Alright... got the "easy" bits hacked in. Now I'm working on the harder stuff - the stuff that's coded into the EXE itself, and not nice little resources I can easily edit.
Just in case someone better than me at Japanese wants to go over things (and not kill their eyes) I've transcribed everything. Some of my translations for this stuff suck hard, so if you can do it clearer, by all means let me know and I'll hack it into the EXE.
種類 - Type/Category
付加レバー要素 - Additional Lever Component
終了 - End
ボタンホールド - Button Hold
ヒットしなかったら終了 - Hit <shinakattara> End (Had not hit/whiffed)
敵に近づいたら終了 - Enemy Approaching End (End closer to enemy?)
当たったらすぐ次に - Hit immediately after (Activate immediately?)
ガード相殺時は次にいか - Guard Offset/Balance Time <koika>
追加コマンドフラグを立てる - Additional Command Flag Enable
発動条件 - Operating Conditions
距離: - Range:
最小値 - Minimum Value
最大値 - Maximum Value
Y軸参照する - Y-Axis Reference
行動タイプ - Action Type
自分の状態 - Your Current Status
自分の体力 - Your Current Physical Strength
相手の状態1 - Opponent's Status 1
相手の状態2 - Opponent's Status 2
ゲーヅ状態 - Gauge Status
攻撃判定が発生していなら発動しない - Attack judgement occurance determination?
相手がのけぞり中は発しない - Opponent in hitstun? (Unlikely)
自分のアニメ指定 - Self-Animation Type?
重み - Importance/Weight/Emphasis
発動頻度 - Operating Frequency
失敗時再発動しないフレーム数 - "Frames to not reactivate on failure"
COMFLAG使用 - COMFLAG Usage
最低COMLevel - Lowest COM Level
総合情報 - Comprehensive Information
ガード確率 - Guard Probability
終了 - Close
Type
なにもしない - Do Nothing
前進 - Forward
後退 - Backward
しゃかむ - Ducking
重直ジヤンプ - Upward Jump
前ジヤンプ - Forward Jump
後ろジヤンプ - Backward Jump
A
B
C
D
2A
2B
2C
2D
WAIT
コマンド技 - Command Technique (Special Move)
通常投げ - Normal Throw
A+B+C - If you don't know this, leave this place and never come back
別の行動へ - To another action
D-Pad Input
ニュトラル - Neutral (5)
前 - Forward (6)
後ろ - Backward (4)
上 - Jump Up (8)
下 - Duck (2)
前下 - Offensive Crouch (3)
後ろ下 - Defensive Crouch (1)
前上 - Jump Forward (9)
後ろ上 - Jump Backward (7)
Action Type
無属性 - No Attributes
移動 - Mobile
攻撃 - Attack
My Status/Opp. Status
なんでも - Any
地上 - On the Ground
空中 - In Midair
立ち状態のみ - Standing
しゃがみ状態のみ - Crouching
Opp. Status 2
なんでも - Any
行動可態のみ - Only possible state?
行動不可のみ - Not only state?
My Health
いつでも - Any
1/2以下 - Under 1/2
1/4以下 - Under 1/4
1/8以下 - Under 1/8
1/16以下 - Under 1/16
まんたん - Fill HP
Gauge Status
いつでも - Any
0
1
2
3
3以外 - Any but 3
For now, that'll let you "use" it. As said... still working on the "Native" English version, with my probably semi-fucked translations.
All that's really left is for me to hack the garbled text into English and get better translations of the stuff.
Any help on that front will be appreciated, natch.