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Author Topic: j.BB Tech Punish Strings  (Read 18892 times)

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Offline CT_Warrior

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Re: j.BB Tech Punish Strings
« Reply #25 on: June 19, 2008, 10:27:41 AM »
2 Questions

The 5a2c5b2a
What's the 2a for?


And then the re-setup combo:
jBC AD djACBB.

Is there a simpler version of that? x_x
I always get invalid.

Offline Sphyra

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Re: j.BB Tech Punish Strings
« Reply #26 on: June 19, 2008, 10:52:36 AM »
If you mean 5A 2C 6B 2A, the 2A is there for a whiff cancel to allow you to rejump, which you wouldn't be allowed to do otherwise due to game mechanics.

As far as simpler version goes, I'm not sure, I'd have to test which I'm not in a position to do right now. Looking at it though it looks like after 6B 2A(whiff) j.B is probably the only move that will connect. Maybe j.A but they might be too high for it. This string also provides ideal height spacing.

If you really can't do it you can simply cut short to 5A 2C bento. That's what most people do anyway. The only time I go for relaunch is when I think I can kill them with it.
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Offline CT_Warrior

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Re: j.BB Tech Punish Strings
« Reply #27 on: June 19, 2008, 11:09:53 AM »
Do obentos in corners really work well?
I might just be doing it wrong, but they just don't trigger when I use them in the corner. x_x

I see some people using the chair in front of them to have some shield against attacks with clash frames.
What do you think of the chair?

EDIT: nvm, it just didn't work when I throw them at corner, works well if I do 5a2c

Offline Sphyra

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Re: j.BB Tech Punish Strings
« Reply #28 on: June 19, 2008, 12:09:45 PM »
Chair is gimmick. It can save you from a combo or mashing but if you're solid you shouldn't be getting combo'd while you're the one doing pressuring, and they should already be afraid to mash. Definitely go for a bento over a chair when you can.

Only thing chair really has over bento is that it comes out faster. But that's not an issue off 5A 2C.
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Offline F9|Chibi

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Re: j.BB Tech Punish Strings
« Reply #29 on: June 19, 2008, 06:02:49 PM »
Bentos are the better offensive tool. Unless the person you're playing LIKES to hurt themself as a wake up tactic, bento is the better option. Chairs also don't clash when you expect them to either, which kills the purpose of keeping them locked down and to reprimand mashing on wake up.

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Offline CT_Warrior

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Re: j.BB Tech Punish Strings
« Reply #30 on: June 20, 2008, 11:35:24 PM »
I made this very basic setup combo for newer folk like me to do in corners that gives you the best spacing without much effort:

2abc immediatelyASAP 5c (hold), jump up neutral on second hit, jACBB

Enjoy! (I'll be using this from now on as I suck, haha)
Works as far away as a third of the screen from the corners.

Offline F9|Chibi

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Re: j.BB Tech Punish Strings
« Reply #31 on: June 21, 2008, 12:02:28 AM »
Why don't you learn the real one instead?

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Offline Rowanism

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Re: j.BB Tech Punish Strings
« Reply #32 on: June 21, 2008, 04:47:11 AM »
Why do I miss the 6C there? At least use it because of the sound.
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Offline Sphyra

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Re: j.BB Tech Punish Strings
« Reply #33 on: June 21, 2008, 06:16:42 AM »
If you can at least do her regular bnb (2ABC 5C 6C j.BC dj.BC airthrow) I don't see why you need that string as you can simply do 2ABC 5C 6C j.BC neutral j.CBB

You'll get better faster if you use full combos instead of dumbing everything down. It's not like Hisui is a very hard on execution character anyway.

Edit: forgot some Cs!
« Last Edit: June 21, 2008, 03:54:34 PM by Sphyra »
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Offline CT_Warrior

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Re: j.BB Tech Punish Strings
« Reply #34 on: June 21, 2008, 01:23:01 PM »
I dunno..
The 2C6C jC timing is fairly small.

I play on the keyboard, and it feels really.. weird to perform compared to anything else.
I'm trying to learn the better combo but I get impatient.



EDIT: That works?
I think the higher one above that is 2b 5c 2c 6c 5b jBC djCBB

What's the step above that one?
« Last Edit: June 21, 2008, 01:37:09 PM by CT_Warrior »

Offline F9|Chibi

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Re: j.BB Tech Punish Strings
« Reply #35 on: June 21, 2008, 10:38:31 PM »
1. Stop playing on keyboard.

2. Learn the real combo.

3. Seriously, stop playing on keyboard.
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Offline CT_Warrior

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Re: j.BB Tech Punish Strings
« Reply #36 on: June 22, 2008, 12:15:59 AM »
I'm trying to learn the real combo. :/
Maybe when I evolve from the scrub level, I'll play against you. :D

As for the keyboarding, it sucks being on a low budget (no income actually).
I've just reached the age where it's legal to even have a job, and I don't have a job.

I've spent a whole month longing for a HRAP3, I already bought the Sanwa buttons.
Yet I don't think I'll ever have that $99 dollars for the HRAP3.

Do you recommend playing on pad? What's a good and universal keysetup? (like in the PS version of Melty Blood)

Offline Frostbolt

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Re: j.BB Tech Punish Strings
« Reply #37 on: June 22, 2008, 01:21:56 AM »
Well it depends on how many Keys you got on yer pad obviously :P

If your LOW BEDGET you can use a xbox360 wired pad
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Re: j.BB Tech Punish Strings
« Reply #38 on: October 13, 2008, 04:06:25 PM »
I'm too crappy to try but is it possible to use 5B instead of 2B?

Offline Lolly

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Re: j.BB Tech Punish Strings
« Reply #39 on: October 13, 2008, 04:30:40 PM »
I'm too crappy to try but is it possible to use 5B instead of 2B?

yup, leading to a slightly more damaging tech punish combo. it will hit them rising after 1st bounce tho if they dont ground tech, which might allow them to airtech

Offline Sphyra

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Re: j.BB Tech Punish Strings
« Reply #40 on: October 13, 2008, 09:13:22 PM »
Yeah the fact that using 5B will screw up the 2nd tech punish/otg opportunity should they chose not to tech makes 2B the superior choice here.
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