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I'm having a lot of trouble bara-ing for some reason, it seems really inconsistent for me. How fast should you switch between hitting D and then whatever button? I've been trying to slide it but maybe that's too fast? Also, what exactly IS hitstop? Is there anyway to tell it apart from blockstun? Is it just while their move is still connected with me or what?Also what's the input for bara-ing a throw?
Quote from: Villainous on December 19, 2007, 09:41:29 PMI'm having a lot of trouble bara-ing for some reason, it seems really inconsistent for me. How fast should you switch between hitting D and then whatever button? I've been trying to slide it but maybe that's too fast? Also, what exactly IS hitstop? Is there anyway to tell it apart from blockstun? Is it just while their move is still connected with me or what?Also what's the input for bara-ing a throw? it should be bout 1-2 frames, in other words fast, not sure what you mean by sliding.i suggest what lolly suggest, except set it so it will display your inputs. this will tell you how long and fast your pressing the buttons and inputs. it can also determine if you even have the inputs correctlyall motions can be bara'd as long as its in the command list.(well maybe except for 632146, but i dont remember if i got that one in or not)(bara into 236 is possible though(gotta love my stix for being retarded like that, bnb for sacchin )
Quote from: Master Chibi on February 26, 2007, 03:53:59 PMTo bara super jump I believe you just do 214+D then 9, if I'm not mistaken.;pFixed it for you~
To bara super jump I believe you just do 214+D then 9, if I'm not mistaken.;p
Quote from: Villainous on December 19, 2007, 09:41:29 PMI'm having a lot of trouble bara-ing for some reason, it seems really inconsistent for me. How fast should you switch between hitting D and then whatever button? I've been trying to slide it but maybe that's too fast? Also, what exactly IS hitstop? Is there anyway to tell it apart from blockstun? Is it just while their move is still connected with me or what?Also what's the input for bara-ing a throw? if you feel you're having trouble cause of the timing on the motions, fire up practice mode and set Len as opponent. Set her to dummy and do a 236[a]. If you block it , this move has tonnes of hitstop, and you should have a huge window to bara it.You can't bara a throw afaik (can't bara into D inputs)..except for command throws.Blockstun is your character being stuck in a blocking state. Hitstop is when the moves are actually connecting to your blocking character. You can shield bunker out of blockstun at any time, but you can only bara during hitstop. It's all pretty well detailed in the first post. Best way I can suggest to know when hitstop is, is the listen for the sound of it.
Not sure if it works, but if you do 21422, could you press D for the shield bunker, then a/b/c at a point after the 214 input isn't stored and only the 22 remains? Wouldn't be practical at all, but would make it possible.
You can bara into anything else, including dashes, command moves, special moves, arc drives, dodge, heat activation, super jump, throw and so on.