I don't do VS really so take my advice with a grain of salt.
Just commenting on Warc mostly, you need to catch with those ground tech punishes a lot more. I don't know if its just getting practice with the timing or if you're not trying hard, if its the former, keep up the practice. Ground tech punishes is one of Warc's big things.
I also saw a few air counterhits that lead into nothing. I would just practice those in practice mode in MBAC pc, turn on counterhit mode and jump on the CPU and pratice execution with that a bit. 2c5c into air bnb.
j.214c is a fun thing to end a combo with, but I don't really see much point in doing it unless you're max and almost out of it, because then the following OTG lets you get some more meter after you return to 200.
More IAD pressure would be nice, if you do a normal jump into pressure, try to work on air dashing after a hit into another overhead. Of course, don't spam it, mix it up with low hits.
Also, another trick to throw out, I didn't see it mentioned in your Warc thread - 5c into 623c. 5c is a move with a large range and it comes out pretty fast, so it can be a decent move to use after a 5a cancel when an opponent might try to escape from the corner. If the 5c connects, you go into 623c, then you can teleport over and punish their tech or get some otg hits on them if they don't tech.
Your execution was really great for combos though, and you have a solid handle on the character. Nice match.