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Misaki Town Bakery => Melty Blood Auditorium => Topic started by: Rowanism on December 23, 2008, 12:23:11 PM

When's Melty on Steam?
ahaha that's no--wait, what?
Title: CasterStats --- Buglist in first post, VSion update!
Post by: Rowanism on December 23, 2008, 12:23:11 PM
(http://meltyblood.de/CasterStats/images/logo.png)

Oh, hi. This might interest some of you since the internet is a very good place for e-phallus comparing.

First, I throw a link at you:
http://casterstats.meltyblood.de

Download:
http://casterstats.meltyblood.de/downloads.php

After weeks of boredom this shit is done and is now a playground for you. Upload your statistics, show them to others and have nice but useless character- and player rankings on that HP. This is just a test project, if enough people like it, I'm getting this stuff serious.

But until then, download CasterStats in dat download section there and follow the white rabbit readme.

Merry Christmas.


Buglist in ver. 1.0.0.1 - Known bugs

If you have found bugs or have issues, post them here and also deliver your sessionlog.txt along, preferrably via PM. Also post details about your operating system. Thanks.
Title: Re: CasterStats~
Post by: mewofforcena on December 23, 2008, 03:19:31 PM
You just came back and you managed to earn the love of 90% of us.

Now where's that doujin?
Title: Re: CasterStats~
Post by: Rowanism on December 25, 2008, 08:09:20 AM
(http://npshare.de/files/d652e0c2/cielnooo.PNG)

Why...?

WHYYYYYYYY?

Argh, Griffin, you damn bitch xD
Title: Re: CasterStats~
Post by: Griffin-sama on December 25, 2008, 08:14:25 AM
I love you too <3
Title: Re: CasterStats~
Post by: BurstOfAnger on December 25, 2008, 05:51:53 PM
(http://i186.photobucket.com/albums/x311/burstofanger/untitled.jpg)
Erm... am I missing anything?
Title: Re: CasterStats~
Post by: Sh1k1 on December 25, 2008, 06:43:59 PM
Hey Fabro, can I request the source for CasterStats? I'd like to port it to C# (has a slightly smaller overhead than that of VB) and translate it to spanish. Plus, there's a spelling mistake in the login window: It's "Password", not "Passwort". ;)

If you want, don't send me the actual DB login info; just keep that away in a class and compile that class alone as a library, then import it into your project; that way whatever you want to keep private will only be visible by you, but still usable (without knowing the contents) by everyone else. :)



EDIT: On second thought, I'd like to fully collaborate with you on this entire project. I just checked the site source, and Jesus Christ, I thought I was gonna die. XD It's nice, but it needs some organization. In the end, it's your choice if you want me to help or not, but I really want to do it. :)
Title: Re: CasterStats~
Post by: Merrubi on December 25, 2008, 07:51:56 PM
I get "sessionlog.txt not found."  I have the latest caster and have played online.  =<
Title: Re: CasterStats~
Post by: Sh1k1 on December 25, 2008, 10:25:25 PM
You probably have session logging disabled. Look in caster_config.ini for the appropriate setting.
Title: Re: CasterStats~
Post by: Merrubi on December 25, 2008, 11:01:22 PM
You probably have session logging disabled. Look in caster_config.ini for the appropriate setting.
Nope, it's enabled.  I thought it was implied, but I do have a sessionlog.txt.  Though casterstats doesn't recognize/read it?
Title: Re: CasterStats~
Post by: Rowanism on December 26, 2008, 01:03:03 AM
(http://i186.photobucket.com/albums/x311/burstofanger/untitled.jpg)
Erm... am I missing anything?
Either you need .NET Framework 2 or I don't know.

That spelling mistake always happens to me, I'm german and here it's called passwort =V

Uh, it's unusual that CasterStats says this, trop. Have you checked the content of sessionlog.txt? Are there actually lines with your nickname in it? If yes, that's weird. Send me your sessionlog.txt via PN then.

Dominican: This is a test project and you could see it as alpha or whatever. The main purpose is to see how people react to this project overall. I'm going to wait some weeks, a test phase if you could say.
The other thing is, I started learning PHP at the end of september. I'm autodidact and I have no knowledge of things like secure or safe programming.

Well, I'm back in a few days/weeks and then I can give you the source code of CasterStats, then you may convert that into whatever you like. Thanks btw =3

Uh, ya.
Title: Re: CasterStats~
Post by: BurstOfAnger on December 26, 2008, 05:27:12 PM
^Sorry, but I'm not really sure what .NET Framework 2 is. What is it and mind putting a download link? So that other people can get it straight from this thread of course.
Title: Re: CasterStats~
Post by: Merrubi on December 26, 2008, 07:02:56 PM
 :psyduck:
Title: Re: CasterStats~
Post by: Arlieth Tralare on December 26, 2008, 10:42:08 PM
Das Clicken (http://www.microsoft.com/downloads/details.aspx?familyid=0856eacb-4362-4b0d-8edd-aab15c5e04f5)

Required for Visual Basic applications, I believe.
Title: Re: CasterStats~
Post by: BurstOfAnger on December 27, 2008, 12:10:53 AM
^Yep, I downloaded the thing, installed it and it opens fine. Haven't uploaded any statistics yet since I deleted my previous sessionlog.txt in an effort to fix it myself so I don't have enough data yet (so the program says). I guess you really need it.
Title: Re: CasterStats~
Post by: Xx ggmaster xX on January 23, 2009, 10:46:05 PM
mmm the download link doesn't work

can anybody send me the file?

email: mincartoon@gmail.com
Title: Re: CasterStats~
Post by: Rowanism on January 25, 2009, 06:08:08 AM
How can the link not work? The address is http://meltyblood.de/CasterStats/downloads/CasterStats.rar.
Title: Re: CasterStats~
Post by: Sh1k1 on January 25, 2009, 07:01:19 AM
Link works for me.

Min, if you mean the link to the .Net framework download, it's NOT a direct download link. The link points to an official Microsoft download page, and it's from there that you can download the .Net framework.
Title: Re: CasterStats~
Post by: Rowanism on January 25, 2009, 07:11:13 AM
Uh, DZ. I am currently translating and clearing up the source code so it's easy to read. Normally I use random words for my variables but to make it clear for you, I change all this and commenting every single shit in there. Is this okay for you?
Title: Re: CasterStats~
Post by: Sh1k1 on January 25, 2009, 08:32:31 AM
LOL, don't worry about it. Just make the code physically readable; I'll take care by myself of strange variable names (you have NOT seen me program for myself). :P
Title: Re: CasterStats~
Post by: Irysa on January 27, 2009, 12:19:50 AM
I really wish I hadn't reinstalled mb last month, now I have no stats to speak of.
Title: Re: CasterStats~
Post by: Rowanism on January 28, 2009, 07:23:59 AM
LOL, don't worry about it. Just make the code physically readable; I'll take care by myself of strange variable names (you have NOT seen me program for myself). :P
Heh, no I'm talking about german variable names and names like "blub2" or "Sion3", "Sion4" because I was too lazy to think about serious variable names etc.
Title: Re: CasterStats~
Post by: Sh1k1 on January 28, 2009, 07:54:23 AM
Precisely: leave those alone and only make sure the code makes sense. That's what "Go to definition" is for. :P
Title: Re: CasterStats~
Post by: Rowanism on February 14, 2009, 05:17:48 AM
I have a request to users who used the site at least once. There's a new poll for which I want you to vote.

http://casterstats.meltyblood.de/poll.php

Thanks :teach:
Title: Re: CasterStats~
Post by: NomadSoul on February 14, 2009, 08:28:00 PM
I uploaded mine but damn it is pretty grim reading >.>;
I should really play some different people and not be so bad <.<
Title: Re: CasterStats --- Buglist in first post!
Post by: Kurii on February 17, 2009, 10:32:37 PM
Suggestions:

You could change the ranking system to a score system rather than number of wins or win percentage. Like a scoring system where each 2-0 counts as 3 points, 2-1 counts as 2 points, and 1-2 count as 0 points, and 0-2 counts as -1 or something like that. This might be hard to do but maybe calculate in the ranking of the player you're playing against, or a character you're using like an alt or your main.

Could add a male/female sub-category.

Maybe add a win percentage for characters instead of just overall win percentage in a profile.

Maybe add an Guestbook for the site on the side under Current Stuff.

And also maybe calculate in ranking for not only the top 3 played characters per player. Because this might screw over the less popular characters. And the players that spend a lot of time with more than 3 characters. Maybe register them in the rankings if they play a character for more than x hours or something if that character is not already in the top 3 most played for that player.


Bugs:

Fix/add terms: sessions, matches, rounds.
Like Most won against characters (matches): 1 : Ciel (297)
Like Most won against users (sessions): 1 : xxx (8)

VSion doesn't show up in any stats.

Under player ranking, maybe put Descending as default.

Character stats -> Play count, percentage.
Title: Re: CasterStats --- Buglist in first post!
Post by: Jen on February 18, 2009, 01:51:40 AM
Someone outta post up something about this in the Netplay section.

Also, for some reason under the player statistics in individual player pages some of the ranks will be (seemingly randomly) numbered 1 :, so you get stuff like three first places for everything (like on my page at the moment), or even weirder 1 :, 2 : and 1 : again.

For some reason the alignment on this page has been thrown off.  I thought it might've been the lack of different opponents but that doesn't seem to be the case.
http://www.meltyblood.de/CasterStats/detailedview.php?user=Snostrebla

In case I haven't appended this post enough yet, I suggest letting people pick their country when they register, I didn't even notice I was apparently from Mexico until I had uploaded my stats.

And oh yeah, make sure you implement some sort of spam filtering before all the interweb bots catch wind of the website.

And you need to remove the subject box in the edit page.
Title: Re: CasterStats --- Buglist in first post!
Post by: Rowanism on February 18, 2009, 06:30:19 AM
Thi weird design breaking stuff is weird. There is an extra </div> tag where none should be. This is propably because he has only 2 people in your opponent list. Fixed.

With the numeration, that I noticed too. Even on my profile it's this way at the moment. Fixed.

Country selection while registering will be included.

Spambot protection is going to get in there pretty soon actually. I don't want to have those on this site, too xD

Subject box is already removed in the edit-part, it was gay. Fixed.

VSion not appearing is simple. I checked the database and it's because noone registered plays VSion that much that she appears in the top 3. :V

Yeah, and... the stuff Kurii said before will be included, so every player gets stats for every character he plays. Also, the list will contain ALL characters in the personal ranking, not only top 3. This will then e.g. fix the VSion thing. The ranking method will be rewritten with a point system that's similar to the one Kurii mentioned. And what about a "Last fought" feature? Oh, and a nice signature image thing that will generate an image with your simple stats, so you can put it into signatures / blogs / etc.
Also, I'm gonna handle the sessionlog.txt uploading on the site with a "Send in stats" link where you simply can upload this thing and then your stats are updated.
But this just needs time, until then I can only do small things ;)

But jesus, THROW YOUR IDEAS in this thread! I appreciate them!
Title: Re: CasterStats --- Buglist in first post!
Post by: Jen on February 18, 2009, 11:08:21 PM
Suggestion: AA Character Portraits.  =)
Title: Re: CasterStats --- Buglist in first post!
Post by: Rowanism on February 19, 2009, 02:13:40 AM
Yeah. I have searched the whole net for those and the ones you can find in the MUGEN screenpacks are small and suck. If you can deliver sprites preferrably on a black background and with minimum size of 200x300 I would be very glad. But until now I don't have any.

(http://www.npshare.de/files/c138ea89/r_arc.png)
I mean, you don't want such crappy shit on the site, do you?
Title: Re: CasterStats --- Buglist in first post!
Post by: Kurii on February 19, 2009, 06:49:32 AM
Ahh... I was confused for a while there.

Code: [Select]
Win Quota:
Matches: 333 out of 372 (90%)
Rounds: 3637 out of 4450 (82%)

I was wondering why the Match count was so low. You mean Sessions (not Matches), and I think you mean Matches (not Rounds)!


Suggestions:
This might be confusing with the terminology you have right now on the site. But maybe add different wording to the stat tables and different stat tables like:

Code: [Select]
Player Ranking:
x (y Points)

Win Quota:
Sessions: x out y (z%)
Matches: x out of y (z%)
Rounds: x out of y (z%)

Overall Win Percentage: ((<-- Should just be the percentage of matches you've won))

Match Details:
2-0: w
2-1: x
1-2: y
0-2: z

Most Used Characters (Matches):
1 : x (1655, 38%)
2 : x (1176, 27%)
3 : x (431, 10%)

Play Time:
Code: [Select]
Character Most Played Against (Matches)

Character Most Won Against (Matches)

Character Most Lost Against (Matches)

User Most Played Against(Matches)

User Most Won Against (Matches)

User Most Lost Against (Matches)

Longest Sessions Played With (Time)
Code: [Select]
Character Details (Sort by most used)
[Character Name] ( [matches played] [win percentage] [Match Details maybe] [Characters most won/lost against maybe])

Yeah, maybe something along those lines. Could add/remove some stuff depending on how much stress it'll put on the server. =O
Title: Re: CasterStats --- Buglist in first post!
Post by: Rowanism on February 19, 2009, 08:54:15 AM
The server stress is not the problem, the human stress, that is xD

It's a friggin' big amount of work. But thanks, those lines gave me some ideas. Thanks.

For those interested, the sessionlog uploading will be handeled on the site itself, making the CasterStats tool rather useless, except of the nickname correction. You will be able to enter several names you have ever used and those will be counted as your inital username. That means, in your profile, you can list your nicknames and get better results.
Also, this improves the linking system of the detailed view. A link to an user will be included if the name matches with the alternative names of him, too.
Of course, you can't enter names that are already used, that's obvious =V

1st update contains:
- Improved site
- More stats
- Security update
- ...Suggestions?

2nd update contains:
- Social networking (buddies, groups)
- Video uploading/linking/downloading (e.g. "Watch movies of/with user XY.")
- ???
- Profit.

And no, it's not fiction. It's actually pretty easy. Just needs time.
Title: Re: CasterStats --- Buglist in first post!
Post by: Jen on February 19, 2009, 09:50:04 AM
Ah, how about a "last updated" time for each player and a "Recently Updated" list?

About the ranking system: While I agree a point system would give a much less skewed representation of actual skill, I think you should keep some variation of the matches won ranking just so us players that suckhate nerodon't have very good win rates still feel like we're accomplishing something by playing more, because, after all, it's all about getting people to play more and interact.
Title: Re: CasterStats --- Buglist in first post!
Post by: Kurii on February 19, 2009, 06:49:33 PM
Suggestion:

How about a Community/Group and a Clan/Guild/Team system?

A community/group can be where you can get a sub-ranking within members of that group only. It can be matches played within a certain community. And you can join more than one group. So a user can create a group and invite people (or people can request to join) that user's group and the creator will have to validate them. So I know for example Jen has a MB community on Deltaanime IRC, she can create a group and they can play each other and see where they stand or something.

A clan/guild/team can be like a group of 7 people (or some limit) and a player can only join 1 team. And you can do like team battles and get a point or ranking for each team victory. The winners willl probably have to send in the results themselves or something. You can have different team formats I guess, like 1v1 x (number of players in a team) [DETERMINED BATTLES or RANDOMLY PICKED] and the winner is the most wins. Or maybe like a player keeps playing each member of the opposite team until he loses or everyone on the team is defeated. So it's like a mini-tournament once a week or something like that. That'd be fun =O


Fixes:

http://meltyblood.de/CasterStats/charselect.php?char=Akiha
Maybe rank by the new scoring system. And add Win/Loss and Win%.

http://meltyblood.de/CasterStats/characterranking.php
Maybe only rank by number of players with the character as a top 3 most played. That way if someone has 5000 matches of character XX, it won't dictate when 70% of the community plays with YY. So it will be like 30/100 (30%) people have Akiha as their top 3 most played. And also add links on the character names.
Title: Re: CasterStats --- Buglist in first post!
Post by: WanteD on February 19, 2009, 08:26:43 PM
The guild/clan idea would make more sense comparing with other guilds/clans rather then just inside 1ns guild/clan.
Title: Re: CasterStats --- Buglist in first post!
Post by: Kurii on February 19, 2009, 09:14:47 PM
That's what I had in mind. The community/group would be rankings within the group. And the guild would be rankings among others.
Title: Re: CasterStats --- Buglist in first post!
Post by: Rowanism on February 20, 2009, 05:58:06 AM
Kurii, have you seen this (http://www.meltybread.com/forums/index.php?topic=2139.0)? That's exactly what you are talking about.
Character ranking will be fixed soon. Just need to throw the results in arrays and sort them.

Also, I had an idea about a cookie system (Awards, what is in the left navigation since the beginning). E.g. you get a cookie called "Best Akiha player" if you are the best Akiha player, "Worst Akiha player", "Biggest average play time per day" etc. I couldn't realize it until now but with the new score system it's a piece of cake.
Post your suggestions for cookie awards here plz!

Oh, and if someone is interested in my bad pixel skillz:
(http://www.npshare.de/files/c3a3c6bb/santa_chaos.png)

Don't need it anymore =V
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: Irysa on February 20, 2009, 05:31:16 PM
MOST PLAYTIME

OH YEAH
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: Master Pogi on February 20, 2009, 10:34:57 PM
I seem to be having a problem. The name "Master Pogi" is exactly as I spelled it in the mbcaster_config (including the space) and it is spelled the same way here (http://meltyblood.de/CasterStats/detailedview.php?user=Master%20Pogi). So, I let the CasterStats do its thing, and it recorded my stats perfectly. For some odd reason though, my stats do not appear on the site. I'm thinking it has something to do with the space in my name. And help would be appreciated.  :slowpoke: I am running Windows XP and my sessionlog can be found here (http://ashikiyoko.net/sessionlog.txt)
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: real on February 21, 2009, 05:06:50 AM
Check your PMs Pogi :o
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: Rowanism on February 21, 2009, 07:37:52 AM
Since it works now, what exactly was the problem? I am now a bit confused~
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: Master Pogi on February 21, 2009, 10:12:41 AM
Since it works now, what exactly was the problem? I am now a bit confused~

Thank you very much real!! The problem was that my stats were not displaying on the site after I let CasterStats record my statistics for the first time. I think that I maybe didn't press Enter after wards when the program ran the info (as real stated in my PM). He uploaded the stats for me and they worked. It was something on my end. Thanks again.
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: Malinor on February 23, 2009, 05:17:57 PM
Questionably, it gives me an error when I try to upload my stats.  =(  I don't really know what specifics to give other than that it appears to begin running in the background but then the usual "CasterStats has encountered a problem and needs to close.  We are sorry for the inconvenience." appears.

The other oddity I notice is that if I have it try to correct nicknames, debug mode and my friend's IP (he didn't enter a nickname) are the only things to show up.  My nick of Malinor does not come up at all, even though it's inside the sessionlog.

I'm probably just doing or missing something silly, but I have no idea what it might be.  Halp.  <3
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: Rowanism on February 23, 2009, 06:18:47 PM
The nick Malinor not appearing in nickname correction is on purpose, since your nickname is your nickname.

Can you please send me your sessionlog via PN so that I may test it and also provide your operating system to me. Thanks.
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: real on February 25, 2009, 08:58:05 PM
The work on the new features from my side is going well, I'd like to ask you guys if you have any ideas for awards we could implement.
Anything is fine, be creative, they can be joke ones as well, like the "RAPE THE MAIDS award" I have in mind.
If possible, also specify which conditions could trigger the award :o
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: Kurii on February 26, 2009, 11:17:59 AM
Longest Session (with # of matches). 1st, 2nd, 3rd place.
Shortest Match (with time). 1st, 2nd, 3rd place. (I guess...)
Most Played Character (with # of matches). - Person with the most matches with any 1 character out of all players and all characters
Character Award - Most played with any 1 character (1 award per character)
Character Killer - Most wins out of all players against any 1 character (1 award per character)
Best with Most Popular Character (with # of matches). - Person with the most points with the most popular character atm. 1st, 2nd, 3rd place.
Best with Least Popular Character (with # of matches). - Opposite of the spectrum ^
Most 2-0's (and/or 2-1, 1-2, 0-2) and/or Least 2-0's ect.

Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: Sh1k1 on February 26, 2009, 02:47:37 PM
Up The Ass - Person playing Shiki against someone else playing Ciel, with most Shiki wins :P
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: The6thFlame on February 27, 2009, 01:49:05 PM
Up The Ass - Person playing Shiki against someone else playing Ciel, with most Shiki wins :P
  :D Rofl! This has made my day.
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: SevenNights on March 07, 2009, 07:39:59 PM
Hello there! First poster and long time lurker here. I'm sorry to bother you guys like this outta the blue, but I think I need some help in getting CasterStats to work.

My problem is this:
I start CasterStats.exe, the little sexy window pops up. I choose Statistics and after that, Windows forces the program shut claiming it found a problem. After a quick glance at the readme, I seems the .exe should generate a CasterStats.log, but instead gets raped by windows. I have the latest MBAC patch (and the english patch installed) and I have the .NET Framework installed. Nickname defined. Can anyone provide feedback on this problem?

Here's a screenshot that may help:

http://img214.imageshack.us/img214/4972/cserror.png

Also, thank you for your collective work & development on this nifty little tool, guys! And on a final note:

(http://www.npshare.de/files/c3a3c6bb/santa_chaos.png)

Best damn image EVER CREATED! :slowpoke:
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: Rowanism on March 08, 2009, 01:04:40 AM
Simple thing. You just fought not enough. Some calculations need more than just one fight or session. This is btw mentioned in the readme.
Quote
It is RECOMMENDED to have played at least 10-20 times (with several people) online before starting CasterStats
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: SevenNights on March 21, 2009, 07:40:08 AM
Hmm, I thought that recommendation was only stat-wise, as in "your stats would be so low, your e-peen would shrink and fall off". Didn't know it would actually stop the program from functioning.

But I don't think that's the issue because I've probably had more than 50 fights in multiple sessions by now. Always against the same person (can this be a problem?).

One thing I noticed is that CasterStats stopped reading the session.log after a certain point for some reason. For example, I had a 35 fight session a few days ago that CasterStats completely ignored. And it seems that no matter how many sessions I have now, it simply won't update.

I have only fought against the same person so far, and since it is stressed in the readme that "It is RECOMMENDED to have played at least 10-20 times (with several people) online", I guess I'll try that next.

PS - Sorry for being a pain in the ass.
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: Rowanism on March 21, 2009, 10:07:21 AM
Well it may be a bug in the program, that sometimes ignores fights and I have no idea why. But rest assured, with the site update the upload method is not handled via the tool anymore but the website itself. It will work then.

But yeah, just go into some IRC channel, like irc://irc.deltaanime.net/meltyblood or that irc://irc.efnet.org/MBAC and ask for matches.
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: SevenNights on March 21, 2009, 10:44:05 AM
I'll do just that, thanks.

Much obliged for all your help and pacience!  :V :prinny:

Now it's time to do like Ciel and get ass-raped.
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: BurstOfAnger on April 19, 2009, 01:33:54 AM
Tried accessing the site just now and....it's dead? Redirects to somewhere else. Maintenance or what?
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: Rowanism on April 19, 2009, 02:55:57 AM
I haven't paid a bill. But I already transferred the money, so it should be back soon.

Edit: Bureaucracy is a bitch.
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: Deafdefiler on June 13, 2009, 06:00:50 PM
I haven't paid a bill. But I already transferred the money, so it should be back soon.

Edit: Bureaucracy is a bitch.
Does this mean it won't be back soon after all+
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: Erkz on June 13, 2009, 09:15:26 PM
I haven't paid a bill. But I already transferred the money, so it should be back soon.

Edit: Bureaucracy is a bitch.
Does this mean it won't be back soon after all+

... Huh? Hasn't it been up for a few weeks?
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: Rowanism on June 14, 2009, 07:32:53 AM
I think I know what he's referring to. There was a downtime of about one hour and 20 minutes yesterday.
But yes, basically it's already back for weeks.
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: Deafdefiler on June 17, 2009, 07:55:50 PM
I think I know what he's referring to. There was a downtime of about one hour and 20 minutes yesterday.
But yes, basically it's already back for weeks.
I'm still getting about 60% Page Load Error...

EDIT: And 100% 'Could not connect to the remote server.' when I try to update my stats.
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: Rowanism on June 18, 2009, 02:26:28 AM
This is a problem on your side then, propably. I had the site tested with 3 people from different countries yesterday but there were no problems. Neither accessing the site nor uploading stats made mistakes.
The domain performance record also mentioned only one downtime of about 9 seconds last week:

Monitoring stats for: http://www.meltyblood.de/
DayThuFriSatSunMonTueWedWeekly
Date06/1106/1206/1306/1406/1506/1606/17
Outages00000101
Time on error00:0000:0000:0000:0000:0000:0900:0000:09
% Uptime100.0100.0100.0100.0100.099.32100.099.90
Connect time0.170.230.170.140.131.080.130.29

So I'm a bit confused, because both the report and the guys say it's okay.
What browser do you use? Have you tried another one?

That's all I can say now, sorry.
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: Deafdefiler on June 20, 2009, 06:56:41 PM
The problem isn't my browser; I'm using the same Firefox I've used the entire time I've gone to the site. And besides that, the app Casterstats just flat-out refuses to connect to the stat-storing server. Every time I try to update my stats, I get
Quote
Unable to connect to the remote server
You have to be connected to the internet for the data sending feature

I tried turning off my firewall, too, but that didn't work. It might be the router I'm going through, but there's nothing I can do there because that's not mine.
Title: Re: CasterStats --- Buglist in first post, VSion update!
Post by: Cristu on July 20, 2009, 07:50:28 PM
oohh man!

finish this update fast please xD im just waiting for this to see my real stats.. oh! it would be nice if instead of match stats it be fight stats.. or both.. sry.. this is hard right? but well.. just know that there are people looking forward and ansiously waiting for that. btw good job o/

editing - new info

hey! I've deleted all session starts that didnt have the session results after it.. and guess what.. it counted around 100 new fights that it didnt counted before.. I don't why but i guess its good to write it here