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Author Topic: MBAC v1.03A Trainer and "+ Patch"  (Read 22760 times)

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Offline okuhoshi

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #25 on: May 16, 2009, 05:57:41 PM »
can u make a patch that only unlock shadow town, Ill be very greatful :-*

Offline Erkz

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #26 on: May 17, 2009, 02:49:06 AM »
can u make a patch that only unlock shadow town, Ill be very greatful :-*

I could... but it seems like a waste to only unlock one stage when the current patch unlocks that one stage and more  :slowpoke:

Any particular reason you want only Shadow Town unlocked?
"That's fine. That too is our way of the 'Night Sword'. Advancing even over mountains and rivers of corpses."

Offline abitofBaileys

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #27 on: May 17, 2009, 06:16:45 AM »
Hm yes, what's so hard about starting the Trainer and just selecting Shadow Town?

Offline okuhoshi

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #28 on: May 17, 2009, 10:11:30 AM »
can u make a patch that only unlock shadow town, Ill be very greatful :-*

I could... but it seems like a waste to only unlock one stage when the current patch unlocks that one stage and more  :slowpoke:

Any particular reason you want only Shadow Town unlocked?

That's the only locked stage has bgm(which mean i can change it by custom 10.p) and I personally love that stage alot :prinny:




10 00001  Opening Movie
10 00002  Sion Stage
10 00003  Akiha Stage
10 00004  V.Akiha Stage
10 00005  V.Akiha Stage alternate version ?  <------------- shadow town default bgm in MBAC






just in the mood want to share this rap ver. shadow town bgm again  :psyduck:
http://www.nicovideo.jp/watch/nm4558943
« Last Edit: May 17, 2009, 10:31:35 AM by okuhoshi »

Offline Erkz

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #29 on: May 17, 2009, 12:16:20 PM »
can u make a patch that only unlock shadow town, Ill be very greatful :-*

I could... but it seems like a waste to only unlock one stage when the current patch unlocks that one stage and more  :slowpoke:

Any particular reason you want only Shadow Town unlocked?

That's the only locked stage has bgm(which mean i can change it by custom 10.p) and I personally love that stage alot :prinny:




10 00001  Opening Movie
10 00002  Sion Stage
10 00003  Akiha Stage
10 00004  V.Akiha Stage
10 00005  V.Akiha Stage alternate version ?  <------------- shadow town default bgm in MBAC






just in the mood want to share this rap ver. shadow town bgm again  :psyduck:
http://www.nicovideo.jp/watch/nm4558943

Well... It still sorta feels like a waste to only enable one stage... but eh...

Here you go.

You've made me think though, maybe if it were possible for me to unpack/repack MBAC's .p files, I might be able to make a better + Patch that includes the stage icons/bgm's from Re-Act.  :mystery:

I can't though.  :emo:

Also, that rap is kinda awesome.
"That's fine. That too is our way of the 'Night Sword'. Advancing even over mountains and rivers of corpses."

Offline okuhoshi

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #30 on: May 17, 2009, 12:55:18 PM »
Thanks a lot

Just grab a comic from my favor site, hope u enjoy :psyduck:


Offline LoliSauce

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #31 on: May 17, 2009, 02:49:35 PM »
loool, completely irrelevant to this thread, but that was pretty awesome nonetheless.
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Offline Erkz

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #32 on: May 18, 2009, 12:33:34 AM »
lol @ comic.

Also...

I can't believe I managed to pull this off... but...



 :prinny:

Brb, going to try with G.Akiha.

EDIT:



Welp, G.Akiha works too.

Somewhat.

She's glitchy as all hell, and doing anything besides her B punch freezes the game. [No lasers, no drill arm, no ground pound. They crash it. ;-;]

*sigh* Ah well...
« Last Edit: May 18, 2009, 12:49:05 AM by Erkz »
"That's fine. That too is our way of the 'Night Sword'. Advancing even over mountains and rivers of corpses."

Offline Draku

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #33 on: May 18, 2009, 05:02:04 AM »
Huh.

Well... damn.

Offline okuhoshi

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #34 on: May 18, 2009, 02:47:58 PM »
Instead repack all the .p files, do u think you can repace a default stage with a hidden stage but the bgm still icons?
for example: replace vsion stage with bloody alley, and bloody alley now has vsion stage's bgm

Nvm if you've already workin on this:slowpoke:
Quote
I might be able to make a better + Patch that includes the stage icons/bgm's from Re-Act.  :mystery:

Offline Erkz

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #35 on: May 18, 2009, 04:01:37 PM »
Instead repack all the .p files, do u think you can repace a default stage with a hidden stage but the bgm still icons?
for example: replace vsion stage with bloody alley, and bloody alley now has vsion stage's bgm

Nvm if you've already workin on this:slowpoke:
Quote
I might be able to make a better + Patch that includes the stage icons/bgm's from Re-Act.  :mystery:

It doesn't work that way. Replacing V.Sion's stage with Bloody Alley wouldn't give Bloody Alley a BGM. V.Sion's stage would take it's BGM with it, and leave Bloody Alley with nothing.

 :teach:

That isn't to say that there isn't a way to give Bloody Alley a BGM, however. Simply unpack 10.p, add 11.OGG to the files, and repack it into 10.p once more.

It works this way because each of the stages are given a number, and each number is set to have its own resources. Bloody Alley, for example, is stage 11. So all resources it pulls are 11 resources, so it will pull 11.OGG and use it. Currently, however, there is no 11.OGG. So it has no BGM. Melty's built on a pretty solid engine, surprisingly, so it doesn't crash for things like that. Heck, even if it can't load a stage, it'd just give you an error message and let you fight on a black background. Sturdy, ain't it? [<_< Though G.Akiha can make short work of it's sturdiness, apparently.]

This is also the reason they don't have stage icons, by the way; their icons are just transparent rectangles. [Well... if you look at it that way, they do have stage icons, but that's confusing.]

But yeah. Unpacking the .p files is pretty much the only way to go. [Aside from hacking a new music loading method into the game, but who the hell would want to do that?!  :psyduck: ]
"That's fine. That too is our way of the 'Night Sword'. Advancing even over mountains and rivers of corpses."

Offline okuhoshi

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #36 on: May 18, 2009, 04:46:57 PM »
Thanks for answering so detaily  :prinny:

just leave another pic(not my work :psyduck:

Offline LoliSauce

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #37 on: May 19, 2009, 01:26:58 AM »
Who is this artist?  His stuff is hilarious.
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Offline abitofBaileys

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #38 on: May 19, 2009, 01:43:42 AM »
I have seen that before, too. Yet his homepage link was dead back then so I deleted it from my favourites. If I could only remember the name...

Offline Van_Artic

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #39 on: May 19, 2009, 02:46:51 AM »
it's -Silver Sandglass- :D
<Zelretch> i would pay for a Kouma bedsheet
<Zelretch> seriously i wouldnt mind sleeping with PURE MASCULINITY

<ehrik> does ckouma have any hype combos <setrajonas> 2aaa <ehrik> damn that combo <ehrik> is too hard <ehrik> do you have anything easier

Offline Erkz

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #40 on: May 19, 2009, 04:47:29 AM »
it's -Silver Sandglass- :D

Nice, thanks. Found his/her/its webby thanks to you.  :V



Anywho, I think I might be updating the trainer soon. [Just putting that out there for anyone who actually came to this thread for that. *shot*]

Rawr, it's the Terminator.

Big vs Small.
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Offline Van_Artic

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #41 on: May 19, 2009, 05:15:15 AM »
Anywho, I think I might be updating the trainer soon. [Just putting that out there for anyone who actually came to this thread for that. *shot*]

Rawr, it's the Terminator.

Big vs Small.
can't wait to try, good luck  ;D
<Zelretch> i would pay for a Kouma bedsheet
<Zelretch> seriously i wouldnt mind sleeping with PURE MASCULINITY

<ehrik> does ckouma have any hype combos <setrajonas> 2aaa <ehrik> damn that combo <ehrik> is too hard <ehrik> do you have anything easier

Offline Erkz

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #42 on: May 19, 2009, 08:21:08 AM »
Trainer Updated! Check the first post for details~.



G.Akiha vs Neco Chaos Black G 666

Because we want to know.
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Offline Irysa

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #43 on: May 20, 2009, 05:00:52 AM »
Instead repack all the .p files, do u think you can repace a default stage with a hidden stage but the bgm still icons?
for example: replace vsion stage with bloody alley, and bloody alley now has vsion stage's bgm

Nvm if you've already workin on this:slowpoke:
Quote
I might be able to make a better + Patch that includes the stage icons/bgm's from Re-Act.  :mystery:

It doesn't work that way. Replacing V.Sion's stage with Bloody Alley wouldn't give Bloody Alley a BGM. V.Sion's stage would take it's BGM with it, and leave Bloody Alley with nothing.

 :teach:

That isn't to say that there isn't a way to give Bloody Alley a BGM, however. Simply unpack 10.p, add 11.OGG to the files, and repack it into 10.p once more.

It works this way because each of the stages are given a number, and each number is set to have its own resources. Bloody Alley, for example, is stage 11. So all resources it pulls are 11 resources, so it will pull 11.OGG and use it. Currently, however, there is no 11.OGG. So it has no BGM. Melty's built on a pretty solid engine, surprisingly, so it doesn't crash for things like that. Heck, even if it can't load a stage, it'd just give you an error message and let you fight on a black background. Sturdy, ain't it? [<_< Though G.Akiha can make short work of it's sturdiness, apparently.]

This is also the reason they don't have stage icons, by the way; their icons are just transparent rectangles. [Well... if you look at it that way, they do have stage icons, but that's confusing.]

But yeah. Unpacking the .p files is pretty much the only way to go. [Aside from hacking a new music loading method into the game, but who the hell would want to do that?!  :psyduck: ]
wait, don't we have custom music capabilities for mb at the minute anyway?
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Offline Arlieth Tralare

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #44 on: May 20, 2009, 11:21:29 AM »
... someone needs to make a  video of Neko G666 vs G.Akiha.
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Offline Erkz

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #45 on: May 20, 2009, 11:26:27 AM »
Instead repack all the .p files, do u think you can repace a default stage with a hidden stage but the bgm still icons?
for example: replace vsion stage with bloody alley, and bloody alley now has vsion stage's bgm

Nvm if you've already workin on this:slowpoke:
Quote
I might be able to make a better + Patch that includes the stage icons/bgm's from Re-Act.  :mystery:

It doesn't work that way. Replacing V.Sion's stage with Bloody Alley wouldn't give Bloody Alley a BGM. V.Sion's stage would take it's BGM with it, and leave Bloody Alley with nothing.

 :teach:

That isn't to say that there isn't a way to give Bloody Alley a BGM, however. Simply unpack 10.p, add 11.OGG to the files, and repack it into 10.p once more.

It works this way because each of the stages are given a number, and each number is set to have its own resources. Bloody Alley, for example, is stage 11. So all resources it pulls are 11 resources, so it will pull 11.OGG and use it. Currently, however, there is no 11.OGG. So it has no BGM. Melty's built on a pretty solid engine, surprisingly, so it doesn't crash for things like that. Heck, even if it can't load a stage, it'd just give you an error message and let you fight on a black background. Sturdy, ain't it? [<_< Though G.Akiha can make short work of it's sturdiness, apparently.]

This is also the reason they don't have stage icons, by the way; their icons are just transparent rectangles. [Well... if you look at it that way, they do have stage icons, but that's confusing.]

But yeah. Unpacking the .p files is pretty much the only way to go. [Aside from hacking a new music loading method into the game, but who the hell would want to do that?!  :psyduck: ]
wait, don't we have custom music capabilities for mb at the minute anyway?

AFAIK, that only goes as far as replacing tracks. You can't add tracks that aren't already there.

... someone needs to make a  video of Neko G666 vs G.Akiha.

It'd probably be really interesting if G.Akiha didn't crash the game at every opportunity she got.
"That's fine. That too is our way of the 'Night Sword'. Advancing even over mountains and rivers of corpses."

Offline martinsamson027

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #46 on: August 20, 2013, 12:25:02 PM »
umm.... the download link is not active.....
can you please upload a new trainer? ^_^

Offline Erkz

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #47 on: August 20, 2013, 01:39:02 PM »
Oh, uh, wow.

Uh, I'll have to look for it - I've formatted my PC a few times since then and I'm not sure if I still have it.

If I do, I'll upload it.
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Offline martinsamson027

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #48 on: August 21, 2013, 05:09:59 AM »
Umm..... ok!
I'll be waiting. :)

Offline Erkz

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Re: MBAC v1.03A Trainer and "+ Patch"
« Reply #49 on: August 21, 2013, 06:15:42 PM »
Here you go.

I think there was a readme or something that was supposed to go with it - but I can't find it. But it's basically just Run Game > Run Trainer > Choose options > Play game in terms of usage.

For the life of me, I can't remember what additional moves mode does though.
"That's fine. That too is our way of the 'Night Sword'. Advancing even over mountains and rivers of corpses."