I'm actually a little offended that you pick out the few arguements based on personal opinion and completely ignore every objective comment that has been posted on the matter.
Well the argument I'd previously been making, on all my other posts, doesn't ignore any objective statements. I actually think I'd replied to most of the non-redundant arguments at the time of my last post, and I did agree that the Sion infinites in Tougeki make a case for disregarding MB's balance.
Hopefully you don't think the 4 lines I wrote about people's bias, in tone of personal opinion, nullifies the rest of my posts where objective statements
weren't ignored. I do suppose the implied reach of my last segment was too big (I'd said "most people's assessment", that may be too broad). I'd apologize, if that's what was wrong. I'm not trying to pick fights.
In the end, I'd already really said about everything I had to say on the issue, so I'd take back that stuff on my last post if it upsets anyone.
Though If someone shows up and specifically asks me if I think that pre-patch MBAA is more broken than certain other games, I might come by to say it is
Sure I cut it some slack. Does it matter?
Well, you originally wrote that in response to my asking you if you though you were being fair.
If you're being fair, you're not "cutting slack". That's being biased; that's the
opposite of fair.
And no, I'm not trying to pick fights with anyone.
Chars don't need infinities because their combos 100% you
Nothing makes a statement like 5-super, assist-dependant, exhibition-style corner combos that require 20% Baroque, against the character with the lowest defense (Karas), in a game with a burst technique.
(before someone quotes me for exactness, yes I know not all of those combos are using everything I just mentioned, but several of them are and none of them are practical.. also aspect-ratio-specific combos are pretty retarded, yeah)