowl:
I took this picture trying out attacking a crouched WARC in the corner with a 2b with H-Shiki. The upper one is facing right and the one the bottom is facing left. Here in a comparison we can see that Shiki somehow manages to move a pixel more backwards after a 2b facing right and a pixel less when facing left.

http://i499.photobucket.com/albums/rr360/GPMPHOTO/dat1pixel.png

UPDATE

Well apparently hitting someone crouching with a move will depending on move or character cause you to move back a additional pixel depending on which way you face.

http://i499.photobucket.com/albums/rr360/GPMPHOTO/Lenalsobeingaderp.png
Here C-Len hit C-Wara with a 5b.
Bottom is right side corner facing right of course.
Top is left

http://i499.photobucket.com/albums/rr360/GPMPHOTO/Warabeingaderp.png
Here C-Wara hit C-Len with a 2b
Top is right
Bottom is left

LivingShadow:
Based on that info here's my guess:

First of all, when finding the coordinates of a sprite via pixels it is counted from 0 to whatever left to right and top to bottom. My guess is that the pushback on that particular move is not an even integer and thus gets truncated. Doing this puts Roa's sprite closer when Warc is on the left side since the lower numbers are on the left.

Irysa:
Found a new one. Crescent Riesbyfe 214d (shield bunker) will actually drain 50% meter when done OUTSIDE of blockstun as well, but can still be done without having any meter at all.

CPhame:
I don't know if this counts as a bug, but a few days ago I saw a Half moon shield cancel into 2A.  Is that...possible?

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