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Author Topic: CCCaster v3.0 Rollback Edition  (Read 214885 times)

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Offline True Sleeplord

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Re: CCCaster v1.0b - Netplay client for MBAACC 1.4.0
« Reply #50 on: April 16, 2013, 05:45:17 PM »
ITS WORKING FOR ME NOW
THANK YOU MADSCIENTIST

<3

Offline AARP|ZTB

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Re: CCCaster v1.0b - Netplay client for MBAACC 1.4.0
« Reply #51 on: April 16, 2013, 05:51:31 PM »
#callmadscientist???

Wow, thanks for not being an utter and complete irrational asshole about contributing something needed so long ago and as essential to the community as this. . .

And I know this probably doesn't mean much but preemptive kudos and thank yous to whomever else decides to contribute their time to this project and bring it closer to perfection.

Good work, Madscientist, and good luck!
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline mauve

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Re: CCCaster v1.0b - Netplay client for MBAACC 1.4.0
« Reply #52 on: April 16, 2013, 07:06:18 PM »
w.

Offline ehrik

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Re: CCCaster v1.0b - Netplay client for MBAACC 1.4.0
« Reply #53 on: April 16, 2013, 07:33:37 PM »
AWWWW YEAH
<Graven> When you are Ciel, don't try to win, don't even try to do anything. The more you do, the stupider and bigger faggot you become because you're using Ciel.
<WyvernLord> roku is faking his disappearance so melty bread can come out and try to convince him of his value to the community

Offline Madscientist

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Re: CCCaster v1.0c - Netplay client for MBAACC 1.4.0
« Reply #54 on: April 16, 2013, 08:15:40 PM »
New version before I sleep, should work on Windows XP now.

Also I added clipboard fetching since it was easy to do.

http://www.mediafire.com/?p506zq6w9ter6rx

Offline Cecilia

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Re: CCCaster v1.0c - Netplay client for MBAACC 1.4.0
« Reply #55 on: April 16, 2013, 08:49:01 PM »
So many thanks, Madscientist, you're working on this really quickly. The fix for XP is successful and I just played a couple of rounds with two people from the US (I'm in Israel) with delay 7, smooth and without any spikes or crashes.

I can only see this getting better. You're doing great work.

When I find someone around from EU I'll test with them as well. Or really anyone who's willing. I'm too excited to care about the delay. :prinny:
« Last Edit: April 16, 2013, 08:53:54 PM by Cecilia »

Offline heavymetalmixer

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Re: CCCaster v1.0c - Netplay client for MBAACC 1.4.0
« Reply #56 on: April 16, 2013, 09:15:49 PM »
Maybe i'm just an asshole for not saying this before, but thanks for this, your effort is really appreciated.
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Offline T3U

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Re: CCCaster v1.0c - Netplay client for MBAACC 1.4.0
« Reply #57 on: April 16, 2013, 09:37:26 PM »
Something happened in 1.0c that's preventing me from using my stick. The buttons still work, but the stick itself no longer detects directionals correctly like it did in 1.0b. It only detects the vertical inputs.

I've tried deleting/recreating the config file multiple times, unplugging/replugging my stick, and changing the settings of my stick.

Using a HRAP3SA (PS3).

Edit: Got it to work. Had to reconfigure entirely with the dpad stick setting.
« Last Edit: April 16, 2013, 09:52:58 PM by T3U »

Offline ehrik

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Re: CCCaster v1.0c - Netplay client for MBAACC 1.4.0
« Reply #58 on: April 16, 2013, 09:44:56 PM »
oh I guess I should say what stick i'm using so people know it works. I'm using a SCV PS3 stick to play and it works 100%.
<Graven> When you are Ciel, don't try to win, don't even try to do anything. The more you do, the stupider and bigger faggot you become because you're using Ciel.
<WyvernLord> roku is faking his disappearance so melty bread can come out and try to convince him of his value to the community

Offline OsirisOmega

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Re: CCCaster v1.0c - Netplay client for MBAACC 1.4.0
« Reply #59 on: April 16, 2013, 10:16:09 PM »
Having two big problems:

1. My stick will not work with the game. I used the setup from the caster, and when I get into a game with my friend, if I press up or down I immediately start scrolling endlessly on the character select screen. If I then press right or left, the cursor breaks and I can't move it anymore. This goes in the opposite order too. If I press left or right first, it starts scrolling that way, but upon pressing up or down it breaks and I can't do anything. I ended up getting around this by passing the caster keyboard inputs instead, then using xpadder to bind those keys to my stick. This got around the problem, so I'm not sure what it is.

2. game crashes as soon as it tries to load the screen after a match where you can choose to fight or go back to character select. The moment you press a button to load it, or if you let it sit itself and get to that screen, it breaks and you have to completely close and reopen it all.

I'm using an inpin ps2->ps3 converter for my stick if that helps, and my OS is windows 7 ultimate 64-bit.

Edit: Tried playing with version 1.0a and the first problem was fixed. The second problem let us replay once, but on the second match it broke again and had to be closed.
« Last Edit: April 16, 2013, 10:28:25 PM by OsirisOmega »

Offline grungrah

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Re: CCCaster v1.0c - Netplay client for MBAACC 1.4.0
« Reply #60 on: April 16, 2013, 10:26:39 PM »
Registered just to thank you for this, excellent job man. Also my stick worked from the get-go, (360 Hori EX-SE) no issues or anything.

Can't wait for that rollback!  :fap:

Offline ZomB

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Re: CCCaster v1.0c - Netplay client for MBAACC 1.4.0
« Reply #61 on: April 16, 2013, 11:34:35 PM »
Hey, I tweeted the issue I'm having with my stick to you, but it sounds like something you already know about!

But I'm curious, if this isn't based on the actual Caster client why didn't you name it something more innovative like KoreanBBQ?

Offline uberdeluxe

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Re: CCCaster v1.0c - Netplay client for MBAACC 1.4.0
« Reply #62 on: April 16, 2013, 11:35:40 PM »
But I'm curious, if this isn't based on the actual Caster client why didn't you name it something more innovative like KoreanBBQ?

yea for real wha tthe heck

Offline Arkhar

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Re: CCCaster v1.0c - Netplay client for MBAACC 1.4.0
« Reply #63 on: April 17, 2013, 01:15:35 AM »
Madscientist, thank you very much. I´ve tested the new caster version (1.0C) with Inso, and worked very fine. Also, i´m using windows Xp, and here are my system specs:
Quote
[ OS ]
Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.120821-1629)
[ CPU ]
Intel(R) Core(TM)2 Duo CPU     T7100  @ 1.80GHz (2 CPUs)
[ MEMORY ]
2046MB RAM
[ DISPLAY ]
1280 x 800 (32 bit) (60Hz)

[ Display Adapter ]
ATI MOBILITY RADEON HD 2600
512.0 MB RAM
Driver Version: 6.14.0010.6783

[ DirectX ]
DirectX 9.0c (4.09.0000.0904)

Offline Zachariasz

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Re: CCCaster v1.0c - Netplay client for MBAACC 1.4.0
« Reply #64 on: April 17, 2013, 02:33:20 AM »
Change log:
v1.0c:
- Fixed crash on Windows XP, this may also fix the Windows 8 crash (untested).

Works fine on Win8 x64 (at least connects).

Although there is one more bug I must report:
For the pad / joystick mapping problems, it's probably the joystick deadzone / sensitivity, so I'll need to improve the key mapping interface for it. For now I guess use a joystick to keyboard program.

Setting controls on Win8 (MC Cthulhu PCB) is broken: while pressing "up" CCCaster also sets "down"; while pressing "left", CCC also sets "right".
There is no problem with Cthulhu  on Win7. There is also no problem with some random cheap PCB on Win8. Just 8 +  Cthulhu does not work.
Swapping .cfg files between OS doesn't work.
« Last Edit: April 17, 2013, 02:35:40 AM by Zachariasz »

Offline Inso

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Re: CCCaster v1.0c - Netplay client for MBAACC 1.4.0
« Reply #65 on: April 17, 2013, 03:29:38 AM »
SOMEBODY MAKE THIS FRONT PAGE NEWS ALREADY!

Like Arkhar said, we tested 1.0c, he was in XP using ps2 pad if i'm not mistaken, and I was in Win7 home in a netbook, my PS360+ seemed to work fine (not sure as which system tho). I felt some inputs were droping very rarely (1/700 so to speak) but it could as easily just be me being derpy. Can't say much about the delay improvement since when the planets are in the right aligmnent we usually get something similar with regular netplay, but the combos were much easier to perform and some level of spiking is normal between us. Gonna need to test some more, oh what trouble!

Just a feature sugestion that I think would be pretty simple to do, when you host make so it copies your IP+port to clipboard, like the regular network mode does.
« Last Edit: April 17, 2013, 03:32:55 AM by Inso »
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Offline Madscientist

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Re: CCCaster v1.0d - Netplay client for MBAACC 1.4.0
« Reply #66 on: April 17, 2013, 04:01:12 AM »
Updated first post with another version (minor patch).

This should fix joystick configuration, remap if you were having issues.

I'll start looking into the other joystick mapping issues now.

Offline Roy-Kr

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Re: CCCaster v1.0d - Netplay client for MBAACC 1.4.0
« Reply #67 on: April 17, 2013, 04:07:30 AM »
 :prinny:

If we're requesting features already then I'd like a sound to play when somebody connects, or alternatively an option to set it so the caster automatically sets the delay/rounds and starts the game. As it is now i risk having somebody connecting and being ignored for a minute or two before i realize it.

Offline Madscientist

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Re: CCCaster v1.0d - Netplay client for MBAACC 1.4.0
« Reply #68 on: April 17, 2013, 04:14:11 AM »
Well if I think the feature is minor to implement, I can just added it to the bug fix releases.

Btw you can actually hit enter before the delay/round setting shows up, and it will just use the default when the setting comes up (this is just regular command prompt behaviour).

So you can automatically apply the defaults by hitting enter twice after hosting.
« Last Edit: April 17, 2013, 04:16:37 AM by Madscientist »

Offline Roy-Kr

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Re: CCCaster v1.0d - Netplay client for MBAACC 1.4.0
« Reply #69 on: April 17, 2013, 05:09:48 AM »


EDIT: just tested 1.0d. Keyboard controls are much better but still not fully functional. Try holding 6 and mashing 4; this should cause the character to twitch around but instead you get dashes.
« Last Edit: April 17, 2013, 06:05:33 AM by Roy-Kr »

Offline Excalibur

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Re: CCCaster v1.0d - Netplay client for MBAACC 1.4.0
« Reply #70 on: April 17, 2013, 06:00:27 AM »
Wondering its source code since it contains two libraries. I highly doubt it is based on caster.

Offline purps

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Re: CCCaster v1.0d - Netplay client for MBAACC 1.4.0
« Reply #71 on: April 17, 2013, 09:32:21 AM »
 :toot:

Thank you so much! ps2 stick with inpin works perfectly for me on w7 32bit, in about an hours play i only noticed one instance of a dropped input. UK - Germany feeling s0 much tighter than the DirectConnect. Tested using 1.0d

Offline jellyheaven

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Re: CCCaster v1.0d - Netplay client for MBAACC 1.4.0
« Reply #72 on: April 17, 2013, 10:27:33 AM »
Good job man. Tested 1.0d and played smoothly with locals, even foreigners, without problems of lag/spikes nor input configuration, etc. Keep up the good work, ty.

Offline mariusrhpsd

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Re: CCCaster v1.0d - Netplay client for MBAACC 1.4.0
« Reply #73 on: April 17, 2013, 11:03:39 AM »
If you're using an ps3/mc cthulhu and yuu're having issues configuring the dpad, plug it in holding "start", it will disabled the stick's X/Y axis, and only take the input of the dpad

Offline papagaio

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Re: CCCaster v1.0d - Netplay client for MBAACC 1.4.0
« Reply #74 on: April 17, 2013, 11:09:46 AM »
pressing alt+tab when in winner screen forces to close the game.

edit: yeah, you may think is "useless" to fix, but every game I finish in online i alt+tab to report lag for who i'm playing (I play in Full Screen)
« Last Edit: April 17, 2013, 11:19:48 AM by papagaio »
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