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Atlas Academy > Kohaku's Magical Garage

[WIP] Melty Blood Actress Again Directory of General System Mechanics.

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Benny1:
You also listed them all as using the D button, which you might want to change lol.

mizuki:
Oops, fixed.

Yotsuyoru:
Let's see... what can I pitch in that's not already sitting in its own topic on this board...

--- Quote from: ME GRIMLOCK KING on April 19, 2010, 07:13:44 PM ---HEAT mode regenerates life and gives you access to ARC DRIVES which are the game's supers
BLOOD HEAT mode regenerates life, and give you access to ANOTHER ARC DRIVES and LAST ARCS which are stronger, more powerful supers.
...

All 3 of these modes allow you to burst on the ground or in the air.

--- End quote ---
Only in MAX mode and Half Moon's HEAT, can you Circuit Spark.  HEAT and BLOOD HEAT will also reset "Guard Quality" back to 100% instantaneously (Throw Breaking will also do this).
F-Moon's Circuit Charging also gradually re-establishes "Guard Quality" back to 100%.
Guard Gauge refills automatically after getting hit (damaging) or after 7 seconds after blocking.  Guard Break lasts for around 1"20 seconds.

Very basic and probably not worth mentioning but it's not in every fighting game:
When falling after 8 (vertical jump), 4 or 6 will influence your falling direction correspondingly.

C/F-Moon's Shield can be held for 65 frames (roughly 1 second).  Shielding is free for the first 5 frames held but will start consuming meter until the 65th frame.
C-Moon's Shield will consume a max of 12.0% after 1 second, F-Moon's Shield will consume a max of 22.5% after 1 second.
Rates are then roughly 0.20% per frame for C, and roughly 0.38% per frame for F.

I also updated my post on the Status Display option in Training Mode, although its usefulness might only last for as long as the first few moments with a character, you can now classify situations for which Instant Heat is available.


Circuit Break is a condition where the usage of (Another) Arc Drives/EX-moves is restricted, the normal Magic Circuit hidden and the displayed meter representing the time remaining until Circuit Break expires.  The afflicted character will not be brought out of MAX/HEAT/BLOOD HEAT however, and Shield can still be held given the (now hidden) Magic Circuit is greater than 0.0%.  An example to illustrate this is if a character in "Circuit Broken BLOOD HEAT" EX-Shields an attack, they will successfully activate their Last Arc.  Another example would be if a C-Moon character Circuit Broken at 100.0% holds his/her Shield once for the full 65 frames.  After recovering from being Circuit Broken, the character would be at 88.0%.

Edit: Added Throw Break's effect on Guard Quality, info on Circuit Break

ehrik:
You forgot to mention that you can set off the circuit spark for hmoon early @ 200% (When it still hasn't changed to the words HEAT and is still green.)

mizuki:
Life has been shitting on me, I haven't forgotten!

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