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Author Topic: CCCaster v3.0 Rollback Edition  (Read 248392 times)

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Offline CT_Warrior

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Re: CCCaster v2.0b - Now with replay and spectator support!
« Reply #250 on: August 11, 2013, 09:30:42 PM »
1.1 is still significantly better than the latest revision. I didn't notice much of a difference between the previous revision and the latest for round play, but it seems to spike more in other parts of the game.

Offline CT_Warrior

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Re: CCCaster v2.0b - Now with replay and spectator support!
« Reply #251 on: August 19, 2013, 11:11:47 PM »
I'd like to add that 2.0 seems to work fine for 4 delay and above, but there seem to be frame drops in lower delay.

Offline Choco

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Re: CCCaster v2.0b - Now with replay and spectator support!
« Reply #252 on: September 10, 2013, 08:10:58 PM »
I have a pretty nasty bug I'm dealing with in CCCaster. It happens in 1.11 or in 2.0b.

The issue: More than half of the time when I quit MB after a set of matches (or even less than one game) against someone, my sound becomes bugged. It loops the same fraction of a second of audio again and again, and it sounds awful. It doesn't go away except after a reboot. Disabling / re-enabling devices doesn't work unless it the PC is rebooted.

I have a ASUS Xonar DG sound card with the latest drivers, and an onboard sound card based off of a common RealTek chips. It doesn't matter which device my sound is plugged into - both of them have the issue above.

It feels like there's something in the coding of CCCaster that doesn't gracefully stop the use of the sound device before quitting the MBAA.exe application. And closing CCCaster or MBAA's window can result in the same sound error that requires reboot. The only way to guarantee this doesn't happen is to not launch MBAA through CCCaster, which means no netplay :P

Let me know if you need any more information about my setup.
« Last Edit: September 10, 2013, 08:14:19 PM by Choco »

Offline Funky-kun

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Re: CCCaster v2.0b - Now with replay and spectator support!
« Reply #253 on: September 11, 2013, 03:47:42 AM »
A friend of mine had the same issue with a Xonar Essence STX. I think it's a driver issue, once he switched to these drivers (link) the issue disappeared.
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Offline halehale

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Re: CCCaster v2.0b - Now with replay and spectator support!
« Reply #254 on: September 12, 2013, 01:52:10 AM »
just go into the audio center and disable the glowing GX button near bottom right, should fix it.

Offline academico

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Re: CCCaster v2.0b - Now with replay and spectator support!
« Reply #255 on: September 17, 2013, 09:11:50 PM »
Thank you very much i'll test this tonight:)):)):)):))

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Offline jellyheaven

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Re: CCCaster v2.0b - Now with replay and spectator support!
« Reply #256 on: September 24, 2013, 04:31:39 AM »
I was wondering if anyone knows how to host automatically from a shortcut to cccaster without selecting it. It is posible to add any arguments to the shortcut to do this? Thanks for the good work.

Offline purps

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Re: CCCaster v2.0b - Now with replay and spectator support!
« Reply #257 on: September 24, 2013, 10:01:59 AM »
I was wondering if anyone knows how to host automatically from a shortcut to cccaster without selecting it. It is posible to add any arguments to the shortcut to do this? Thanks for the good work.

This works easily with 1.1, try this in the target field of the shortcut.

"C:\XOXO\cccaster.exe" "46318"

I couldn't get 2.0b to operate in a similar fashion though, i did try using  /k commands too but no success.
If you could get the string to punch "1" then "enter" we would be laughing ; )

Offline Madscientist

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Re: CCCaster v2.0c - Now with replay and spectator support!
« Reply #258 on: October 21, 2013, 12:45:13 AM »
Sorry for the lack of updates.

I've actually been sitting on some changes, so I might as well release them now.

Updated the first post with the download link and changelog.

@purps: I took out the command line host option out of 2.0 for some reason. So I put it back in for this version.
« Last Edit: October 21, 2013, 12:53:13 AM by Madscientist »

Offline Choco

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Re: CCCaster v2.0c - Now with replay and spectator support!
« Reply #259 on: October 21, 2013, 03:10:51 AM »
@Funky-kun - Thanks for your help! Those alternate drivers did the trick perfectly. No more reboots for netplay! \o/

@Madscientist - Thanks for all your hard work <3 My weekend is starting, so I'll be sure to do some testing with the 2.0c client.

Offline Inso

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Re: CCCaster v2.0c - Now with replay and spectator support!
« Reply #260 on: October 21, 2013, 04:42:17 PM »
I've missed you Fateful Showdown ;_;
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Offline heavymetalmixer

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Re: CCCaster v2.0c - Now with replay and spectator support!
« Reply #261 on: October 22, 2013, 04:47:32 AM »
Less lag and Delay?, thank you dude :D
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Offline Roy-Kr

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Re: CCCaster v2.0c - Now with replay and spectator support!
« Reply #262 on: October 22, 2013, 11:45:26 PM »
 :toot: :prinny:

Offline Cristu

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Re: CCCaster v2.0c - Now with replay and spectator support!
« Reply #263 on: November 04, 2013, 05:44:15 PM »
When's relay? It's an ass have to make everyone try and open doors before online tourneys =x. Some people can't do it, other arent allowed too and etc. Thank you for your hard work Mad!
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Offline Excalibur

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Re: CCCaster v2.0c - Now with replay and spectator support!
« Reply #264 on: November 15, 2013, 11:54:07 AM »
Still waiting for the source code...

Offline jellyheaven

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Re: CCCaster v2.0c - Now with replay and spectator support!
« Reply #265 on: November 16, 2013, 03:24:02 PM »
Maybe is just me and I'm wrong, but I noticed that when you play with 2.0c after a while (like 7-8 matches) game starts to get delayed or input derpy. Game is stable but inputs get delay all of the sudden or even random, screwing simple BnB's or pressure with special moves after you just press 5A once. I've tested offline with no problems, issues come with the last caster version 2.0c and is even more quickly visible with caster lite (tested with several people). So yeah I hope I'm wrong but I feel that I had to report it. Keep up the good work.

Offline Madscientist

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Re: CCCaster v2.0c - Now with replay and spectator support!
« Reply #266 on: November 16, 2013, 11:45:52 PM »
Are you on Windows XP by any chance?

Offline jellyheaven

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Re: CCCaster v2.0c - Now with replay and spectator support!
« Reply #267 on: November 17, 2013, 08:02:15 AM »
nope, W7. I had no problems with previous versions of caster whatsoever.

Offline Madscientist

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Re: CCCaster v2.0d - Now with replay and spectator support!
« Reply #268 on: November 17, 2013, 02:30:10 PM »
Fixed a bug that can cause the problem jellyheaven was seeing.
If you've been getting weird inputs, please try the new version 2.0d.

Offline TheMaster_Rahl

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Re: CCCaster v2.0d - Now with replay and spectator support!
« Reply #269 on: November 26, 2013, 12:51:53 PM »
Guess I might as well post this in here.
I made a tutorial for connecting via CCCaster v2.0 and higher. The program is pretty simple already, but I still get asked a lot of questions about how to set it up.
It's here:
https://www.youtube.com/watch?v=KTAWhI2kNV0
You almost certainly want to set it to 720p HD in youtube, cuz most of the text is unreadable with out it set.
Hope this helps anyone who might be looking for questions, but not know where to look.

-TexasTim-

Offline Funky-kun

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Re: CCCaster v2.0d - Now with replay and spectator support!
« Reply #270 on: November 27, 2013, 12:48:39 AM »
I have a strange experience with 2.0d. After some rounds, at the end of match menu the controls moved  to and pressed save replay on their own for some reason, which lead to a freeze. This happened more than once.
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Offline Sashi

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Re: CCCaster v2.0d - Now with replay and spectator support!
« Reply #271 on: November 27, 2013, 01:56:20 AM »
That's happened with 2.0c too. One player goes into char select and one goes to save replay.
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Offline Madscientist

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Re: CCCaster v2.0d - Now with replay and spectator support!
« Reply #272 on: November 27, 2013, 06:34:53 PM »
Welp that's another bug to look at.

Offline CT_Warrior

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Re: CCCaster v2.0d - Now with replay and spectator support!
« Reply #273 on: January 04, 2014, 09:49:15 PM »
Netplay is great. No real complaints other than increased ping in-between rounds. Spectator mode needs a bit more consistency and then cccaster will be perfect. Sometimes it prematurely ejaculates "Broadcast is over", and sometimes it desyncs. Might have a slightly negative impact on performance for the players being spectated, might be imagining it.

Offline Funky-kun

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Re: CCCaster v2.0d - Now with replay and spectator support!
« Reply #274 on: January 06, 2014, 12:10:50 AM »
I've been using 2.0c for a while (because of the bug mentioned above), and yeah, the caster works great, no issues with lag/spikes/etc whatsoever.  :)
In Soviet Blood, victory 2a's its way to you.