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Atlas Academy => Melty Blood: Actress Again => Hisui => : F9|Chibi October 19, 2008, 09:33:34 PM

When's Melty on Steam?
ahaha that's no--wait, what?
: The Tragedy That is MBAA Hisui~
: F9|Chibi October 19, 2008, 09:33:34 PM
At first I was wondering why there wasn't many Hisui vids available online, I attributed it to the Japanese still trying to figure her out.

Well turns out that they nerfed her quite a bit and she plays almost exactly the same, to the point where it's actually boring really. Anyways, I took alot of notes and I'm going to outline what I have here for you guys, but be warned it might not all be 100% correct (more like 99% at this point). I'll continue to confirm things as I keep playing.

Full Moon Hisui-

Plays nothing like MBAC Hisui.

Ground Normals:

5A - That tiny little poke (aka you are the criminal) that barely extends past her face. Has a surprisingly big enough hitbox to where it will still hit people crouching.

5b - Extends her arms out to either side of her body, holding a ladle in one hand. Seems to have some amount of frame advantage on block. Can also be charged.

4B - Watering can. Still does 30%.

5c - Same old chair. Will have to check up on the clash frames.

2A - Hisui takes out a little spoon while closing her eyes, has almost NON EXISTANT range. You have to be absurdly close to have this hit. Mashing this on wake up will get you absolutely shit. Pretty sure this does not hit low.

2B - Same old double palm strike. Have to check up on clash frames. Still hits low.

2C - Same bucket / washcloth wipe, same speed.

3C,C - First hit is her old 6B, looks to have clash frames on it. Second hit is an extension to it, she swings in the same arc with another ladle. This is her launcher.

6[C] - What used to be the second part of the 6c,[c],236c motion in MBAC is now a worthwhile overhead option, charges fast. Use often.

j.A - same it's always been.

j.B - She extends her arms outwards to either side, with one hand holding a washcloth. The hitbox on this move sucks ass, and you would think it'd be perfect to use as a cross up, but it's no good for that either. It works better as a fuzzy guard then her old j.B did though.

j.C - Long ass lampost. Extends itself almost as far as Nero's j.C. Unless you're right ontop of your opponent it's almost impossible to combo from.

j.2C - Same old loveable x-chop.

I'm pretty sure air dust is a command normal because I couldn't find it out otherwise doing normal special motions available in MB. If I'm missing something you've seen in vids, tell me please.

Specials:

236-a: Short ladle rush, ends with a swipe, good to use for counter hit set up, cancelable on block.
     -b: Little longer ladle rush, ends with a launch, can follow up with 2b / 5b into bnb etc (not entirely 100% on this).
     -c: Ex ladle. Same old crap.

214x-a/b/c/ (x denotes a direction) - Same old stuff-fu that you should know how to operate by now.

623-a: Anti air frying pan, Hisui lifts a frying pan just a tiny bit above her head. Not all that good, but has a decent hitbox.
     -b: Anti air mop, very tall vertical reach, used in BnB. Works well when dashing under the opponent, definitely not better then old AA dust.
     -c: Ex ladder. Wall slams. Trades with everything on wake up, but pretty damn good. Worth using often.

22-a: What used to be 22C in MBAC, aka THIS CHAIR.
   -b: Rolling office chair, slow to start moving. If opponent hits this it will clash and then roll back to you, where you can then hit it (will clash again) and destroy it. Travels almost half screen.
   -c: Ex throne. Takes two hits. Meh. Not as good as I was hoping it would be.

j.236a/b/c: Same old ex ladle shit. Can follow up with dumb combo, etc.

Bread and Booters:

For all purposes her BnB seems to be 2abc,3cc, 623B, jb, djb, djc, air throw. You can combo after the first or second hit of the 3cc without the need to do 623b if you so wish. That's it. Yes I'm serious.

Half Moon Hisui-

Plays very, very closely to her MBAC counterpart, just, worse. D:

Ground Normals:

5A - Same as Full Moon.

5B - Old 5B, not sure of clash frames.

4b - Watering can, same shit.

6b - Old Launching ladle.

5C - Old 5C, not sure of clash frames.

6c,[c], 236 - Same old rekkas, second portion is overhead when charged obviously.

2A - Old 2A, hooray.

2b - Old 2b.

2c - Old 2c.

j.A - Same old.

j.b - Full moon j.B.

j.C - Same old table.

j.2c - Old xchop.

Specials:

236-a: Same as full moon.
     -b: Same as full moon (not entirely sure on follow up).
     -c: Same as full moon.

j236-a/b/c: Same old shit.

214-a: Ok here is the big difference. Remember in MBAC how 2146B gave you tray book (a full screen fast projectile in the form of a tray and the book)? Well in Half Moon 214 and ANY DIRECTION will always give you tray, and just tray. Always, no matter what, you will not get anything else. Ciel can dash under this, dumb bitch.

    -b: And doing 214b will always, always, always give you pot books, no matter what.

    -c: Ex-stuff fu, sucks.

22-a: Old A bento.
   -b: Old B Bento.
   -c: Footstool! You can put four of these out along with having two bentos out. The hitbox is far smaller then old 22c chair, but it's 100% more reliable because it will always clash with an attack instead of it randomly not doing so. There is no ex version of this move.

623-a: MBAC ground dust.
     -b: AA dust, still good, still has upperbody invincibility, and cancelable on whiff / hit.
     -c: ex dust, still great in corner, SHIT elsewhere, will explain in better detail later.

Bread and Booter:

2abc, 5c, 6c, jb, jc, djb, djc, air throw. Input of air combo is much slower then MBAC counterpart.

Her new BnB involving a relaunch is (I could be completely wrong about this)

2abc, 6b, j[c]ab, land jb, jc, air throw?

Crescent Hisui-

Same god damn shit as MBAC, but I'm pretty damn sure this is her best groove as you get her tech punish options.

Ground Normals:

5a - Same as MBAC.

5b - Same as MBAC.

4b - Same as MBAC.
6b - Same as MBAC.

5c - Same as MBAC.

6c,[c], 236 - Same as MBAC.

2a - Same as MBAC.

2b - Same as MBAC.

2c - Same as MBAC.

j.a - Same as MBAC.

j.b,b - Same as MBAC.

j.c - Same as MBAC.

j.2c - Same as MBAC.

Specials:

236-x: I will have to check up on this, but I think this all versions of 236x are of its mbac counterpart and not full / half moon.

214x-a/b/c (x denotes a direction) - Same as MBAC.

623-a: Same as MBAC.
     -b: Same as MBAC.
     -c: Same as MBAC, but nerfed.

22-a: Old A bento.
    -b: Old B bento.
    -c: Ex bento, nothing special about it at all. Not joking.

Bread and Booter:

Same as MBAC, including tech punishes.

General Notes-

Again, I don't know how to do air dust yet, but I believe it's available in all grooves.

You can no longer do dust loop in any form, the dust knocks them too far away to hit them back into it. You can combo into it from a 5C in the corner, but not after say hitting your opponent with a 5C midscreen. Ex-dust may be more then 5 hits this time, will have to check on that.

Arc drive still works as a wake up / reversal, but good luck comboing after it. It will only hit 1-3 times if you do not hold it, and even then you have to be
at a certain distance to do so, much harder then it was in MBAC. Still looks to be unair blockable / shieldable though.

Ex-throne seems to be able to clash with crap even when placed behind the opponent, odd.

Doing chair / bento in the corner can still have them end up off screen, lame.

Block strings using the new 5A are fun.

Realistically speaking, I can't say that Full Moon doesn't have potential, but I feel more like describing it as it being her only option for offering a new experience really. Time will tell though. Can't say I'm happy with what they did to her, some of the changes make no sense, and she plays far too much like her MBAC counterpart to be entirely enjoyable when everyone else has this absurd amount of new sillyness to work with. More disappointed then anything.
: Re: The Tragedy That is MBAA Hisui~
: CT_Warrior October 19, 2008, 10:41:22 PM
So MBAC to Cresent-Moon differences:

-Airthrow nerfed.
-Loss of chair for EX obento (maybe it can punish backdash too? *shrugs*)
-Dust loop combo is gone.

Well, I can live with loss of chair and dust combo because I never really used them, but the airthrow nerf is a bit sad, although lots of other characters got their airthrows nerfed too.


Full Moon almost seems retarded in a way since you lose jBB and obento setups and a lot of the old decent normals for weaker or different ones that you may not be able to combo from, and you can't rebeat anymore.
Half Moon, you lose jBB, but you get all the half-moon broken shit and possibly better normals, time will tell for that. But I'm pretty confident that full moon sucks compared to her other styles.
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi October 19, 2008, 10:54:37 PM
Her aithrow is nerfed in all grooves. You can tech punish after it, but it's the old 3 way guess it's always been, and that's just not in your favor obviously. Kiss those post airthrow mix ups good bye man.

Half Moon, you lose jBB, but you get all the half-moon broken shit and possibly better normals, time will tell for that. But I'm pretty confident that full moon sucks compared to her other styles.

What half moon broken shit? She's totally 'normal' in a game that's full of silly dumb shit right now. All those crazy tools they showed off like before the public release like ex-throne, and ladder are hardly worth noting. The entire time I was playing D: is the only face I can muster up.
: Re: The Tragedy That is MBAA Hisui~
: puKKa October 20, 2008, 12:19:27 AM
 :psyduck:
And I was hoping MBAA would give a change to hisui so it'd feel fresh to play her again.. Maybe it's time to go for that kouma..
: Re: The Tragedy That is MBAA Hisui~
: CT_Warrior October 20, 2008, 04:06:34 PM
Well I guess broken was the wrong word.
I was referring to the 200% autospark and super quick HP gain.
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi October 20, 2008, 09:45:29 PM
If you guys want me to test / try anything please let me know, as I don't plan on playing her much this weekend otherwise.
: Re: The Tragedy That is MBAA Hisui~
: Lord Knight October 20, 2008, 10:05:57 PM
The entire time I was playing D: is the only face I can muster up.

Really guys, this is true.
: Re: The Tragedy That is MBAA Hisui~
: Sphyra October 21, 2008, 06:05:34 AM
I am some kind of Divination God.
: Re: The Tragedy That is MBAA Hisui~
: Draku October 22, 2008, 12:15:18 AM
She's totally 'normal' in a game that's full of silly dumb shit right now.
Haha, that's oddly fitting for Hisui...
: Re: The Tragedy That is MBAA Hisui~
: Sphyra October 23, 2008, 01:19:57 PM
Well it seems C-Hisui hasn't been only losing. From recent vids I found out she can now combo from 2C 6B on the ground by following with j.[C]AB land jump air combo. What this means is that now she gets a valid high low game using her 6C 6[C] 236C 5AB air combo or 6C delay 2C 6B air combo. Using this with the cover of Ex Dust to make it more safe would probably be a nice thing too. Mix that up with her already strong tick throw game and you may just get a viable and more interesting character.

I don't know if this works for H-Hisui too and honestly I don't care much at all for that style with her.
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi October 23, 2008, 05:44:33 PM
I'll try that combo on Saturday, but honestly that's not enough for me to consider her 'interesting' again, it's laughable at this point really.

:\
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi October 27, 2008, 09:07:04 PM
Ok, one good thing to note:

You can hold watering can now for upwards of 2-3 seconds.

It will knock the opponent down, take off 30%, and then continue to deplete their meter while they're on the floor. I've been able to get rid of 120% meter easily in one shot.
: Re: The Tragedy That is MBAA Hisui~
: ಠ_ಠ Dizzynecro October 28, 2008, 09:05:19 PM
I've been able to get rid of 120% meter easily in one shot.
:slowpoke:
: Re: The Tragedy That is MBAA Hisui~
: puKKa October 29, 2008, 01:29:41 AM
Sadly, people don't die from having no meter  :prinny:
: Re: The Tragedy That is MBAA Hisui~
: Curbeh October 29, 2008, 01:48:34 PM
Eh, you were not kidding about the nerf...
Will you change characters?
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi October 29, 2008, 04:32:44 PM
No, but I will be playing two characters now for sure. Unless some freakishly beastily shit gets discovered for Hisui (which I highly, highly doubt) I've literally learned all she's got already.
: Re: The Tragedy That is MBAA Hisui~
: Sphyra October 30, 2008, 05:37:50 AM
Will you change characters?

yes
: Re: The Tragedy That is MBAA Hisui~
: puKKa October 30, 2008, 08:25:15 AM
As it looks now, hisui dosnt really seem to be that fun.. I'm thinking of poking that MHisui or a Kohaku, or maybe maids, cause one can't stop playing a maid!
: Re: The Tragedy That is MBAA Hisui~
: Sphyra October 30, 2008, 10:05:35 AM
F-Akiha stole my heart with her held puddles.

rename thread to whos ur new main lolol

sad hisui  :(
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi October 30, 2008, 06:09:43 PM
As it looks now, hisui dosnt really seem to be that fun.. I'm thinking of poking that MHisui or a Kohaku, or maybe maids, cause one can't stop playing a maid!

Don't bother playing Hisui lead either, it's equally as ugly / lame.

I mean, I'm not trying to keep anyone from playing her if they really want to, but I have warned all of you of the changes, so don't be surprised.
: Re: The Tragedy That is MBAA Hisui~
: Tsubasa☆ October 30, 2008, 07:54:23 PM
I have yet to play MBAA, but, from what I see and hear, I am likewise disenchanted by the "new" Hisui.  I'm not sure if I can continue playing her either.  C-Arc and H-Ren look tempting. -.-;
: Re: The Tragedy That is MBAA Hisui~
: puKKa October 31, 2008, 07:07:58 AM
Don't bother playing Hisui lead either, it's equally as ugly / lame.

Now why would I play a gimped version of the maids? -_-;;
Kohaku is cute enough, and that charged low foot-attack is just too awesome.
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi November 02, 2008, 10:51:56 PM
Ok so I lied to myself, I can't bare NOT to play Hisui, given all the work I put into learning her in MBAC, so I'm going to keep at it. I'll have to make Full Moon work somehow, and learn her combo in Crescent.

Other things of note:

Without j.BB in her arsenal I've been doing iad back 6b, and I dare say it works better for run away then j.BB did.

While j.BB helped establish more distance quicker, 6b will actually just outright smack people in the face who are chasing you if they don't space themselves properly. Quickly landing and doing 623B does wonders when you know they won't run right at you.

In half moon, 236a/b/c are all automatic (I believe), as in you don't need to input the ender.

I'm pretty sure you can actually use 4B as part of actual block strings now (as in there's no pause between normals, you can go right into it).

In half moon 214A has to be the fasted projectile in the game. Faster then Ciel knives, and power wave from Aoko.

More as I figure shit out~
: Re: The Tragedy That is MBAA Hisui~
: puKKa November 03, 2008, 12:13:03 AM
Ok so I lied to myself, I can't bare NOT to play Hisui, given all the work I put into learning her in MBAC, so I'm going to keep at it. I'll have to make Full Moon work somehow, and learn her combo in Crescent.

Other things of note:

Without j.BB in her arsenal I've been doing iad back 6b, and I dare say it works better for run away then j.BB did.

While j.BB helped establish more distance quicker, 6b will actually just outright smack people in the face who are chasing you if they don't space themselves properly. Quickly landing and doing 623B does wonders when you know they won't run right at you.

In half moon, 236a/b/c are all automatic (I believe), as in you don't need to input the ender.

I'm pretty sure you can actually use 4B as part of actual block strings now (as in there's no pause between normals, you can go right into it).

In half moon 214A has to be the fasted projectile in the game. Faster then Ciel knives, and power wave from Aoko.

More as I figure shit out~

go for it, prove she's worth playing :3
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi November 03, 2008, 09:46:18 PM
Oh she's still worth playing, and she can definitely still win (she's not unplayable by any means, not even close), it's just that she doesn't get anything new to fuck around with per-se (until Full Moon gets messed around with) and what you're already used to is iffy on working in your favor. She's like that player on the football team that everyone tends to forget is there, until she happens to land a touchdown out of nowhere, then she goes back to being obscure again.

Also the GIANT BUTTS BEHIND THIS GAME are supposedly changing her 4B with the newest revision, resulting with her one beastly change to likely end up going straight to hell.

Douchebags.
: Re: The Tragedy That is MBAA Hisui~
: Sphyra November 03, 2008, 11:04:09 PM
Basically it's like they watched Mr.P and Aware playing and decided Hisui shouldn't be doing all the crazy stuff they were doing and stripped it all away, which wouldn't really matter to you if you didn't have much interest in exploring that avenue of more unorthodox setups and mixups, but to me toward the end that was really what was keeping me interested with Hisui.

Now you all get to play basic Jin style.
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi November 03, 2008, 11:07:41 PM
Yeah, I agree. I really loved watching Aware's stuff too before MBAA came out.

Hell, I still find myself trying to airdash out of airthrow in hopes for a mixup at this point.

j.6B is a nasty meaty though, really deceiving~

Ah well~
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi November 04, 2008, 07:22:24 PM
Also I'm pretty sure 'stuff-fu' in Half Moon comes out faster then Full or Crescent.
: Re: The Tragedy That is MBAA Hisui~
: Sphyra November 05, 2008, 08:08:07 AM
As in faster than MBAC Hisui or C/F stuff fu is slower than it was in MBAC?
: Re: The Tragedy That is MBAA Hisui~
: Xie November 05, 2008, 08:26:55 AM
So, just to clarify, if you do like 5[c] midscreen

1) on block, you can't do 623c for a blockstring reset?
2) on hit, you can't do 623c to perform a combo?
3) on hit, can you do 236c into a combo?
: Re: The Tragedy That is MBAA Hisui~
: puKKa November 05, 2008, 09:15:07 AM
So, just to clarify, if you do like 5[c] midscreen

1) on block, you can't do 623c for a blockstring reset?
2) on hit, you can't do 623c to perform a combo?
3) on hit, can you do 236c into a combo?

O_O
: Re: The Tragedy That is MBAA Hisui~
: Sphyra November 05, 2008, 09:42:28 AM
Just theorizing from what I know, Chibi can probably answer better, but 623C after a 5[C] should still allow you to pressure or combo, except that instead of giving you that bouncing back and forth between you and the dust game, you'd have to use the short period of hitstun that the dust traps your opponent with to run at them and continue your offensive forward.
: Re: The Tragedy That is MBAA Hisui~
: puKKa November 05, 2008, 11:11:53 AM
Just theorizing from what I know, Chibi can probably answer better, but 623C after a 5[C] should still allow you to pressure or combo, except that instead of giving you that bouncing back and forth between you and the dust game, you'd have to use the short period of hitstun that the dust traps your opponent with to run at them and continue your offensive forward.

so, it's harder? but what about 236C? :/
: Re: The Tragedy That is MBAA Hisui~
: Sphyra November 05, 2008, 11:56:10 AM
Not harder just less rewarding. Still worth it though.

I don't see how 236C could be superior to 623C.
: Re: The Tragedy That is MBAA Hisui~
: puKKa November 05, 2008, 12:11:33 PM
Not harder just less rewarding. Still worth it though.

I don't see how 236C could be superior to 623C.

At further range you can connect 5[C] to 236C combo where 623C would only put them on blockstun behind a cloud.
Also, I'm not saying it's superiour, just an option :)
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi November 05, 2008, 06:07:12 PM
As in faster than MBAC Hisui or C/F stuff fu is slower than it was in MBAC?

As in faster then C/F stuff-fu. I think it might be faster then MBAC too. Can't really find out for sure though.

So, just to clarify, if you do like 5[c] midscreen

1) on block, you can't do 623c for a blockstring reset?

I wouldn't even call it a reset now. Basically if you 5C into 623C the dust will immediately knock them right back into you after one hit and push you farther away, making it impossible to continue for a 'smooth' transition to another blockstring by means of 'reseting' the entire situation / adjusting the momentum to your favor. Now they actually have ample time to jump out of the whole deal, but you can still keep them kind of locked down, just nowhere near as good (ie guaranteed safe heat activation good).

2) on hit, you can't do 623c to perform a combo?

No, dust loop is no longer viable.

3) on hit, can you do 236c into a combo?

Yes, that can still be done.
: Re: The Tragedy That is MBAA Hisui~
: CT_Warrior November 07, 2008, 04:16:29 PM
From this video:
http://www.youtube.com/watch?v=RsMm_PjplQw

It seems like her arc drive comes out slower, I used to be able to catch people while they were jumping, the arc drive barely makes it in this one.
Her throw seems to have a lot less frame advantage, not sure if anyone mentioned that already.
: Re: The Tragedy That is MBAA Hisui~
: Kelong November 16, 2008, 11:59:34 PM
FM Hisui is my second love (main is C-Mech, just can't get enough of Hisui!)

Why?

She's fun, challenging to play with, has a cute sister and is not broken!

F--k all your stupid/broken H-Aoko blockstring/combos, 5k H-Satsuki bnb, 6k H-Akiha bnb(without using any gauge, give 200% meter, and still puts her into advantage since she's standing and you're on the ground), whichever broken SHIT Half-Moon mode is.  :emo:
: Re: The Tragedy That is MBAA Hisui~
: abitofBaileys February 06, 2009, 06:16:32 AM
In my opinion, Actress Again lacks HELL of balancing. Let's hope there appears an updated version for PC after the release that improves other character's gameplay etc. It's so sad to hear that Hisui goes under.
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi February 08, 2009, 10:07:13 PM
It's not that the game is imbalanced, it's that most everyone in the cast now can do 5k for their bread and butters.

It just doesn't make any sense because there should be one of two ways to 'balance' a game.

You either take the stuff away that was 'too good', and leave the rest of the cast alone, which is balancing downward.

or

You give everyone else stuff that's too good so that they're all in the same boat, aka balancing upward.

The problem is that everyone got balanced upward, except for Hisui who got balanced downward. Every character got something new to work with, some new normal, slight alteration to their mbac gameplay mechanic iterations, whatever. Kohaku is a god damn monster now. Hisui got jack shit. They took away things from her that were good, but they weren't  'too good' to begin with, or even dumb, and they gave her nothing to compensate for it.

Whatever. At this point it's just sitting it out and dealing with the frustration or jumping ship to another character. The vids up now show her in half moon (what I've been rocking from the start) because it's arguably her best groove.

- Superior space control to Full Moon and Crescent. Everything she has in Full Moon is a joke. Regular chair (22A) still has the same random properties it did in mbac, so you can not rely on it completely. Sometime it will clash, sometimes it won't (why they didn't 'fix' this I don't know). Office chair is lol. Maybe there's some tricks to it, but considering that it can actually be used against you, well why bother? And EX-Throne is the same as chair, and it only absorbs two hits. Not worth it. Stuff-fu in Full Moon is also slower then it was in mbac. And then in crescent, stuff-fu is still slower then mbac, EX-bento is hardly a threat, and regular bentos are the same old shit everyone's seen 5 years and running.

Half moon wins because:

- Stuff-fu is faster then F/C grooves, and you will always get pot books and metal tray. The only area you lose out on is that you lose single pot, but considering that single pot is slower now, half moon is the better choice.

- Footstools are beast. While they're much smaller then chair / throne, they will ALWAYS clash, and that makes all the difference in the world. You can NOT poke with a footstool infront of you because that Hisui player is going to make you hurt for it. And the best part is that you can have four of them on screen at once. That's crazy.

- And of course, with having pot books, and footstools everywhere, you can still put bentos out to be the annoying disturbance they've always been.

Noone even does the j.bb tech punishes anymore from what I can tell, and I don't know if they nerfed her 4B yet either (I hope not, but they probably did).

All in all, is she still viable? Yeah, of course. She can still win and be scary. You can just get it done alot quicker and easier with everyone else in the game.

;p
: Re: The Tragedy That is MBAA Hisui~
: Numakie February 28, 2009, 12:23:26 PM
I tried Half moon Hisui once... I felt so dirty... It will be Full Moon All the way for me.  ;D
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi February 28, 2009, 09:54:17 PM
I tried Half moon Hisui once... I felt so dirty... It will be Full Moon All the way for me.  ;D

Have fun losing / not being threatening in the slightest?

If you find anything remotely interesting / noteworthy, let us I know I guess.

 :emo:
: Re: The Tragedy That is MBAA Hisui~
: CT_Warrior March 01, 2009, 09:07:30 PM
I do not see why people are not using jBB tech punish!
WHY?!

This can make or break Hisui for me.
I mean, if she can't control which direction she lands after airthrow anymore, and jBB is bad for whatever reason, then.. :/

Bah.. it's still in the game, even if no one else uses it, I will!
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi March 01, 2009, 10:14:04 PM
Yeah, that's been something that I can't understand either.

At first I thought it was regulated to just people who were new to the game or what have you, but even the likes of Jin isn't bothering with it.

From the sparse amount of times I've seen it implemented I don't think it doesn't work, but there has to be something we're missing here, I just can't figure out what.

They could be giving her another run over like they did with her mb:ac form evolving (who started out the same, then went to doing 2b 2b for tech punishing, and then eventually lead to 5a2c).

Who knows?

 :psyduck: :slowpoke:
: Re: The Tragedy That is MBAA Hisui~
: Benny1 March 02, 2009, 12:22:12 PM
I've seen lots of people using j.BB type stuff, with her new bnb.  I haven't really seen any succesful punishing, but I've seen something like
Launcher j.[C] j.B land j.B dj.CBB punish setup.
: Re: The Tragedy That is MBAA Hisui~
: Numakie March 15, 2009, 12:32:55 PM
I think i forever tainted my MBAC hisui for learning FM....

Some standard FM BnB's and experimental combo's I'm playing with.

2A, 2B, 2C, 3C, 3C, j, jA, jB, j, jB, jC, throw.
..., 2C, "Multi Sachel" (236B), "Sachel Launcher" (236B), j, jA, jB, j, jB, jC, Throw
..., 2C, 3C, 3C, "Frying Pan/broom upper" (623B(A)), j, jC, j, jB, jC, throw.
..., 2C, "Multi Sachel" (236B), "Sachel Launcher" (236B), j, Charged jC, "Air Sachel" j236A OR j236C (B is too slow i think)

I'm also having fun with her Air dust (j.6B), though im sad that it's only a 1 delayed hit that can be interrupted.

It is a tramagy but I'm having lots of fun learning her.  xD
: Re: The Tragedy That is MBAA Hisui~
: CT_Warrior March 19, 2009, 09:00:27 PM
I propose this for the new aircombo side select:

jBC ad dj jAC/BC airthrow


It should be a lot easier in MBAA because most aircombos got a lot easier.

EDIT:
And btw, halfmoon doesn't have jBB, does it?
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi March 19, 2009, 10:48:03 PM
No, it does not.
: Re: The Tragedy That is MBAA Hisui~
: Numakie March 21, 2009, 02:52:18 AM
i found out that the multi sachel for FM Hisui can be use as a decently reliable tech punish. Just catch them in a multisacchel and launch them with the b follow up.
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi March 29, 2009, 03:33:28 PM
Numakie, find out for me if there's any changes to her 4B (hell just tell me what happens when you use it).

 :teach:
: Re: The Tragedy That is MBAA Hisui~
: Numakie March 30, 2009, 03:23:40 PM
Numakie, find out for me if there's any changes to her 4B (hell just tell me what happens when you use it).

 :teach:

Ya speaking of her watering can ehh...
Apparently you can hold down B to make the watering can go.. for like a whole 1.5 seconds!! :prinny:

When i tested it randomly, it seems it reduces meter for .5 second ticks if you hold it: One when you trip em with the water, and the other when they're lying helplessly on the floor and getting soaked with more of her scrumptious water.  I believe each tick removes 30%, like her MBAC incarnation.  Assuming that the max ticks is 3 and if the opponent feels like getting soaked, i would imagine 90% at most. 

Unfortunately I don't know the exact amount of ticks or the exact length of time you can hold it.  I'ma do more tests now...

(Edit:  Tests done.  Crossed off incorrect areas to avoid confusion. See the following post from me.)
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi March 30, 2009, 10:15:54 PM
I'll have to go back and test it on our PRE VER.A cab to see how much it takes so I can compare.

Thanks Numakie~
: Re: The Tragedy That is MBAA Hisui~
: Numakie March 31, 2009, 11:07:36 PM
I went back to do further testing with FM Hisui's 4B.  I did these tests against another FM Hisui... :mystery: This is on Ver. A btw.

*Her 4b Water Can can be held for up to 2 seconds.
  -Up to 5 ticks of meter draining can be done within the 2 seconds, assuming that the opponent feels like getting soaked for that long.
  -Each tick removes 15% of meter and takes away a small amount of the opponents life, regardless of if they're blocking or not.
  -The watercan can be chained after a standing/crouching B  
  -You can't kill with the watercan alone.

*Only the 1st tick can trip the opponent and only if they're standing.
  -Tripping with the water can does not grant the opponent any meter.
  -Holding B after tripping with the can will grant up to 2 ticks before they get up.  This means up to 3 ticks can be obtained with this method.
  -An opponent tripped with the watercan can be OTG'd.

*It is possible to do 1 tick of watercan after a standing throw (hold back after her throw for about 1/2 a seconds and then use the water can.)

I also played around further and found out that her special moves, excluding her stuff-fu and (i think) her chair, can be empty canceled into her EX's and her Last Arc.  This also includes her multi-satchel in the ground and air, though the only move you can cancel into in the air is her EX multi-satchel.

Hope you guys found this interesting.
: Re: The Tragedy That is MBAA Hisui~
: Numakie April 25, 2009, 03:10:07 AM
I just found out that Cresent Moon Hisui's multi-sachel 236-b follow up launcher can be followed up with an air combo....

You don't know how excited this makes me feel....... :fap:
: Re: The Tragedy That is MBAA Hisui~
: LordPangTong April 26, 2009, 08:11:02 PM
Not sure if you guys have already seen this, but this Hisui player does an interesting air loop at 6:45 and again around 7:30... Looks like you can cancel j.bb knockdown into j.236a for a relaunch? http://www.nicovideo.jp/watch/sm6868759
: Re: The Tragedy That is MBAA Hisui~
: Numakie April 27, 2009, 12:11:12 AM
Not sure if you guys have already seen this, but this Hisui player does an interesting air loop at 6:45 and again around 7:30... Looks like you can cancel j.bb knockdown into j.236a for a relaunch? http://www.nicovideo.jp/watch/sm6868759

!!!!

I'm gonna practice that.....
: Re: The Tragedy That is MBAA Hisui~
: Ultima66 May 19, 2009, 12:55:37 AM
Take this as you will. Mr. Protoprae is playing Full Moon.

http://www.youtube.com/watch?v=xsVy2tgQU-o

EDIT: He's definitely taking advantage of the one thing F really has over other styles, which is 623 series as strong antiair and a dp that will actually work on wakeup that Hisui has never had.
: Re: The Tragedy That is MBAA Hisui~
: Numakie May 19, 2009, 11:56:41 PM
oooo. Ladder @ corner = extended combo.....

sweetness  :fap:
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi June 24, 2009, 07:31:42 PM
Here's a recent vid of Jin laying the smackdown -

http://www.youtube.com/watch?v=wFzXNN_nmYc&feature=channel_page

I wish I could point out something worthwhile, but it's all stuff we've seen done at this point.

Just solid play I guess.
: Re: The Tragedy That is MBAA Hisui~
: Van_Artic June 25, 2009, 03:16:56 AM
best C-Hisui i'd seen in AA until now

too bad he doesn't do that combo where there's the loop cancel j.BB with j.236A/B
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi July 06, 2009, 10:27:50 PM
Finally get to see that 6AA combo in action (towards the end of the video, 7:00+).

http://www.youtube.com/watch?v=ZTlSJJyx9i0&feature=channel_page

What is exactly, 2A/5A, 6A, 6A, ??
: Re: The Tragedy That is MBAA Hisui~
: CT_Warrior July 07, 2009, 11:50:53 AM
It looks like 5A2C techpunish works on Akiha now.
She has a cooler OTG string, and a j[C] combo.

I'm a bit surprised. He uses j236B. I thought I was the only one!
The dustloop changes aren't exactly as bad of a nerf as I thought. At least it works better in the corner. I think ex bento has its uses as well, though it is a bit of a disappointment.

Same old Hisui. But half-moon and full-moon are pretty different.
: Re: The Tragedy That is MBAA Hisui~
: Psylocke July 20, 2009, 11:35:01 AM
Yay for the a-cho blog providing player names

Mr. Protoprahe(C-Hisui) vs. Momiyama(H-VSion) x 9
http://www.youtube.com/watch?v=oNmw8c_ntsI
http://www.youtube.com/watch?v=WMjtHAl6IKw
http://www.youtube.com/watch?v=MhH8uARCeZA
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi August 13, 2009, 10:41:46 PM
Thanks Psy, extremely helpful.

Who wants to help me figure out the notation for the H-Hisui bnb involving 6AA after 2C?

It's the first combo I'd like to get down pat next week.

: Re: The Tragedy That is MBAA Hisui~
: Sphyra August 20, 2009, 11:46:04 AM
Looks like 2B 5C (5A) 6AA 2C (5A) 6AA dash 5A j.ABC j.BC
It's also possible to skip the dash 5A and go straight into air combo too, feels easier too since I couldn't get the dash 5A myself.

Also for those who care C-Hisui corner j.236 loop you can see Mr.P doing is 2C 6C j.C airdash j.BB236B land j.AACBB236B land 236AA 22C
It's important to delay the 2nd hit of j.BB.

I guess I'm signed up for another Hisui subscription
: Re: The Tragedy That is MBAA Hisui~
: F9|Chibi August 20, 2009, 09:08:06 PM
If I'm not mistaken, the Half Moon combo I was looking for is: 5C one hit (5B and even 6C work), 5A (whiff) 6AA, 2C, 6AA j.b, j.c, j.b, j.c airthrow. After the first 6AA it's a link to the 2C and then next set of 6AA I believe.
: Re: The Tragedy That is MBAA Hisui~
: CT_Warrior August 21, 2009, 11:36:03 AM
Well I think his (5A) means whiff.
You can use any starter as long as the second 6A hits (6AA).

Sphyra's extended variation does more damage, but it's harder to execute.

My tips while practicing the combo:
1) Don't mash A too fast. Learn the right speed. It should be AA (very slight pause) A.
The main part you have to link is the second 6A, so you hit the first two 6As a bit faster than you should to buffer it, and you hit the third 6A a bit later to avoid buffering it too early.
2) It's easier for me at least if you try to avoid buffering the 6AAA too early.
3) For 2C (6A)AA, if you connect 2C too early, you can't 6AAA.
4)Connect 6A earlier than you think. You can pretty much spam it after 2C if you want.
: Re: The Tragedy That is MBAA Hisui~
: ಠ_ಠ Dizzynecro August 29, 2009, 11:41:57 AM
I just freaking realized that stools are dizzy fish. Gotta pick up hisui now :P.