Melty Bread Forums
Atlas Academy => Kohaku's Magical Garage => : Tohno-san June 15, 2009, 03:18:27 AM
When's Melty on Steam?
ahaha that's no--wait, what?
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Could someone explain a bit of the fighting-game terminology to me - as well as the meaning of a 'whiff' attack? ??? :mystery:
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To "whiff" is to miss with an attack, it can be on purpose or not. When done on purpose it's usually to cancel some lag from a previous attack.
I guess I should explain "Lag" too. That would be the frames of an attack during which the attack can't actually hit. Ex. if Shiki's AD were to miss he has a huge amount of frames where he just goes through recovery animation.
Any more terms you need to know?
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To "whiff" is to miss with an attack, it can be on purpose or not. When done on purpose it's usually to cancel some lag from a previous attack.
I guess I should explain "Lag" too. That would be the frames of an attack during which the attack can't actually hit. Ex. if Shiki's AD were to miss he has a huge amount of frames where he just goes through recovery animation.
Any more terms you need to know?
Ahhh! I see. Hm, a few. What are -
Blockstrings?
SJ's?
IAD's?
BnB's?
Bara's?
Sorry, it's alot, but I need the infos. ;)
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Blockstring-A set of attacks designed to keep your opponent in "blockstun" while building up meter
Blockstun-the blocking animation during which your opponent can't attack
SJ- "super jump" IIRC this refers to the 23678 command.
IAD-"Instant air dash" 6/4+a+b or 6956/4754 IIRC. It's another way to airdash
BnB-"Bread and Butter Combo" the basic combo for a particular character
Bara-"Bara cancel" this refers to using the 214d command then canceling it into another attack.
There's a few more things you might want to look at in the stickied thread on this board.
Anyone with more knowledge than me should feel free to correct me.
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Blockstring-A set of attacks designed to keep your opponent in "blockstun" while building up meter
Not quite true. It is possible to use a blockstring like that, but you can also throw in mixups, delay your moves in order to bait counterpokes or jump-outs, or dash back in to basically restart your blockstring (which is usually done after a move with frame advantage).
http://www.meltybread.com/forums/game-engine-mechanics/what's-the-definition-of-a-blockstring/
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Thanks for the correction, in other words it's used to try to get your opponent to mess up a block or otherwise keep them on the defensive.
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SJ- "super jump" IIRC this refers to the 23678 command.
A super jump is just 28 or 29. In MBAC you will only do that long range forward jump, but in MBAA you also have a very high jump straight up you can do.
I think what he was getting at is called TKing or "Tiger-Kneeing" a move. Basically, you are rolling a 236 move up into 9 so that you immediately do the aerial version of the move after getting off the ground. This can be done just the same with 214 moves as well.
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No, I was talking about the Superjump. For some reason that's the command I always used.
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I think what he was getting at is called TKing or "Tiger-Kneeing" a move. Basically, you are rolling a 236 move up into 9 so that you immediately do the aerial version of the move after getting off the ground. This can be done just the same with 214 moves as well.
am i the only one who can't t-knee with a ps2 pad? i mean no matter how many times i try it, it's impossible
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It's even harder on the keyboard. Thank goodness MBAC Arc doesn't have any strategies that require it.
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Van, you're either doing the attack too soon or too late. Throw a replay at me and I can tell ya.
~M
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Van, you're either doing the attack too soon or too late. Throw a replay at me and I can tell ya.
ok, i'll try something
any good example of a t-kneeing attack? akiha's j.236a? (in this case it would be 2369a, but how many delay i have to do it?)
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Here's how it should look. If you turn inputs on, you'll see the necessary delay.
Note: The extra directions you see me putting in are a habit of mine I developed to avoid super jumping accidentally. All you really need is the 236, jump and attack.
~M
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It's even harder on the keyboard.
This is not true. It's surprisingly easy to TK on a keyboard.
Also, good job, motoh. Nice way to show ppl how it works.