Also learn to use j.6b, it's by far the most god damn annoying offensive tool in the game bar none.
Here's some stuff to mess around with.
j.C - after a short block string to bait out a 2c / long poke in retaliation.
j.C, airdash j.C - typical rush down string, always good.
j.C, airdash j.6b - DIRTY. They'll expect something else and the delayed timing of the dust will mess them up all kinds of bad.
j.C, air dash whiff j.C, land throw - for when they start respecting you
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j.C, airdash whiff j.C, 2b - go low when they expect another j.6b / j.C.
j.C, airdash j.C, 236a/b - The lower to the ground you are with the ladles the easier it is to follow up from them.
j.C, airdash j.C (or j.[C]) - Mmmm counter hits, also good to mess up timing.
jump straight up j.[C] whiff, throw - rather scary even if its basic
mid screen after throw (which may not happen often thanks to her corner carry combos): jump over them slightly, air dash back over them, j.6b meaty
Seriously j.6b covers almost all options outside of wake up back dash. It is fucking dirty lol.
NUMAKIE THROW ME SOME MORE