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Author Topic: How to reversal backdash like a pro  (Read 18855 times)

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Offline Dipstick

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How to reversal backdash like a pro
« on: March 06, 2007, 10:55:22 PM »
This is one of those things that every player should know but I am willing to bet less than five players in America actually know this. Most people know that reversals in MB are very difficult to time correctly. They have the standard one frame window, while not having negative edge and multiple button inputs to make your life easier like in most 2D fighters. However, there is an exception that applies to stick-only commands, of which backdash is probably the most useful in said situtation.

How do you do it? 4[4]. Ya rly, it's that simple. The technical data is as follows: You must be holding 4 as you come out of blockstun, and the previous 4 input must have occurred less than 12 frames before you come out of blockstun. Fulfill these conditions and you will backdash on the reversal frame. Fail and you get punched in the face.

Master this and you will backdash on the reversal frame on wakeup (or coming out of blockstun or whatever) 100% of the time. Use it to piss your friends off. :V

For anyone that cares, this is the same reason why bara superjumps are so easy to time.
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Offline ikusat

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Re: How to reversal backdash like a pro
« Reply #1 on: March 07, 2007, 10:33:18 AM »
Of course characters with shitty backdashes don't have much use for this.

Offline Hintalove

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Re: How to reversal backdash like a pro
« Reply #2 on: March 07, 2007, 02:01:26 PM »
one thing to note is some backdashes count as a jumping state, so if they 2a you during that, you take the hit as if you were off the ground and can immediately tech. Just a little something something to remember.


oh, the way you tell if your character is like that, is if hey make any kind of jumping/hopping motion pretty much. IE sion, akiha, and hisui for example
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Offline judge_rl

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Re: How to reversal backdash like a pro
« Reply #3 on: October 20, 2009, 02:47:41 PM »
Thanks for this info! I am particularly new to Melty and was surprised to see how much backdash priority this game has. I would literally execute 2 qcbs and the game would give me a backdash. Reversal backdash done correctly (4[4] as you noted) will be a very strong defensive tool in this game. Especially if your character doesn't have airborne frames during such (I wonder if there is a list of who does?). If not, I could contribute in this fashion and post the result tomorrow more than likely.
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Offline S-Blade

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Re: How to reversal backdash like a pro
« Reply #4 on: October 21, 2009, 02:39:59 PM »
This still works in MBAA. Note that you can also do [4]A+B.

Credit goes to Tempered for both confirmations.
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Offline judge_rl

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Re: How to reversal backdash like a pro
« Reply #5 on: October 22, 2009, 12:45:58 PM »
LOL I did that randomly when playing yesterday actually. I like the idea of using A+B to shortcut the reversal backdash:

[4]A+B, [A+B]

For those who don't want to risk letting go of 4, even if for a split second XD

edit: Odd, but it seems as if the game stores your reversal backdash longer if you do it via 4[4]...

« Last Edit: October 22, 2009, 12:58:03 PM by judge_rl »
[Zone/Space 1st, Throw/Bait Throw 2nd]
SF4: Seth | GG: Dizzy | BB: Ara | MvC2: Se/Bh/Ca | Melty: Fロア | T6: Zaf