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Atlas Academy > Kohaku & Mech-Hisui

Silly KohaMech team

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Alfonse:

--- Quote from: Van_Artic on August 18, 2009, 12:58:49 AM ---i want a mech version of kohaku

--- End quote ---

This post had me thinking what if other chars are mechanized instead..

Robo Ciel would be... broken  :psyduck:

MrMotivational:

--- Quote from: Alfonse on October 02, 2009, 05:59:46 PM ---
This post had me thinking what if other chars are mechanized instead..

Robo Ciel would be... broken  :psyduck:

--- End quote ---

robo nero

MissedFRC:
robo warc with extending arms during j.b

Tempered:
KohaMech is kinda legit
She can combo off her command grab.

Qaenyin:
Anyone tried messing with H-KohaMech?  I was fiddling with them in casuals recently and that 214A assist is fucking evil at grabbing counterhits, and the 22C flamethrower is mad oki.  214A can be comboed off as well if you're close enough to the wall it slams them into.  22B can OTG or be used as spacing specific pressure, and her command throw doesn't look half bad.  214C and the non-EX electro punches seem pretty useless though.  And she still has all of kohaku's standard combos and pokes, all she really loses is molotovs(minor benefit) and plants(mitigated somewhat by flamethrower, which can be used instead and does the same thing for the most part).

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