Let's talk about cool chars
Here's a list of what you can do to every char after xx 421a 236[a] without moving
<Rayza> Akiha - 421a/b/c work after 2c
<Rayza> SAkiha - 421a/b/c work after 2c
<Rayza> VAkiha - 421a/c work after 2c
<Rayza> Aoko - Nothing after 2c, 421b/c after 236[a]
<Rayza> Arc - 421a/b/c work after 2c
<Rayza> Ciel - 421a/c work after 2c
<Rayza> Hisui - 421b/c work after 2c
<Rayza> kohaku - 421b/c work after 2c
<Rayza> kouma - 421a/b/c/ work after 2c
<Rayza> Len - 421b/c work after 2c
<Rayza> Mech - 421b/c work after 2c
<Rayza> Miyako - 421c works after 2c
<Rayza> Neco - Nothing works, end at 2c
<Rayza> Nac - Nothing works, end at 2c
<Rayza> Nero - DOUBLE WHIP!!
<Rayza> Warc - 421a/b/c work after 2c
<Rayza> Ries - 421b/c work after 2c
<Rayza> Roa - 421b/c work after 2c
<Rayza> Satsuki - 421c after 236[a] or end at 2c
<Rayza> Nanaya - 421a/b/c work after 2c
<Rayza> Tohno - 421a/b/c work after 2c
<Rayza> Ryougi - 421a/b/c work after 2c
<Rayza> Sion - 421b/c work after 2c
<Rayza> Vsion - 421a/b work after 236[a] nothing after 2c
<Rayza> Wara - DOUBLE LOOP!!
<Rayza> W-Len - 421b/c work after 2c
How to make it look like you have good executionJetpacks2369A87412369A etc etc churn that butter (After the first one, you won't super jump so these will come out much faster)
CombosSome characters really suck and you can't easily continue after 236[a] without walking forward.
Insted do . . .
2B 5C (optional 5B if they are standing) 2C 421A 236[A] [6] 2C > whatever you want