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Atlas Academy > Nero Chaos (Nrvnqsr)

Faceing that got damn Blue Bitch...Ciel

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c-nero 5[c]:
Don't overuse antiair. Any kind of antiair, really. Both 5B and 2C are so slow that if ciel reads it and does a j.214 of any variety your ass is toast. Also might be worth looking into what happens when j.236B and 2C meet, I may test this and some other nero/ciel situations later.

Fui:
Ciel is definitely the gayest character to fight when you use Nero. No beasts can be safely used during blockstrings or really at all.

1. What you're essentially going to have to do is keep all of your attacks and blockstrings short (cancel/5a whiff cancel). She can hiero most whiffs or just dash through/under them.

2. Don't ground tech. Obviously (hiero).

3. Only use beasts for Oki setups (crows or deer). Everything else is punishable by Hiero or downright useless. They're only going to get you screwed. A-snake is the best move against her probably, but it's extremely slow for startup and easily punishable by hiero.

4. ...yeah...good luck.


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Deer:

--- Quote from: Alfonse on January 20, 2008, 07:17:08 AM ---Unless you're caught off-guard, you can shield the entire Hiero and punish that slut when she lands.

--- End quote ---
It's not that much better than blocking.

One more thing... Don't Heat recklessly.

Qaenyin:
2A, 5A, crows, and air pressure are really what you have to rely on for this matchup.  Most of her nasty pressure is on the ground, so just fend her off until she takes to the air and then do NOT let her land.  Every time you score a knockdown, that's when you have an opening to throw out summons.  2A and 5A are shield cancelable, so using those to deal with her ground pressure is what you have to work with, since you can shield her hiero if she attempts to punish.

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