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Author Topic: MBAA Tiers  (Read 129324 times)

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Offline Shlowpoke

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Re: MBAA Tiers
« Reply #200 on: May 12, 2010, 07:21:47 AM »
5b isn't a good antiair, it's only good for catching people as they're jumping out of pressure.  I beat out my buddy trying to use antiair 5b all day.

Have you ever seen the hitbox on 5b with frame display? Ryougi ducks her head down and it hits waaaay out in front of her. It even has clash frames.

Maybe your buddy isn't using it well, or something. If you try to use it when someone is right above you then yeah you're probably going to get hit. But it covers a huge range above and in front of you. Just space yourself right.

Btw, how is her dash godlike?  It seems like the super late cancel point kills it.

It really shines at dashing under an airborne opponent since it's low and covers a lot of ground really quickly.

Offline Rei

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Re: MBAA Tiers
« Reply #201 on: May 12, 2010, 10:11:19 AM »
F-Ryougi isn't bad. Her range is really good, the angle of 5B isn't the greatest for AA and if you whiff it then you have around 20 recovery frames which is pretty bad. So it's not as good as you would think. 5B is good for getting jump outs, most definitely, but for for how a lot of characters jump in right on top of you or behind.
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Offline c-nero 5[c]

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Re: MBAA Tiers
« Reply #202 on: May 12, 2010, 03:31:06 PM »

It sounds to me like you're saying that air zoning is the only tool that F-Ryougi has, and that when she comes up against a character that outranges her, there's nothing she can do. No. F-Ryougi has plenty of tools. Sure, her j.B zoning is great, but she still has things to use in matchups where she's outranged. Look at 5b, 2b, and 22a. 5b is such a ridiculous anti-air. As soon as you get your opponent trying to challenge your j.b you can anti-air 5b them or dash under them and 5b with her awesome dash. 2b has some RANGE and is really fast. 2b, 2c, 3c, rekkas is such a great way to get in. 22a is a super fast projectile with massive frame advantage that also helps her get in when she's outranged.
These are all fun tools that I've had success with, but they are all beatable by learning the matchup. 5B is hella risky and spacing yourself properly is kind of difficult with her awkward dash. I've often found 2A to be a more solid antiair option although it loses to obvious air-to-ground moves such as nanaya j.C.

Quote
Okay, where the hell did this idea come from? I've been hearing this for a while in relation to H-moon bunker/shield and it's complete bullshit. Show me one player that can actually consistently counter on reaction to getting shielded, especially with F-Ryougi. F has so little time to link her normals together. You pretty much have to press the next button as soon as you've pressed the last. I MIGHT buy this for H-Ryougi normals against F-moon shield counter if you've got great reaction speed and you're really looking for it. But I really don't think this is something you can do without prediction.
Of course not. But if the opponent is predictable it's a valid option. The same can be said of basic shit such as countering Kouma's shield antiair into command throw. He can still run that shit if you autopilot and forget to be weary of it. Obviously reacting to shields in your blockstring is different, but people tend to look out for the same shit and shield it. People often like to shield my 3C, so I'll go into rekkas or a 214 instead, but if I had more experience and skill I don't think it would be infeasible to counter on reaction.



Quote
Well, you're half right. Guard crush isn't really an option unless you're fighting a meterless H-moon. But EX guard does not ruin F-Ryougi. See below for pressure options.
your pressure options are gimmick nonsense on the level of ciel's 236B parlor tricks.

Quote
Well, yeah. You have a point here. She has no reversals. But she has F-moon shield, which is great. If you're looking for a quick getaway, 214c seems to work sometimes, but yeah patience and knowing when to bunker/shield/block is pretty important for any Ryougi. At least she has an anti-A armor 2a with crazy range for poking the holes, right?
The 2A is so slow, I often find myself going to 5A when I resort to desperation mashing. But her normals are all so slow that when you give up and start mashing, you've probably already lost.

Quote
Ugh. F-Ryougi's pressure is just as good as say... F-Ries. Rekkas are F-Ryougi's main pressure tool, right? 236a, 236[a], 2a reset. Safe, easy auto-stagger pressure. If you do this every time, OF COURSE YOU'RE GOING TO GET SHIELDED. It's the only way to beat it besides DP! So when they start shielding, you don't charge the 2nd hit, or you wait a half a second on the 2a, or you end them like normal with 236a because you have such ridiculous range that being at neutral isn't such a bad thing in the first place. And you also even have 22a for a free dash-in because of crazy frame advantage. Normal string, 22a, dash up 5a, 5a, 5b, 4c, rekkas. Safe way to get in an overhead that leads to more pressure or combo into oki if it hits. All that isn't even taking into account her normal stagger pressure or IH gimmicks. Oh and her airdash j.b at just the right height is a nice double-overhead, too. If you cancel into j.c after the first hit you'll land without it coming out and can go into 2b to keep people guessing.

F-Ryougi has plenty of tools.

And don't be so obsessed with ending your combos with j.236b and charge. F-Ryougi is the only style that can hit with her 2b after airthrow on oki without moving forward, so if you're playing against a character with great air options screw the charge and go for the oki.

People can just option select shield the second hit of the rekka. When they see you do hit number one, they hold shield. If you charge the second hit, they shield it. If you don't, they lose nothing. Ways to fix this would be making it neutral to end rekkas on first hit, or giving her a low option for second rekka. Since neither of these exist, there is no reliable way to ever do the charged second hit of rekka, and you often find yourself simply doing A A A airtight string, unless you get stupidly risky and mix up the third one. Yes her stagger pressure is decent, but stagger pressure on its own is worthless. Look at MBAC Nanaya, all you have to do is hold down+back and he has no solid options except throwing you. F-Ryougi is the same except she can't whiff cancel into throw, so if you hold down+back and EX guard the predictable shit and keep awake enough to shield the charged 5C, you're golden. What you've listed is all a bunch of neat gimmicks, and don't get me wrong, they're cool. But a gimmick is something that can be defeated with experience. It's not something you can rely on forever. When your opponent stops autopiloting and figures out these gimmicks, almost all of her offensive game disappears, and she has nothing except long-range stagger pressure, which means little when an opponent has no reason to stop blocking. And she can only make an airtight string by throwing the knife, which she can only do once in one string. So they just sit and wait for you to do string into knife into more string, and then what? do you think you can dash in again with f-ryougi without a knife? they will jump out having taken practically zero damage (maybe one or two accidental hits from failed ex-guards, since we're talking about mid-level play) and you start all over again.

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Well if you play all j.b zoning and durr-hurr rekka pressure into 236b rekka ender air combo style all the time... then yeah she's the most boring, predictable character in the game. Personally, my favorite part about playing her is the oki after a simple combo like 2a, 5b, 2b, 2c, 3c, 236a, 236[a], 214a (have to reverse). You get decent damage plus sandoori or a TK j.236b which-way.

So she has decent, solid pressure that will scrub-out anyone that doesn't know how to shield. She has combos into oki setups. She has good-damage combos in the corner that I find really fun. She has a great arc drive. And most importantly she has air zoning that simply shuts down a lot of characters completely.

I'd say she's pretty damn good.
I play her in a very straight-edge simple style because all of the advanced shit she has is gimmicks. I don't like winning with gimmicks because it comes down to you winning or losing depending on how much experience the opponent has against your character. I try to stick to her solid core gameplan and only throwing in gimmicks like charged 5C extremely rarely, so opponents don't get used to them. The only advanced things she has that aren't gimmicks are her arc drive tick mixups, which are straight 50/50s if done right.

I think your comment that she will "scrub-out anyone that doesn't know how to shield" pretty much sums it up. But if you want to stomp scrubs you can do that with practically any character. I'm interested in a character I can constantly discover new shit with, grow my skills at the same time, and better my all-around play of the entire game. F-Ryougi offers you none of those things.

By all means, alt her, but I've discovered that maining her just dragged me down, and more importantly, stole the joy of victory away. With F-Ryougi I never felt like I earned a win. That's the core reason I'm dropping her. If you want to continue stomping poor guys who have never faced a rarely-used console character before with her crazy unique shit gimmicks, then feel free.
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Offline Nas

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Re: MBAA Tiers
« Reply #203 on: May 14, 2010, 08:15:22 PM »
Like i said before... i like H and C over F ryougi... but people shouldn't sleep on F... is all im saying... and man i feel happy when i with F.... and it's totally fun to play F.. .EVERYONE SHOULD JOIN IN!!!
Basically... kind of a big deal....

Offline GenericSuperhero

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Re: MBAA Tiers
« Reply #204 on: May 15, 2010, 09:23:03 AM »
there are no bad characters, only bad players
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Offline sogos

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Re: MBAA Tiers
« Reply #205 on: May 15, 2010, 06:43:53 PM »
there are no bad players, only bad games

OH NO HE DIDNT
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Offline Rei

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Re: MBAA Tiers
« Reply #206 on: May 18, 2010, 09:30:38 PM »
Like i said before... i like H and C over F ryougi... but people shouldn't sleep on F... is all im saying... and man i feel happy when i with F.... and it's totally fun to play F.. .EVERYONE SHOULD JOIN IN!!!

Nah, everyone should play H Ryougi, we know this already. F and C are garbage  :V
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<Darcius> poor people not worth savin
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Offline Irysa

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Re: MBAA Tiers
« Reply #207 on: May 19, 2010, 10:31:25 AM »
Quote
Ugh. F-Ryougi's pressure is just as good as say... F-Ries.

F ries pressure is waaay better than Ryougi's purely because of how good a spaced 6c is on block. It's also airtight to go into it from 2c.
« Last Edit: May 19, 2010, 10:33:13 AM by Irysa »
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Offline Lord Knight

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Re: MBAA Tiers
« Reply #208 on: May 21, 2010, 09:02:40 AM »
Console tier list

My opinion, taking the best moon of every character. If that character has another moon(s) worth mentioning, they are included.

Toki tier: Archtype Earth
S: H-Kohaku, H-Tohno, H-VShion, C-Mech
A+: C-Kohaku, F/C Nero = C-Warc, F-Maids, C/F Miyako, C-NanayaF-Kohaku, F-Ciel Ryougi
A: H-Nero, F-Nanaya, F-Arc, C-Ciel, C-Hisui, W.Len, Aoko, Kouma, F/H-Vakiha, Akiha, Sacchin, C-Wara, Sion
B+: Roa, Ries, S-Akiha, Len, joke chars (Mekoha, Mecho, NA, NAC)

Type Earth is fair why can't I play her.

EDIT: The chars in each tier are listed in order by strength.
« Last Edit: May 30, 2010, 09:48:42 PM by Lord Knight »
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Offline Coren

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Re: MBAA Tiers
« Reply #209 on: May 21, 2010, 10:24:36 AM »
But Rei > Toki in raw matchup points last time I checked.
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Offline Lord Knight

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Re: MBAA Tiers
« Reply #210 on: May 21, 2010, 10:52:33 AM »
Toki will be forever immortalized as the best in HnK, even if current tiers say otherwise   :slowpoke: :slowpoke:
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Offline Rei

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Re: MBAA Tiers
« Reply #211 on: May 23, 2010, 12:34:43 AM »
Console tier list

My opinion, taking the best moon of every character. If that character has another moon(s) worth mentioning, they are included.

Toki tier: Archtype Earth
S: H-Kohaku, H-Tohno, H-VShion, C-Mech
A+: C-Kohaku, F/C Nero = C-Warc, F-Maids, C/F Miyako, F-Kohaku, F-Ciel Ryougi
A: H-Nero, C/F-Nanaya, F-Arc, C-Ciel, C-Hisui, W.Len, Aoko, Kouma, F/H-Vakiha, Akiha, Sacchin, C-Wara, Sion
B+: Roa, Ries, S-Akiha, Len, joke chars (Mekoha, Mecho, NA, NAC)

Type Earth is fair why can't I play her.

I agree with this. Though isn't C-W.Len her best moon? At least that's the one I've seen played best by both USA and JP. Also maybe move C-Mech down to A+ since I don't see her having nowhere near the same amount of tools/bullshit as the others in S tier.

But yeah, looks accurate for the top moons. Joke chars should be in their own tier IMO (C-tier at least).
<@sibladeko> lack of close buttons is poverty
<@sibladeko> means the police can't use secret elevator codes to save us
<Darcius> poor people not worth savin
<@SilentShinobi> the double down is the black man's lethal kryptonite

Offline mizuki

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Re: MBAA Tiers
« Reply #212 on: May 23, 2010, 12:58:40 AM »
cvakiha
what the fuck is this game

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Re: MBAA Tiers
« Reply #213 on: May 23, 2010, 02:26:36 PM »
Like i said before... i like H and C over F ryougi... but people shouldn't sleep on F... is all im saying... and man i feel happy when i with F.... and it's totally fun to play F.. .EVERYONE SHOULD JOIN IN!!!

Nah, everyone should play H Ryougi, we know this already. F and C are garbage  :V
C and H Ryougi moves are almost the same (i guess)  :slowpoke:

EDIT:
Besides i dunno which should i prefer either C-Ryougi or H-Ryougi >_<
« Last Edit: May 23, 2010, 02:36:08 PM by †Êÿ¿² »

Offline sevalle

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Re: MBAA Tiers
« Reply #214 on: May 23, 2010, 06:53:13 PM »
the lowest tier being B+ makes it seem abit exaggerated imho, might as well have tiers of A->B->C instead of A+->A->B+ coz it still means the same thing in this case.

toki tier is still below shin gouki tier in cvs2 lol

Offline ehrik

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Re: MBAA Tiers
« Reply #215 on: May 23, 2010, 10:00:08 PM »
the other moon styles would probably occupy C and stuff
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Offline mizuki

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Re: MBAA Tiers
« Reply #216 on: May 23, 2010, 11:39:09 PM »
On serious note I think H-SAkiha should be ranked higher (she's legit good).
what the fuck is this game

Offline Rei

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Re: MBAA Tiers
« Reply #217 on: May 27, 2010, 04:04:23 PM »
Like i said before... i like H and C over F ryougi... but people shouldn't sleep on F... is all im saying... and man i feel happy when i with F.... and it's totally fun to play F.. .EVERYONE SHOULD JOIN IN!!!

Nah, everyone should play H Ryougi, we know this already. F and C are garbage  :V
C and H Ryougi moves are almost the same (i guess)  :slowpoke:

EDIT:
Besides i dunno which should i prefer either C-Ryougi or H-Ryougi >_<


H and C play differently. Yes, H has all of the C ground normals except for 5A, 5C, and 6C. H's 5C is a lot larger than C's. H has 22A which is REALLY plus on block and can go into more blockstrings whereas C relies on 5A rebeats which is easier to escape. You can also combo easily off of it and catch it. H nets more damage, also has a ground overhead option that isn't absolute shit (4C). Her jump normals are the same as F's which are pretty godlike. j.B has good horizontal range for air to air, j.C has great vertical range for air to ground.

H has more defensive options due to parries and a decent bunker which is VERY IMPORTANT seeing as C-Ryougi has almost nothing to get you off of her except for heat which can be baited since the hitbox sucks.
<@sibladeko> lack of close buttons is poverty
<@sibladeko> means the police can't use secret elevator codes to save us
<Darcius> poor people not worth savin
<@SilentShinobi> the double down is the black man's lethal kryptonite

Offline Lord Knight

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Re: MBAA Tiers
« Reply #218 on: May 30, 2010, 09:52:06 PM »
Discussion always reverts back to Ryougi

Can't we just agree she's lame and move on  :psyduck:
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Offline F9|Chibi

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Re: MBAA Tiers
« Reply #219 on: May 30, 2010, 10:47:25 PM »
Everybody already agrees on that.

Except for the Ryougi players.

 ;D
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Offline Rei

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Re: MBAA Tiers
« Reply #220 on: May 31, 2010, 10:29:30 AM »
haters gonna hate
<@sibladeko> lack of close buttons is poverty
<@sibladeko> means the police can't use secret elevator codes to save us
<Darcius> poor people not worth savin
<@SilentShinobi> the double down is the black man's lethal kryptonite

Offline MrMotivational

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Re: MBAA Tiers
« Reply #221 on: May 31, 2010, 05:47:38 PM »
can you move f-roa up a few tiers

just so i can feel better?

please?
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Offline LoliSauce

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Re: MBAA Tiers
« Reply #222 on: June 01, 2010, 12:26:09 AM »
Yo, F Roa has good tools.  He just doesn't have a lot of them.
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Offline Lord Knight

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Re: MBAA Tiers
« Reply #223 on: June 01, 2010, 07:42:33 PM »
haters gonna hate

My opinion matters the most
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Offline Rei

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Re: MBAA Tiers
« Reply #224 on: June 01, 2010, 09:38:23 PM »
<@sibladeko> lack of close buttons is poverty
<@sibladeko> means the police can't use secret elevator codes to save us
<Darcius> poor people not worth savin
<@SilentShinobi> the double down is the black man's lethal kryptonite