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Atlas Academy > Kohaku's Magical Garage

What is the difference of gameplay between MBAA PS2 and MBAACC PC?

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Popolov:

--- Quote from: Narcowski on September 20, 2012, 07:47:38 AM ---The most immediately obvious system change, aside from reduced stage size, is probably the fact that j.A armor is gone. In MBAA, jumping B and C normals were armored against jumping A normals. This is no longer the case.

--- End quote ---


I'm absolutely agree with you , the difference is stage sizes .

Cristu:
It's a totally different game, you can't even compare. MBAA PS2 was a shitty port and a bad game (if you compare to other MB's). MBAA to MBAACC = tons of pages of change (log), like, I didn't even want to read it all since there were so many, and I'm the kind of guy who likes to read. The game improved so much. Then from MBAACC to MBAACC 1.05 was an even bigger update then MBAA -> MBAACC... OTG relaunches came back, speed, things became looking like MB Re-Act, again tons of pages of changes. Then 1.05 to 1.07 was not a huge update like the others, but still changed lots of things (more then SFIV changes from one version to other).

Probably the game will feel the same if someone never played it, but the difference is huge. If you want to learn MB by MBAA PS2, just forget it. If you'll play an outdated version at least play the classic MBAC. If you really want to know the changes search for them like that MBAA -> MBAACC, MBAACC -> MBAACC 1.05, MBAACC 1.05 > MBAACC 1.07.

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