I find that team strangely good.
2B, 5C, 5A, 6AA, 2[C], 5B, 6C, jAC, jBC, throw.
However after 2[C] u can too go for 22C Okizeme.
22A is ok and 22B for magic circuit.
and calling neco (22A, B, C) has a clash right when the neco is in front of mech.
Well... just throwing some random thoughs, anything else?