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Author Topic: MBAACC Hisui  (Read 65349 times)

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Offline Tonberry

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Re: MBAACC Hisui
« Reply #100 on: January 22, 2012, 12:50:42 PM »
I tried that option select vs Nanaya's DP but I haven't quite gotten the hang of it.

The way it works is you can cancel after a 2a whiffs into shield.  So you want to press 2a as early as possible so you hit with the last active frame ideally.  Hope that helps. 
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Offline Mintz

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Re: MBAACC Hisui
« Reply #101 on: January 23, 2012, 01:34:50 AM »
Ahh, that makes more sense.

I'll try it a again next time I play him then, thanks.

The 2c 22a has been working out pretty well though I must say.

Offline Numakie

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Re: MBAACC Hisui
« Reply #102 on: January 29, 2012, 10:29:09 AM »
http://youtu.be/H7OMlqTZkhc - Shitone(C-Hisui) -  しとね(翡翠)

So beautiful...
~~Playing the wrong way... and somehow getting away with it.~~
<Pfhor>: no, I only have nightmares about your play numakie
<Pfhor>: because it makes no fucking sense
<Pfhor>: like WHY IS THIS HISUI DOING THESE THINGS

Offline F9|Chibi

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Re: MBAACC Hisui
« Reply #103 on: February 03, 2012, 07:40:56 PM »
Ok so I'm totally playing Hisui again, duh.

A few things I've re-adjusted while playing H, but C is like an glove with holes in it. Fits fine but I need to patch her up.

I'm just like so against using yayayayaya combos though, I don't like the meter it gives my opponent, and I question whether it's universal or not. If I learn it do I need to bother with her old tech stuff anymore? 5A 2C the way of the dinosaur?

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Offline Numakie

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Re: MBAACC Hisui
« Reply #104 on: February 04, 2012, 06:51:04 AM »
I've always liked the yayaya combo for the free meter it gives you and the 99% assured knockdown as an ender.  The fact that you can end the yayaya combo with a 623a means that you can hold all the meter for yourself.  As for the meter gain, well it can't be helped too much though I noticed the yayaya combo doesn't feed the opponent as much meter as before... if anything I trained mysef to try and keep the amount of hits of the yayaya combo to 30 or less.

As for the 5a 2c.... I don't use it.... instead I just observe the opponents teching habits and react accordingly. Usually I look for any kind of flip motion. Forward and backward teching is so much slower then mbac so I find it easy to react against. Netural teching ya just gotta feel that they're gonna do it... also I suspect that the 5a misses some charas in tech recovery...

Also... ex dust saves your life. No joke. It stops your opponent in their tracks, can force a guard break situation, can be followed up after 623a/b and 236a/b>236a/b, covers your tech recoveries, scares your opponent into blocking, stops blockstring resets, covers your ass so you can set up some bentos an throw shit, bout anything you can think of.  Only main weakness I find is that it whiffs completely against meaties. It is prolly the most safest option against opponents who are some distance away.  If anything, ex dust is one big reason you wanna build meter.

Edit: After facing the guys at Arizona, i am reconsidering the use of 5a2c.... What i do know though is since the tech timings are different, 5a2c isn't 100%... it mainly works best against netural teching, and will miss forward/backward teching IF you only do it the moment you land.
« Last Edit: February 04, 2012, 11:43:35 PM by Numakie »
~~Playing the wrong way... and somehow getting away with it.~~
<Pfhor>: no, I only have nightmares about your play numakie
<Pfhor>: because it makes no fucking sense
<Pfhor>: like WHY IS THIS HISUI DOING THESE THINGS

Offline F9|Chibi

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Re: MBAACC Hisui
« Reply #105 on: February 06, 2012, 12:11:40 AM »
I've been playing the folks here too, mostly with H and I've come to the conclusion that untechable knockdown via yayaya is way more important then tech punishing. Hisui's strengths come about when she has a bento / stool set up and that's not something you get from 5A2C. Is the yayaya combo / set up listed here already? If not, wanna throw it at me?

Also H Kohaku is a blisteringly annoying character.
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Offline Numakie

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Re: MBAACC Hisui
« Reply #106 on: February 06, 2012, 06:13:56 AM »
(anything before a 2c)... >2C> 5C or 6C > Jump > jC > airdash > jBB > j236B > land > jump >jAB jAC > Airdash > jBB > 236B > land > 623A or 236A236A

Couple of notes
0: Works when you are near/at the corner.
1: The yayaya combo works best when you delay the 2nd B of the jBB
2: Alternatively, You can Reverse Beat the jBB instead of Airdash 
3: 623A ender has to be done the moment you land the j236B. (I recommend double tapping the A).
4: Standard follow up of the 623A ender is the 22A Bento... You can also be creative like you would any other 623A ender
5: Standard follow up after a 236A236A ender is an EX cancel to her 22C (EX bento). If you chose to do something else, note that the opponent gets up fairly quickly.

Edit: Damnit ><. Thanks for the correction, Mintz.
« Last Edit: February 10, 2012, 12:44:16 PM by Numakie »
~~Playing the wrong way... and somehow getting away with it.~~
<Pfhor>: no, I only have nightmares about your play numakie
<Pfhor>: because it makes no fucking sense
<Pfhor>: like WHY IS THIS HISUI DOING THESE THINGS

Offline Numakie

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Re: MBAACC Hisui
« Reply #107 on: February 07, 2012, 06:31:34 AM »
I think I might of finally found a use for EX stuff fu! (214C)

I tried this on F-W'Len
1: W'Len throws an EX Ice Spike (236C) (usually a 5 hit stun)
2: Hisui Shields
3: Hisui 214C
4: Ice Spike passes right through
5: Crap flies out

I'll test stuff out later. But hot damn, what a find. :prinny:
~~Playing the wrong way... and somehow getting away with it.~~
<Pfhor>: no, I only have nightmares about your play numakie
<Pfhor>: because it makes no fucking sense
<Pfhor>: like WHY IS THIS HISUI DOING THESE THINGS

Offline F9|Chibi

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Re: MBAACC Hisui
« Reply #108 on: February 07, 2012, 01:06:26 PM »
I have to get yayaya loop down, but once I do this character's taking a breather.

Seven years of this hoe has me auto piloting and I need to fuck around with other characters, ironically that's the best I get better with her lol~
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Offline Mintz

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Re: MBAACC Hisui
« Reply #109 on: February 10, 2012, 09:27:09 AM »
(anything before a 2c)... >2C> 5C or 6C > Jump > jC > airdash > jBB > j236B > land > jump >jAB > Airdash, jBB, 236B, land, 623A or 236A236A

Is there a particular reason to doing j.AB as opposed to j.AAC? Does it end up scaling better? Not sure where I read how to do it, but I've been using j.AAC.

Learning the timing for 623A after j.236B was tricky, but double tapping definitely makes it easier.

Offline Numakie

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Re: MBAACC Hisui
« Reply #110 on: February 10, 2012, 12:32:27 PM »
(anything before a 2c)... >2C> 5C or 6C > Jump > jC > airdash > jBB > j236B > land > jump >jAB > Airdash, jBB, 236B, land, 623A or 236A236A

Is there a particular reason to doing j.AB as opposed to j.AAC? Does it end up scaling better? Not sure where I read how to do it, but I've been using j.AAC.

Learning the timing for 623A after j.236B was tricky, but double tapping definitely makes it easier.

.... ugh... I need to review my posts... meant it to be j.AC....
Still though. I perfer j.AC over j.AAC simply because of less hits. Back in the ps2 AA, doing combos over 30 hits netted the opponent with a ton of meter...  before it gave em over 70% meter. Now in CC, it only nets the opponent like 45% meter, which is not bad.
~~Playing the wrong way... and somehow getting away with it.~~
<Pfhor>: no, I only have nightmares about your play numakie
<Pfhor>: because it makes no fucking sense
<Pfhor>: like WHY IS THIS HISUI DOING THESE THINGS

Offline Mintz

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Re: MBAACC Hisui
« Reply #111 on: February 11, 2012, 01:01:40 AM »
Ah I see, I think I found it easier to j.AAC because I had more time to react on whether or not I confirmed after landing and rejumping.

I watched your matches from some tournament at FFA before I headed over to work today, some good stuff. I need to work on my block strings a bit more, I tend to either go high/low and cancel into EX dust if I guess wrong, or 5A whiff cancel and try to continue it. Do you have any setups where you know your j.C will whiff and you can land and grab?

Offline Numakie

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Re: MBAACC Hisui
« Reply #112 on: February 11, 2012, 08:59:41 AM »
http://www.youtube.com/watch?v=LxnK94fFOio

A common setup I like to use when I get the opponent blocking is this:
1) Jump in and jC.
2) opponent will probaby block high
3) when jC gets blocked, dash in and...
4a) jC before you land,or
4b) Hold jC so the table doesn't come out and throw or 2b when you land.

This works best when you have a bento out or EX dust.

Note that you may get shielded or poked at in the air.
« Last Edit: February 11, 2012, 10:20:11 AM by Numakie »
~~Playing the wrong way... and somehow getting away with it.~~
<Pfhor>: no, I only have nightmares about your play numakie
<Pfhor>: because it makes no fucking sense
<Pfhor>: like WHY IS THIS HISUI DOING THESE THINGS

Offline Mintz

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Re: MBAACC Hisui
« Reply #113 on: February 12, 2012, 01:40:20 AM »
I see. I just noticed that every now and then when I IAD j.C, it'll whiff on their body and it'll take us both by surprise. I figured if I knew how to purposely whiff it I could get some sneaky throws in, although recently my friends have been chicken blocking a lot.

Offline Numakie

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Re: MBAACC Hisui
« Reply #114 on: February 12, 2012, 03:25:18 AM »
If they are chicken blocking your jC and you land first, Mash out 5A to break their air guard.
It should looks something like this: http://youtu.be/4Xo69mMMsM4#t=0m32s

You can also go in with j.B as well. It has a funny habit of whiffing grounded opponents:
http://youtu.be/5X_OYXxZCwo
It works better, imo, if you intentionally want to whiff against a grounded opponent.

It also has a better chance of catching opponents who Chicken block because of the high hitbox.
~~Playing the wrong way... and somehow getting away with it.~~
<Pfhor>: no, I only have nightmares about your play numakie
<Pfhor>: because it makes no fucking sense
<Pfhor>: like WHY IS THIS HISUI DOING THESE THINGS

Offline F9|Chibi

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Re: MBAACC Hisui
« Reply #115 on: February 13, 2012, 02:22:20 PM »
Also learn to use j.6b, it's by far the most god damn annoying offensive tool in the game bar none.

Here's some stuff to mess around with.

j.C - after a short block string to bait out a 2c / long poke in retaliation.

j.C, airdash j.C - typical rush down string, always good.

j.C, airdash j.6b - DIRTY. They'll expect something else and the delayed timing of the dust will mess them up all kinds of bad.

j.C, air dash whiff j.C, land throw - for when they start respecting you
.
j.C, airdash whiff j.C, 2b - go low when they expect another j.6b / j.C.

j.C, airdash j.C, 236a/b - The lower to the ground you are with the ladles the easier it is to follow up from them.

j.C, airdash j.C (or j.[C]) - Mmmm counter hits, also good to mess up timing.

jump straight up j.[C] whiff, throw - rather scary even if its basic

mid screen after throw (which may not happen often thanks to her corner carry combos): jump over them slightly, air dash back over them, j.6b meaty

Seriously j.6b covers almost all options outside of wake up back dash. It is fucking dirty lol.

NUMAKIE THROW ME SOME MORE
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Offline Numakie

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Re: MBAACC Hisui
« Reply #116 on: February 13, 2012, 08:06:37 PM »
Eeek... Info dump..... *takes notes*... those are all good...

Umm.. here's one,

jB is an overhead attack, but it hits so damn high that it'll miss all crouchers but nero.

You can fuzzy it however by doing j.C > j.B as you are going in. Timing is weird though.

Edit: .... Quick test.. couldn't reach nero... ;<
« Last Edit: February 13, 2012, 08:16:36 PM by Numakie »
~~Playing the wrong way... and somehow getting away with it.~~
<Pfhor>: no, I only have nightmares about your play numakie
<Pfhor>: because it makes no fucking sense
<Pfhor>: like WHY IS THIS HISUI DOING THESE THINGS

Offline Mintz

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Re: MBAACC Hisui
« Reply #117 on: February 14, 2012, 12:18:56 AM »
I should start using j.6B more offensively, I agree. I tend to use it mostly when I IAD backwards and try to get some space. I was toying around with some awkward j.6B mixup I saw when you land as they wake up, but I honestly wasn't quite sure what I was trying to do.

Unfortunately most of my friends don't have "respect" when it comes to this game (or most in general) and will mash 2a whenever they notice they're not in block/hitstun lol

Edit: I do try to 5a when they chicken block, but I've been trying to sj.9 and AT, it looks cool if I read them right, but I look pretty dumb if I guess wrong
« Last Edit: February 14, 2012, 12:21:05 AM by Mintz »

Offline Numakie

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Re: MBAACC Hisui
« Reply #118 on: February 14, 2012, 05:47:40 AM »
Alternate tricks you can use.

236A/B > 236B: The 236B follow up cannot be blocked in the air. On hit, you can jump cancel to an air combo. If they block on the ground, or if you whiff the 236B follow up completely, you can cancel it with 623C EX dust for safety.

If you have the meter to burn, 623C when you land, or where the opponent has to land. That way if they chicken block, or just land on the dust in general, they will be in 4 hits of air block hit stun. Plenty of time to go in for a 5a air guard break.

I have played around with using 623C EX dust as an air tech trap. It works like this:
1: Opponent recovers somewhat low in the air... (lets say... cuz you failed to follow up the yayaya combo.. bwahaha)
2: You react by throwing out an EX dust.
3a: Opponent that covers netural (or back in the corner) will have to land on the dust, unless they double jump or dash toward you.
3b: Opponent that recovers forward... will be coming toward you. You are ready to meet them with your own attack. (Air throw, Guard Break....  Hit em back into the dust with jBB....)
« Last Edit: February 14, 2012, 05:49:50 AM by Numakie »
~~Playing the wrong way... and somehow getting away with it.~~
<Pfhor>: no, I only have nightmares about your play numakie
<Pfhor>: because it makes no fucking sense
<Pfhor>: like WHY IS THIS HISUI DOING THESE THINGS

Offline Mintz

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Re: MBAACC Hisui
« Reply #119 on: February 14, 2012, 12:13:29 PM »
I have played around with using 623C EX dust as an air tech trap. It works like this:
1: Opponent recovers somewhat low in the air... (lets say... cuz you failed to follow up the yayaya combo.. bwahaha)

Have you been watching me play? How'd you know! lol.

I have been doing that recently, actually.  If I noticed I did it a little too high and I wouldn't be able to get the follow up, I usually 623C and hop up and (DI?) backwards and stick out a j.A to poke a forward air tech / dash into the dust.
I didn't know that the second follow-up of 236b was air unblockable though, that's good to know.

I think I have the timing on her 5a 5d 2b OS down now, it seems to be slightly different when trying to bait a wake-up heat (although they still eat the bento)

Offline MagnusXL

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Re: MBAACC Hisui
« Reply #120 on: February 16, 2012, 07:11:57 AM »
And yet, I remain the only scrub player dedicated to the art of the Tech Punish.

You'll never convert me to your dirty ladle setups Numakie, no matter how sexy they are! Slut. >:{

Mostly because I get stuck in auto-pilot mode way too easily and don't end up using them nearly as often as I should. I occasionally forget to use all the shit I've practiced because I'm bad I'm so good that it doesn't make a difference anyways.
« Last Edit: February 16, 2012, 07:19:36 AM by MagnusXL »
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Offline Numakie

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Re: MBAACC Hisui
« Reply #121 on: February 16, 2012, 01:14:44 PM »
~~Playing the wrong way... and somehow getting away with it.~~
<Pfhor>: no, I only have nightmares about your play numakie
<Pfhor>: because it makes no fucking sense
<Pfhor>: like WHY IS THIS HISUI DOING THESE THINGS

Offline F9|Chibi

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Re: MBAACC Hisui
« Reply #122 on: February 16, 2012, 11:38:50 PM »
God his blockstrings are so CLEAN.

I love them.
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Offline Numakie

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Re: MBAACC Hisui
« Reply #123 on: February 19, 2012, 04:57:44 AM »
Its a テン fest  ;D
http://youtu.be/IVWuuV3Pad4#t=1m24s
http://youtu.be/IVWuuV3Pad4#t=10m32s
http://youtu.be/IVWuuV3Pad4#t=17m23s

Also check this out... Pay very close attention to P2's meter and Hisui doing the watering can (4B)
http://youtu.be/IVWuuV3Pad4#t=18m04s

18:08 - H-moon Arc had 198 meter. Hisui uses the watering can to deplete the meter to 184.
18:16 - After catching H-Arc into another combo, H-Arc has 200 meter that should convert to Heat mode. Hisui ends the combo with a 2C>623A ender. Hisui then steps back and uses the watering can again, depleting H-arc's meter to 185 before Arc stands up.
The round ends with Hisui doing Bento>throw set ups.

For those who may not catch it, The watering can essentially deprived H-moon its required 200 meter to go into heat mode. That... is just awsome....
~~Playing the wrong way... and somehow getting away with it.~~
<Pfhor>: no, I only have nightmares about your play numakie
<Pfhor>: because it makes no fucking sense
<Pfhor>: like WHY IS THIS HISUI DOING THESE THINGS

Offline Numakie

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Re: MBAACC Hisui
« Reply #124 on: February 19, 2012, 10:11:05 AM »
We also got some Jin. Always good to see him play.

http://youtu.be/Md_upY6lYFg?t=3m38s
~~Playing the wrong way... and somehow getting away with it.~~
<Pfhor>: no, I only have nightmares about your play numakie
<Pfhor>: because it makes no fucking sense
<Pfhor>: like WHY IS THIS HISUI DOING THESE THINGS