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Author Topic: MBAACC ver 1.05 request thread  (Read 14402 times)

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Offline fiendmaw

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MBAACC ver 1.05 request thread
« on: May 24, 2011, 02:13:18 PM »
So,it looks like Twinniss(and now the french mb players in Paris) can get their hands on a ver 1.05 cab,and after discussing it with them on IRC,we agreed to make a request thread for them to test various stuff that you guys might have in mind.
My requests:
Nanaya Shiki
Is 236C comboable after,and to what extent(either a 2a/5b/5c/2c/623b pickup)
Comboability after a midscreen AD combo,can you dash 2a/2b/5c/2c?.
The new AAD properties and comboability again.
Also 623c otg relaunch and comboability.
« Last Edit: May 24, 2011, 02:50:07 PM by fiendmaw »
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Offline Twinniss

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Re: MBAACC ver 1.05 request thread
« Reply #1 on: May 24, 2011, 02:45:54 PM »
I suppose i should make a post on this

Currently at Taiwan (vacation) right now. A Tom's World nearby the xi men station at taipei has it. I might not be able to get back to it immediately (traveling around TW as well) but if i find another one i can at least test then. If not when i return i should be able to get back to it again

Some stuff i tested with sacchin on my first visit:
*the combo is not easier
*game speed did not change at all

oh and pciel super jump is hilarious. super jump forward puts her up vertically so much and not much horizontal
and her iad to get around blows, she stay in the air in place for at least 10f(felt like forever) before she moved forward

and some things i found (imageshack bein a dbag and wont let me just get the image :/ )
http://imageshack.us/photo/my-images/850/img0212to.jpg/
http://imageshack.us/photo/my-images/202/img0218gj.jpg/
« Last Edit: May 24, 2011, 02:55:50 PM by Twinniss »
Words of a wise man
[20:13] <@bellreisa> with practice mode you can turn 10% into 100%

http://www.shoryuken.com/showthread.php?t=232643&p=8761841&viewfull=1#post8761841 "For Instance, Cammy's strong kick(crouch) is two frames, because it takes almost 2 seconds to do"

Offline Ninjigen

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Re: MBAACC ver 1.05 request thread
« Reply #2 on: May 24, 2011, 02:58:03 PM »
Thanks to extreme luck and happy connections, the VS dojo, a game center in Paris(France) was lent a MBAACC cabinet for about two weeks. Feel free to ask any question, and I'll be happy to send a few fellow lucky MB players there to find out what's keeping you from sleeping at night
« Last Edit: May 25, 2011, 09:23:24 AM by Ninjigen »

Offline F9|Chibi

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Re: MBAACC ver 1.05 request thread
« Reply #3 on: May 24, 2011, 03:06:12 PM »
Front page'd!

My only request is for you guys to mess around with Mecha Hisui and Neco Arc.

100% serious. All moons if possible :#

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Offline LivingShadow

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Re: MBAACC ver 1.05 request thread
« Reply #4 on: May 24, 2011, 03:19:55 PM »
I'm curious about PCiel's BHAD and LA. We've seen the AD already.

Offline ehrik

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Re: MBAACC ver 1.05 request thread
« Reply #5 on: May 24, 2011, 03:27:35 PM »
see if 2abc 214b or 214a or 22a/b with wara OTG picks up
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Offline Twinniss

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Re: MBAACC ver 1.05 request thread
« Reply #6 on: May 24, 2011, 04:03:32 PM »
pciel's LA is boring

on the ground, (not sure if crouching applies). All she does is shove someone in the air and they get hit once (though the hit count says 99)

i sort of have a video (the latter half) if you want
Words of a wise man
[20:13] <@bellreisa> with practice mode you can turn 10% into 100%

http://www.shoryuken.com/showthread.php?t=232643&p=8761841&viewfull=1#post8761841 "For Instance, Cammy's strong kick(crouch) is two frames, because it takes almost 2 seconds to do"

Offline LivingShadow

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Re: MBAACC ver 1.05 request thread
« Reply #7 on: May 24, 2011, 04:13:36 PM »
pciel's LA is boring

on the ground, (not sure if crouching applies). All she does is shove someone in the air and they get hit once (though the hit count says 99)

i sort of have a video (the latter half) if you want

I'm interested.

Offline Tonberry

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Re: MBAACC ver 1.05 request thread
« Reply #8 on: May 24, 2011, 04:20:25 PM »
F-Tohno
- Is 236a ex cancellable on hit/whiff?
- Is 236c air techable?

H-Aoko
- Is 4[c] ground untechable?

H-Ries
- Does 214c knockdown?
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[15:24] <Rokunaya> i've actually reached the point where some voice actors sound familiar in animes
[22:40] <bellreisa> i'm an insane murderer who is overwhelmed by nihilism but that's ok cause i'm in love

Offline AARP|ZTB

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Re: MBAACC ver 1.05 request thread
« Reply #9 on: May 24, 2011, 05:25:52 PM »
F-ciel / FULL MOON CIEL
1) is BE5C clash still present

2) is BE4B clash still present

3) are there any CROUCHING characters hi-flicker (236B) won't hit at max range

4) does 236B otg hit and if yes, does it re-launch (new CC mechanic)

5) does B cmd throw (63214B) connect on downed opponent i.e. otg grab (**use 2c>63214B for simple test)

6) does B cmd throw have clash frame (use opponent 2A to test for clash property)


8) how many blocked ticks is J214C (resulting from the "black wave". **In console it is 2 blocked ticks)

9) does an opponent defending against J214C have the ability to jump (or reversal) after guarding the first "black wave" of the attack

10) does TIP HIT 5C>214A combo (please use no prior hits, JUST 5C TIP HIT)

11) is double jump allowed after a WHIFFED JUMP 22A or JUMP 22B (try mashing 8 or holding 8 after the command)
« Last Edit: June 01, 2011, 08:26:44 AM by 5K>BLOWUP »
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline LordPangTong

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Re: MBAACC ver 1.05 request thread
« Reply #10 on: May 24, 2011, 05:56:33 PM »
F-VAkiha
-Can 4C or 3C be used for otg relaunch?
-Is 3C j.BC dj.236A possible?

C-Wlen
-What does BE4B do?
-Does 623B ground bounce on standing/crouching opponents, or only airborne ones? (as seen by doing ex grab > 623B)
-Does she have BEj.236A like H-Wlen?

C-VAkiha
-Does j.B still whiff crouchers? (applies to H as well)
-Can you special/ex cancel j.C on hit?
-Does she get anything off her fuzzy guard? (deep j.AB dj.C) Try Ex pit activation plz

H-VAkiha
-Is j.236B changed at all?
-Can 623A hit otg? (applies to C as well)
-Does her AD still whiff crouchers?
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Offline AnFox

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Re: MBAACC ver 1.05 request thread
« Reply #11 on: May 24, 2011, 06:19:15 PM »
F-VSion

Everything.
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Offline Twinniss

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Re: MBAACC ver 1.05 request thread
« Reply #12 on: May 24, 2011, 06:49:27 PM »
Words of a wise man
[20:13] <@bellreisa> with practice mode you can turn 10% into 100%

http://www.shoryuken.com/showthread.php?t=232643&p=8761841&viewfull=1#post8761841 "For Instance, Cammy's strong kick(crouch) is two frames, because it takes almost 2 seconds to do"

Offline AnFox

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Re: MBAACC ver 1.05 request thread
« Reply #13 on: May 24, 2011, 11:44:44 PM »
FVsion

- Is her dash cancelable into a normal/special/EX instantly or does she still need to stop dashing?
   - Does she have a new command dash?
   - http://youtu.be/dPXgZLi7py0 <-- pretty much at the start of the match you see Vsion dash and then "dash" again saying "osoi!"
- Does throw in corner into 214{B}, 22a jabc dj jabc throw work?
- Can 214{B} be cancelled to 22a/b/c on block/hit?
- Does 2a5b5c 214b ja~jb~jc 236a/b 623c OTG? (Let 236a/b ground opponent then do 623c immediately after)
- Does throw (into corner) -> 214c work? (gives untech KD)
  - Can you j2b into the corner after above setup?
- Does throw (into corner) 5a5b (very slight delay) 623c allow you to dash into the corner as they're falling?
- Is 236a/b safe?
- Does 214c still have full body invulnerability?
- Does 2a5b5c 214b ja~jb~jc 236a 22a jabc dj jabc air throw work in the corner?
  - http://youtu.be/K08RvY6lJGk?t=11m29s <- reference link for how ja~jb~jc is supposed to work


If any of my requests dont make sense or seem a little weird, my apologies and thnx in advance.
« Last Edit: May 25, 2011, 12:00:20 AM by AnFox »
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(justEXPOSED) GenericSuperhero: salt

Offline Komidol

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Re: MBAACC ver 1.05 request thread
« Reply #14 on: May 25, 2011, 03:28:58 AM »
When I goto Japan next month, I won't be living far away from where the tests Ashie was playing at were done.  So, will also help out with this, when the time comes. 
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Offline NoNo

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Re: MBAACC ver 1.05 request thread
« Reply #15 on: May 25, 2011, 09:10:51 AM »
Ninjigen will you pay me a trip to paris friday june 3rd ?

Any noticeable Vakiha changes ?

Offline Id_asz

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Re: MBAACC ver 1.05 request thread
« Reply #16 on: May 25, 2011, 10:24:41 AM »
Is this the full version? It seemed really fast after location testing.

If it is, did you send your board in for an update? How did you get it?

I'd love to update the version here in SoCal, I just need some info. (I'm going to tell the owner about it, too, he has connections, I'd just like to work on this from two angles.) If I can get it updated, then we can have a copy of 1.05 here in the states!

EDIT: Just talked to my boss:
Ralph (Owner): "You just learned about that now? I'm already working on getting it, just chill." 
<-- :slowpoke: Slowpoke is slow.
« Last Edit: May 25, 2011, 10:30:49 AM by Id_asz »
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Offline dakanya

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Re: MBAACC ver 1.05 request thread
« Reply #17 on: May 25, 2011, 10:44:23 AM »
Ninjigen will you pay me a trip to paris friday june 3rd ?

Any noticeable Vakiha changes ?
www.nicovideo.jp/watch/sm14553844
www.nicovideo.jp/watch/sm14553932

C-V.Akiha
can combo off of airthrow into momiji
can OTG relaunch with EX momiji off of j.C or B momiji
pit duration seems significantly longer
overall higher returns and better options for knockdowns/setups everywhere

EDIT: should probably keep this thread on topic so I'll just crosspost the changes there... any discussion regarding V.Akiha should be there anyways
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Offline Kamina

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Re: MBAACC ver 1.05 request thread
« Reply #18 on: May 25, 2011, 04:11:33 PM »
Can you see if Kouma can combo after his 236C during his grab in the corner, I remember seeing a Roa go hella higher than normal in one vid the announcer goes all like HOMERUN and shit I got too hype watching. Also see what he can do with the new OTG relaunch now put in, I guess 6c can pick them up? The idea of more 623B's sounds nice....

Offline Tonberry

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Re: MBAACC ver 1.05 request thread
« Reply #19 on: May 25, 2011, 06:35:58 PM »
F-Pcl
- What do the different versions of air and ground rocket do?
 
[01:08] <Komidol> that marisa cosplayer that took my registration was sexy
[15:24] <Rokunaya> i've actually reached the point where some voice actors sound familiar in animes
[22:40] <bellreisa> i'm an insane murderer who is overwhelmed by nihilism but that's ok cause i'm in love

Offline fiendmaw

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Re: MBAACC ver 1.05 request thread
« Reply #20 on: May 26, 2011, 06:23:31 AM »
Ok,I'm getting some responses from the guys in Paris:
C-Wara
22A doesnt otg relaunch
He couldnt get 214A/B to hit
F-Tohno
236A not EX-cancellable
236C looks to be the same(air techable midscreen,still wallbounces)
F-VSion
She has a new command dash,the input is 6A+B during her dash.
Corner throw 214C is possible,gives you untechable knockdown,but you cant otg.
214C is still fully invulnerable.
236A/B are safe.

Special shoutout to Ouytsu for reporting the changes.



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Offline BurstOfAnger

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Re: MBAACC ver 1.05 request thread
« Reply #21 on: May 26, 2011, 07:25:18 AM »
C-Nero
Does his new 5[c] groundbounce an airborne opponent? Or just knockdown?
Can his 2c OTG relaunch?
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Offline Komidol

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Re: MBAACC ver 1.05 request thread
« Reply #22 on: May 26, 2011, 07:38:22 AM »
F-Kohaku

Is the 1st hit of 4B cancellable by normals or still just EX's? 
Does 22C disappear if Kohaku is hit?
Does 214C have grab invul? 
Can you OTG relaunch off of a 236A knockdown?  (By 3C, for example)
Does 2B still have a clash frame on the top-right? 

H-Nanaya

Is 5C Chargable (for overhead)?
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Offline Rowanism

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Re: MBAACC ver 1.05 request thread
« Reply #23 on: May 26, 2011, 07:57:12 AM »
C/H/F-Hisui:

If Arc can combo off her airthrow, can Hisui do it too?
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Offline HRGS|忍

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Re: MBAACC ver 1.05 request thread
« Reply #24 on: May 26, 2011, 08:14:42 AM »
I've seen her attack after it, but she dropped the combo.
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