Melty Bread Forums

Atlas Academy => Melty Blood: Act Cadenza => Akiha Tohno => : KomagPHL August 31, 2007, 07:18:40 AM

When's Melty on Steam?
ahaha that's no--wait, what?
: Exploring the Whiff Cancel Combo
: KomagPHL August 31, 2007, 07:18:40 AM
The Combo:
In corner - 2AAA, 6C, 4C, 2C, delay 5C (wallslam 1), 2C, 2A(whiff), {5A, 2C, 2A(whiff)}repeat x3 -> 2A, 2C, delay 5C(wallslam 2), {5A, 2C, 2A(whiff)}repeat x2, 2A, 2C, (two options at this point)*

*option A: Flame Pit Setup = 623B, tk.22C
*option B: Extra Damage Setup = charged 5BB, air combo.

Apparently, timing is extremely tight. 2C -> 5C needs about 18 frames of delay (that number seems huge but in training mode what i did was 2[C] -> 5C then i look at the input, see how long i held the button after pressing it again for 5C. this is roughly before the character hits the ground) after 2C before hitting 5C so the next 2C would connect. the 5C delay on the second wallslam is shorter but the hit occurs on the opponents same animation frame as the first wallslam.

Going from 5A to 2C can get extremely difficult, if you hit 5A too early, it will connect however, 2C will never come out. Hit 5A too late, and they tech or you miss, hit 5A just right and 2C will combo just fine.

I still have a really hard time nailing the combo properly, I can get a good amount of reps but the timing is just hard. Timing can also be character specific, the timing is much more tight against Hisui than it is against Warachia.

If I made any mistakes, please say so and I'll try to fix it immediately. Oh and... Discuss!

EDIT: made some fixes and added a bit more detail
: Re: Exploring the Whiff Cancel Combo
: dakanya August 31, 2007, 07:26:33 AM
I think the reason why 2C won't come out is because if you connect the 5A before the 2A fully recovers, the 2C will technically be in the same chain and the counter won't have reset. You're only allowed to use a C attack once during a chain but this can be reset with a number of things such as jump cancels and wallslams. So you need to wait until the 2A fully recovers.
: Re: Exploring the Whiff Cancel Combo
: AnFox September 04, 2007, 08:30:55 AM
I'll try and find some vids of where this is implemented so people have an idea.

Edit: http://www.youtube.com/watch?v=hPWPcEAj9ak
: Re: Exploring the Whiff Cancel Combo
: Tae Seong Kim September 10, 2007, 12:30:53 AM
I too am trying to play Tohno Akiha.  She is a fun character to use because of her wall combos.  I made this video with a few whiff cancel combos, but it is nothing special. 

http://youtube.com/watch?v=NaZNaPd_s-Q

There are some combo videos by Yukinose that you can find on Youtube.  However, when I was looking at it, the risk is not worth the reward if you are looking for damage points.  It will however give you a considerable amount of Magic Circuit.
: Re: Exploring the Whiff Cancel Combo
: CloudTK October 03, 2007, 08:26:16 PM
Really having a hard time timing this, but it's progress..but in a sense, this combo is a constant loop?
: Re: Exploring the Whiff Cancel Combo
: KomagPHL October 04, 2007, 04:02:02 PM
it ends after the 3rd wall slam (see 3 wall slam rule) so it's not an infinite.
: Re: Exploring the Whiff Cancel Combo
: ehrik October 04, 2007, 04:21:56 PM
The whiff cancel combo is a great way to get a 22c setup if you end with 623b
: Re: Exploring the Whiff Cancel Combo
: siegfried October 04, 2007, 05:29:32 PM
hmmmm whiff is great for canceling atks 2c have no idea why i use it so much...
: Re: Exploring the Whiff Cancel Combo
: Tech Romancer May 26, 2008, 12:53:27 PM
EDIT: Wrong thread.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 22, 2012, 08:05:32 PM
The Combo:
In corner - 2AAA, 6C, 4C, 2C, delay 5C (wallslam 1), 2C, 2A(whiff), {5A, 2C, 2A(whiff)}repeat x3 -> 2A, 2C, delay 5C(wallslam 2), {5A, 2C, 2A(whiff)}repeat x2, 2A, 2C, (two options at this point)*

*option A: Flame Pit Setup = 623B, tk.22C
*option B: Extra Damage Setup = charged 5BB, air combo.

Apparently, timing is extremely tight. 2C -> 5C needs about 18 frames of delay (that number seems huge but in training mode what i did was 2[C] -> 5C then i look at the input, see how long i held the button after pressing it again for 5C. this is roughly before the character hits the ground) after 2C before hitting 5C so the next 2C would connect. the 5C delay on the second wallslam is shorter but the hit occurs on the opponents same animation frame as the first wallslam.

Going from 5A to 2C can get extremely difficult, if you hit 5A too early, it will connect however, 2C will never come out. Hit 5A too late, and they tech or you miss, hit 5A just right and 2C will combo just fine.

I still have a really hard time nailing the combo properly, I can get a good amount of reps but the timing is just hard. Timing can also be character specific, the timing is much more tight against Hisui than it is against Warachia.

If I made any mistakes, please say so and I'll try to fix it immediately. Oh and... Discuss!

EDIT: made some fixes and added a bit more detail

Hey, I can't whiff cancel. If did all that, and even watched videos. I tried 5A 2C ( whiff 2a/2b and whiff 5a ), and I can't continue the loop combo. I am not a slow mover at this game and have good experience at competetive fighting games, like smash bros melee. Every time i do the empty whiff and try to do a move after, the opponent flips out of it in those invincible frames, unless I 6c or 5c, then it will hit them. But, I seen yuki do all those repeats of 5a 2c (whiff 2a or 2b ) moves, and then keep looping them. If I even try that, the opponent just flips out of it. I've read about this for a couple days now and watched videos, and have no idea, how I'm even suppose to keep comboing. It makes no since, seeing that after pausing and playing all the videos and doing the same thing, my move isn't coming out. I'm playing Melty Blood Act Cadenza Ver b for PC. I thought the PC version was suppose to have all the whiff cancels and all that in there.
: Re: Exploring the Whiff Cancel Combo
: f-wlen ice loop May 22, 2012, 08:54:51 PM
you're bad
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 22, 2012, 09:14:33 PM
you're bad

I didn't claim to be any good. I understand how whiff canceling works, because mvc3 uses whiff canceling, which is alot, I mean, a ton easier to combo and whiff cancel than this game. I just need a little help. Yuki managed to loop his combos using whiff cancels after each chain. Hey, I can shuffle a 22C real fast a bunch of times without leaving the ground. That just shows, that I'm not slow at this game. Now, I have been practicing the basics with akiha, and can do her combos, jump combo, to dj combo, with a grab at the end. Pulling off 11 hits with no special moves. I can do multiple combos, but, without whiff canceling, I can't do more than that, unless I do her 236 c which gets me 33 consecutive hits if I add it with the combo. But, can you please help me. I don't know what I'm doing wrong, and have done everything that I read about whiff comboing with akiha, and even paused videos. If I do it right, then I should be able to restart the combo strings.
: Re: Exploring the Whiff Cancel Combo
: LivingShadow May 22, 2012, 09:38:36 PM
I'm presuming you're trying to do this combo (or some variation thereof):

http://www.youtube.com/watch?v=Pt_W8kgsSSQ

In which case the loop is 2c5c2c (2a (whiff) 5a2c)x3 5c (2a (whiff) 5a2c)x3 BE5b aircombo

Edit: reread the post, thinking...

It sounds like you're missing the combo after the first 5c wallbounce. Here's my thoughts (not that I can actually do this combo):

First off, you have to keep in mind that you're supposed to delay the 5c slightly. In this case your "speed" is whats causing you the problems. Combos like this have very strict timing and it's important to know when to delay your cancels. In this case the 5c should be slightly delayed so that your target is lower when they bounce off the wall than they would be if you were to cancel it immediately. If this is your problem, the issue isn't that your opponent is invincible, it's that they're too high. The idea is similar to Arcuied's wallslam combos (http://www.youtube.com/watch?v=B279lgbx8sM)

The second problem might be that you don't quite have the timing of the loop down yet. Don't expect to be able to do the whole thing right away. Focus on getting the first rep of the loop (practice 2c 5c 2c 2a (whiff) 5a2c until it works, just that string). Then after you can do one rep, expand to two, then three, then another set of three after the second wallbounce.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 22, 2012, 09:42:22 PM
I'm presuming you're trying to do this combo (or some variation thereof):

http://www.youtube.com/watch?v=Pt_W8kgsSSQ

In which case the loop is 2c5c (2a (whiff) 5a2c)x3 5c (2a (whiff) 5a2c)x3 BE5b aircombo

What issue are you having? Is the whiff not coming out? Are you not able to follow up after the whiff? Does your target hit the ground before you can get the another normal to connect? Does the whiff connect?


Yea, I think that's it. Though after my 2c, i can 2b real fast without it hitting the opponent. If I 2a after 2c, even if I stall, or hit it right after 2c, it doesn't work. It either hits them too high up, or hits after they hit the ground.
It's hard to help when I don't know what's failing about the combo.
: Re: Exploring the Whiff Cancel Combo
: Numakie May 22, 2012, 09:53:39 PM
Is that Kouma only? I should try this.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 22, 2012, 10:15:36 PM
Is that Kouma only? I should try this.

See, if this game works like other fighting games, then each character should have a certain weight to them. I am not sure if she can 5a 2c ( whiff 2a ) repeat, to every character. Just like on smash bros melee, only some of the characters can get wave shined by fox ( and it's not many ). If I can figure out if there is a weight to each character, then that can help my timing.
: Re: Exploring the Whiff Cancel Combo
: LivingShadow May 22, 2012, 10:17:57 PM
I'm fairly sure it works for all characters, dunno. I think he just picked Kouma because of a high defense value.
I'm presuming you're trying to do this combo (or some variation thereof):

http://www.youtube.com/watch?v=Pt_W8kgsSSQ

In which case the loop is 2c5c (2a (whiff) 5a2c)x3 5c (2a (whiff) 5a2c)x3 BE5b aircombo

What issue are you having? Is the whiff not coming out? Are you not able to follow up after the whiff? Does your target hit the ground before you can get the another normal to connect? Does the whiff connect?

Yea, I think that's it. Though after my 2c, i can 2b real fast without it hitting the opponent. If I 2a after 2c, even if I stall, or hit it right after 2c, it doesn't work. It either hits them too high up, or hits after they hit the ground.
It's hard to help when I don't know what's failing about the combo.

Well, in this case you don't want to use 2b because you won't have enough time after recovery to get 5a out. Maybe you're hitting 2a too early? You don't need to plink for this. Turn on input display to make sure you're doing the right inputs.

Try practicing this string for a bit: 2c 5c 2c 2a (whiff) 5a 2c
That's the essential part of this combo, if you can do that you can do the combo.

In terms of weights, I think weight is more or less the same for all characters, but some have weird hitboxes. I think Sion or VSion are probably the average and if you want a real challenge use the nekos.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 22, 2012, 10:22:13 PM
I'm fairly sure it works for all characters, dunno. I think he just picked Kouma because of a high defense value.
I'm presuming you're trying to do this combo (or some variation thereof):

http://www.youtube.com/watch?v=Pt_W8kgsSSQ

In which case the loop is 2c5c (2a (whiff) 5a2c)x3 5c (2a (whiff) 5a2c)x3 BE5b aircombo

What issue are you having? Is the whiff not coming out? Are you not able to follow up after the whiff? Does your target hit the ground before you can get the another normal to connect? Does the whiff connect?

Yea, I think that's it. Though after my 2c, i can 2b real fast without it hitting the opponent. If I 2a after 2c, even if I stall, or hit it right after 2c, it doesn't work. It either hits them too high up, or hits after they hit the ground.
It's hard to help when I don't know what's failing about the combo.

Well, in this case you don't want to use 2b because you won't have enough time after recovery to get 5a out. Maybe you're hitting 2a too early? You don't need to plink for this. Turn on input display to make sure you're doing the right inputs.

Try practicing this string for a bit: 2c 5c 2c 2a (whiff) 5a 2c
That's the essential part of this combo, if you can do that you can do the combo.

I think most of that combo can be done without the whiff cancel, except maybe those last 2 moves after it. I have done 5a 2c 6c 4c 6c 5b 5b jump 5b 3 times dj 5b grab.
: Re: Exploring the Whiff Cancel Combo
: LivingShadow May 22, 2012, 10:47:44 PM
I think most of that combo can be done without the whiff cancel, except maybe those last 2 moves after it. I have done 5a 2c 6c 4c 6c 5b 5b jump 5b 3 times dj 5b grab.

What I'm saying is to practice the iterations since that's what you're having trouble with. Practice height control and timing until you can get one rep, then expand to two and so on.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 22, 2012, 10:54:04 PM
I think most of that combo can be done without the whiff cancel, except maybe those last 2 moves after it. I have done 5a 2c 6c 4c 6c 5b 5b jump 5b 3 times dj 5b grab.

What I'm saying is to practice the iterations since that's what you're having trouble with. Practice height control and timing until you can get one rep, then expand to two and so on.

See, I can wall combo, but not from 5a to 2c if I include a whiff cancel. If I 5a to 2c I have to then 6c to 4c, to 6c, then air combo the rest, or 5b it after the 6c. I haven't been throwing up a bunch of combos at once, because I can do some good ones, I just want to get good at 5a 2c (whiff with a 2a ), then add this to any other combos. But, I want to start from here, then connect more combos later. So basically, I am only trying to practice a 2 hit combo with a whiff cancel at the end, then continue it from there.
: Re: Exploring the Whiff Cancel Combo
: LivingShadow May 22, 2012, 11:03:15 PM
Okay, I think I'm confusing you more. But I'll keep trying. :teach:

First of all: (5a 2c 2a (whiff)) is an iteration. It is the set of inputs that is being repeated and that is what you are practicing here.

In order for this specific loop to work it has to start with 2c5c (wallbounce) 2c in order to get them into the right state for the combo to continue. The wallbounce resets the string and it's more like you're looping (2c 2a (whiff) 5a) than (5a 2c 2a (whiff)).
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 22, 2012, 11:14:19 PM
Okay, I think I'm confusing you more. But I'll keep trying. :teach:

First of all: (5a 2c 2a (whiff)) is an iteration. It is the set of inputs that is being repeated and that is what you are practicing here.

In order for this specific loop to work it has to start with 2c5c (wallbounce) 2c in order to get them into the right state for the combo to continue. The wallbounce resets the string and it's more like you're looping (2c 2a (whiff) 5a) than (5a 2c 2a (whiff)).

That also makes alot of sense. Thanks bro. Maybe one day we'll have to practice some matches. I know that playing a computer isn't the same as  playing a person. Even if you manage to get a perfect on the computer on hardest difficulty ( level 5 ), it wont help in matches, since computers have bad habbits that you can't learn from. All I can do now is watch videos. I'll eventually post videos after lots of practice. Some people post videos because they think they are good. In a tournament, they would get crushed. I also believe akiha, is a high tier character, somewhere at the top. The harder a character is to learn how to use, the harder they are to fight against.
: Re: Exploring the Whiff Cancel Combo
: LivingShadow May 22, 2012, 11:20:54 PM
That also makes alot of sense. Thanks bro. Maybe one day we'll have to practice some matches. I know that playing a computer isn't the same as  playing a person. Even if you manage to get a perfect on the computer on hardest difficulty ( level 5 ), it wont help in matches, since computers have bad habbits that you can't learn from. All I can do now is watch videos. I'll eventually post videos after lots of practice. Some people post videos because they think they are good. In a tournament, they would get crushed. I also believe akiha, is a high tier character, somewhere at the top. The harder a character is to learn how to use, the harder they are to fight against.

Good luck with these combos and be glad you're not learning Arcuied.

In this game it's not so much how hard or easy the character is to learn, it's about the tools they have on how many situations they're useful in. Most characters in the game are A tier as of MBAACC. If I remember correctly, Ciel was top tier in MBAC followed by Nanaya and Warc.
: Re: Exploring the Whiff Cancel Combo
: AnFox May 22, 2012, 11:31:13 PM
Good to see that this chara is seeing activity again.  :psyduck:
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 22, 2012, 11:33:06 PM
That also makes alot of sense. Thanks bro. Maybe one day we'll have to practice some matches. I know that playing a computer isn't the same as  playing a person. Even if you manage to get a perfect on the computer on hardest difficulty ( level 5 ), it wont help in matches, since computers have bad habbits that you can't learn from. All I can do now is watch videos. I'll eventually post videos after lots of practice. Some people post videos because they think they are good. In a tournament, they would get crushed. I also believe akiha, is a high tier character, somewhere at the top. The harder a character is to learn how to use, the harder they are to fight against.

Good luck with these combos and be glad you're not learning Arcuied.

In this game it's not so much how hard or easy the character is to learn, it's about the tools they have on how many situations they're useful in. Most characters in the game are A tier as of MBAACC. If I remember correctly, Ciel was top tier in MBAC followed by Nanaya and Warc.

That tier list is only accurate out here. In japan, that tier list is a little different. Not many people in the U.S. are any good with akiha. Just like smash bros melee, jiggly puff use to not be a high tier character, until she was discovered having potential. Japan has better players becuse they use certain characters more than we do when it comes to this game. Smash bros melee is different though. One of our people from the U.S. went out there and beat the best player in japan, and that proved we were more accurate with our tier. But, In this case, I believe japan has better experience with this game, and understands the moves better. All we need is someone like mango ( from ssbm ), and we will be the top country players lol. I watched a sad match, at one of the events with mbaacc, where every akiha player sucked and they almost got a perfect on. They arn't using akiha right. Everyone is so focused on akiha vermillon, that they have no concept that akiha vermillon might actually be a lower tier character. Combo chains and spacing are everything in every fighting game. Just like a grab. If you can grab chain, then you already know that character has potential. I only know from past experience, and I wouldn't have kept using tohno if I knew I wouldn't be able to win some kind of tournament with her. I did alot of research before playing. I seen her juicy combos and knew something else was going on in that combo for her to keep doing it. It doesn't matter how many hits you can do on a normal combo, it's how that combo will benefit you in a match. Sometimes the wisest thing would be a 3 hit combo. It also depends on what characters take the most damage with certain moves.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 22, 2012, 11:40:06 PM
Good to see that this chara is seeing activity again.  :psyduck:

I seen you in the forum posting when I read some other topics. It's good to know that there are people happy to see akiha players :) I am going to do whatever I can to push her to the max. I have never used another character before. That's how dedicated I am to using her. I only know moves and hit boxes from watching videos. Like that girl that does the cartwheel, when she is in cartwheel mode, you can only hit her stomach, because the rest of her body is invincible during those frames. I did my homework a little lol. That's the only way I am learning how to fight against these characters, by watching and reading. The smart thing people would say, would be to play as them so you know how they move. But, I believe if you do enough research and video watching, you can accomplish anything without using certain characters to know their mechanism.
: Re: Exploring the Whiff Cancel Combo
: LivingShadow May 22, 2012, 11:42:28 PM
I will agree that if a person doesn't know the character then you have an advantage. I guess I'd call that an "artificial" tier list in that it takes into account the knowledge of the players.

In terms of Akiha vs VAkiha, it's more of a preference thing. VAkiha had a higher damage and flamepit setups which drained meter but she had one of the worst defenses in the game. By contrast, Akiha has similar setups (but different combos to set them up) and a higher defense but she loses out on speed because VAkiha has two very fast air dashes. I personally would place them about even, but if the people in your area don't know how to play against Akiha then Akiha is the better choice.



Also, you might want to look into the MBAC framedisplay. It gives you the locations of all the hitboxes clearly.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 23, 2012, 12:02:28 AM
I will agree that if a person doesn't know the character then you have an advantage. I guess I'd call that an "artificial" tier list in that it takes into account the knowledge of the players.

In terms of Akiha vs VAkiha, it's more of a preference thing. VAkiha had a higher damage and flamepit setups which drained meter but she had one of the worst defenses in the game. By contrast, Akiha has similar setups (but different combos to set them up) and a higher defense but she loses out on speed because VAkiha has two very fast air dashes. I personally would place them about even, but if the people in your area don't know how to play against Akiha then Akiha is the better choice.


Also, you might want to look into the MBAC framedisplay. It gives you the locations of all the hitboxes clearly.

yea, I'll check that out. I only found them on youtube. But, there is a way to unlock the frame display on mbaacc. But, my computer can't handle that game because I am using an x1150 ati graphics card witch is only a 2.0 pixel shader. But, I'll be getting a top notch computer eventually. But, that isn't going to make me a constant mbaacc player, because they took out bara cancels, which were extremely useful. They changed the gameplay a little, and I kind of like the origional gameplay better. I guess one day I'll try that version, but, I still like the bara canceling. I think I pulled of some bara cancels already. I'm pretty sure if you 214 D it will create a bunker shield at that second, but instead of doing one of those bunker slides, I did tohnos 236 c special with that big blast.


: Re: Exploring the Whiff Cancel Combo
: LivingShadow May 23, 2012, 12:11:24 AM
Yeah, that sounds like a bara cancel. It was technically considered a glitch, which is why it was taken out.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 23, 2012, 12:19:09 AM
Yeah, that sounds like a bara cancel. It was technically considered a glitch, which is why it was taken out.

Awww man, that sucks. Glitches is what makes fighting games so technical. Like when they made smash bros brawl ( what a joke ), they took out wave dashing and I don't think you can cancel anymore lol! The only thing they left in there was the fact that you can tech if you fell lmao! Glitches is not a game's flaw, but a game's gain when it comes to fighting. See, i can boost cancel combo all over the screen with every character in big bang beat, because it's infinite boosts, and the boost cancel restarts your combos all over again, kind of like mbac. But, it's cheap, because that isn't skill, it's one button lol. It's still fun though. The more frustrated I get at a game, the better I become, because I push myself. I don't believe in limitations. So yea, glitches helps. Can you imagine a fighting game with no techskill and whiff cancels, like the first mortal kombat ( lmao! ).
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 23, 2012, 01:49:41 AM
Ok, this right here explains it all. Though I've seen this video through and through, and studied it carefully. http://www.youtube.com/watch?v=aVacUuXRScc at 4:01 that is the combo I'm tryinig to do. It looks like he is 5a to 2c to 2b, but it's hard to tell if the 2c is coming out before the 2b. That doesn't not look at all like a 2a because if you look closely, her fingers arn't in a fist. I think only 2 of those moves are actually connecting though. I think the 2b isn't touching at all. I think that is the whiff cancel he is doing during the video. I can't slow it down on youtube, and when I pause it, it pauses at awkward frames. Sometimes it seems as if the 2b and 2c are almost coming out together. What I think it is in my oppinion is it starts 5a to 2c to 2b back to 5a. But I even tried 2a, and it doesn't look right. It's gotta be a 2b move that he is using as a whiff cancel. But, one thing I know for certain, is, when he does the 5a, the opponent is usually falling down and not going up.

Edit: Ok it has to be 2b for sure after the 2c, because you can't 2c before a 2b after you already did a heavy attack. Because it's like rock, paper, scissors. You can reset a heavy with a medium or light attack, but can't reset a combo string with a heavy attack.
: Re: Exploring the Whiff Cancel Combo
: LivingShadow May 23, 2012, 05:29:47 AM
Yeah, that sounds like a bara cancel. It was technically considered a glitch, which is why it was taken out.

Awww man, that sucks. Glitches is what makes fighting games so technical. Like when they made smash bros brawl ( what a joke ), they took out wave dashing and I don't think you can cancel anymore lol! The only thing they left in there was the fact that you can tech if you fell lmao! Glitches is not a game's flaw, but a game's gain when it comes to fighting. See, i can boost cancel combo all over the screen with every character in big bang beat, because it's infinite boosts, and the boost cancel restarts your combos all over again, kind of like mbac. But, it's cheap, because that isn't skill, it's one button lol. It's still fun though. The more frustrated I get at a game, the better I become, because I push myself. I don't believe in limitations. So yea, glitches helps. Can you imagine a fighting game with no techskill and whiff cancels, like the first mortal kombat ( lmao! ).

It depends on the glitch, some help the game and some don't. The devs decided that they didn't like bara canceling so they took it out. However, fuzzy guarding is still in, it seems to be universal for anime fighters.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 23, 2012, 12:07:26 PM
Yeah, that sounds like a bara cancel. It was technically considered a glitch, which is why it was taken out.

Awww man, that sucks. Glitches is what makes fighting games so technical. Like when they made smash bros brawl ( what a joke ), they took out wave dashing and I don't think you can cancel anymore lol! The only thing they left in there was the fact that you can tech if you fell lmao! Glitches is not a game's flaw, but a game's gain when it comes to fighting. See, i can boost cancel combo all over the screen with every character in big bang beat, because it's infinite boosts, and the boost cancel restarts your combos all over again, kind of like mbac. But, it's cheap, because that isn't skill, it's one button lol. It's still fun though. The more frustrated I get at a game, the better I become, because I push myself. I don't believe in limitations. So yea, glitches helps. Can you imagine a fighting game with no techskill and whiff cancels, like the first mortal kombat ( lmao! ).

It depends on the glitch, some help the game and some don't. The devs decided that they didn't like bara canceling so they took it out. However, fuzzy guarding is still in, it seems to be universal for anime fighters.

fuzzy guarding lol. That sounds funny. Yea, you're right about that, it depends on how it helps. But seriously, fighting games arn't meant for the casual gamer unless it's a boxing game ( not a fighting game ), or mortal kombat 1 lol. But when it comes to mk2, that's deep. I heard mileena was top tier followed by jax in that game. It sucks because my favorite, reptile, is bottom tier lol, followed by subzero.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 24, 2012, 01:02:16 AM
Ok, I made a video with my learning with my mistakes and all. The last part of the video has my whiff cancel combo mistakes. So, yea, I made this video because of 3 friends that helped me out:

Numakie

LivingShadow

Cristu

I wanted to make something for everyone to see on how hard I practiced with her. What I practiced, I studied, except for one of the combos that I thought I customized, but there is not a combo that hasn't been done with akiha, for as many videos of people thinking they created certain combos, other videos were already out before them. I need to customize one more thing in the video before i post it to youtube.

This video is not in the wrong forum, or is not done because I think I am good, because I know I'm not good, though I believe I do have the right Idea. This video's main purpose is because of the whiff cancel combo that I needed help with. I still haven't been able to do it. I just added a bunch of stuff and put them in the video, so atleast people can see things that I started out on first. The whiff cancel was the last thing I was trying to learn. I wasn't accidently jumping trying to whiff cancel combo, i was trying to force my character up real fast so I could 5a whiff cancel, and discovered it wouldn't work, and ended up jumping 5a instead. I even tried to whiff cancel with 2b and 2a. I couldn't keep the character juggled. I tried all kinds of stuff and I couldn't pull off a yukinose combo. Other people in this forum have managed to cycle the combo like it's nothing. Everyone else was using ver b when they did it. I'm even using the pc version of ver b. Well, I'm going to finish up the video then post it. I had other moves and combos that I practiced at. I had crappy video software to work with, so it isn't movie quality like yukinose :(
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 24, 2012, 03:05:54 AM
Ok, here is the video http://www.youtube.com/watch?v=bGahT-Rlm3c My failed whiff cancel is at the end lol. I wont spam this topic anymore. It feels like I spammed it from all that typing I did in here. But, it finally paid off. Sorry for all the trouble. I am still trying to do the whiff cancel though. I don't think I'm too far off from learning it.
: Re: Exploring the Whiff Cancel Combo
: Kusanagi May 24, 2012, 03:17:07 AM
Why are you playing an old version of the game ?

Stop practicing stuff you're never gonna use. Start practicing CC stuff...

Stop wasting your time. Srsly.
: Re: Exploring the Whiff Cancel Combo
: LivingShadow May 24, 2012, 05:45:51 AM
As far as I know MBAC akiha is about 90% equivalent to C-Akiha. I'm fairly sure the whiff cancel combos still work.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 24, 2012, 12:19:30 PM
Why are you playing an old version of the game ?

Stop practicing stuff you're never gonna use. Start practicing CC stuff...

Stop wasting your time. Srsly.

It's not an old version, it's an old game. MBAC and MBAACC are 2 different games. Do you know people still go to Super Smash Bros 64 tournaments? If you remember, that game came out for nintendo 64, and you couldn't even wave dash in the first version, but the ariel cancels were cancelled at 100 percent instead of 50 percent cancel like the super smash bros melee version. All in all, super smash bros melee is alot bigger and much more competetive than the nintendo 64 version, but it's all about preferrence. I happen to like bara cancels and can do alot with that. Not being able to do that on MBACC would mess me up, since this is the way that I want to play. I am pretty sure Yukinose is still a fan of MBAC ver b. Like I said, it's all about preferrence. Sometimes it's good to be good at something from the past. You should see all these people who play smash bros brawl and say how much better it is than melee. That is the oppinion of casual gamers, not the opinion of true competetive gamers. As a matter of fact, smash bros brawl had the worst mechanics of the 3. How many characters you get in a game, means nothing if there is no techskill. I could play a fighting game with stick figures, and have just as much fun. A game is about mechanics, and operation skill. I bet you didn't know, that in super smash bros brawl, you can't cancel your moves, and can't wave dash, or dash dance. Well, you could dash dance real fast in one spot, then trip over your feet. But, it's useless in brawl. In MVC2 if you let go of block, you would still be blocking even if you released back on the joypad, but in MVC3 you could get out of the block stun. People still play mvc2. I am not angry in any way, I just wanted to let you know how I felt about the game. 3 New games could come out, and I would still play this version. Actually if I were to play MBAACC I could play crecent moon and play just like MBAC, but still, I want to use the old engine.
: Re: Exploring the Whiff Cancel Combo
: VanDarkholme May 24, 2012, 12:50:21 PM
So... Do you play AC with other people or do you just hang out in training mode?
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 24, 2012, 01:00:35 PM
So... Do you play AC with other people or do you just hang out in training mode?

I just stay in practice mode, cause I have no one to practice with. Playing against the computer, isn't going to improve my skill, since computer opponents have bad habbits, so I just practice my comboing. If I practice anything else, it would be teching ( one of the most important things in all fighting games ).  I did beat the game on hardest difficulty, but, if anything, that would make me even worse to practice by beating the game, because like I said, Computers have bad habbits. These habbits will cause you to have bad habbits. But, it's fun every once in awhile since I have no one to play against. But yea, I figure, playing a regular game against the computer beating the game, should only be used to practice teching, and that's the only reason why I play that mode. But, it's rare. Also, it can teach you how to fight under pressure. It would be best though, if eventually I were able to practice with real people. I remember when I use to play Mortal Kombat Gold for Dreamcast back in the day. I use to beat the game on hardest difficulty, and would choose the last tower ( I guess that's what you call them, the selection for how many people you want to fight ), and would get a perfect on everyone on every round including the boss with sector lol.
: Re: Exploring the Whiff Cancel Combo
: Kusanagi May 24, 2012, 01:26:57 PM
Why do you answer to everything with a wall of text and a bunch of info. nobody asked?
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 24, 2012, 01:29:18 PM
Why do you answer to everything with a wall of text and a bunch of info. nobody asked?

Not trying to be mean, but, did you expect me not to answer?

I thought you would be waiting for an me to respond. I kind of figured that you would try and bash me, even after my sincere reply. I figured you wouldn't be as understanding, so, I put out some info for you to know.
: Re: Exploring the Whiff Cancel Combo
: Kusanagi May 24, 2012, 01:33:12 PM
you're mean and I find your response offensive.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 24, 2012, 01:37:54 PM
you're mean and I find your response offensive.

I appologize if I sounded mean, But I think your response was much more crucial. I don't care how I type, or how many people want to criticise me for the way I type, or because I don't type with ettiqutte skills. This is not a book that is being published, or a college essay either.
: Re: Exploring the Whiff Cancel Combo
: TheMaster_Rahl May 24, 2012, 01:41:26 PM
Why do you answer to everything with a wall of text and a bunch of info. nobody asked?
Some people explain stuff and ramble a little. I do the same thing sometimes.

And also to contribute to the topic:
I think you might not be getting the whiff cancel, in that vid you showed yourself practicing in, because you are going right into that part of the combo. You might need to do the start of the combo too in order for it to work.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 24, 2012, 01:46:03 PM
Why do you answer to everything with a wall of text and a bunch of info. nobody asked?
Some people explain stuff and ramble a little. I do the same thing sometimes.

And also to contribute to the topic:
I think you might not be getting the whiff cancel, in that vid you showed yourself practicing in, because you are going right into that part of the combo. You might need to do the start of the combo too in order for it to work.

Yea, I kind of figured there was something missing lol. Thanks. I remember Cristu explaing that while the combo is being done the opponent is in the air.
: Re: Exploring the Whiff Cancel Combo
: LivingShadow May 24, 2012, 01:46:23 PM
At the very minimum he needs to do 2c 5c 2c for it to start working.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 24, 2012, 01:48:02 PM
At the very minimum he needs to do 2c 5c 2c for it to start working.

Yea, I feel better already :D I'm kind of soaking all this in.

Edit: Ok, I just now figured out how to do the 3rd move ( 2c ). I had to Stall it for a few frames, because If I press it too soon, then it misses. But yea, that should do the trick.

Final Edit: Ok the second move has to have a slight stall also for the 3rd move to work.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 24, 2012, 02:56:51 PM
I'm really excited because I can do 2c 5c 2c a bunch of times consecutively :D and also managed to whiff cancel 2a, and managed to connect. But not sure if I am suppose to connect the 2a or not after the 2c. To whiff cancel 2a, you have to hit 2a right after hitting 2c, while still kneeling, which enables me to do another 2a right after the first one. But I have actually connected the first 2a a few times. It's difficult timing though.
: Re: Exploring the Whiff Cancel Combo
: Kusanagi May 24, 2012, 06:10:41 PM
you're mean and I find your response offensive.

I appologize if I sounded mean, But I think your response was much more crucial. I don't care how I type, or how many people want to criticise me for the way I type, or because I don't type with ettiqutte skills. This is not a book that is being published, or a college essay either.

Apology denied, you hurt my feelings
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 24, 2012, 06:31:35 PM
you're mean and I find your response offensive.

I appologize if I sounded mean, But I think your response was much more crucial. I don't care how I type, or how many people want to criticise me for the way I type, or because I don't type with ettiqutte skills. This is not a book that is being published, or a college essay either.

Apology denied, you hurt my feelings

lol
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 24, 2012, 07:25:14 PM
Ok, I have a problem with the whiff cancel combo. I start the 2c 5c 2c then I hit 2a using both whiff cancel and connecting 2a. I tried both ways. After the 2c 5c 2c ( whiff 2a ), I have to hit the opponent with the 2a after the first one misses, so I can 2c right after, which makes the opponent flip into invincible frames ( because the combo ended, which doesn't allow me to reset the combo even with whiff 2a ). Now the other way is to 2a hitting them the first try, which has an extremely awkward timing, and even if it hits, it hits them back up, which brings me back to square 1 again. Also that combo is only good as a start up combo, and not good if you were in a combo already, because no matter what, it wont allow me to do the last C  if I start the combo with a 5a 5a, because any other move will then change the string of the combo, making a 2nd 2c impossible, making the opponent able to recover. So basically, I would have to change it to 5a 5a 2c 5c 6c instead of 2c again. I've tried this a number of times thoroughly with no success. Also 2c 5c 2c is risky during a match because it's almost impossible to perform under pressure unless your opponent is slow ( no one is slower than tohno akiha ). You would have to do it out of a pressure shield, timing the first move just right; and even then, you could only hit that combo at a certain speed, because with no stall would make that combo impossible. Also I noticed I got worse learning these skills lol. Now that I know what I am doing, it's no longer easy to beat the computer on level 5 difficulty. Then again, I remember my friend once saying last year, "when you learn techskills, you will get worse before you can get better".

Edit: Ok 5a 5a 2c 5c 2c can be done, but the timing sucks and a combo like this would take months of practice before using it in a actual game. But then again, I think it would take atleast 6 months of practice minimum ( maybe even a year ), before even playing friendlies against anyone. I think my friend said that he practiced at smash bros melee for a year before even going to tournaments.
: Re: Exploring the Whiff Cancel Combo
: f-wlen ice loop May 24, 2012, 09:38:38 PM
do you even play people in mbac
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 24, 2012, 09:42:24 PM
do you even play people in mbac

I don't know anyone that even plays in the state of nevada. I wish I could play against someone. It would help me to learn alot more.
: Re: Exploring the Whiff Cancel Combo
: Kusanagi May 24, 2012, 09:57:47 PM
Go to evo, I'll teach you how to look at the screen while getting hit.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 24, 2012, 10:01:03 PM
Go to evo, I'll teach you how to look at the screen while getting hit.

Do you even go to tournaments? Because, I sure have never heard of you.

Edit: Wait, I do remember you. You were the bald girl that sat in the front row seat, right?
: Re: Exploring the Whiff Cancel Combo
: Kusanagi May 24, 2012, 10:13:41 PM
How did you know?! you're so good.
: Re: Exploring the Whiff Cancel Combo
: ehrik May 24, 2012, 10:20:23 PM
http://www.youtube.com/watch?v=J_kQcKiEUP8 footage of kusanagi
: Re: Exploring the Whiff Cancel Combo
: Kusanagi May 24, 2012, 10:26:56 PM
I'm MOE
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 24, 2012, 10:30:18 PM
http://www.youtube.com/watch?v=J_kQcKiEUP8 footage of kusanagi

That was the most boring game I ever seen in my life ( not trying to dawg on anyone that likes arcana heart ), but I think I would have more fun at a mk1 tournament. It isn't pleasing to see a game with combos going that slow. As for eternal fighter zero, I like that game, even though it is slow also, because eternal fighter zero was designed differently, but there is no excuse for a game like arcana heart 3 to be so slow and boring. It just isn't exciting.

Edit: At one time I actually wanted that game until i seen this tournament match. The game is just too slow with moves like those. Even the gun was slow.
: Re: Exploring the Whiff Cancel Combo
: Tigre May 24, 2012, 11:14:29 PM
but there is no excuse for a game like arcana heart 3 to be so slow and boring. It just isn't exciting.
:laffo:
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 24, 2012, 11:16:12 PM
but there is no excuse for a game like arcana heart 3 to be so slow and boring. It just isn't exciting.
:laffo:

lol
: Re: Exploring the Whiff Cancel Combo
: Sashi May 24, 2012, 11:22:30 PM
At least MBAC had caster netplay.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 24, 2012, 11:32:43 PM
At least MBAC had caster netplay.

I'm using some kind of wireless antenna getting wifi lol. But, I still get good speed. I bet I could play someone online if I shut everything down. I want to play someone. I'd rather one day be the best mbac than the best mbaacc player. I have mbaacc, but I only have 2.0 pixel shaders, and I need 3.0 But, even still, I think mbac is the better game, because it seemed the engine of the game was more complex, which made it all worth trying to learn.
: Re: Exploring the Whiff Cancel Combo
: Kusanagi May 24, 2012, 11:45:29 PM
I'd rather one day be the best mbac than the best mbaacc player.

Congratulations ! You already Are !  :toot:
(since nobody else plays MBAC)

Now Move on.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 24, 2012, 11:47:36 PM
I'd rather one day be the best mbac than the best mbaacc player.

Congratulations ! You already Are !  :toot:
(since nobody else plays MBAC)

Now Move on.

Not trying to be mean, but, what is your problem with me? Your playing a game that has less skill in it. MBAC has a higher skill level, just like smash bros melee. Smash bros brawl was a joke, because they took out all the good techskill. You know what, you're a joke too.
: Re: Exploring the Whiff Cancel Combo
: Kusanagi May 25, 2012, 12:09:42 AM
You're really mean, I'm a sensitive person you know?
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 25, 2012, 12:13:08 AM
You're really mean, I'm a sensitive person you know?

All you have been doing was trying to dawg on me. I came to this forum because I thought this forum was like family, one big happy MB family, where everyone can get along and try to become the best, and work together helping each other. I just didn't like how you came in here trying to diss me, when I tried to be nice, until you kept trying to dawg me.
: Re: Exploring the Whiff Cancel Combo
: Sashi May 25, 2012, 12:17:07 AM
Don't worry, Kusanagi just doesn't know how to play MBAC. Ask him to netplay it with you and you'll see.
: Re: Exploring the Whiff Cancel Combo
: Kusanagi May 25, 2012, 12:20:16 AM
I don't play MB sorry  :nyoro:

Never been to any tourney or anything so, I wouldn't be much of a match.  :mystery:
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 25, 2012, 12:39:35 AM
Well, I think I'm gonna play MBAC ver b for a bit. Maybe eventually I'll get to train with someone. I did manage with akiha to 2c 5c 2c 5c and connect some combos to those. It does some decent damage.

Edit: the good thing is I am getting a 2 TB external hard drive any day now, so I'll be able to fit more games lol. I wont have to use this 500 gb external hard drive anymore. Which reminds me, I also have hinokakera fragment eclipse, which has an also game mechanic to it. You can cancel combos and go into other combos, and I think you can cancel specials on that game too and go into another special.
: Re: Exploring the Whiff Cancel Combo
: Sashi May 25, 2012, 12:48:32 AM
Honestly, if you want to do damage, you shouldn't be doing the whiff combo.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 25, 2012, 12:51:31 AM
Honestly, if you want to do damage, you shouldn't be doing the whiff combo.

2c 5c 2c 5c isn't the whiff cancel combo. It can be done easily without whiff cancel. It already with just those 4 moves takes a good amount of damange, and leads to more comboing. See, every little bit counts. If you can manage a 55 hit combo with akiha, then you basically took half of their life bar away.
: Re: Exploring the Whiff Cancel Combo
: Sashi May 25, 2012, 12:53:38 AM
This is Melty Blood. Hitting a good 2A means you take away half their health bar.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 25, 2012, 12:59:36 AM
This is Melty Blood. Hitting a good 2A means you take away half their health bar.

what lol. 2A is like the weakest move in the game. I just pulled off a 2c 5c 2c 5c 4c j 5a 5a grab and that took like 3020 damage. I pulled it off again and it took 3028 damange. I have the controller with me haha.
: Re: Exploring the Whiff Cancel Combo
: Rei May 25, 2012, 01:05:31 AM
You cannot be the best netplayer

http://www.youtube.com/watch?v=tkpYwVm93-c

obv harmansmith is
: Re: Exploring the Whiff Cancel Combo
: Sashi May 25, 2012, 01:05:53 AM
Okay, I did 2A 6C 4C 2C 5C 5C 2C 5[B]B j.BC j.BC Airthrow for 4.5k.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 25, 2012, 01:10:29 AM
Okay, I did 2A 6C 4C 2C 5C 5C 2C 5[B]B j.BC j.BC Airthrow for 4.5k.

I was just explaining how a simple combo like the one I did could be effective. Also, you used strong attacks just like I did. That 2a you did was just a starter. What character did you use though?
: Re: Exploring the Whiff Cancel Combo
: Sashi May 25, 2012, 01:11:07 AM
Eh? That's the standard Akiha corner combo.
: Re: Exploring the Whiff Cancel Combo
: Rei May 25, 2012, 01:12:24 AM
The question should be why are you still playing Act Cadenza when Current Code characters are so much more interesting to play D:
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 25, 2012, 01:13:26 AM
Eh? That's the standard Akiha corner combo.

What the heck is 5{b}?
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 25, 2012, 01:15:18 AM
The question should be why are you still playing Act Cadenza when Current Code characters are so much more interesting to play D:

So much more fun? They destroyed the game engine completely. They took out all the best mechanics and replaced them with ones we didn't need. They say in mbaacc you can heat while laying on the ground.
: Re: Exploring the Whiff Cancel Combo
: Sashi May 25, 2012, 01:17:21 AM
Your 5B is chargeable. Charge it.

EDIT:

The question should be why are you still playing Act Cadenza when Current Code characters are so much more interesting to play D:

So much more fun? They destroyed the game engine completely. They took out all the best mechanics and replaced them with ones we didn't need. They say in mbaacc you can heat while laying on the ground.


...They say?

PS. No, you can't.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 25, 2012, 01:19:09 AM
Eh? That's the standard Akiha corner combo.

What the heck is 5?
http://www.youtube.com/watch?v=bxH-jEbYi2I

I know what the numbers are, I made a typo. He put 5{b} so, i was like, what the heck is 5{b}. Basically im saying there is no way that can be a 5b whiff.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 25, 2012, 01:20:33 AM
Your 5B is chargeable. Charge it.

EDIT:

The question should be why are you still playing Act Cadenza when Current Code characters are so much more interesting to play D:

So much more fun? They destroyed the game engine completely. They took out all the best mechanics and replaced them with ones we didn't need. They say in mbaacc you can heat while laying on the ground.


...They say?

PS. No, you can't.

Oh yea, I forgot all about that lol. they said, it's on this dang site lol. It says you can heat while knocked on the floor or something like that.
: Re: Exploring the Whiff Cancel Combo
: Sashi May 25, 2012, 01:22:28 AM
Where?
: Re: Exploring the Whiff Cancel Combo
: Kusanagi May 25, 2012, 01:22:54 AM
Hey dude I got a proposal for you, since I don't play this game, bring it to EVO, I'll play you FT5 or FT10, I'm a noob at this game, so let's make it interesting...

Whoever loses, stops playing the game forever, how about it? :nyoro:
: Re: Exploring the Whiff Cancel Combo
: Numakie May 25, 2012, 01:24:31 AM
Eh? That's the standard Akiha corner combo.

What the heck is 5?
http://www.youtube.com/watch?v=bxH-jEbYi2I

I know what the numbers are, I made a typo. He put 5{b} so, i was like, what the heck is 5{b}. Basically im saying there is no way that can be a 5b whiff.

I still like watching the basics from time to time. :P
: Re: Exploring the Whiff Cancel Combo
: Sashi May 25, 2012, 01:26:05 AM
Helpful Maid Numakie.
: Re: Exploring the Whiff Cancel Combo
: ehrik May 25, 2012, 01:26:50 AM
Lol

Edit: if I could heat while laying down in bed I would be unstoppable
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 25, 2012, 01:27:19 AM
Hey dude I got a proposal for you, since I don't play this game, bring it to EVO, I'll play you FT5 or FT10, I'm a noob at this game, so let's make it interesting...

Whoever loses, stops playing the game forever, how about it? :nyoro:

How about not. Does that sound good to you?
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 25, 2012, 01:28:29 AM
Those maids are dangerous I tell you! One sweep and your doomed lol.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 25, 2012, 01:29:51 AM
Eh? That's the standard Akiha corner combo.

What the heck is 5?
http://www.youtube.com/watch?v=bxH-jEbYi2I

I know what the numbers are, I made a typo. He put 5{b} so, i was like, what the heck is 5{b}. Basically im saying there is no way that can be a 5b whiff.

I still like watching the basics from time to time. :P

I remember one tutorial had crappy elevator music playing lmao
: Re: Exploring the Whiff Cancel Combo
: ehrik May 25, 2012, 01:31:00 AM
Gimper you obviously haven't done enough research for either game, just stop. Please. You're going to kill me. I'm dying
: Re: Exploring the Whiff Cancel Combo
: Rei May 25, 2012, 01:32:08 AM
The question should be why are you still playing Act Cadenza when Current Code characters are so much more interesting to play D:

So much more fun? They destroyed the game engine completely. They took out all the best mechanics and replaced them with ones we didn't need. They say in mbaacc you can heat while laying on the ground.
quoting this forever. omg my sides ahahahaha
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 25, 2012, 01:32:32 AM
Gimper you obviously haven't done enough research for either game, just stop. Please. You're going to kill me. I'm dying

haha. I know what I'm talking about lol. I'm a semi semi semi semi amature lmao!
: Re: Exploring the Whiff Cancel Combo
: Sashi May 25, 2012, 01:33:54 AM
Please show an example of someone Heating on the ground.
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 25, 2012, 01:34:48 AM
The question should be why are you still playing Act Cadenza when Current Code characters are so much more interesting to play D:

So much more fun? They destroyed the game engine completely. They took out all the best mechanics and replaced them with ones we didn't need. They say in mbaacc you can heat while laying on the ground.
quoting this forever. omg my sides ahahahaha

lmao
: Re: Exploring the Whiff Cancel Combo
: TheGimper May 25, 2012, 01:38:36 AM
Please show an example of someone Heating on the ground.

I thought that was one of the changes that I read about on this site. It said something like "now you can go into heat while on the ground" or something like that haha.
: Re: Exploring the Whiff Cancel Combo
: COD3player May 25, 2012, 01:39:10 AM
I've had my share of laughs looking through all of this. But enough is enough. It's done.