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Author Topic: MBAA Mech.  (Read 7238 times)

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Offline Tempered

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MBAA Mech.
« on: October 14, 2008, 10:56:21 AM »
For anyone that's interested this might spark your interests to continue playing/picking up this character.

http://www.nicovideo.jp/watch/sm4918940
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Offline ehrik

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Re: MBAA Mech.
« Reply #1 on: October 14, 2008, 11:34:52 AM »
Thats a pretty awesome mech. o:

Question though, can you loop the combo at 6:50~ish indefinitely?
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Offline Pfhor

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Re: MBAA Mech.
« Reply #2 on: October 14, 2008, 08:01:39 PM »
Given that she is effected by pushback of the 2c before the whip, it is very unlikely that it is an infinite. It looks like a character specific loop.

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Re: MBAA Mech.
« Reply #3 on: October 14, 2008, 08:21:29 PM »
Thats a pretty awesome mech. o:

Question though, can you loop the combo at 6:50~ish indefinitely?

They can eventually tech at some point, so its not an infinite.
During Loser's Finals at NECX:

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Offline VinnyMarano

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Re: MBAA Mech.
« Reply #4 on: October 27, 2008, 08:28:29 PM »
the first time i counted how many times he did it before they could tech i counted 5 laser repeats, and then another time i counted 7, whats the difference?
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Offline Tempered

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Re: MBAA Mech.
« Reply #5 on: October 28, 2008, 03:08:13 AM »
the first time i counted how many times he did it before they could tech i counted 5 laser repeats, and then another time i counted 7, whats the difference?

He got better. the first time he did it was probably when he first found out about it. then he got the timeing down etc etc.
During Loser's Finals at NECX:

<Crowd at Jiyuna about to Lose> Na na na naaaa, na na na naaaa, hey hey hey, Goodbyeeee~

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Re: MBAA Mech.
« Reply #6 on: October 28, 2008, 12:56:25 PM »
Hmm.. this made me interested in playing MHisui, I want to test out this game SOOO badly T_T

Offline VinnyMarano

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Re: MBAA Mech.
« Reply #7 on: October 30, 2008, 09:09:37 PM »
the first time i counted how many times he did it before they could tech i counted 5 laser repeats, and then another time i counted 7, whats the difference?

He got better. the first time he did it was probably when he first found out about it. then he got the timeing down etc etc.

so then how many times can you actually do it if you do it "perfectly" before they can tech?
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Offline ಠ_ಠ Dizzynecro

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Re: MBAA Mech.
« Reply #8 on: November 07, 2008, 10:56:17 AM »
Probably character dependent.

So what is H-Mech? I dont think I've seen a single one. Also what specials if any does F-Mech keep from MBAC?

By the way, Are Melty Blood and Melty Bread different games?

Offline Tempered

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Re: MBAA Mech.
« Reply #9 on: November 07, 2008, 11:41:46 AM »
ive seen a few H mechs. Her normals are really long range along with her specials. her arms extend and stuff sorta like dhalsim. She can summon other mechs as well as a vic viper
During Loser's Finals at NECX:

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Offline Kelong

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Re: MBAA Mech.
« Reply #10 on: November 17, 2008, 12:27:51 AM »
Probably character dependent.

So what is H-Mech? I dont think I've seen a single one. Also what specials if any does F-Mech keep from MBAC?

I don't usually use H-Mech but here's a rundown on some of her abilities:

Normal attacks - longer range(and i mean LONGER range), gains 6aaa, 5a is a finger-flick instead of slap, jb is now a extended 1 hit ja
IAD - changed to build-in jetpack instead of boosters, iad-forward flies like old j236(a), iad-backwards is old j236(b).
IAD does not release the jetpacks!
63214a - summons a mech similar to her AD(one only), has a chance to summon that guy(u know, that guy!), guy version is wallbounce
63214b - summons a flying mech similar to her AAD(one only)
63214c - summons a fighter jet(vic viper) that shoots bullets and lazers. last for awhile, high dmg but slow start up.(and probably will never hit, unless u grab after u summon it, like the old grab+ex-missile)
236a - drill punch
236b - rocket punch
236c - spike ball that causes wall-bounce
623a - extends her arms forward for a lightning attack
623b - extends her arms forward further for a lightning attack
623c - ex-version of lightning attack
214a - her bunker-counter drill from MBAC
214b - same as a version but last longer, can continue into air combo when this ends
*214c - huge ass drill that may or may not be able to continue into air combo
j236a - eye beam from the air
j236b - eye beam 2 times from the air
*j236c - ex-eye beam from the air.....
*lost all of 22x moves

F-Mech:
only specials she kept are her AD, AAD and LA

*Disclaimer: I don't use H-Mech much so it is based on what i can recall.
« Last Edit: December 04, 2008, 01:22:27 AM by Kelong »

Offline djenkov

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Re: MBAA Mech.
« Reply #11 on: April 26, 2011, 10:12:17 AM »
For anyone that's interested this might spark your interests to continue playing/picking up this character.

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