When's Melty on Steam?
ahaha that's no--wait, what?

Author Topic: F-Len  (Read 3927 times)

0 Members and 1 Guest are viewing this topic.

Offline Benny1

  • Spellcaster
  • ***
  • Posts: 403
  • Magic Circuits: 16
  • Christmas Akiha just got sexier!
    • View Profile
F-Len
« on: June 04, 2010, 03:28:54 PM »
Nobody really plays this character and there's no real reason to but here are some combos and shit with her, along with some character specifics.

Normal BNBs:

2A (5B) 2B 3C 623A j.BC sdj.BC airthrow
2A (5B) 5C 3C 623A j.BC dj.BC airthrow

The second one is preferable.  Be careful with 5B in your combos though.  It will add a little damage, but for example, if you do a 5B before 5C, you can only let 5C hit 4 times, not 5.

Corner BNBs:
2A 5C (5) 623B 2B 5C (5) 623A j.BC sdj.BC airthrow
2A 5C (5) 623B 2B okizeme

Okizeme will be explained later.

Corner Meter BNBs:

2A 5C (2) 236C 5C (5) 3C 623A j.BC dj.BC airthrow
2A 5C (2) 236C 5C (5) 623B 2B 5C (5) 623A j.BC sdj.BC airthrow
2A 5C (2) 236C 5C (5) 623B 2B okizeme

Middle one is the most difficult but obviously gives the most meter as well.  It is also very difficult on Kouma.

Midscreen throw BNB:
Throw 3C 623A j.AB dj.BC airthrow

Midscreen throw combos are only possible on (to be completed)

Corner throw BNB:
5A 2B 5A 2B 5C (5) j.BC dj.BD airthrow
5A 2B 5A 2B 623B 2B okizeme

On some characters 5A 2B x3 is possible, but it is difficult and not really worth it.  Adding another 5A 2B at the end of the second combo is possible, but extremely difficult, and probably character specific.  These loops are extremely difficult on Riesbyfe, you might be better off doing 5A 2B 623B 2B on her.

5A 2B x3 is possible on Tohno, Nanaya, Kouma, (to be completed)

Empire Corner throw combo:
5A 2B 623B 676 airthrow 5A 2B 623B 2B okizeme

676 is an IAD in which you jump backwards and airdash forwards.  If you don't do that, you will go behind the other character.

Corner throw loop:

2A 2B 623B 676 airthrow 3C {623B j.8 airthrow} x n

You can probably switch j.8 to j.7 when you get pushed back to make it so the combo lasts longer.  Difficult and not worth it.  Endable with 5A 2B instead of landing with 3C.

Okizeme:
In general, setups end in 623B 2B, so you can jump behind them and crossup.  Also, meaty yoga ice (236A) is very strong.  You could use 214 series as well, but those can accidentally otg sometimes.  Remember that 2B is your only low, but your normals are also far better than C/H-Len's could ever wish to be.

More later when I feel like writing more.  Hype character, even if she's bad.
« Last Edit: June 05, 2010, 08:09:46 AM by Benny1 »
C-Wara main, H-Warc/F-Sion alt.

Offline Tonberry

  • Spellcaster
  • ***
  • Posts: 629
  • Magic Circuits: 53
  • $NJ$
    • View Profile
Re: F-Len
« Reply #1 on: June 17, 2010, 01:32:08 PM »
All damage is done on H-VSion with no damage reduction

F-Len has 2 different ways to do fuzzy.  
Slightly higher than normal IAD jC j9 jC delay j2C(high) or land 2b after the IAD jC(low)

The other way is easier on some characters but on others(I tested on Tohno) you really have to delay the jB which makes it harder.
IAD slight delay jB j9 jC delay j2C(high) or land 2b after IAD jB(low)

Land 2b 5c jb jc jb jc airthrow does 3431 damage
j9 jC delay j2C land 5a 5b 5c 623b 5a 5c jb jc jb jc airthrow does 4485 damage

Corner setups

Throw - 5a 2b 5a 2b tk j214a(you have to tk the a reflector because the ground version seems to always OTG)
Now when you go for fuzzy, the reflector will hit after 2b or jc

after jC - land 5c jb jc jb jc airthrow does 5628 damage
after 2b - 5c jb jc jb jc airthrow does 3961 damage

Besides just getting fuzzy guard after setting up tk j214a you can also go for crossup depending on the timing of your IAD.  So the mixup options are

IAD jB(blocked on same side) j9 jC/land 2b
IAD jB(crossup whiff) land 2b/throw
slightly higher IAD jC(blocked high stayed on same side) j9 jC/land 2b
slightly higher IAD jC(blocked high, crossed up) j7 jC/land 2b

throw jb jc jb jc air throw does 2518 damage

You can safely set up a reflector with pointblank 5c(2) 214a/b 236c.  This is airtight if you do it properly though if you stagger it you'll get a really easy combo from the ex yoga ice with reflector for 4.9k.  It's possible to keep the opponent grounded when they get CH like this but I'm not sure how to do that consistently yet though I'm willing to bet you can probably get even more damage that way.  Another way to safely set up a reflector is with 5a 4b 214a/b 236c.  Reflectors make her pressure a little scarier since you can't really combo off yoga ice without them unless you do psychic 623c, which is obviously very unsafe and risky.

5a stagger 4b 236a 5a 5b 2b 236b 214c is an unmashable blockstring that lets you safely go for fuzzy guard in the corner.  
« Last Edit: June 17, 2010, 01:33:53 PM by Tonberry »
[01:08] <Komidol> that marisa cosplayer that took my registration was sexy
[15:24] <Rokunaya> i've actually reached the point where some voice actors sound familiar in animes
[22:40] <bellreisa> i'm an insane murderer who is overwhelmed by nihilism but that's ok cause i'm in love

Offline jake55

  • Apprentice
  • *
  • Posts: 10
  • Magic Circuits: 1
    • View Profile
Re: F-Len
« Reply #2 on: November 28, 2010, 03:36:37 PM »
she can do 3.5k just by doing 214b jc jc.

Offline Tonberry

  • Spellcaster
  • ***
  • Posts: 629
  • Magic Circuits: 53
  • $NJ$
    • View Profile
Re: F-Len
« Reply #3 on: May 07, 2011, 09:38:47 PM »
[01:08] <Komidol> that marisa cosplayer that took my registration was sexy
[15:24] <Rokunaya> i've actually reached the point where some voice actors sound familiar in animes
[22:40] <bellreisa> i'm an insane murderer who is overwhelmed by nihilism but that's ok cause i'm in love