When's Melty on Steam?
ahaha that's no--wait, what?

Author Topic: Hisui thread! VERSION Bee, TOO!  (Read 46468 times)

0 Members and 2 Guests are viewing this topic.

Offline ikusat

  • Melty Muffin
  • ***
  • Posts: 98
  • Magic Circuits: 102
    • View Profile
Re: Hisui thread! VERSION Bee, TOO!
« Reply #125 on: October 15, 2008, 03:32:49 AM »
I'm severely disappointed in all of you for ever doubting Chibi.


P.S. THIS POST HAS AN ATTACHMENT
« Last Edit: October 15, 2008, 03:48:04 AM by ikusat »

Offline Sphyra

  • Spellcaster
  • ***
  • Posts: 163
  • Magic Circuits: 9
  • Mind Over Doesn't Matter
    • View Profile
Re: Hisui thread! VERSION Bee, TOO!
« Reply #126 on: October 15, 2008, 06:36:12 AM »
pot might be better as you said, however wouldnt you still be in recovery if they IAD shield and attack? Also 5B against IAD pressure only works against some characters and if the IAD is real IAD and not one too high.

regarding the jBB setup, Where is it that one should delay during the combo for a correct setup?

If they IAD shield and you do nothing they land into punishable recovery. Don't get predictable with pots and if they get predictable with IAD you get a highly reliable tool to counter it.

I found out over the time that the real trick to j.BB is in delayed the second j.B. If you watch match vids of Jin or Mr.P and you'll see they often do it too. For 2C 6C j.C ad j.C dj.CBB you want to delay the second j.B, while for 2C 5C 6C j.BC dj.CBB you don't need to delay it.
« Last Edit: October 15, 2008, 08:32:21 AM by Sphyra »
Don't give in to astonishment!

puKKa

  • Guest
Re: Hisui thread! VERSION Bee, TOO!
« Reply #127 on: October 15, 2008, 08:11:29 AM »
as in jBjC dj. jC[delay]jBB or jBjC dj. jCjB[delay]B?

Offline Sphyra

  • Spellcaster
  • ***
  • Posts: 163
  • Magic Circuits: 9
  • Mind Over Doesn't Matter
    • View Profile
Re: Hisui thread! VERSION Bee, TOO!
« Reply #128 on: October 15, 2008, 08:43:49 AM »
You don't need to delay for that string but for the other string it would be:

2C 6C j.C airdash j.C doublejump j.CB..B.

Basically you just want to do the final j.B at the time where they're highest, this gives you a few more frames upon landing to act. The delay is very light by the way.
Don't give in to astonishment!