Melty Bread Forums
Misaki Town Bakery => Melty Blood Auditorium => : Dipstick October 05, 2007, 10:57:13 PM
When's Melty on Steam?
ahaha that's no--wait, what?
-
Upcoming in this month's Tougeki Damashii (http://www.enterbrain.co.jp/jp/p_catalog/book/2007/978-4-7577-3881-2.html) (an offshoot of Arcadia that's published quarterly that covers only fighting games):
主要タイトル最新情報:鉄拳6/アルカナハート 2/MELTY BLOOD Act Cadenza 2(仮称) (emphasis mine)
Translation: Latest news on: Tekken 6, Arcana Heart 2, Melty Blood: Act Cadenza 2 (working title)
(lololol the site no longer mentions MB:AC 2; the article was probably pulled at the last second).
It also goes on to list Arcana Heart Full and MBAC ver.B2, so this is certainly about the new version.
Discuss.
(Source: Magikarp's Splash Attack)
-
Wow.
Ryougi plz~
-
Ohh.. sexy news~ Can't wait for more.
-
Re-Act Aoko, plz. ;D
-
Well I guess it wouldn't be impossible that Ryogi or something Kara no Kyoukai´ish would be in it, since the movie is on its way.
Nice find, I'll try to get my hands on the article as soon as its out.
-
Great news :fap:
Give Miyako more range please :teach:
-
That's cool. I wouldn't mind both versions of Roa in the next game.
-
SHIKI would be cool as well.
Oh, and some characters from F/SN.
-
Might as well call it Melty Moon if they're throwing in the FSN cast.
Not too shabby for a name :V
-
great fucking news omg. this hella hyped me up.
goooooooooood shit dippy <3.
-
About farrrrking tiiiiiiiiiiiiiiiime
:psyduck:
Now, how about them brokenlulz I wanted (WOOO CHIPDEATH)
-
I was kinda hoping MBACvB would be the latest in the series for a while longer, because new releases means more money I have to spend again :P
On the flipside to that, it couldn't hurt to have built in netplay support soon :toot:
Need... more... info...
-
Wow Touko, Ryougi, Zelretch, and Arihiko(lulz) want
-
I'll be looking forward to this. Though I'm hoping that ver.B2 is the standard for a while longer. It feels like it just came out. :-\
-
VSion becoming top tier would be awesome :teach:
-
Did you say something my dear? You are going to be top tier? WHAT? BONUS CG'S OF YOU AND THE ORIGINAL?
-
Sion will be nerfed and still be top tier. :slowpoke:
BET. IT.
-
Ha, joke's on you! It's actually a dating sim/FPS!
-
Ha, joke's on you! It's actually a dating sim/FPS!
I would play it.
-
FPS? Awesome!
NEKO ARC LAZERS PEW PEW PEW! :teach:
-
Give a mini eddie to warakia hehehe ::)
And I want the power of 2C satsuki of ver A back :V
-
Add Seo Akira plzo
-
This game updates tooo fast!
-
cadenza
noun
a brilliant solo passage occurring near the end of a piece of music
.... So.... is this series becoming another Final Fantasy by name? O_o
-
cadenza
noun
a brilliant solo passage occurring near the end of a piece of music
.... So.... is this series becoming another Final Fantasy by name? O_o
lol!
I just hope the next version will also be for the PC.
-
cadenza
noun
a brilliant solo passage occurring near the end of a piece of music
.... So.... is this series becoming another Final Fantasy by name? O_o
lol!
I just hope the next version will also be for the PC.
and hopefully comes with built in netplay
-
and hopefully comes with built in netplay
Hopefully not, but that's a discussion for another thread. (Not anti-netplay, just anti-commercially-released-netplay for various reasons.)
~M
-
so when is this DVD coming out
-
TYPE-MOON needs to chill the fuck out :V
-
so when is this DVD coming out
Oct 31
-
DVD for what? MBAC2?
EDIT: Nvm I was too stupid to notice that this was a DVD not a magazine
-
Tougeki Damashii is both a DVD and a magazine, iirc.
-
The line about MBAC2 (temporaryname) seems to be gone from the page now.
-
The line about MBAC2 (temporaryname) seems to be gone from the page now.
>_> sneaky bastards?
-
Rumored Tsukihime 2 Shiki plz :3
take out nanaya all together and put in tsukihime 2 shiki.
-
oh wtf, dissed. i hope ecole or whoever just didnt want the article published because
the game wasnt close to being finished yet and not that it was just a typo. that would
really suck cuz i was getting hype for mb2 lol.
-
Damn you! 7 months too early!
For april you moron
-
The line about MBAC2 (temporaryname) seems to be gone from the page now.
*insert sigh of relief here*
A new MB game would only harm the U.S scene at this point in time. PC MBACvB2 is highly accessible and stable and I think it's important to build a good base of users from it before jumping to MB2.
-
Fucking gay.
-
The line about MBAC2 (temporaryname) seems to be gone from the page now.
*insert sigh of relief here*
A new MB game would only harm the U.S scene at this point in time. PC MBACvB2 is highly accessible and stable and I think it's important to build a good base of users from it before jumping to MB2.
I believe Ecole's target market is more of Japan than the US :mystery:
-
Isn't Ecole only the company that ported AC from Arcade? Wantanabe and TYPE-MOON are the ones that actually make the games IIRC.
-
Isn't Ecole only the company that ported AC from Arcade? Wantanabe and TYPE-MOON are the ones that actually make the games IIRC.
Ecole did PC to Arcade. Beta tests were god awful, bugs everywhere and general crapiness. French Bread jumps in and saves the day, MBAC is born. Then MBAC ver A, then Ecole ports it to PS2 (probably still with French Bread's help but I'm not sure at this point) MBAC ver A2? is born. Then it's ported BACK to arcade again and ver B is born. Then they patch it a bit (byebye shion 2c, kouma 236a) and MBAC verB2 is born. Then it's ported BACK to PC and MBACPC ver B2 is born. I think T-M's only involvement was story aspect, general supervision of the project, and self insert cameos. (Nasu and Takeuchi)
Long stupid story short, Ecole sucks. Don't give them any credit.
-
Isn't Ecole only the company that ported AC from Arcade? Wantanabe and TYPE-MOON are the ones that actually make the games IIRC.
Ecole did PC to Arcade. Beta tests were god awful, bugs everywhere and general crapiness. French Bread jumps in and saves the day, MBAC is born. Then MBAC ver A, then Ecole ports it to PS2 (probably still with French Bread's help but I'm not sure at this point) MBAC ver A2? is born. Then it's ported BACK to arcade again and ver B is born. Then they patch it a bit (byebye shion 2c, kouma 236a) and MBAC verB2 is born. Then it's ported BACK to PC and MBACPC ver B2 is born. I think T-M's only involvement was story aspect, general supervision of the project, and self insert cameos. (Nasu and Takeuchi)
Long stupid story short, Ecole sucks. Don't give them any credit.
Ah, explains a lot. Thanks.
-
ah ha now that I think about it, they probably just forgot the B when they wrote that shit up.
-
The thing is they had mbac2 (temp name) at the beginning and then they had mbac verb2 later on the page. So it doesn't seem likely that they typoed.
-
From Beastslair
(http://img80.imageshack.us/img80/7859/dispimgbe4.th.jpg) (http://img80.imageshack.us/my.php?image=dispimgbe4.jpg)
-
Melty Blood Actress?
???
-
Melty Blood live action movie? :fap:
-
So it WAS a typo in the magazine. It's not MBAC2 it's MBA2.
-
Probably a misspelling for Act Again?
-
only be glad to see built in netplay if
1. theres a lobby room
2. based off of caster's work or he typemoon/ecole/french bread hires him, or an even better person
but still major hype for new MB, which might be able to bring back those who betrayed MB for AH
-
Actress Again.... :-\
-
nasu's sense of random engrish making poetry must be hitting a slump or something
-
Man if you expected a new MB to have a name that was anything but ridiculously stupid you were fucking kidding yourself but, more importantly: Fuck yeah, MB2!
-
Oh shiiiit, it's the new MB!
karp linked up these scans in #MBAC:
http://img513.imageshack.us/img513/3890/vi9345928486li4.jpg Showin' dat Roa
http://img156.imageshack.us/img156/5430/vi9345921786hf9.jpg And here's this bitch with some weapon you have to look at for a while to figure out
Translations of the scans are in progress courtesy of Irovax:
Page 1 (http://uploadingit.com/files/188861_wy356/MB-AA1.swf)
Page 2 (http://uploadingit.com/files/188862_knadj/MB-AA2.swf)
Release date is fucking Spring '08, we're in for a bit of a wait.
-Looks like there's a guard bar and guard crushing now
-New visible moves for Warakia, Kouma, Sion, Aoko, Nanaya, Nero, Miyako, Len, Mech Hisui, Neco Arc
-2 new characters: Roa and Riezdsfbhdfb something
-Style select allows you to select different versions of each character. So far we see a Crescent Moon, 3/4 Moon (Thanks, Lina) and Full Moon version of some characters, which you can see during battle next to the their life bars.
-Both the maids are 1 char now? (Perhaps they're selected individually with style select?)
-3 new visible stages: an airport, a(nother) park at night and inside a church
-New character select art
-New aerial spark mechanic, presumably a circuit spark you can do in the air
Machine: NAOMI (Arcade)
5 buttons <-- Means quick action is replaced?
New storylines by Kinoko
Bigger stage
Choices of playing style: 1 is Full Moon Style which emphasize on power: lengthened Shield, power accumulation, and circuit spark.
Oh yeah, I dunno if it's canon or the magazine editor just saying this, but it's been bothering me.
Under Riesbyfe's description,
"She fought Tatari in the past to let Sion escape, and she visits Misaki Town as an continuation (of that mission). However, she supposedly died on the night of confronting Warachia?"
and under Roa,
"He was a high priest and the reason Arcueid has fallen. He's the cause for the incident 2 years ago, and Satsuki Yumizuka was his victim. even if he's destroyed, he has an ability to reincarnate into a child at a different timeline."
Is Ries really dead or not?!
and
Actress Again's timeline is the same as Re-Act?!
I picked up Tougeki Damashii on my way home :D
(http://img207.imageshack.us/img207/2609/sany1101dw4.th.jpg) (http://img207.imageshack.us/my.php?image=sany1101dw4.jpg) (http://img142.imageshack.us/img142/880/sany1103di9.th.jpg) (http://img142.imageshack.us/my.php?image=sany1103di9.jpg)
(http://img207.imageshack.us/img207/8021/sany1109nz3.th.jpg) (http://img207.imageshack.us/my.php?image=sany1109nz3.jpg) (http://img519.imageshack.us/img519/7106/sany1113aa5.th.jpg) (http://img519.imageshack.us/my.php?image=sany1113aa5.jpg)
HisuKoha & White Len new image! XD
Nothing else new on the magazine other than these images...
Crescent moon style: Emphasis on Speed. shield counter, dodge, Aerial spark
Neco Arc confirmed!
-
Epic.
-
:D :fap: ;D :toot: ;D ;D :toot: :fap: :D :emo:
-
So it wasn't a typo error after all.
Holy shit, I'm looking forward to this. :slowpoke:
-
Ries looks fucking awesome, but christ I really, REALLY hope they didn't take out individual maids, I'd be fucking devestated, seriously I'm not learning maids, and worst case scenario I'll pick up Ries, but damn, still mad depressing.
-
:fap: :fap: :fap: :fap: :fap: :fap: :fap: :fap:
This is going to be so fucking awesome.
-
Awesome. And Roa is too manly to button his pants.
-
-Necos aren't on the char select screen?
T_______________________________T
-
I'm mostly concerned that theyre going to take another 2 years to release a decent non-arcade port of the damned thing.
-
I'm mostly concerned that theyre going to take another 2 years to release a decent non-arcade port of the damned thing.
This came to my mind as well, but we can hope that they won't take nearly that long.
-
They should bash Ciel with the nerf hammer :V
-
I'm gonna be a sad panda if Ciel ends up having more clash frames than someone using a HUGE FREAKING SHIELD :-\
-
^^ My sentiments exactly.
-
HAHAHAHAHAHAHAHAHA!
Anyways, I'm liking the new character artwork. I guess it would be wishful thinking if they redrew the sprites because they look almost the same in the screens. But oh well.
-
:fap: :fap: :fap:
-
Oh mah god new Canon Aoko Art. :slowpoke: :psyduck: :toot:
Happy Omgsmile A++ Will Buy Again
~Chun
-
Cool stuff. Can't wait.
-
Machine: NAOMI (Arcade)
5 buttons <-- Means quick action is replaced?
New storylines by Kinoko
Bigger stage
Choices of playing style: 1 is Full Moon Style which emphasize on power: lengthened Shield, power accumulation, and circuit spark.
-
Solo maids, prease. -.-
Otherwise, it looks to be awesome.
-
alright no more home releases. back to recording off the screen again. -_-
i'm hoping AI gets this shit.... and we'll put it on the big screen
-
Machine: NAOMI (Arcade)
5 buttons <-- Means quick action is replaced?
New storylines by Kinoko
Bigger stage
Choices of playing style: 1 is Full Moon Style which emphasize on power: lengthened Shield, power accumulation, and circuit spark.
Quick action replaced? ABCDQ, that sounds like 5 buttons to me.
-
Guard bar? Wait, that means White Len will rape it...that means...
-
ACTLESS ARCANE!!
yeah, i was hype when i saw the screen shots.....then i took notice to the guard bars.....and the guard crushing.... :-\
guard meter? For this game? That really doesn't sound like a good idea to me atm but who knows, maybe there will be some system mechanics incorporated that will even things out and make me less furious (perhaps this will encourage more use of, omgosh, shield bunkers :mystery:).
And uhhhh "grooves"? when was the last time grooves did something good for a fighter LOLOLOL. :fap:
New system mechs are making me kinda nervous. MB is a pretty solid game overall and I would hate to see it goto hell cus they decide to toss in some not-so-original ideas.
Hey Arly, any chance you can hype up MB:AA on the main pg? >:( <--- hype face
Also, new Blue art is sexy. :fap:
-
Ries looks fucking awesome, but christ I really, REALLY hope they didn't take out individual maids, I'd be fucking devestated, seriously I'm not learning maids, and worst case scenario I'll pick up Ries, but damn, still mad depressing.
My thoughts exactly, I hate playing as the combo. I like my Kohaku single.
Anyways, the guard crush seems like a nice addition I guess. The people I play against love turtle time, so that should force them out.
-
Turtling is really playing keep away. If you're just 'turtling' by blocking in the corner, you're going to make a mistake on guessing high/low blocks eventually.
-
lol yeah, especially since American players can't block right to save their lives. x_X
Yeah I'm kinda worried about the guard meter too. It could mean characters with multi-hit attacks and supers might break the guard meter with ease since there are various C attackss that hit up to 3 times or more and a lot of EXes reach 10-20+ hits easily. I also wonder if they'll add throw breaks. I didn't like the concept at first but it makes sense because in the event that both characters attempt a ground/air throw, the game feels like it randomly decides who wins out.
-
Turtling is really playing keep away. If you're just 'turtling' by blocking in the corner, you're going to make a mistake on guessing high/low blocks eventually.
It's usually the keep away sort of tactic. Chaos/Tatari and using mainly the longer reach attacks, then when you actually do get block time!
It's all fun, but hopefully this guard break kinda lessens the whole thing.
-
Yes, but if you get those two characters in situations where they're forced to block, eventually you're going to mess them up, regardless of of the lack of block meter. Sure, they have ways to get out, but the odds are still not in their favor.
-
...................................Lemme just go change my pants, I think I just creamed and shat bricks at the same time. O_O
:fap::fap::fap::fap::fap::fap::fap::fap::fap::fap::fap::fap::fap:
-
OH YES ITS REEZE BAIFE! YAY!
Also I'm sure some people are going to be worried about Guard Crushes. Its going to worry me since I don't really like guard meters at all. :/
And for those of you who have terrible eyes:
First Row: Aoko, Shiki Tohno, Shiki Nanaya, Kouma
Second Row: Miyako, Ciel, Normal Sion, Reeze Baife, Vsion, Warakia, Roa
Third Row: HiKo, Akiha Normal, Arcueid, Warc, Vakiha, Mech Hisui
Fourth Row: Sacchin, Len, Wlen, Nero
-
Just remember guys at Evo, if dodge cancel is discovered I was the one who said it first.
-
Well the guard meter may be a good or a bad thing depending on how quickly it drains and how quickly it regenerates(if at all).
It also may be done similar to IAMP where guards that are done at the wrong height(blocking mid attacks low for example) cause additional guard damage.
Seems like Nero would have a field day on guard meter raping though.
Personally I've been looking forward to seeing Riesbyfe Stridberg for a long time in game, nice to finally see her get some screen time as something other than VSion's last arc.
Also with the addition of a guard meter it's possible theyre adding Just Defends into the game to reduce or negate guard damage. Or not, who knows.
-
.....It could also be a gg style guard meter without guard breaks. Since we know MB loves to rip off gg.
-
.....It could also be a gg style guard meter without guard breaks. Since we know MB loves to rip off gg.
In all honesty, MB should rip off GG more. Though this may be a witty sarcasm that I am just not catching.
-
Yesss, go on, include RCs and a burst gauge. *_* And then add specials that only have a FEW frames of invincibility. Then include the auto turn around in air while falling down.
-
Roa will be top tier.
-
.....It could also be a gg style guard meter without guard breaks. Since we know MB loves to rip off gg.
Roa can be seen guard breaking Ciel in one of the screenshots. It's definitely in.
-
More like guard "crashing" as they have spelled it.
-
While we're at it, let's get them to incorporate Faultless Defense in MB.
-
While we're at it, let's get them to incorporate Faultless Defense in MB.
Then they can add False Roman Cancels and Roman Cancels. Hell, they can just rename it to Guilty Gear while they're at it >:D
-
chip death isnt in MB anyway(and most attacks dont even deal chip damage) so its not like FD would help with much except air blocking air unblockables. Which would just screw over certain characters anyway(cough nero cough kouma). And we have whiff canceling so we don't really need roman canceling since unlike GG every normal is cancelable into every other normal on block or hit except some command normals. All we'd benefit would be canceling whiffed moves which would probably make pressure strings far too safe if it was on moves that would benefit from it, or canceling EX moves(which in most cases the point of them is to be unsafe on block since they often have high clash or inv frames).
-
More like guard "crashing" as they have spelled it.
look carefully~ the "a" can very well be a "u"....which spells guard crushing
-
Focus, focus! Where's our Ries forum avatar? Get on that shit stat!
~M
-
If Melty becomes any more Guilty Gear, I'm dropping this shit to play Hokuto.
-
NERO + GUARD CRUSH YEAH-HAHAHA!
Missing Slayer but that is pretty exciting as it is. Magic curcuit penalty for reverse beat please (don't know how you guys feel about that)
-
... This almost makes me want to yell at my parents to let me stay in Taiwan for college. Or maybe I can ask for two thousand for a graduation present. Screw the port. I need this on release date.
On that note, how does patching work, on an arcade cabinet? I know that Ecole sent out a free Ver. B board to everyone who owned a Ver. A one, but what about the little tweaks and stuff?
Oh yeah, and I'm in the process of raster-ing these and putting them on my door. Wheeeeeeee~
And it's definitely Guard Crash. You can see a u and an a in Guard, and the two "u"s look nothing alike-- heck, at the bottom of the page, the article says 「Guard Crash!!」 in English.
In the text below the new moves, starting from the very end of the first paragraph, it says "Sion's sliding, Aozaki Aoko's kick, Nanaya Shiki Intention ((blurry)), Kishima Kouma Crimson Scrape, Warakia's Night [ni mo] Path Extension ((?)) [sareteiru tokoro] can be seen." Aoko's almost-5C kick is actually different ((5C comes from Aoko's back leg, while this one goes from her front)), and apparently Nanaya's doing some new move, even though I couldn't tell just by looking.
And the church stage looks coooooool. >.> Another blue stage for stealth-camo Ciel, though.
Also, the article mentions a "Beat Edge..."
I'm going to try to embed a translation, since my brain is all over the place now.
Riesbyfe's weapon>>>Seventh Holy Scripture :3
-
Crash and Crush are often used interchangably in japanese romanizations. Example:In Valkyrie Profile 2:Silmeria, the english version used Soul Crush for the term used for super moves, the japanese version used Soul Crash.
And etc.
-
...
And the church stage looks coooooool. >.> Another blue stage for stealth-camo Ciel, though.
Sssssshhhhhhhh! No one is supposed to know. :-X Though I'm not sure if they'll bring that color back. I think I broke it. x_X
-
Nah. If any color's broken, it's Warakia 24. That crap's hard to see on blue OR black. -_-;;
-
2008 is going to be the year for fighters.
MB:AA.
SF4.
SSBB.
SF HD Remix.
I cannot wait for this year to happen.
-
I wonder what those moon symbols under life bar are for...
Well, great news =)
ah, and first post, hi ;D
-
They're the styles the character's using: Full Moon or Crescent Moon.
WIP Translation:
Page 1 (http://uploadingit.com/files/188861_wy356/MB-AA1.swf)
Page 2 (http://uploadingit.com/files/188862_knadj/MB-AA2.swf)
If anyone spots errors, tell me~
-
It's been pointed out there's at least 3 styles. Cresent, Full, and now 3/4s or Waning (had to google the name lolz) moon. Look at the Roa shot to see it.
http://www.akiba-ch.com/img/2007/10/27/2007102716.jpg
Oh yeah, I dunno if it's canon or the magazine editor just saying this, but it's been bothering me.
Under Riesbyfe's description,
"She fought Tatari in the past to let Sion escape, and she visits Misaki Town as an continuation (of that mission). However, she supposedly died on the night of confronting Warachia?"
and under Roa,
"He was a high priest and the reason Arcueid has fallen. He's the cause for the incident 2 years ago, and Satsuki Yumizuka was his victim. even if he's destroyed, he has an ability to reincarnate into a child at a different timeline."
Is Ries really dead or not?!
and
Actress Again's timeline is the same as Re-Act?!
-
Kouma's animation looks like his 6c, with a lot of extra fire. More fire is good.
-
How is that like his 6C at all? He freaking SPINS during 6c. In this he's standing straight....the fire looks like it could be a trail of some sort meaning he came from the air, or shot something up into the air...? Probably some kind of mega tall 22c that leaves him way open to attack from the sides (since he doesn't have a lot for "directly above" AA like sion dp or satsuki groundpound)
Sorry, I'm speculating too much now. :x
I'm looking forward to some sexy kickass new combos. Let's hope they show up.
-
Melty Blood sequel? *cough*actress*cough* again? I shat chairs.
-
nekos are probably still in, but selected by pressing d over arc and nero like in ver.b PC
-
Orgasm. :fap:
-
I love Melty Blood, and MB series is one of my top favorite fighting games. But I have to say I am disapointed, if this is considered a sequel. Granted, they are changing gameplay a bit, and adding 2 new characters, but it feels more like AC VC then a new game, but thats my opinion. Was hoping for like game play, but at least a huge considerable bump in artwork and graphics. MBAC sprites are amazing especially for the resolution, I would love to see what the artists could do with practically no limitations. >:D :V
-
On that note, how does patching work, on an arcade cabinet? I know that Ecole sent out a free Ver. B board to everyone who owned a Ver. A one, but what about the little tweaks and stuff?
Not true, they charged a ton for the upgrade from Ver.A to Ver.B, it was the Ver.B -> Ver.B2 upgrade that was free for owners of Ver.B.
-
(http://img84.imageshack.us/img84/1710/mbaa1oj2.jpg)
(http://img84.imageshack.us/img84/8060/mbaa2uf8.jpg)
Hn hm indeed.
-
Guys, stop. Let's just stop here, or else I'm gonna die from dehydration from coming so much...
And yeah, Roa looks Awesome (not awesome, Awesome). I just wish they had brought SHIKI as well...
And can somebody explain who is this Stridberg girl?
-
When Sion got vamped by Walachia, she was there. Walachia killed her then jumped Sion. Supposedly.
-
Guard Crash meter + 3 modes is a HUUUUUUUGE difference. It pretty much constitutes a sequel.
-
And yeah, Roa looks Awesome (not awesome, Awesome). I just wish they had brought SHIKI as well...
That wouldn't make much sense for quite a few reasons, though.
-
Not really, he could appear the same way nero and sacchin appear. And btw, in the manga, Shiki remembers both Roa and SHIKI, strangely.
-
We could chase this discussion all the way down the Nanaya Kohaku rabbit-hole...
~M
-
/offtopic last comment I'll make about this/
Shiki CAN'T remember Roa, he has never met him before. Roa can do everything SHIKI can do, there's MORE than enough mirror characters no need to add more kthxbai.
-
2008 is going to be the year for fighters.
MB:AA.
SF4.
SSBB.
SF HD Remix.
I cannot wait for this year to happen.
GGX3?
-
There's MORE than enough mirror characters no need to add more kthxbai.
I agree with your reasoning, and still want SHIKI. Why? To balance out the completely uncontrolled male/female ratio this game has.
Seriously, it's utterly broken.
/ontopic
So long as characters aren't radically different between their moon phases, I'm content. I shudder to think what kind of fun it'll be to update the wiki when we find the depth, though. I'm not much for speculation (read my posts on Killing Ifrit forums verbally lashing people for stupid ideas about Final Fantasy XI's expansions) but I can honestly say I'm eagerly anticipating this game.
~M
~M
-
2008 is going to be the year for fighters.
MB:AA.
SF4.
SSBB.
SF HD Remix.
I cannot wait for this year to happen.
GGX3?
MB:AA
SF4
SSBB
SFHD Remix
KoFXII
AH2
am I missing anything? :s
-
big bang beat: 2nd impression :D
MBAA is looking awesome, i like the idea behind these new elements.
hopefully they actually refine the new mechanics though so they dont
turn out to actually fuck up gameplay or something stupid.
-
Not really, he could appear the same way nero and sacchin appear.
...which is how Roa appears. (gotta love TATARIs) And guess what? You never actually see SHIKI as "himself" in the routes in Tsuki that MB basically goes after. You see his Roa-self. The normal SHIKI he's talking about is only in the Far Side routes. That's why it wouldn't exactly make sense.
-
Not only does he remember SHIKI in the manga, Shiki only sees Sacchin in the Far Side. He knows about Vermillion Akiha as well, and he only sees her like that on the Far Side. Not only that, following only Arcueid's route, Ciel should be gone as well.
-
/joins Melty Blood character debate
<ArlyJuice> you'd just make them kouma, demon kouma, awakened kouma, crimson kouma and supersaiyajin kouma
/leaves Melty Blood character debate
-
:o, A guard bar eh? *Vakiha spam 236C while enemy is in pit*
-
Not only does he remember SHIKI in the manga, Shiki only sees Sacchin in the Far Side. He knows about Vermillion Akiha as well, and he only sees her like that on the Far Side. Not only that, following only Arcueid's route, Ciel should be gone as well.
Hmm... good points. However, only one SHIKI can really technically be possible in one timeline. Roa one and just plain old inversed SHIKI. Vampire Satsuki existed in Near Side, and so did Vermillion Akiha. You just didn't see them in them. Oh and Ciel seems to still be around at the end of Arc's route...
-
Riesbyfe is just amazing so excited this totally made my day
-
WHERE THE FUCK IS MY HISUI BWAAAAAAAAAAAAAAAAH :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :mystery: :psyduck: :toot: :psyduck: :mystery: :psyduck: :toot: :toot: :fap: :fap: :fap: :fap: :fap: :'( :'( :'( :'( :'( :'(
(excessive smileys is the way to go)
-
If FFA gets this, I'll definitely head out there.
-
big bang beat: 2nd impression :D
stfu T_T
actually, if they made a 2nd one with online play and a BETTER SYSTEM then I wouldn't mind.
anyways. yayness. I want top tier Wara :D and and...topless female characters!!!
The sprites look a bit touched up, but not that huge a difference it seems =/
I don't mind the groove system at all. I think it's pretty interesting really. AH has one and CvS2 is always fun imo. I guess we'll see how it goes. It almost sounds similar to Monster's (fuck that game) groove system though (hopefully not)
-
If FFA gets this, I'll definitely head out there.
Seconded. I'll be there decently often if FFA gets it, even though it's an annoying drive.
On another note, who's with me on Neco Arc Roa as an unlockable character! (I'm being totally serious about that BTW. think about how awesome it would be :toot:)
-
Neco Arc Chaos needs more projectiles in AA. He obviously doesn't have enough range currently.
-
NAC needs to go away
-
:o, A guard bar eh? *Vakiha spam 236C while enemy is in pit*
well unless im gathering this wrong, apparently the moves are different now depending on the style you choose, (full moon, half moon, crescent moon) which can change an entire characters skillset.
-
Most screenshots from Evospace
(http://img142.imageshack.us/img142/880/sany1103di9.th.jpg) (http://img142.imageshack.us/my.php?image=sany1103di9.jpg)(http://img207.imageshack.us/img207/8021/sany1109nz3.th.jpg) (http://img207.imageshack.us/my.php?image=sany1109nz3.jpg)
(http://img207.imageshack.us/img207/2609/sany1101dw4.th.jpg) (http://img207.imageshack.us/my.php?image=sany1101dw4.jpg)(http://img519.imageshack.us/img519/7106/sany1113aa5.th.jpg) (http://img519.imageshack.us/my.php?image=sany1113aa5.jpg)
-
Nya~
-
Ok that new move just gave nero about a +50 on the bad-ass-ometer.
-
And still no word on individual maids.
:-\
-
I picked up Tougeki Damashii on my way home :D
(http://img207.imageshack.us/img207/2609/sany1101dw4.th.jpg) (http://img207.imageshack.us/my.php?image=sany1101dw4.jpg) (http://img142.imageshack.us/img142/880/sany1103di9.th.jpg) (http://img142.imageshack.us/my.php?image=sany1103di9.jpg)
(http://img207.imageshack.us/img207/8021/sany1109nz3.th.jpg) (http://img207.imageshack.us/my.php?image=sany1109nz3.jpg) (http://img519.imageshack.us/img519/7106/sany1113aa5.th.jpg) (http://img519.imageshack.us/my.php?image=sany1113aa5.jpg)
HisuKoha & White Len new image! XD
Nothing else new on the magazine other than these images...
Crescent moon style: Emphasis on Speed. shield counter, dodge, Aerial spark
Neco Arc confirmed!
-
So Neco Arc is in. And so is another blue stage. >:D
-
I picked up Tougeki Damashii on my way home :D
(http://img519.imageshack.us/img519/7106/sany1113aa5.th.jpg) (http://img519.imageshack.us/my.php?image=sany1113aa5.jpg)
Flashing her new low beams.
-
Still don't see any means of selecting maids individually.
:\
-
Still don't see any means of selecting maids individually.
:\
I have an idea. Maybe it is just one character, but both have all their moves, and the assist. Make assist a 421 motion or something. Who knows it could be possible. :psyduck:
-
NAC needs to go away
seconded. both necos need to go die in a fire :\
-
NAC needs to go away
seconded. both necos need to go die in a fire :\
amen
learn a real character qaen.
-
wow jsut saw neros new move bullshit!!!!!! heheh that thing is beasty
-
I'm looking forward to Miyako's new moves. :D
-
Looks amazing although too early
but on second thought by the time it comes to PC it might be time (estimating 1 year. (im from ohio i can only play on PC and with my dear friend kix whith his japenese PS2)
(so i just started playing MBACB like a year ago.)
-
Good to see that Neko-Arc's still in! Still need to have individual maids though ):
-
Neko Arc Chaos needs to die in a fire for having such a shitty hit box
-
Neco Arc Chaos needs more projectiles in AA. He obviously doesn't have enough range currently.
Neco Arc Chaos needs less randomness on his down down moves.
-
About the individual maids: If we assume you select Neko Arc by highlighting Arc and pressing D, then why can't we just highlight the sisters and press D to cycle through?
-
Reiz's weapon made me joygasm.
-
Whoa, Miyako patriot missile kick. :psyduck:
-
Looks like she has now joined the club of Chinese martial arts practitioners who all have Bruce Lee's flying kick (which I call THE KICK because it's just too epic).
-
Well judging from the screenshots Miyako now has Jam's 236K from guilty gear. And Neco Arc's 22B clones don't disappear when she gets hit, but you CAN hit the clones themselves. And Mech Hisui has a crouch laser(maybe 236A is crouch 236B is stand? or something).
As for the new Maids, they probably get their whole moveset revamped and get a lot more assist or double-maid-combo moves.
-
And Neco Arc's 22B clones don't disappear when she gets hit, but you CAN hit the clones themselves.
It looks more like (judging from the positioning of the trio of necos) that she's just getting lasered out of the 63214c (that was the spinning tornado-esque move, right?).
-
And Neco Arc's 22B clones don't disappear when she gets hit, but you CAN hit the clones themselves.
It looks more like (judging from the positioning of the trio of necos) that she's just getting lasered out of the 63214c (that was the spinning tornado-esque move, right?).
63214C has full invulnerability from start to finish. And it only has one neco in it. in the screenshot you can clearly see one neco in the air doing the "jump out of neco arc's mouth" animation.
-
don't tell me neco summons are persistent now?
-
that would be hella gay/ godlike :(
-
GOAYD-LIKE
-
MB:AA
SF4
SSBB
SFHD Remix
KoFXII
AH2
am I missing anything? :s
SCIV?
-
don't tell me neco summons are persistent now?
Judging from the screenshots theyre persistent but attackable, like maid assists(maid does an assist and if you hit the main maid the assist will still attack you but if you hit the assist the backup maid gets knocked out of it).
-
If NAC has controllable summons, I don't need any other character <3
-
They probably will still be random, but will be persistent/hittable just like neco arc's, and the deer/crows will behave like nero's versions(won't disappear when you get hit and will be invulnerable).
To be honest I prefer it that way. If I don't know what I'm going to get next, neither will my opponent, and they'll have to hesitate to avoid jumping facefirst into a deer or a crow or a rocket NAC.
-
nero had deer, and now he has OX, damn OX can be its own character !
Miyako has Jam kick
Mhisui has low optic blast!
Neco has more possies...
Wlen pic loli as ever...
and Len has sparkly powder !
this game looks interesting already...
now show me some VSion and Reiz pics :fap:
-
wow, low optic blast for mech hisui. looks neat.
what's stridberg's storyline? I remember him/her in v.sion's last blood counter arc drive thingy. or is that the same person?
-
Riesbyfe is an Executioner for the church, like Ciel. She and Sion were part of an organized group effort to kill Walachia a while before the events of Melty Blood(classic). Walachia killed everyone in the group, including Riesbyfe(who died saving Sion's life), and then vamped Sion.
-
Fuck yeah, Warakia~
-
Fuck yeah, Warakia~
-
baby jam got another one of mom's moves? :slowpoke:
-
Now M-Hisui just needs a photon cannon... :fap:
-
About the individual maids: If we assume you select Neko Arc by highlighting Arc and pressing D, then why can't we just highlight the sisters and press D to cycle through?
I thik this is likley considering it makes the select screen look a lot less crowded and prevents people from asking why there are so many fucking maids in the game.
-
Now M-Hisui just needs a photon cannon... :fap:
Wrong. She needs Oppai Missiles.
-
lol baby jam
-
Now M-Hisui just needs a photon cannon... :fap:
Wrong. She needs Oppai Missiles.
NO she needs OPPA TIGRE! +heat to anybody who has any idea what im talking about other than kix or chris.
-
Now M-Hisui just needs a photon cannon... :fap:
Wrong. She needs Oppai Missiles.
NO she needs OPPA TIGRE! +heat to anybody who has any idea what im talking about other than kix or chris.
Agreed
-
Cool stuff ;) The news already spread in Portugal =3 Hope they dont change Kouma and T. Shiki :p Enhance could a good surprise in MB AA v2 :P oh Merem also xD
-
Cool stuff ;) The news already spread in Portugal =3 Hope they dont change Kouma and T. Shiki :p Enhance could a good surprise in MB AA v2 :P oh Merem also xD
Enhance would be cool. Merem would be broken as all hell though and he isn't really that well suited to fighting anything smaller than a building. If we had to go with more dead apostles I'd rather see one of the Knights, Trvhm Ortenrosse, or Altrouge though than Merem. That'd be like throwing ORT out there(who is way out of these people's league, even arcueid would get butchered like cattle against ORT).
-
TIGRE Y FUEGO
-
Whut, nevan, you're from portugal as well?
-
Man, I think it's still too early for a new version, but.. oh well, it's looking alright. They better really focus on tweaking those "groove" options.
Honestly though, I really don't see what's the need for making rushdown even stronger by implementing a Guard Meter...
How does it make sense for Roa to be in the game now? From what I understand, the fears originated from the events of Tsukihime. Back then who exactly was suspecting Roa to be the killer? Only Ciel and Arcueid even knew about him before Tsukihime, and Shiki only just about met him in the final confrontations. I don't see him suddenly having the status of Nero or Warc/Nanaya and becoming a fear.
Also, Reize is interesting. Her appearence in V.Sion's Last Arc was a manifestation of Sion's awakening as a Tatari. If now she's a formal character, that could mean that Sion eventually becomes fully Tatari, enough for Reize to become a Fear-like entity. On that note, it'd be interesting to see V.Sion take more of a central spot in the new story and game (and also beef her up a bit please, some of us actually do use her).
Finally, I don't care about the maids, but really.. single-maids are definitely the most redundant characters in the game. If the developers were even considering removing any character redundancy, they'll get rid of the single maids. Like Jux said, they can just keep all the moves/properties and make assists a new motion. We can deal with that, right? -_-
-
Besides, it's not like kohaku lost anything worth complaining about as maids originally, and hisui actually got debatably WORSE as maids than as not, so having them keep their full movelists and making assists 421A/B/C or something wouldn't break anything.
-
Can people please stop overreacting on the whole maids-thing? We don't know shit yet, just sit back and relax geez. Some of the Swedish-players are like "omg no! now I change char" just because one screenshot shows them at the same slot. We don't know shit yet, so let's just chill okay? :V
-
Rampant, frothing-at-the-mouth speculation is the lifeblood of any good forumgoer or gamer.
I'll expect your resignation on my desk by the day's end.
~M
-
I really have no idea about the storyline at all, I'm just hoping the new game has more fanservice.
-
I really have no idea about the storyline at all, I'm just hoping the new game has more fanservice.
Like what, an extremely fappable Blue?
-
People, just wait for the release, or news about the story. I know they'll find a way to put Roa and Riesbyfe in the story =]
And about the maids... just wait =p
-
I really have no idea about the storyline at all, I'm just hoping the new game has more fanservice.
Like what, an extremely fappable Blue?
Yeah, whatever that is. Fappable things are awesome.
-
Just no fan service ciel, or I'll stop playing MB
-
i heard ehrik's fetus is an unlockable character :fap:
-
Enhance would be cool. Merem would be broken as all hell though and he isn't really that well suited to fighting anything smaller than a building. If we had to go with more dead apostles I'd rather see one of the Knights, Trvhm Ortenrosse, or Altrouge though than Merem. That'd be like throwing ORT out there(who is way out of these people's league, even arcueid would get butchered like cattle against ORT).
Enhance you really fit in well in the game, I guess he could sorta play like ABA in the idea that his attacks hurt himself, or perhaps if he uses a certain special move, then he is no longer able to use it for a while since he does do significant damage to himself with the gun and sword. Van Fem and Primate Murder would be really interesting to see in it.
-
i heard ehrik's fetus is an unlockable character :fap:
:|
-
Now M-Hisui just needs a photon cannon... :fap:
Wrong. She needs Oppai Missiles.
the question is, do missiles shoot out of her boobs or do boobs shoot out of her missiles
oh wait
-
I once had a dream where all jumping attacks hit overhead. :slowpoke:
-
I once had a dream where all jumping attacks hit overhead. :slowpoke:
Oh man i had that exact same dream, was it yesterday? 8)
-
Not all air normals hit overhead?! :slowpoke:
-
j.A is not an overhead
-
Not all air normals hit overhead?! :slowpoke:
Ever played warc?
-
... I am no longer Pikachu. Just call me Slowpoke for lurking too much in Sacchin Toast to see this thread. :slowpoke: :slowpoke: :slowpoke: :slowpoke: :slowpoke:
As to the maids, 421 assist sounds perfectly logical. Spammable, attackable Neco clones would suck because of damage proration if you happen to hit the real one as well (the same way it activates when hitting both maids at once during assist - as if that wasn't bad enough).
I once had a dream where all jumping attacks hit overhead. :slowpoke:
Were they all air unblockable too? :psyduck:
-
Not all air normals hit overhead?! :slowpoke:
NAC's j.C hits mid, his j.B hits overhead.
-
Someone told me that the Necos are hidden in Actress Again
And whats with the title?!
And I kinda am against their idea of putting a Guard Gauge....
Well anyways I kinda want them to make Dark Elesia
although she's freaking naked though
well of course they should find ways so that her :V :V :V and :V :V :V can't be seen
And about Riz.... is she a Tatari or is she real?
She's supposed to be dead ya know
But if they plan on making her real, then they should maybe change V Sion's last arc
Roa's fine but it should be BLOODY
.......BLOOD.........BLOOD........BLOOD!!!
kekekekekekekekeke!!
*laughs like Warakia*
-
blah blah Act has to be in the name, Re-ACT, Act Cadenza, etc. etc. lah lah lah wwwwwwww.
Oh yeah, and isn't :slowpoke: dead?
http://4chanarchive.org/brchive/dspl_thread.php5?thread_id=45687337&x=dead+slowpoke (http://4chanarchive.org/brchive/dspl_thread.php5?thread_id=45687337&x=dead+slowpoke)
-
Well there are lots of slowpoke around the world..... :slowpoke:
Wait... :slowpoke:
.....The topic has changed.... :slowpoke:
....... :slowpoke:
...................... :slowpoke:
................!! :slowpoke:
...Help! too many slowpoke! :slowpoke: :slowpoke: :slowpoke: :slowpoke: :slowpoke: :slowpoke: :slowpoke:
-
No, not 4chan! Oh my god!
-
No, not 4chan! Oh my god!
YOU MUST CONSTRUCT ADDITIONAL MUDKIPS
-
YOU MUST CONSTRUCT ADDITIONAL MUDKIPS
I LIKE YOUR AVATAR IT GIVES ME A SEIZURE
-
location testing is supposed to be going on this weekend for actress again
at akihabara according to tianyuan.
-
location testing is supposed to be going on this weekend for actress again
at akihabara according to tianyuan.
Whoa, they completed their work on the game much faster than i expected :D
-
wtf wheres my ROA and Riesbief only character demo
oh yeah this game does need to bring all the blood back in, or at least have a switch to turn it on.
-
wtf wheres my ROA and Riesbief only character demo
...for an arcade game?
orz
-
Let's not trick ourselves into thinking otherwise: this is going to get either a console or PC port eventually. Maybe sooner, maybe later, but I can bet my head it will.
Personally, I'll be praying for a PC port. :P
-
ps2 for ease of running i hope.
-
Let's not trick ourselves into thinking otherwise: this is going to get either a console or PC port eventually. Maybe sooner, maybe later, but I can bet my head it will.
Personally, I'll be praying for a PC port. :P
PC port FTW
(i have a PC but no ps2)
(personally i really hope that it isnt for PS3)
(my friend has a PS2 that we played version 1 on but no PS3)
-
And I kinda am against their idea of putting a Guard Gauge....
I'm all for the guard guage it will stop my sister from guarding all of the time
-
*sigh* A tiny little part of me is regretting getting my hopes up... but I'm saving up to buy the PCB. -_-;;
I have almost a thousand now. Does anyone know how much one costs alone, as well as with all of the stuff needed to run it?
;-; I'm not going to have enough, am I... oro oro... Hopefully Akihabarashop will be open soon. I heard that they'll be selling stuff there too.
As for Tak-san, learn many mix-ups! ((>_> Man, that was a really bad pun... I apologize...))
-
And I kinda am against their idea of putting a Guard Gauge....
I'm all for the guard guage it will stop my sister from guarding all of the time
agreed same for Pi!!!!!!!!!!! and kix!!!!!!!
-
And I kinda am against their idea of putting a Guard Gauge....
I'm all for the guard guage it will stop my sister from guarding all of the time
throw
-
throw
I do when i get the chance but i shouldn't have to just to get her to stop
-
throw
I do when i get the chance but i shouldn't have to just to get her to stop
Yes you should. Blocking is a good tactic.
-
I hope it's for PS3. :fap:
-
Yes you should. Blocking is a good tactic.
I don't doubt that but overusing it isn't really a good tactic
-
blocking is top tier
-
Throw > Block > Any attack > Throw ad infinitum.
Though if she keeps blocking all the time, pray that she never learns how to bara cancel. :slowpoke:
Come to think of it, will bara cancelling still be a part of Actress Again?
-
Hoping for PC port, people like me with no comp need online play.
-
blocking is top tier
MBAC had a PC demo with ren and white ren only
white ren was beast in the PC demo
oh and try Fujita Communications LTD, i heard they sell cabinets and pcbs cheap
-
Yes you should. Blocking is a good tactic.
I don't doubt that but overusing it isn't really a good tactic
It'll reduce your life if you abuse it too much
And if she's blocking while standing, hit her while crouching or in the air
If she's blocking while crouching, hit her while you're in the air
If she's blocking while in the air, hit her with anti-air moves or uh.. just hit her while crouching or standing
Well the best way is to use unblockable moves.
:teach:
-
Sadly, Nanako... Ciel's AD (and AAD?) is blockable. :psyduck:
-
It'll reduce your life if you abuse it too much
And if she's blocking while standing, hit her while crouching or in the air
If she's blocking while crouching, hit her while you're in the air
If she's blocking while in the air, hit her with anti-air moves or uh.. just hit her while crouching or standing
:teach:
I do but she knows my playing style so she knows what i am going to do and what are some of these unblockable moves that you speak of?
-
If it takes another eight months for a console/PC port, then to me buying the arcade version would be worth it, depending how soon it could be gotten. Eight months...bleh. : (
-
It'll reduce your life if you abuse it too much
And if she's blocking while standing, hit her while crouching or in the air
If she's blocking while crouching, hit her while you're in the air
If she's blocking while in the air, hit her with anti-air moves or uh.. just hit her while crouching or standing
:teach:
I do but she knows my playing style so she knows what i am going to do and what are some of these unblockable moves that you speak of?
Hmm....
Well here's some:
Miyako's AD and AAD is unblockable in the air
Also Kohaku's AD and AAD is unblockable
Nero's AD and AAD is unblockable too
All that comes into my mind are ADs and AADs.... :(
There are others but I cant think of them all :psyduck:
-
Sadly, Nanako... Ciel's AD (and AAD?) is blockable. :psyduck:
I hate my master....
She doesn't have a balanced diet
She remodeled me so who knows what she'll do to me....
(Where are you Arihiko??)
-
It'll reduce your life if you abuse it too much
And if she's blocking while standing, hit her while crouching or in the air
If she's blocking while crouching, hit her while you're in the air
If she's blocking while in the air, hit her with anti-air moves or uh.. just hit her while crouching or standing
:teach:
I do but she knows my playing style so she knows what i am going to do and what are some of these unblockable moves that you speak of?
Name the character(s) you play, and I can tell you what unblockable moves they have.
-
Name the character(s) you play, and I can tell you what unblockable moves they have.
Both Shikis, both Akihas, Ciel and Len. :P
-
Name the character(s) you play, and I can tell you what unblockable moves they have.
Both Shikis, both Akihas, Ciel and Len. :P
The only unblockable that comes to mind is Shiki's charged C. :psyduck: I think Akiha's charged cossack kick is also unblockable, but I don't remember.
-
For Akiha, lay a flame pit beneath your opponent and start to pressure her with blockstrings.
-
Hey guys! Gameplay forum is that (http://www.meltybread.com/forums/index.php?board=3.0) way.
-
Learn to play Aoko, then you have plenty of ways to get her out of her blocking. The 236B charge, the 4214A/B/C orb, her 6236A... :blah:
-
The 236B charge
Downside: That takes about 20 years to start up.
-
The 236B charge
Downside: That takes about 20 years to start up.
Huh? If the opponent is dashing towards you while you charge, simply release it before and she is pulled in the edge again.
Doesn't work if it's Nanaya, Warakia or Warc though.
-
gogo sacchin 236b
free bnb :D
-
Hey guys! Gameplay forum is that (http://www.meltybread.com/forums/index.php?board=3.0) way.
-
Does anyone know how patching works, though?
-
Hey guys! Gameplay forum is that (http://www.meltybread.com/forums/index.php?board=3.0) way.
-
Hey guys! Gameplay forum is that (http://www.meltybread.com/forums/index.php?board=3.0) way.
-
Does anyone know how patching works, though?
Patching the game? Just download the most recent patch, put it in the same folder as MBAC and run. Everything should take care of itself.
-
Doesn't matter where you place it actually. Just point it to MBAC.
-
Ahaha~ [/Sayuri]
I meant patching an arcade.
-
Is there a new patch anyway?
:P
-
Well, MBAC ran on the NAOMI system, which is essentially a Dreamcast on crack. There were three way games ran on this: Either on a ROM board, from a GD-ROM (the standard Dreamcast disc type), or from some weird-ass satellite thing. MBAC used GD-ROMs. I'm guessing the way patching worked is that they sent a new disc to you.
(on a side note, Wikipedia's list of NAOMI games (http://en.wikipedia.org/wiki/NAOMI#List_of_NAOMI_games) has all the MBAC versions down as GD-ROM, yet MBAA is a... ROM board[citation needed]? :psyduck:)
-
a full arcade kit probably costs between $4-5k
-
-_-
-
What's the problem? Becomce world's best player and earn the money on tournaments!
-
if only those tournaments awarded more money than they took to travel to the place and stay there the time it took to win them T_T
-
I should have added [Irony]-tags.
-
I've 'heard' some rumors bout the 3 diferent playing styles, does any has more info bout this? ;)
-
I've 'heard' some rumors bout the 3 diferent playing styles, does any has more info bout this? ;)
I heard that too.
This is what i originally got wind of on Oct 28, 2007 5:05 AM EST
"2008 release. Guard crush from blocking too much and new art and stories and stuff. Two "grooves" with one focused on power. Hisui & Kohaku team looks to be gone. Two new characters, Roa finally a character (wasn't before for some reason)... looks like MBAC: Accent Core."
-
There are 3 confirmed styles so far. Full, Crescent, Waxing/Waning Moon. Read the thread for the details.
-
MB-AA1.swf (http://uploadingit.com/files/200588_cso65/MB-AA1.swf)
MB-AA2.swf (http://uploadingit.com/files/415518_msiq5/MB-AA2.swf)
Not sure where these went, but here's the very slow WIP of a translation. >_> Man, the writer adds in a bunch of fluff ((When talking about the Guard gauge and Guard Crash, he says, "Perhaps when [Guard] appears on the screen, the guard gauge decreases. When the guard gauge hits nothing, a Guard Crash occurs, I think.")). If you want everything he says literally translated, tell me, but if just the meaning is fine, that's how I'll be translating it.
If anyone is more literate than I am and finds errors, or wants to post translations, PLEASE do. I'll add it in as soon as possible.
-
Can't wait for spring 08....
But I'm still curious...
It's about Riz.
Is she a tatari or is she real?
Well the reason why I'm asking this is because she's already DEAD
If she IS real, then they should change V Sion's Last Arc.
If she's tatari then....
I think they shouldn't add tataris anymore.
-
"2008 release. Guard crush from blocking too much and new art and stories and stuff. Two "grooves" with one focused on power. Hisui & Kohaku team looks to be gone. Two new characters, Roa finally a character (wasn't before for some reason)... looks like MBAC: Accent Core."
I know people (myself included) who would be pretty disappointed if they dropped Hisui+Kohaku as a team. Controlling two people at once has a completely different dynamic than playing one at a time. I don't see why they wouldn't just remove Hisui+Kohaku from the team modes again.
But that's just me.
-
Hisui and Kohaku is really fun to use.
But many abuse their partner
Well it can't be helped I guess....
And they're really powerful to use :P
But why do they have do be separated?.... :fap:
Maybe ECOLE thought many players abusing them
-
Guys. Its not the double Maids that seem to be removed. Its the solo maids.
Look at this scan again. (http://img134.imageshack.us/img134/6035/vi9345921786jv4.jpg)
-
Are they really removed as one character
or not?
If they we're not, are they only one character or are they usable separately?
Sorry for the annoying questions... :blah:
-
Are they really removed as one character
or not?
If they we're not, are they only one character or are they usable separately?
Sorry for the annoying questions... :blah:
Like I said, the solo maids are not visible on the character select screen. Only the H&K Team. However, this could change.
-
That would be cheap as hell if the three "grooves" for maids were Hisui & Kohaku, Hisui solo, and Kohaku solo.
-
I'm gonna have fun beating Roa with Satsuke.
-
I'm gonna have fun beating Roa with Satsuki.
Yeah give her the chance.
It's her revenge because Roa turned her into a vampire.
Oh and fixed.
-
I read Sasuke :slowpoke:
-
:slowpoke::psyduck:
-
I read Sasuke :slowpoke:
OH :emo:. I did not see that, thank you. I do hope he plays part in her story, as far as I know she hasn't have had her way.
-
Oh it's okay.
Everyone makes mistakes after all.
-
Chokushi Sharingan! :slowpoke:
-
It's kinda fucking stupid that you could spend thousands of dollars for an arcade machine + PCB that may soon be obsolete due to an PC release + online patches. It's also fucking stupid that you might have to wait 6 months or more just to play the most recent arcade version on PC or console because you didn't want to risk thousands of dollars. The companies can only get away with those convoluted ass-backwards distribution models because obsessed nerds shell out for them. Fuck Japan.
-
The reason that they release arcade versions first is because in japan arcades are the major gamer gathering spots. Arcades in the states are usually crap and dont pull in as much money because people would much rather sit on their couch and play XBox Live.
So, since their target market is japanese, and the largest market would be the arcades(also due to piracy concerns), arcade releases are the best profit.
-
hasn't have had
3 forms of the verb "to have". :psyduck:
-
The reason that they release arcade versions first is because in japan arcades are the major gamer gathering spots. Arcades in the states are usually crap and dont pull in as much money because people would much rather sit on their couch and play XBox Live.
So, since their target market is japanese, and the largest market would be the arcades(also due to piracy concerns), arcade releases are the best profit.
Game publishers would make more money if anything if they released directly to PC/console rather than arcades, especially if they set up a digital distribution system for their products. The arcades would die off unless they changed their format (net cafes) but sad fucking story if they don't. Without them, more games would be online and have better net-code and it's not like a lack of arcades = a lack of in-person competitive play. The only reason all this hasn't already happened is because big companies with a shit-ton of management layers are slow to change and often the people making decisions don't understand or properly communicate the factors involved to get anything done. The arcade machine/PCB manufacturers are also invested in not being wiped out so they actively convince their clients that their distribution method is the most viable. It's true that arcades are sustainable in Japan but they're really an inferior place for social/competitive gaming compared to the internet, net cafes and people's houses.
-
It's true that arcades are sustainable in Japan but they're really an inferior place for social/competitive gaming compared to the internet, net cafes and people's houses.
I'm sorry to jump in with a flame, but did you honestly think about this before you posted it? Arcades were the progenitor of competetive gaming. The internet will always have lag, and the dynamic of fighting games demands an instant experience. Net cafes offer nothing more than the same problem, while trying to be what an arcade already is. Houses are nice, but do you meet someone you don't know in your basement? Do you go to random houses trying to find a match?
Arcades are the place to go to find good, live competition when you don't have it on hand.
~M
-
If you have less than ~17 ms of ping then online is fine for fighting games. If the games were designed better a higher ping would be fine too. As for net cafes and people's houses, people can play in real-time at those places. The reason arcades are inferior is not connection speeds but the amount of money they cost to operate vs the amount of money they reasonably generate and how they hold back the industry technologically with needlessly and excessively expensive hardware. It's true that they're one of the places competitive gaming originated but they're quickly becoming obsolete. I've been to more gatherings at people's houses and other random events than proper arcades. I've been to more tournaments held on consoles and PCs than arcade hardware. Meeting more players for a game is much easier online and if you NEED the lagless experience it's not difficult to find people in your area and meet with them at a house, net cafe, college rec room, whatever.
-
I'd be cool if we could see dual releases for future MB games. I really want to play AA, but I know I'll have to wait another 6-8 months plus probably once it comes out in Japan. I know that will happen since I doubt we'll ever get AA in the arcades over here, due to the fact that vB and vB2 bombed here big time.
Actually, if I had the money, I wouldn't mind shelling out $2,000+ to get the game as early as Japan would. I'd have much more fun playing AA than having some tricked out computer to play the latest PC games, anytime I would want to.
-
Yea, I hear ya there...
But I bet you the shipping is murder=P
-
Alt, many of your points could be directly applied to the movie theater industry. Why build these huge multiplex theaters with tons of needlessly expensive equipment and stupidly overpriced food when the studios could make more money by simply selling directly to the consumer via DVDs to watch at home? Or maybe they could gather at someone's house to watch it. But people don't always have the equipment to watch it at home, or it's inferior to the theater, or most importantly, they want to enjoy themselves with their friends by going out.
Likewise, arcades have dedicated equipment for the games, provide a convenient socializing spot, and have the highest fidelity for gaming experience (lagless, etc). Unfortunately, there aren't a lot of arcades anymore because of several reasons, one that the AMAA is run by a bunch of retards, there's a serious stigma in city management against issuing game licenses for arcades, most (good)games are created for the Japanese market instead of the American market, and most arcades still operate by charging quarters since it's the most cost-effective way of operating (but also labor-intensive and doesn't allow for incremental changes in pricing to compensate for inflation).
Also, you bring up the superiority of net-cafes as a venue, when it's the net-cafes that one of the most difficult business models to sustain, period. The net-cafe boom of the late 90's/early 2000 era has been obliterated, and us closing Interface in Simi Valley is yet another one that bites the dust. The best net-cafes have the benefit of corporate sponsorship, but that's not something most small businesses can handle.
I also wouldn't want to host 20+ people at my house on a regular basis to sustain a fighting game scene, with the food, drinks, utilities and other accommodations necessary to support that many people. It's far more easier to arrange an event at an arcade since it already has the infrastructure to support large amounts of people, short of renting out a convention center or hotel.
You're absolutely correct on the point that the arcade business model doesn't generate enough profit compared to the cost of operations, though. There's not a whole lot of help or infrastructure for us to advance the system, however.
-
The arcades that is viewed in US is different than the one viewed in Japan other Asian nations that are the primary imports of Japanese fighting game making companies. US arcade is viewed as a place inside a movie theater or a bowling alley that is mostly empty and is $0.75+ per game. Asia: crowded place where people watch, cheer, challenge each other, and play with $0.10~$0.20 per game.
Plus, if they release a pc port at the same time, they would profit a ~little~ more in US as US will buy software once released regardless of whether it was released simultaneously with the arcade version or not, while losing the entire South Korean market, which is pretty big. Do you play with an official MBAC bought from Japan? If so, that's great, but 99% of South Koreans won't do that. It's safe to say that after MBAC for pc has been released, 99.999999999% + or - .000000001% has downloaded it rather than buying it. :V
Also, I have played in arcades at South Korea for a long time, wasted so much money :toot:. But I can say this for sure: it sure beats any online battles. Any game, even something like fps that are played mostly online, are a hell of a lot more fun when played in the same room. Rather than talking over headsets, yelling at people and pumping your fist after a win is more exhilarating.
P.S. Yeah, arcades cannot generate enough profit, but it's impossible to change its structure. Net Cafe's cannot provide any of the arcade experience as the policy of net cafe's are to be quiet so as to not bother people who are just trying to check e-mails.
Edit: Oh yeah, I screwed up my sentence structure. I meant that 99.99999% of Koreans didn't officially buy it. The entire Korean pc package game industry died out in SK as everyone downloaded them illegally.
-
It's safe to say that after MBAC for pc has been released, 99.999999999% + or - .000000001% has downloaded it rather than buying it. :V
...In the US. Japanese however probably bought it if they did.
Mostly because of the whole availability thing.
-
Kimjjo hit it on the head pretty hard.
-
Hi all!
My opinion: the best is PS2. Most ppl now use sticks or joypads rather than keyboards (there are sticks that can port to PS2 etc). PS2 is also make the no lagg game, so you can enjoy it 100%. Plus on PS2 you can play with the 2-2 matches at once cuz there is a Multitap that generates +4 slots. So 4 ppl can enjoy the game at once. And 2 PS2's are the best, so even 4-8 ppl (group of friends) can enjoy the game. The only requirement is a house where they can gather. But this is a problem that solvable I think.
About Arcade:
Sure arcade places are also best for gatherings and challanges. For me it's the 2nd best idea for getting some good games. The only "bad" thing for me is the stick, I really can't play with them...I have no talent for playing with them (but that's me). I prefer joypad or keyboard.
Relunx
-
For me and propably many many other people there are no 4 casual MB player around, you know. XD
-
For me and propably many many other people there are no 4 casual MB player around, you know. XD
Actually in the state of Failure (Ohio) there exactly 4 casual MB players (scattered all through out the state)(of course).
:'( :'( :'( :'( :'( :'( :'(
-
more like 6
-
more like 6
Not casual ones
-
For me and propably many many other people there are no 4 casual MB player around, you know. XD
Actually in the state of Failure (Ohio) there exactly 4 casual MB players (scattered all through out the state)(of course).
:'( :'( :'( :'( :'( :'( :'(
Well you could always do what one of friends do for guilty gear and just promote it to other people and hope they'll get interested. :toot: Go MBAC!!! :toot:
-
Tougeki Damashii vol.8 have supposedly new info, as well as some new pics.
(http://img517.imageshack.us/img517/9214/ec2586e9zn2.th.jpg) (http://img517.imageshack.us/my.php?image=ec2586e9zn2.jpg)
For the new pic, it seems that Executioner Ciel will be a playable character, and the temporary release date is in May. Also explains the different systems, but I'm not so good with my Japanese...
(http://img98.imageshack.us/img98/6594/02cb82cdhp1.th.jpg) (http://img98.imageshack.us/my.php?image=02cb82cdhp1.jpg)
Source: Seasons of Change http://blog.livedoor.jp/humanity6/
Edit: Someone who can actually read moonspeak can translate the comments on that page. But here's what I can tell.
Crescent Moon Style:
Style for the experienced person who prefers mobility and combos.
Full Moon Style:
New style that emphasizes heavy attacks.
Halfmoon Style:
Simple style that is easy to use for beginners.
-
Tougeki Damashii vol.8 have supposedly new info, as well as some new pics.
(http://img517.imageshack.us/img517/9214/ec2586e9zn2.th.jpg) (http://img517.imageshack.us/my.php?image=ec2586e9zn2.jpg)
For the new pic, it seems that Executioner Ciel will be a playable character, and the temporary release date is in May. Also explains the different systems, but I'm not so good with my Japanese...
(http://img98.imageshack.us/img98/6594/02cb82cdhp1.th.jpg) (http://img98.imageshack.us/my.php?image=02cb82cdhp1.jpg)
Source: Seasons of Change http://blog.livedoor.jp/humanity6/
Edit: Someone who can actually read moonspeak can translate the comments on that page. But here's what I can tell.
Crescent Moon Style:
Style for the experienced person who prefers mobility and combos.
Full Moon Style:
New style that emphasizes heavy attacks.
Halfmoon Style:
Simple style that is easy to use for beginners.
Cool, but I hope all three styles have advantages rather than the crescent moon style being better but just more difficult.
-
As expected, it's on NAOMI. Combine this with the recent talk of work on emulating NAOMI... :fap:
-
As expected, it's on NAOMI. Combine this with the recent talk of work on emulating NAOMI... :fap:
We already knew it was on NAOMI.
But that Executioner Ciel art kicks ass :fap:
-
lol fuck execution ciel give us ROAd Ciel
lol they're still going to stick to naomi even though sega stops production of GD-Roms and the recent talk of getting naomi emulated with games workin on it
oh and its about time they gave us more news on it, last time was like end of october
-
lol fuck execution ciel give us ROAd Ciel
lol they're still going to stick to naomi even though sega stops production of GD-Roms and the recent talk of getting naomi emulated with games workin on it
oh and its about time they gave us more news on it, last time was like end of october
You just want Ciel to have a (bigger) penis.
-
http://www.akiba-ch.com/?p=403
Tons of info of new info on MBAA and other new fighters as well.
-
I kinda wanna see Altrouge Brunestud in a installment. :toot: Well her and True Shiki :slowpoke:
-
/me is :fap: ing to Riesbyfe
-
so... there is no ROA Ciel
-
Not too hot about the three different styles though. Hopefully it gets implemented well and the differences are pronounced enough. For the half-moon style... hope it's just for players to get used to the system (probably will only have limited combos) and not something people will stick to.
Taking a page from Arcana Heart, it could work if implemented right.
Guard Crush system could force people to learn to EX Shield. XD
-
Oooh I see a new normal for Hisui~
-
Miyako has Jam's 6H. ??? Uh......
-
Miyako, is awesome.Aoko and Akiha are better
-
I wonder what new move Arcueid is gonna have :slowpoke: :V
-
She'll have a move, where her eyes get all..googily,and..then she'll clothesline somebody.Then i'll be like OMFG :slowpoke:
-
GUARD BREAKS!!!!!
-
SNAP SON!
-
So who are you gonna play with? :V
-
I'm currently, working with Aoko.
-
I wonder who'll be top tier in AA :psyduck:
-
Sion?Some random person. Just one move effect..is all it'll take
-
Man so are you gonna make use of the guard break system, Its gonna be hella different now.
-
Well, generally I don't like to force myway through guards, but it'll definitly help with pressure-game. Instead of mix up games.
-
Do you ever try to dodge in a match? Im trying to get use to it :V
-
I do it out every once in awhile,but I gotta work with it more.
-
lol french bread wants people to use shield bunker now
-
lol So you think people'll get use to it if they're not already doing it? :slowpoke:
-
lol fuck execution ciel give us ROAd Ciel
If they actually follow through with that I actually MIGHT start caring about CurryAss Woman! :psyduck:
~Chun
-
I could've sworn the 3 styles were associated with being a power, defense, and technique style lol
Anyways, can't wait to play as Roa and Riesbyfe.
-
lol fuck execution ciel give us ROAd Ciel
If they actually follow through with that I actually MIGHT start caring about CurryAss Woman! :psyduck:
~Chun
Agreed, though I might start caring a bit more about Curry Ass Woman. I only care about her right now because of her ridiculous clash frames, speed and nearly ground-level dash. :P
-
I automatically pick whatever moon style gives zero-prorate shielding
-
1They all have prorating, 30%, 35%, and 40% respectively between each style now!
1Not true
-
The Roa sprite on the new scans at Akihabara channel looks hawt!
-
I automatically pick whatever moon style gives zero-prorate shielding
HOW TO MAKE MB A SHITTY GAME 101.
-
I automatically pick whatever moon style gives zero-prorate shielding
That will probably end up being the mode that doesn't allow you to chain your normals together. :-X
-
I automatically pick whatever moon style gives zero-prorate shielding
That will probably end up being the mode that doesn't allow you to chain your normals together. :-X
With no proration on shielding, arly wouldn't need combos. He'll shield>EX you to death.
-
I automatically pick whatever moon style gives zero-prorate shielding
HOW TO MAKE MB A SHITTY GAME 101.
step one: give it 3S mechanics
-
I automatically pick whatever moon style gives zero-prorate shielding
Hey how about you stop picking crappy characters huh?!? :teach:
BTW zero prorate shielding is TOTALLY going to Miyako with her command parry that she'll TOTALLY steal from Jam too.
-
http://www.e56.info/mbaa/index.html
-
I have a question about how the 3 styles will work. Will it be like MvC were you chose a style when you pick your character or will be a setting in the options? I would tihnk it would be the former, but I just want to see if anyone knows.
-
I have a question about how the 3 styles will work. Will it be like MvC were you chose a style when you pick your character or will be a setting in the options? I would tihnk it would be the former, but I just want to see if anyone knows.
Its going to be on character select for sure. This is an arcade game; silly.
-
http://www.e56.info/mbaa/index.html
D; Damn you lina, I got excited for a minute until I saw the lack of System and Screenshot sections.
-
http://www.e56.info/mbaa/index.html
D; Damn you lina, I got excited for a minute until I saw the lack of System and Screenshot sections.
Same here. :V
-
I kept desperately hovering my mouse over those two words.
-
I kept desperately hovering my mouse over those two words.
Same here. I even tried to go to the .../screenshots.htm, screens.htm, screenshot.htm, screen.htm but it doesn't exist. T_T
-
I was bored and ripped images from the front page flash of MBAA's official site. I already got dibs on the last Roastbeef image for my avatar!
Oh yeah, the first couple of images are actually just black and white versions of boxart of the other games, I think.
(http://img292.imageshack.us/img292/5772/image5vl8.th.jpg) (http://img292.imageshack.us/my.php?image=image5vl8.jpg)(http://img233.imageshack.us/img233/965/image32oq1.th.jpg) (http://img233.imageshack.us/my.php?image=image32oq1.jpg)(http://img85.imageshack.us/img85/1593/image48rr7.th.jpg) (http://img85.imageshack.us/my.php?image=image48rr7.jpg)(http://img178.imageshack.us/img178/2788/image71oq9.th.jpg) (http://img178.imageshack.us/my.php?image=image71oq9.jpg)(http://img85.imageshack.us/img85/1650/image112ho5.th.png) (http://img85.imageshack.us/my.php?image=image112ho5.png)(http://img512.imageshack.us/img512/156/image130xe5.th.jpg) (http://img512.imageshack.us/my.php?image=image130xe5.jpg)(http://img512.imageshack.us/img512/553/image142dh2.th.png) (http://img512.imageshack.us/my.php?image=image142dh2.png)(http://img252.imageshack.us/img252/1509/image144yz7.th.png) (http://img252.imageshack.us/my.php?image=image144yz7.png)(http://img252.imageshack.us/img252/3110/image149gb7.th.png) (http://img252.imageshack.us/my.php?image=image149gb7.png)(http://img144.imageshack.us/img144/8207/image152ig9.th.jpg) (http://img144.imageshack.us/my.php?image=image152ig9.jpg)(http://img144.imageshack.us/img144/1639/image170bd1.th.png) (http://img144.imageshack.us/my.php?image=image170bd1.png)(http://img136.imageshack.us/img136/8928/image172cr0.th.png) (http://img136.imageshack.us/my.php?image=image172cr0.png)(http://img522.imageshack.us/img522/8118/image175bi3.th.jpg) (http://img522.imageshack.us/my.php?image=image175bi3.jpg)(http://img522.imageshack.us/img522/6866/image181rv4.th.jpg) (http://img522.imageshack.us/my.php?image=image181rv4.jpg)(http://img247.imageshack.us/img247/1606/image188ow1.th.jpg) (http://img247.imageshack.us/my.php?image=image188ow1.jpg)(http://img168.imageshack.us/img168/6498/image190qv8.th.png) (http://img168.imageshack.us/my.php?image=image190qv8.png)(http://img247.imageshack.us/img247/3663/image195kg1.th.png) (http://img247.imageshack.us/my.php?image=image195kg1.png)
-
*yoink* :V
Sadly there is no section for the characters yet. I really wanted higher quality version of the new character art. :\
-
We ALL want hi-res versions of character art.
-
Wouldn't it be sweet if the character art showing Executioner Ciel meant one of her grooves would give her that? :V One can only dream!
-
Wouldn't it be sweet if the character art showing Executioner Ciel meant one of her grooves would give her that? :V One can only dream!
Now THAT would kick ass.
The art probably means she's just a boss character; though... just like she was in ReACT. Sadly. Though we can dream, as you said!
-
Here's the swf.
http://www.megaupload.com/?d=4SMVI35O (http://www.megaupload.com/?d=4SMVI35O)
-
Tehee. I obviously had nothing better to do than recreating the Roa sprite from the scans at Akiba. Took me one hour, I think it's not bad. I hope, the actual Roa from AA looks better, because their spriting skillz rock.
(http://www.npshare.de/files/36/9881/bleeeh.jpg)
Blurred source
(http://www.npshare.de/files/36/4680/roa%20sprite.png)
"Trace... on!"
The Kouma is just for the size comparsion~
Oh and I didn't know what to do with the shoes so he get leather shoes... I messed them up pretty much.
I'm proud of his evil enjoying expression xD
Edit: Fixed some stuff.
Ah, I left out the line at the right side of the shirt. Damnit.
-
I've seen fan-made Roa sprites(mine). They looked BAD. That one looks incomparably better.
-
Tehee. I obviously had nothing better to do than recreating the Roa sprite from the scans at Akiba. Took me one hour, I think it's not bad. I hope, the actual Roa from AA looks better, because their spriting skillz rock.
(http://www.npshare.de/files/36/9881/bleeeh.jpg)
Blurred source
(http://www.npshare.de/files/36/4680/roa%20sprite.png)
"Trace... on!"
The Kouma is just for the size comparsion~
Oh and I didn't know what to do with the shoes so he get leather shoes... I messed them up pretty much.
I'm proud of his evil enjoying expression xD
Edit: Fixed some stuff.
Ah, I left out the line at the right side of the shirt. Damnit.
Thats very nicely reconstructed
-
Man, that reconstructed sprite is great work. You're even showing it off in png form! I love tracers who do that.
Moving on, according to this (http://www.akiba-ch.com/?p=419), it looks like Melty Blood: Actress Again didn't get a showing at the same place (AOU) games like Street Fighter 4, Blazblue, and Arcana Heart 2 were being shown off of at. Quoting the page:
I was sad to find the sign at the Sega booth that said, “Melty Blood Actress Again presentation canceled because it still needs development.” >.< I think their website changed the release date to 2008 summer too. On the other side was a surprisingly long line waiting for the Purikura machines.
Along with the picture:
(http://img338.imageshack.us/img338/288/2008021640ak2.jpg)
Oh well.
Oh yeah, also from that page:
I also took a quick look at the Sega prize booth, and it said there’re some Melty Blood Act Cadenza figures coming out in the summer, with characters in swimsuits! The confirmed characters are Arcueid, Ciel, and Sion. Mmm.. Sion sounds good~
-
That sprite looks really nice, my only comment is that the torso is perhaps a bit wonky.
-
Hi all!
My opinion: the best is PS2. Most ppl now use sticks or joypads rather than keyboards (there are sticks that can port to PS2 etc). PS2 is also make the no lagg game, so you can enjoy it 100%. Plus on PS2 you can play with the 2-2 matches at once cuz there is a Multitap that generates +4 slots. So 4 ppl can enjoy the game at once. And 2 PS2's are the best, so even 4-8 ppl (group of friends) can enjoy the game. The only requirement is a house where they can gather. But this is a problem that solvable I think.
About Arcade:
Sure arcade places are also best for gatherings and challanges. For me it's the 2nd best idea for getting some good games. The only "bad" thing for me is the stick, I really can't play with them...I have no talent for playing with them (but that's me). I prefer joypad or keyboard.
Relunx
for most fighting games I would have to say the PS2. For MBAC in particular, computers are the way to go just shove in an adapter for putting in whatever stick you want, and If you are a sneeky devil with an overpowered compy running duel booting linux with wine, and windows, and duel screens *Im just missing the overpowered compy part when I try this they both run at 40-45fps* you can play 2 versions of MBAC at the same time on different screens hahahaha.
-
I was sad to find the sign at the Sega booth that said, “Melty Blood Actress Again presentation canceled because it still needs development.” >.< I think their website changed the release date to 2008 summer too. On the other side was a surprisingly long line waiting for the Purikura machines.
Fuuuuuuuuuuuuuuuuuuuuuuuuuck
-
heh havnt seen a trace of this (http://e56.info/mbac/images/top_naomilogo.jpg) on the official website
maybe they'll switch to taito type X2
-
http://www.gametap.com/home/read/article/4260
GameTap: This year is going to be absolutely huge for fighting games. There's not only your game, but Arc System Works has BlazBlue, SNK has a fantastic-looking game in King of Fighters 2008, the new Melty Blood looks great--and that's just to name a few. My question to you is where do you believe Street Fighter IV fits in? And by any chance is there a new fighter coming out that you're interested in?
Yoshinori Ono: As far as the role that Street Fighter IV is going to play in this fighting game renaissance that we're seeing, your instinct might be to assume that we think that we're the leader of this group, but we don't necessarily feel that way. What we've seen with Street Fighter are all these amazing creators throughout the series that have created this great platform for everyone to build from. There hasn't been a Street Fighter game in a while, and so this base has been shrinking and so the genre itself has become more narrow as a result.
So we don't think of ourselves as the top, but as the base and we're once again trying to broaden that platform. And if we can bring other fighting games up with us--if we can help Guilty Gear become a better game or get more people playing Melty Blood and get fighting games back into the mainstream--then I think we'll truly have a renaissance and we'd be more than satisfied at that point.
We don't want to march out on the playground and beat everyone else up. We want everyone to have fun.
As far as games that I want to play, Soul Calibur IV is definitely at the top. I've played all the other games in the series but I haven't gotten a chance to play this one yet. I've only seen the trailers and screenshots, so my curiosity is definitely piqued.
There you go. It looks great. Get more people to play it.
-
heh havnt seen a trace of this (http://e56.info/mbac/images/top_naomilogo.jpg) on the official website
maybe they'll switch to taito type X2
No way, if they were carrying it over to a new format they'd probably start from scratch or at LEAST massively rebuild the game, like the new KoF and blazblue. MBAA is introducing a lot of new shit but the core gameplay engine, features, and sprites look the exact same, there's no way they'd take the effort of porting that over to a new system rather than doing a full upgrade to the whole game.
-
theres alot of good reasons for putting it on Taito Type X2
first one being naomi emulation
2nd one being sega no longer sells gd-roms
3rd being join the bandwagon and switch to taito type x2
oh and it dont have to play differently if its on something else, just look at MS6 and atomiswave, that switch didnt change the core game play much
also id think a pc based arcade board would be easier to make patches for than naomi(i may be wrong)
-
I thought they weren't going to use GD-ROMs and instead putting it on a PCB.
-
they are not it was probably their initial move but then sega decided to stop making gd-roms
so they are forced to use rom cartridges if they still wanna use naomi
-
I'm all for French Bread turning this into a PC-based board -- it'd give them more room to expand when deploying updates and suchlike.
-
God no. It being on NAOMI makes it cheaper and more viable for arcades to get in.
-
-.- wow what drugs you on, cause i wanna get on some of that.
sega no longer sells gd-roms, that means ecole/TM/F-B must use roms to run it on naomi, roms don't have that much storage on them in general and if the game is too much, it will have to use two roms to run the game. two roms to run the game means your gonna have to pay more
-
On the other hand, NAOMI cabinets are dirt fucking cheap were as TypeX2s are not.
Seriously, it's a fucking dreamcast in a box with some extra RAM.
-
Fair enough.
-
You're seriously underestimating how much this game would cost on Naomi vs typeX2. Naomi hardware by itself still goes for $400 to $500 and this game on a cart versus the now out of production gd-rom = painful.
Personally I'm hoping they will use the examu hardware which is dirt cheap.
-
Naomi board is actually really cheap by itself, it becomes more pricey like you said only if you add the GD rom drive and the dimm board needed to play GD games, but this game on a naomi cartridge is pretty unlikely to happen as the rom is 168Mo max.
-
New scans.
http://img.photobucket.com/albums/v194/messenger17th/TMACE/74.jpg
http://img.photobucket.com/albums/v194/messenger17th/TMACE/75.jpg
Looks like guard crush is something like SFA3/CvS2 style.
-
No good pictures of Sacchin. Only pictures allowed are of her getting DEERSHANKED. :psyduck:
-
No good pictures of Sacchin. Only pictures allowed are of her getting DEERSHANKED. :psyduck:
Isn't it sad?
-
(http://img.o3e.org/Syndicate/images/klz1209902883l.jpg) (http://img.o3e.org/Syndicate/)
WTF FLYING ELBOW DROP
-
That had better be a guard-crush move. It'd be so horrible if that was considered an uncomboable overhead.
On the plus side, looks like there's a lot more melty animation for all the characters. I'm down.
-
Flying elbow dropping Miyako FTW.
-
Is it just me, or are the sprites a little higher res?
-
(http://img.o3e.org/Syndicate/images/klz1209902883l.jpg) (http://img.o3e.org/Syndicate/)
WTF FLYING ELBOW DROP
Most obvious overhead ever, will probably have to be blocked low.
-
An air move that hits you low? NO WAI! :o
Finally there's higher res versions of some of the character artwork.
-
The effect sprites are more like the SF style, means, no more shining glows but sprite-like colored effects, this sucks. But I like the new moves and all, especially more Flames for Kouma!
Also, TATARI Sion artwork is TOTALLY HAWT!
(http://www.meltyblood.de/stuff-fu/clicky.jpg) (http://www.meltyblood.de/stuff-fu/icanhasblood.jpg)
Thx to Amn for this scans~ :3
-
I guess I'm not the only one who thought so. :V In the old artwork she was just covering her face with her hand.
-
I rather was referring to the downer parts of her body <3
-
New Shiki and V.Sion artwork = DZ creamed his pants.
Lemme just go fetch another pair.
-
An air move that hits you low? NO WAI! :o
It's probably a ground move, it just looks like an airmove! It's like a wrestler elbow attack.
Also, TATARI Sion artwork is TOTALLY HAWT!
(http://www.meltyblood.de/stuff-fu/clicky.jpg) (http://www.meltyblood.de/stuff-fu/icanhasblood.jpg)
QFT
Too bad it was delayed though, now I probably wont be able to play it when I go to japan :/
-
I rather was referring to the downer parts of her body <3
Don't worry she will still have the magical skirt that prevents any panty shot in battle.
-
Are Tataris your type? At least, female tataris like VSion? :teach:
-
I rather was referring to the downer parts of her body <3
Don't worry she will still have the magical skirt that prevents any panty shot in battle.
And this is A-OK! I don't want a fighting game with pantyshots. This is why I don't like DoA.
Are Tataris your type? At least, female tataris like VSion? :teach:
No but the quality of her artwork succeeds over the other artworks. I mean, look at the retarded Shiki face + hair. Or the GAY Nanaya. I mean, he always seemed gay, but now he's GAY! =(
-
I rather was referring to the downer parts of her body <3
Don't worry she will still have the magical skirt that prevents any panty shot in battle.
And this is A-OK! I don't want a fighting game with pantyshots. This is why I don't like DoA.
Or super smash bros brawl.
Anyone see the comment on smash boards to stop sending panty shots as screenshots it was histarical.
-
Man, with the very weak net that I have I sat down and read every last post on all 16 of these pages @_@ But Ive learned so much, I laughed at some comments, I :slowpoke: at some of retarded reasons why AA is being held up, I :fap: at the awesome artwork for AA and I even :prinny: when I found out about Ex Ciel and I :emo: everytime I looked at the guard gauge in the scans but overall Im still pretty hyped up for the game when it comes out. Im really curiously happy about the different normals Arcueid might get since Ive been using the same ones for years, But I was happy to see Miyako got something new in this installment and that she can end off her air combos with something other than a throw, I use to play Jam until AC and she got majorly braindead and made me :'( but I might pick Miyako up in this game if a friend doesnt just so I can see her get screen time :V But keep it up guys :toot:
-
Executioner Ciel.........I get.............two...........Ciel's!............IM SO FUCKING HAPPY :prinny: :prinny: :prinny:
-
Executioner Ciel.........I get.............two...........Ciel's!............IM SO FUCKING HAPPY :prinny: :prinny: :prinny:
DOUBLE ROA SUPPRESSION!
-
IN HER ASS, TOO!
-
TWO CLASH FRAME BITCHES? :slowpoke:
-
TWO CLASH FRAME BITCHES? :slowpoke:
MY EX GIRLFRIEND'S A CLASHFRAME :slowpoke: :slowpoke: :slowpoke:
-
TWO CLASH FRAME BITCHES? :slowpoke:
MY EX GIRLFRIEND'S A CLASHFRAME :slowpoke: :slowpoke: :slowpoke:
Your avi looks ike she's a super heroXD :D
-
I know this is arcade, but you think they might include a story mode similar to the original MB for PC? Would like to see the story progress.
-
Well I would hope for it, but for some reason..I have an intense feeling of..doubt.>,>
I wonder if its because they just did the standard arcade thing, for the rest of them pretty much.
But I wonder if there will be special intros? ???
Or maybe i'm just wishing for too much. :-\It would be better then having Akiha shake her fist at random Kohaku players all dayXD.
-
In Story Mode, if planned, yes. In VS Mode I would rather not have an intro all the time. Btw, didn't one scan say something about "New Nasu story" etc?
-
In Story Mode, if planned, yes. In VS Mode I would rather not have an intro all the time. Btw, didn't one scan say something about "New Nasu story" etc?
Bah, you'll live. Just skip itXD
-
^^;; With all of these new animations, I'm curious as to whether ANY of the original moves are still in the game. =3
I'm a little concerned that they might make the new commands like SSB's "smash" commands... I won't complain if they do, though.
-
^^;; With all of these new animations, I'm curious as to whether ANY of the original moves are still in the game. =3
I'm a little concerned that they might make the new commands like SSB's "smash" commands... I won't complain if they do, though.
I seriously doubt that, melty will probably keep the same even if a few moves are new. It's not like there are any HUGE changes to the game except for the guard break.
-
little change can be a HUGE change
look at some chars the way they go between verA and verB
-
^^;; With all of these new animations, I'm curious as to whether ANY of the original moves are still in the game. =3
I'm a little concerned that they might make the new commands like SSB's "smash" commands... I won't complain if they do, though.
I seriously doubt that, melty will probably keep the same even if a few moves are new. It's not like there are any HUGE changes to the game except for the guard break.
Style selection isn't big? If they take care to balance the styles, characters could be very different between styles and people would have to learn their character with that specific style, exponentially increasing the number of "characters."
-
Multiplicatively, not exponentially...unless you count color.
-
Maybe they'll finally add in a custom color editer? :mystery:
It would be cool to make your own color. :-\
SHOW SOME V AKIHA PICKS IN THE NEXT SCAN, DAMMIT!
Okay, point made. :D
-
^^;; With all of these new animations, I'm curious as to whether ANY of the original moves are still in the game. =3
I'm a little concerned that they might make the new commands like SSB's "smash" commands... I won't complain if they do, though.
I seriously doubt that, melty will probably keep the same even if a few moves are new. It's not like there are any HUGE changes to the game except for the guard break.
Style selection isn't big? If they take care to balance the styles, characters could be very different between styles and people would have to learn their character with that specific style, exponentially increasing the number of "characters."
I have a feeling the style-system won't do anything extraordinary to the general gameplay even if it gives more flexibility.
-
I was hoping that the PC release would have a story mode much like the original MB. It's possible though... 'new Nasu story' seems to hint at it.
-
I'm not expecting the best but not the worst, too. So why all this fuzz about this cleavage~
-
Site Update
2008.5.14 セガプライベートショーにメルティブラッド アクトレスアゲインが出展されます。詳細はこちら
http://blog.am-net.jp/article/14678106.html
BABEL FISH!
メルティブラッド アクトレスアゲイン is exhibited in the Sega private show. As for details
Location Test?
-
Site Update
2008.5.14 セガプライベートショーにメルティブラッド アクトレスアゲインが出展されます。詳細はこちら
http://blog.am-net.jp/article/14678106.html
BABEL FISH!
メルティブラッド アクトレスアゲイン is exhibited in the Sega private show. As for details
Location Test?
We want AA in June!
-
May 6, 2008
セガプライベートショー開催 SEGAPURAIBETOSHO Conference
セガプライベートショー東京:5月15.16日13:00~17:00 SEGAPURAIBETOSHO Tokyo: May 15.16, 13:00 to 17:00
大阪:5月20日13:00~17:00 Osaka: May 20, 13:00 to 17:00
福岡:5月23日13:00~17:00 Fukuoka: May 23, 13:00 to 17:00
出展機種(予想) Represents the model (forecast)
・「RAMBO」 "RAMBO"
・「バーチャファイター5R」 "Virtua Fighter 5 R"
・「ASCOTGARDEN」 "ASCOTGARDEN"
・「MELTY BLOOD Actress again」 "MELTY BLOOD Actress again"
※完全招待制の為、ご入場には「ご招待券」が必要です ※ invitation complete system for the admission is "an invitation" is required.
I hate Engrish.
-
:fap:
-
:fap:
Fapping all over the page so disrespectful :blah:
-
:fap:
Fapping all over the page so disrespectful :blah:
better than comming over the AA-arcade machine.. :psyduck: :psyduck:
-
According to http://blog.am-net.jp/article/14678106.html all it says is they're shooting for a "summer 2008" release. Nothing specific. :psyduck:
There IS a location test information bulletin board you can read here: http://www.am-net.jp/gnewbbs/joyful2ch.cgi
-
http://www.am-net.jp/
(http://img.am-net-bbs.com/show/sega200805/mbaa02.jpg)
(http://am-net-blog.sakura.ne.jp/sblo_files/am-net/image/CA390330.JPG)
http://am-net-blog.sakura.ne.jp/sblo_files/am-net/image/CA390328.JPG
http://am-net-blog.sakura.ne.jp/sblo_files/am-net/image/CA390331.JPG
http://am-net-blog.sakura.ne.jp/sblo_files/am-net/image/CA390329.JPG
Hisui and Kohaku have their own character slots again.
-
(http://img.am-net-bbs.com/show/sega200805/mbaa02.jpg)
Hisui and Kohaku have their own character slots again.
Wie, Hisui is free :3
And those hawt glowing vsion eyes look hawt !
-
Well good, they're going with a more darker, hardcore style direction. I'm surprised it's still on Naomi though!
-
Holy shit. I do want this game so much. Btw, I like the purple overall color style somehow.
May someone translate the Style Window on Screen #1? =3
Edit: So you have to unlock Roa first D=
-
Well good, they're going with a more darker, hardcore style direction. I'm surprised it's still on Naomi though!
All that's making me do is pray that Naomi emulation goes live by the time Actress Again comes out.
-
:fap:
Fapping all over the page so disrespectful :blah:
better than comming over the AA-arcade machine.. :psyduck: :psyduck:
Imaging someone going to play the game and seeing that?
Their Expression: :slowpoke: Priceless
-
(http://img375.imageshack.us/img375/7649/ca390328ik0.th.jpg) (http://img375.imageshack.us/my.php?image=ca390328ik0.jpg)
Solo Hisui! :fap:
VSion :fap:
-
Solo Hisui! :fap:
Whewt!! :fap: :fap: :fap: :fap: :fap:
-
Normally I don't use this smiley but...
(http://www.npshare.de/files/36/3574/megafap.gif)
-
Chibi posting under Zaelar's name:
Thank god there's solo Hisui.
You fags.
-
Edit: So you have to unlock Roa first D=
No, the game just isn't done. They probably just greyed out the unfinished characters during the test.
-
Unfinished?
how much of an upgrade could this possibly be? you have, at the very least, 80% of all of the completed character on your hard drive right now. :(
-
Normally I don't use this smiley but...
(http://www.npshare.de/files/36/3574/megafap.gif)
HOLY SHIT HE DID ENOUGH FAPPING FOR EVERYBODY........Fuck it, One more wouldnt hurt :fap:......wait this is Actress Again Im talking about :fap: :fap: :fap: :fap: :fap: :fap: :fap: :fap: :fap: I love this game!!! :slowpoke:
-
Normally I don't use this smiley but...
(http://www.npshare.de/files/36/3574/megafap.gif)
HOLY SHIT HE DID ENOUGH FAPPING FOR EVERYBODY........Fuck it, One more wouldnt hurt :fap:......wait this is Actress Again Im talking about :fap: :fap: :fap: :fap: :fap: :fap: :fap: :fap: :fap: I love this game!!! :slowpoke:
Go > :fap: While playing with Sion in version B :blah:
-
Normally I don't use this smiley but...
(http://www.npshare.de/files/36/3574/megafap.gif)
HOLY SHIT HE DID ENOUGH FAPPING FOR EVERYBODY........Fuck it, One more wouldnt hurt :fap:......wait this is Actress Again Im talking about :fap: :fap: :fap: :fap: :fap: :fap: :fap: :fap: :fap: I love this game!!! :slowpoke:
Go > :fap: While playing with Sion in version B :blah:
what did we talk about.. no cumming on the machines people!
-
Go > :fap: While playing with Sion in version B :blah:
You play one-handed? You must suck pretty much =V
lol I'm saying someone sucks. I don't deserve this.
-
I daresay, though, at this point, I DEMAND neco versions of each character, like Neco Warakia, or Nyakiha.
Also, fabro, after taking a peek at the link in your signature... MY EYES :fap: :fap: :fap: :fap: :fap: :fap: :fap: :fap: :fap: :fap: :fap: :fap: :fap:
-
At least Shikis, Sions, Reeze and Arc seems to be playable for now XDDDD
They are some of the chars that I want to see the most!! /o/(and where is Akiha?!?! <o>)
-
Oh, sup Byakko.
I thought Akiha was already on the select screen pic? I have to look again.
-
waiwaiaiwaiawiwaaiwaiwaiaiwaaaaaiiiiit.
Hisui is playable.
Kohaku is playable.
Maids
are
incomplete/temporarily unplayable?
DO I SMELL
NEW ASSISTS?
-
asked my japanese speaking friend
<tgies> it's uh
<tgies> crescent moon style: speed and combo-based style for the experienced player who values mobility. attacks have short reaches something something I can't read. shield, ccccccccontinuation?, avoidance, reversal
<tgies> full moon style: new style based on POWER and HEAVY ATTACKS
<tgies> uhhh I don't really understand this it's something specific to the game
<tgies> some shit about the "gauge" being increased
<tgies> with "A+B+C"
<Sabator> what's waxing moon about
<Sabator> i'd heard rumours it was an easier style for beginners
<tgies> yes halfmoon style says
<tgies> half moon style: easy style with some aspects simplified
<tgies> and it uh
<tgies> has such features as
<tgies> auto free
<tgies> like uh
<tgies> apparently automatically escaping from grabs? or something?
<Sabator> Whoa
<Sabator> what the fuck are they doing to my meltan gaems
<tgies> "reverse beat"
<tgies> "auto spark"
<Sabator> oh reverse beat is chaining weak attacks after strong ones, you get a damage penalty
<tgies> that's literal it has those words written in katakana
<Sabator> auto spark...i guess that means circuit spark happening automatically
<Sabator> the stuff about the guage being increased in crescent moon, can you spot a reference to "heat" or "blood heat" there?
<tgies> no
<Sabator> alright well thanks anyway
<tgies> i can't read some of that bullshit but I googled what I could read and found a transcription of it
<tgies> http://www.attomaimai.sakura.ne.jp/ dis shit
<tgies> yeah it doesn't mention blood heat or anything at all
welp
-
I daresay, though, at this point, I DEMAND neco versions of each character, like Neco Warakia, or Nyakiha.
Nyakiha :3 I demand a Nyisui!
<tgies> apparently automatically escaping from grabs? or something?
:psyduck: :mystery: :slowpoke: :psyduck: :mystery:
-
<tgies> uhhh I don't really understand this it's something specific to the game
<tgies> some shit about the "gauge" being increased
<tgies> with "A+B+C"
Charge up your magic circuit? WHAT THE FUCK
-
<tgies> uhhh I don't really understand this it's something specific to the game
<tgies> some shit about the "gauge" being increased
<tgies> with "A+B+C"
Charge up your magic circuit? WHAT THE FUCK
no, you open it and choose your partner
-
babelfish translation(followed by my thoughts)
“Crescent wrench moon style” speed subject, for experience person of [konbo] and mobility concern style. Other than the reach of skill of part becomes short, in the specification which it can fight in the feeling which is close to former efficiency. The sealed continuous long [me], there is an avoiding and reverse beat. The new style where “full moon style” power subject, it keeps applying heavy attack securely. In like another [kiyara] [kiyara] where efficiency has changed…? With A+B+C gauge accumulating possibility. There is a sealed counter. The simple style where operation “of half moon style” part is simplified. It is easy to handle even in the beginner, but sense is needed for operation for simple reason. Automatic operation release and reverse beat, there is an o toss park. There is no half moon, probably will be,… as for [otosupaku] assuming that still it becomes somehow, as for automatic operation release it becomes in only the death flag as for the full moon the kana due to gauge recovery speed. It is rather painful there is no [ribabi],…
(These are my GUESSES as to what they are looking like)
1) speed style will be like what we have now, only maybe less range on attacks. Might be the only one with dodge("avoiding")
2) power style will have no reverse beat and require charging meter with abc. Might be the only one with shield bunkers("sealed counter"). Might have super armor or better clashing or something.
3) simple style...I can't really tell. It looks like it wasn't implemented yet("There is no half moon, probably will be"..."assuming that still it becomes somehow").
From what I can tell, "automatic operation release" means to go into max/heat mode automatically(like now at 300% into max). So this means that your meter stays at 300% and you have to manually activate now(outside of simple). I'm guessing anything under a certain amount leads to heat and over leads to blood heat. The death flag part seems to be hinting that you have to have to be hurt a certain amount before it happens automatically in simple style.
Auto-spark would be bad, would be called auto-baited. There has to be something to it.
-
What the? This is totally strange. :slowpoke:
Did I just read something about "shooting skill"? Oo
Btw, I like the part about:
The story because has become the writing lowering by “the 奈 須 mushroom” person “of TYPE-MOON”
-
(http://www.famitsu.com/game/news/__icsFiles/artimage/2008/05/16/pc_fc_n_gn/me.jpg)
(http://img364.imageshack.us/img364/8500/koumaeyecw3.jpg)
Eye thing is pretty cool.
-
I demand more photos. Videos would be better XDDDD
http://www.famitsu.com/game/news/1215255_1124.html
Here they are announcing the... Rambo game =P
-
I love Hyperwords. :3 I re-translated the article at http://www.alpha-st.co.jp/column/clm_138.html with Hyperwords and learned a bit more because of it.
""The SEGA private Shaw 2008 spring" was held in Kamata from today. 《主語なし》From the series most new work "the アスコット garden" the etc., June of this year through September of the cancer shooting game "RAMBO" and masterpiece horse race medal game that a/the location test was carried out the other day the new work game of an/the appearance plan comes out and was done an/the exhibition it is ("アスコット garden" of launching time wa undecided). 《主語なし》I think that even the middle wants to do the introduction of "MELTY BLOOD Actress Again" of エコール software that became the first audience this time this time. 《主語なし》But, please acknowledge it, because it is not able to convey for details, because I am almost amateur for a/the player regarding detailed game contents. The series most new work of the arcade version "MELTY BLOOD Act Cadenza" of the match grapple game that makes the game software "the month princess" for a/the personal computer a/the theme is appearance finally. Although a/the minor change has been carried out several degrees since launching as for this made the new system and substantial version up are carried out to a new character. About half of 12 characters the new character of attention were able to use it, during 21 characters that 2 characters of "Mikhail Lorr Vandam ヨォン" and "リーズバイフェ ストリンドヴァリ" are being added and start "リーズバイフェ" in a/the Shaw meeting place and at present be announced. The new 必殺 technique, new action are added to a conventional character of course. The even the addition of the direction and new stage greatly seem to be carried out before a new battle in addition. There are 2 of the possibility style selections that select "guard crash" and game system to a new system. "The guard crash gauge" is added in department on a/the screen, with the system that "the guard crash" is adopted well even the conventional match grapple game. Another piece is the selection of a style. 《主語なし》It is possible a/the selection from the following 3 styles. "A/the crescent moon style" speed nucleus, it is the style for the man of experience of a/the combo and mobility esteem. The exception that the Leach of a part of technique is short to the specification that are able to fight with the sense close to conventional performance. 《主語なし》I avoid shield continuation long め, and there is a reverse beat. The new style that is going to hit "a/the full moon style" power nucleus, heavy attack certainly. Middle into different character like performance sbj changing is character even..? the a the who The possibility that accumulate a/the gauge with A+B+C. There is the shield counter. The simple style that "a/the half moon style" part of operation was simplified. 《主語なし》The sense is necessary to operation to obtain simple ゆ, although I am easy to treat it to a/the beginner. There are an automatic release, reverse beat, auto spark. 《主語なし》It assumed that it selects it from 3 styles, after become a character selection screen and a/the character is selected, when a/the game begins. 《主語なし》After that selecting the color (36 colors) of a/the character it becomes a play start. Even the illustration at the time of the story and character selection are renewed. Even "a/the month princess" a/the fan seems to be able to have fun, because a/the story is the newly written story by "the 奈須 mushroom" him of "TYPE-MOON". 《主語なし》It is attention of "Takeuchi 崇" he original picture to the character image that became new. 《主語なし》It is handy to an operator, because the use hardness is "a NAOMI ROM board". Even that be corresponding to the monitor of the conventional 4:3 ratio be a point. The price is undecided yet. Launching time is likely to become that it applies in this autumn from this summer. Official launching time, launching day are decided and introduce with details, this homepage. Please wait for a while. 《主語なし》It is thought that there is a sense of security, because it becomes the series most new work of the work that sees the shop that is operating also in the present when passed for more than 1 year from the launching of "Ver. B2" that became the last minor change a lot. 《主語なし》I think that I am easy to introduce it, because a/the version up version is possible even the income expectation of some extent, although a/the 2D match grapple game, are launched numerously this year and many titles be a launching plan yet from now on. As for this made does not it becomes to a steady title, because the work of the complete new work that was launched in recent years sees that is having a tough race a lot, although it is a problem even to have relied tentatively sequel ば? 《主語なし》It is 4:3.."
What was most worth noting to me is the statement that the release date has been pushed back from summer to autumn. I had a feeling that would happen, so I'm not too upset. The more time they get to put into this game, the better. ^^
-
Can someone who actually knows a good bit of japanese get us a real translation here?
Instead of, you know, three hundred different online translators that tell us jack shit?
-
"I avoid shield continuation long"
So you can't normal shield in speed mode?
Either learn Japanese, find someone who knows Japanese, or use an online translator and attempt to translate the translation. Crying is not an option.
-
"I avoid shield continuation long"
So you can't normal shield in speed mode?
Either learn Japanese, find someone who knows Japanese, or use an online translator and attempt to translate the translation. Crying is not an option.
Spoken like a real man
-
All that I know is that MBAA uses 5 buttons:
A (weak), B (meddium), C (strong), D (shield) and E (quick action),
and the other features that everyone knows =p
-
Can someone who actually knows a good bit of japanese get us a real translation here?
Instead of, you know, three hundred different online translators that tell us jack shit?
i posted a translation by an actual japanese speaker who studied it at college, yet everyone seems to think they can get a better idea from babelfish because they're retarded
-
(http://www.watch.impress.co.jp/game/docs/20080516/segaam61.jpg)
Rieze's neutral animation is pretty cool
-
Can someone who actually knows a good bit of japanese get us a real translation here?
Instead of, you know, three hundred different online translators that tell us jack shit?
i posted a translation by an actual japanese speaker who studied it at college, yet everyone seems to think they can get a better idea from babelfish because they're retarded
yeah, what you got actually helped at least a bit. although just sort of waiting for someone who's really comfortable with japanese to at least summarize everything while taking out all the extra crap we already know and don't need (i would say hellmonkey but he's more likely to translate random doujins on request than translate stuff for mashyblood). it's just annoying to be looking at several walls of engrish and then GUESSES at what they could mean. i mean shit, you could have at least just linked the original source and the translator and then your thoughts instead of gigantic excerpt.
anyway, on a more related note, nice to see that they're keeping most of the levels, MBAA is gonna have a really large amount of levels by the end unless they scrap a ton of the existing ones. also, i'm wondering about the guard meter....it seems these guys have full guard meters but what happened to the japanese being totally blocky-blocky-patient? maybe the guard meter recharges....fairly fast? this might mean you could only really break it with strong pressure games or massive blockstrings that aren't easily bunkerable (i can see aoko breaking tons regardless if this is true or not lol) also yay EVERYONE is using ries and magic circuit font is back to blue, the true color of MB ;o
-
now, the thing i care about the most is CV
i want 能登 and 岩田 !!! xD
-
I think about the guard crash like the one used in Garou MotW. It makes the opponent unplayable for one second, then refills instantly again. If you crushed the guard with the strong style and an attack that hasn't a fast recovery, it's totally useless and both start from 0. If it's going to be like that, then it's rather useless.
-
Can't wait to try Roa. Hrm, it'd be cool to have unlockable SHIKI wouldn't it?
-
When Type Moon says 2 new characters, then there won't be a third one, trust me. *brainwash*
-
Yeah. :emo: But I meant the idea of a playable, unlockable SHIKI. I don't think he'll actually be in it.
-
The day Shiki's existence becomes unblockable, is the day I get annoyedXD
-
When Type Moon says 2 new characters, then there won't be a third one, trust me. *brainwash*
maybe there would be another neco-arc :mystery:
-
Im looking forward to trying this out hopefully someone local gets it.
-
The secret extra boss this time will be giant mecha SHIKI.
Flaming giant mecha SHIKI. Cause being giant and mecha weren't enough in the first 2 games.
-
Or LUNATIC AKIHA! :fap:
-
Or LUNATIC AKIHA! :fap:
Aww Fabrow..you and your damn hobbies :'(
-
So, the japanese's weekend's already ended, and no more photos or videos? Were they not allowed to carry cams or take photos/videos?
-
So, the japanese's weekend's already ended, and no more photos or videos? Were they not allowed to carry cams or take photos/videos?
perhaps, sad if that's the case :/
-
From: http://www.attomaimai.sakura.ne.jp/
フルムーンはゲージ回復速度によるかな。リバビないのがかなり痛い・・・
I wouldn't trust my horrible Japanese skills, and Iro doesn't want her name to be associated with this translation. Oops. Anyways:
Full Moon gauge increase is quite fast. Lack of Reverse Beat really hurts.
o_O;; Hopefully that's a problem with our translation... No reverse beats with Full Moon style? It would make people learn different combos, though, since Full Moon could take advantage of whiff-cancels, etc. while Crescent has to try to keep their prorate as low as possible.
The two of us are slowly digging through the other articles. :3 I'll report back if we find anything good.
EDIT 1: Yes, no ReBeat with Full Moon. Looks like tgies beat me, though. I'll try to clarify some stuff, since I understand the game.
Crescent Moon: Held shield, Dodge, ReBeat.
Full Moon: A+B+C gauge "recovery" or "stocking up." ((X3 Not just red life, but red circuit? Just kidding. It probably just means Steel Arcana-style recovery. ~Iro)) "Some characters have extra. Ability transformation as well?" ((Very vague here, but I doubt it means anything like what I translated it to.)) It can also be read, "Different characters change abilities," so maybe Full Moon is the only way to do some of the things like Nero's bull, etc. Shield counter.
Half Moon: "Good sense is required!" Grab escape, ReBeat, Auto-spark.
By the way, the full name of "Heat Activation" is 強制開放, but I don't know the slang term.
EDIT 2: Still "only" 36 colors. It's on a Naomi ROM board. *Yawn~* We're off to play MHP2G. If anyone has any more sites besides the above and http://www.alpha-st.co.jp/column/clm_138.html , please link us~
-
Expected just as much with Full Moon style. No ReBeat.
Nero would be a beast in that mode. *shudders*
-
I still want it clarified whether "no rebeat" means that you cannot chain heavy attacks attacks into weaker ones at all, or it means you don't get a penalty for doing it.
-
I still want it clarified whether "no rebeat" means that you cannot chain heavy attacks attacks into weaker ones at all, or it means you don't get a penalty for doing it.
not getting a penalty for it would be like, too good. I mean, free whiffcancels is insane.
-
I still want it clarified whether "no rebeat" means that you cannot chain heavy attacks attacks into weaker ones at all, or it means you don't get a penalty for doing it.
not getting a penalty for it would be like, too good. I mean, free whiffcancels is insane.
Seriously.The insane ass safety.
-
Clashframes, people. Clashframes.
-
How many Clashframes does it take to get to the center of a tootsie roll pop?
Let's find out,1..2..3..Counter-hit!.3 :)
-
has their been any information on when this is going to come to the pc?
-
we don't even know if it is going to come to PC.
i sort of want a console release >_>
-
we don't even know if it is going to come to PC.
i sort of want a console release >_>
Console means no replays. =<
-
I think it's safe to assume this will be coming out on PC, much like the games before it. Question is, will this come out on consoles and which?
I hope this game is balanced with the different styles of play. It would suck if there was one particular style that would be dominant, making the others irrelevant. Though I doubt we'll ever see half-moon style in high level play. But you'll never know.
-
Sabator:
The way the writer wrote, I doubt that it means that you can't ReBeat, since that wouldn't come into play if you were just doing normal combos. I think it just means you don't incur a damage penalty.
Dragonthorn:
Act Cadenza Ver. A was never brought to PC, so you might have to be willing to wait until, oh, let's call it "Actress Again Again." ^__^
-
Yeah, it took ages for the PC release. It was like, NAOMI -> 9 months until PS2 release -> near 1 year until PC version.
X_x
-
Sabator:
The way the writer wrote, I doubt that it means that you can't ReBeat, since that wouldn't come into play if you were just doing normal combos. I think it just means you don't incur a damage penalty.
Dragonthorn:
Act Cadenza Ver. A was never brought to PC, so you might have to be willing to wait until, oh, let's call it "Actress Again Again." ^__^
I, on the other hand, think that it DOES mean you can't Reverse Beat. They have stronger attacks and more range than the crescent moon style as it is, so hindering their ability to whiff cancel and such gives them at least one disadvantage to balance out those advantages. Giving them no penalty for reverse beating would make them too good, and French Bread has been pretty good about balance so far so I'm pretty sure they wouldn't unbalance the styles so much.
-
http://www.ge-sen.com/game/997/
Release date October?
-
Yeah, French Bread is great about balancing. However, I still think that there's some other disadvantage than losing the ability outright. I will admit that maybe the author mistook damage due to Full Moon power-up as lack of rebeats, though.
I'm heading to Japan this summer, on my way to Taiwan. I'm only there for two days, though, but if I can find my way to a nearby arcade with AA, I'll be sure to clear this all up! =3
>_> The place I'm visiting is nowhere near Akihabara, though... I wish I could take a bullet train there. -_-;;
Ugh, off to bed.
-
No damage penalty when you ReBeat is sounds kinda broken to me. That's what everyone will use if that's the case since the features of Crescent moon style are more situational compared to the possible cumulative damage and Magic Circuit generation. But oh well we won't know till the actual game comes out.
-
When Type Moon says 2 new characters, then there won't be a third one, trust me. *brainwash*
maybe there would be another neco-arc :mystery:
I want all chars to have a neco form.
-
Neko Nanaya would be... BØRKEN.
-
When Type Moon says 2 new characters, then there won't be a third one, trust me. *brainwash*
maybe there would be another neco-arc :mystery:
I want all chars to have a neco form.
if MB could be stay popular for at less 10 more years....
-
Neko Nanaya would be... BØRKEN.
(http://i25.tinypic.com/16kp9hv.jpg)
-
Neko Warakia and Neko Aoko would be better, especially with their voices.
And god help me, I just thought of Neko Hisui...
-
Neko Warakia: Nyatto Nyatto Nyatto Nyatto Nyatto!
Neko Hisui: Satodei Nyaito Fiibaaa?
Neko Aoko: Nyaaaaraaaareeeetaaaaaa!!!!!!!
Neko Nanaya has fast teleportation and a danmaku-sized hitbox. You could never hit him.
I'm hoping for Phantasm Moon.
-
Wait what about neko neko arc?
-
Did anyone else notice that Sion doesn't have the bullet counter anymore? :prinny:
-
Did anyone else notice that Sion doesn't have the bullet counter anymore? :prinny:
no more gun for sion....you hope...
she got infinite bullet :prinny:
-
Neko Aoko: Nyaaaaraaaareeeetaaaaaa!!!!!!!
You just made my day.
Infinite bullets for Sion? This means, she's a projectile character now?? :slowpoke:
-
Neko Aoko: Nyaaaaraaaareeeetaaaaaa!!!!!!!
You just made my day.
Infinite bullets for Sion? This means, she's a projectile character now?? :slowpoke:
also, she gets full screen shoot move!
-
Neko Nanaya would be... BØRKEN.
(http://i25.tinypic.com/16kp9hv.jpg)
Okuhoshi is officially awesome.
-
Neko Warakia: Nyatto Nyatto Nyatto Nyatto Nyatto!
Amidoinitrite?
(http://img90.imageshack.us/img90/6973/22c366187f7b20b96b141efqz7.jpg)
-
Did anyone else notice that Sion doesn't have the bullet counter anymore? :prinny:
no more gun for sion....you hope...
she got infinite bullet :prinny:
Like some old school sega game.
-
(http://img90.imageshack.us/img90/6973/22c366187f7b20b96b141efqz7.jpg)
God this is so old and still it's such a shit picture xD
-
Oh em gee. Sion now has Fire+Chaser?! ((I hope someone gets this reference...))
-
Neco Nanaya: Kyokushi, Nyanyanya!
-
Neco Nanaya: Kyokushi, Nyanyanya!
This wins.
-
Indeed this wins.
-
I hope they can add a new system like this = //// =
(http://i28.tinypic.com/20izbpc.jpg)
-
Poor Nanaya xD
-
lol wtf
kouma is a beastly lolicon eh
sorta like the PRESIDENT OF THE UNITED STATES
KITTY FUCK KITTY FUCK
IT'S AWWWWWWWWWWWWRIIIIIIIGHT
(also this shit has gotten WAAAAY fucking off topic, someone find some new pics or something and get it back on track)
-
Did anyone else notice that Sion doesn't have the bullet counter anymore? :prinny:
no more gun for sion....you hope...
she got infinite bullet :prinny:
Like some old school sega game.
(http://www.famitsu.com/game/news/__icsFiles/artimage/2008/05/16/pc_fc_n_gn/me.jpg)
I like how you guys continued this conversation without confirming. The picture was in the same thread.
-
(http://img91.imageshack.us/img91/1353/145pb0.jpg)
(゜д゜) But what is this?! You obviously shooped those bullets into your picture.
Just kidding. Thanks for clarifying.
-
Did anyone else notice that Sion doesn't have the bullet counter anymore? :prinny:
no more gun for sion....you hope...
she got infinite bullet :prinny:
Like some old school sega game.
(http://www.famitsu.com/game/news/__icsFiles/artimage/2008/05/16/pc_fc_n_gn/me.jpg)
I like how you guys continued this conversation without confirming. The picture was in the same thread.
Sion fan.ShadupXP
-
Did anyone else notice that Sion doesn't have the bullet counter anymore? :prinny:
no more gun for sion....you hope...
she got infinite bullet :prinny:
Like some old school sega game.
(http://www.famitsu.com/game/news/__icsFiles/artimage/2008/05/16/pc_fc_n_gn/me.jpg)
I like how you guys continued this conversation without confirming. The picture was in the same thread.
Actually... does anyone see Sion in that picture? XD I know where she's supposed to be, but I can't actually see her.
-
True.Maybe she's somewhere in the air?
-
Oh... I thought she was blocking Riez's attack... XD Where is she?!
-
It's her "Halo" attack. It works exactly like currys, but it uses riez's weapon :3
-
Curry sends people through the roof? :o
-
It's her "Halo" attack. It works exactly like currys, but it uses riez's weapon :3
o_O That would be really cool, since all of the lines of Curry's attack could be etherlite. Of course, it would shoot Sion further into SSS+ tier.
-
WOw..Not much to say there.>,>
-
I wonder what the new tracks sound like on the new stages. Awesome or Generic :slowpoke:
-
I wonder what the new tracks sound like on the new stages. Awesome or Generic :slowpoke:
-
Btw has anyone noticed any BLOOD yet in any of the screens? i would like some blood back in my melty lol
-
Btw has anyone noticed any BLOOD yet in any of the screens? i would like some blood back in my melty lol
Yeah its only the freakin name of the game.
-
Btw has anyone noticed any BLOOD yet in any of the screens? i would like some blood back in my melty lol
Yeah its only the freakin name of the game.
I agree the only blood ive seen is in 1 stage...
and ive never seen any of it melting..
-
That's because it's not melting, it's because it's melty. It already passed the process of melting yet didn't melt completely.
Or something.
-
We need frozen blood cubes for nourishment at mb events.
-
And who's gonna donate this blood? Villains?
-
Anyone that goes 0-2 donates their blood for refreshments. Step your game up like your life depends on it, because now it does!
-
Have fun getting AIDS
-
Anyone that goes 0-2 donates their blood for refreshments. Step your game up like your life depends on it, because now it does!
Like Akagi, except with MB instead of mahjong.
-
I am immune to your japanophilic references.
...or at least highly resistant.
-
Have fun getting AIDS
Can you really? :o
-
Have fun getting AIDS
Can you really? :o
From infected blood..its just like Resident Evil....but not really... :mystery:
-
Have fun getting AIDS
Can you really? :o
well it is an STD
-
[Insert bad joke relating the S in STD to the inanimate blood pack.]
-
Have fun getting AIDS
Can you really? :o
well it is an STD
Soul Taking Demon?XP
-
Have fun getting AIDS
Can you really? :o
well it is an STD
Soul Taking Demon?XP
VISTAIDES!!
-
Have fun getting AIDS
Can you really? :o
well it is an STD
Soul Taking Demon?XP
VISTAIDES!!
ohh shit *takes cover
-
So..any satsuki character select illustration?I'd be cool.
-
Do we have any sites with information regarding locationtests or such for MB:AA? I'll be going to japan for three weeks i na few days and it would be awesome to get to try it even if it feels like the current chances are quite slim.
-
http://blog.am-net.jp/
If I'm correct they'll announce there when running loke tests o.o
... but still no news u.u
-
There should make more Neco-Arcs of the chars in this like...Neco-Ciel, lol. If they can pull off Nero, I'm sure they can pull off everybody else-nya :bleh:
-
There should make more Neco-Arcs of the chars in this like...Neco-Ciel, lol. If they can pull off Nero, I'm sure they can pull off everybody else-nya :bleh:
First they are NEcos not Neco-Arcs (no offence, just proving a point) but Neco-Arc (origional) is neco Arcueid while neco-arc chaos should be called just neco chaos... Why is he Neco-ARC Chaos?? :mystery:
-
There should make more Neco-Arcs of the chars in this like...Neco-Ciel, lol. If they can pull off Nero, I'm sure they can pull off everybody else-nya :bleh:
First they are NEcos not Neco-Arcs (no offence, just proving a point) but Neco-Arc (origional) is neco Arcueid while neco-arc chaos should be called just neco chaos... Why is he Neco-ARC Chaos?? :mystery:
Because it isn't just Neco Chaos it's a Neco + Arcuied + Chaos.
-
No, no more Neco anyone, the characters are dumb as hell.
-
There should make more Neco-Arcs of the chars in this like...Neco-Ciel, lol. If they can pull off Nero, I'm sure they can pull off everybody else-nya :bleh:
First they are NEcos not Neco-Arcs (no offence, just proving a point) but Neco-Arc (origional) is neco Arcueid while neco-arc chaos should be called just neco chaos... Why is he Neco-ARC Chaos?? :mystery:
I know you didn't mean any offense, but u didn't have to spell check my words, but u're forgiven.
@Ultima....maybe, like my one friend said...the Japanese editor just didn't know his/her English well at that moment. ;)
-
There should make more Neco-Arcs of the chars in this like...Neco-Ciel, lol. If they can pull off Nero, I'm sure they can pull off everybody else-nya :bleh:
First they are NEcos not Neco-Arcs (no offence, just proving a point) but Neco-Arc (origional) is neco Arcueid while neco-arc chaos should be called just neco chaos... Why is he Neco-ARC Chaos?? :mystery:
I know you didn't mean any offense, but u didn't have to spell check my words, but u're forgiven.
@Ultima....maybe, like my one friend said...the Japanese editor just didn't know his/her English well at that moment. ;)
No it's actually meant to be Neco Arc Chaos. Notice how it still has the Arcuied outfit with a top+dress and still has the same length hair as Neco Arc. If they wanted Neco Chaos it would look different, with an actual coat and a face that looks different from Neco Arc.
-
It was explained to me at some point that Neco Arc Chaos was the result of Nero absorbing Neco Arc as another one of his beasts.
-
Of all the new games, MB:AA information is coming the absolute slowest.
-
There should make more Neco-Arcs of the chars in this like...Neco-Ciel, lol. If they can pull off Nero, I'm sure they can pull off everybody else-nya :bleh:
First they are NEcos not Neco-Arcs (no offence, just proving a point) but Neco-Arc (origional) is neco Arcueid while neco-arc chaos should be called just neco chaos... Why is he Neco-ARC Chaos?? :mystery:
I know you didn't mean any offense, but u didn't have to spell check my words, but u're forgiven.
@Ultima....maybe, like my one friend said...the Japanese editor just didn't know his/her English well at that moment. ;)
What words did i correct?
-
There should make more Neco-Arcs of the chars in this like...Neco-Ciel, lol. If they can pull off Nero, I'm sure they can pull off everybody else-nya :bleh:
First they are NEcos not Neco-Arcs (no offence, just proving a point) but Neco-Arc (origional) is neco Arcueid while neco-arc chaos should be called just neco chaos... Why is he Neco-ARC Chaos?? :mystery:
I know you didn't mean any offense, but u didn't have to spell check my words, but u're forgiven.
@Ultima....maybe, like my one friend said...the Japanese editor just didn't know his/her English well at that moment. ;)
What words did i correct?
Necos/Neco-Arcs? I was just typing it close to what the game was making it since Nero's had the word "-Arc" as well, but it's all how you look at things I guess..
-
No, no more Neco anyone, the characters are dumb as hell.
Blaphemy! But the current nekos are sufficient.
-
No, no more Neco anyone, the characters are dumb as hell.
YOU JUST DIDN'T SAY THAT!
-
Yah. I would rather prefer a good storyline and new style over new necos.
-
I'm just hoping for balanced styles... I don't want to have to bother with a bunch of different patches, especially if it's on a ROM board...
-
There should make more Neco-Arcs of the chars in this like...Neco-Ciel, lol. If they can pull off Nero, I'm sure they can pull off everybody else-nya :bleh:
First they are NEcos not Neco-Arcs (no offence, just proving a point) but Neco-Arc (origional) is neco Arcueid while neco-arc chaos should be called just neco chaos... Why is he Neco-ARC Chaos?? :mystery:
I know you didn't mean any offense, but u didn't have to spell check my words, but u're forgiven.
@Ultima....maybe, like my one friend said...the Japanese editor just didn't know his/her English well at that moment. ;)
What words did i correct?
Necos/Neco-Arcs? I was just typing it close to what the game was making it since Nero's had the word "-Arc" as well, but it's all how you look at things I guess..
No, I wasn't correcting you that is their names it just shouldn't be its not your fault its Type-Moons fault.
-
No, no more Neco anyone, the characters are dumb as hell.
Necos are FTWx10
-
I'm also hoping too for an added storyline/story mode like in ReACT. That'd be good.
-
Then maybe we see the awaited Ciel x Roa avenge storyline or something...?
-
Then maybe we see the awaited Ciel x Roa avenge storyline or something...?
Ciel x Roa ewwwwwww.
-
Sounds like someone took that the wrong way, lol
Personally I think they'd continue with Sion's stories since since she's the real star of the Melty Blood series...even if I wanna see more Hisui arcs.. :'(
-
Then maybe we see the awaited Ciel x Roa avenge storyline or something...?
Ciel x Roa ewwwwwww.
You propably need to experience the meaning of irony. Geez, I even put an "awaited" in the sentence.
-
I wonder if they'll add more CF's for characters.. :mystery:
-
I wonder if they'll add more CF's for characters.. :mystery:
CF's?
-
I wonder if they'll add more CF's for characters.. :mystery:
CF's?
Clash frames.
-
Add the blood back too..
-
Add the blood back too..
fatatalities too.
-
FINISH HIM!
-
I didn't think Re-ACT had fatalities ^^;;; (Toasty!!! :slowpoke: )
-
NO FATALITIES!
If those get added in, next thing you know we'll start seeing infinite sweeps. -_-
-
NO FATALITIES!
If those get added in, next thing you know we'll start seeing infinite sweeps. -_-
Storyline cutscenes in the middle of the battle will be next like DBZ style and the more cutscenes you see the more points you get.
*Seriously took me forever to figure out why I didn't get S rank when I slaughtered the guy in that new DBZ game in like 15 seconds, wait you mean I have too see cutscenes to get enough points wtf.
-
Have netplay built in instead of a separate .exe. (Although I doubt it'll be better than mbcaster/Hamachi)
-
I don't think you get the concept of "third party program"
But yeah, built in netplay would be awesome as long as there's no forced matching service.
-
some news on this game would be nice... its been quiet for so long.
-
some news on this game would be nice... its been quiet for so long.
Your avatar matches your disappointment.No seriously read your post while looking at how down W. Len looks.
-
some news on this game would be nice... its been quiet for so long.
Your avatar matches your disappointment.No seriously read your post while looking at how down W. Len looks.
I think she has more of an .."I'm angry, if you say anything to me in going to eat you"...kinda of look
-
I think the game also needs a srsly hard/godlike difficulty for the pro players, reading/watching some people wanting the game to be harder that should do it.
-
^Yea, make CPU be able do pull off BnBs like we can. And proper blockstrings too. Not to mention loops :P
-
That shiki avi above mines reminds me of somebody from Mission Hill for some reason :V
-
If I remeber that's from ReAct :P
-
Story Mode from the original Melty.
-
^Yea, make CPU be able do pull off BnBs like we can. And proper blockstrings too. Not to mention loops :P
If it managed that more ppl might take it seriously I can't think of a single 2D fighting game with really good AIs. Cheap ass bosses that cheat don't count.
Im afraid of the day they program Ciel every time she has meter and you do an attack that will take just 1 frame to long, to do 236C all over your face then combo after it. Cause I have a feeling that a well programed compy could make Hiero even gayer than it is right now. Bunker Canceled Hiero *shudders at thought
-
^Yea, make CPU be able do pull off BnBs like we can. And proper blockstrings too. Not to mention loops :P
If it managed that more ppl might take it seriously I can't think of a single 2D fighting game with really good AIs. Cheap ass bosses that cheat don't count.
Im afraid of the day they program Ciel every time she has meter and you do an attack that will take just 1 frame to long, to do 236C all over your face then combo after it. Cause I have a feeling that a well programed compy could make Hiero even gayer than it is right now. Bunker Canceled Hiero *shudders at thought
Reminds me of a guy who created an unstoppable AI for a certain character in MUGEN for an Arcana char, always did BnBs and wutever you she would pin you back into the BnB combos...unstoppable...
As a matter a fact some MUGEN AIs were actually good...although I couldn't keep up with the constant updating.
-
^Yea, make CPU be able do pull off BnBs like we can. And proper blockstrings too. Not to mention loops :P
If it managed that more ppl might take it seriously I can't think of a single 2D fighting game with really good AIs. Cheap ass bosses that cheat don't count.
Im afraid of the day they program Ciel every time she has meter and you do an attack that will take just 1 frame to long, to do 236C all over your face then combo after it. Cause I have a feeling that a well programed compy could make Hiero even gayer than it is right now. Bunker Canceled Hiero *shudders at thought
Reminds me of a guy who created an unstoppable AI for a certain character in MUGEN for an Arcana char, always did BnBs and wutever you she would pin you back into the BnB combos...unstoppable...
As a matter a fact some MUGEN AIs were actually good...although I couldn't keep up with the constant updating.
the problem I had with mugen is the overwhealming number of 10:0 or 9:1 matchups in the game, which still kept it fun but if you wanted to play against humans it was almost a joke. but I forgot abou mugen some ppl made some damn good AIs.
3D fighters have pretty decent AIs soulcali on highest difficulty is pretty good, VF5 compies are really hard on highest difficult and will BnB you and they know block strings and all sorts of stuff.
-
say it with me. console port. console port!
-
say it with me. console port. console port!
=\ Console ports make it harder to update with patches and bug-fixes as time goes by though. Also, console port will most likely mean no saving/sharing replays or netplay. Netplay is the biggest reason why MB is thriving now more than ever. I dunno about you, but I wouldn't want that to be taken away from us.
-
say it with me. PC port. PC port!
^ Fix'd.
-
say it with me. PC port. PC port!
^ Fix'd.
Agreed. Willing gentlemen, let us stand up and raise arms in the name of the pro-PC Port movement!
-
Actually PC port seems the most likely..
-
say it with me. PC port. PC port!
^ Fix'd.
I hope they get to it faster than they did with MBAC.
-
Parallel release would be awesome.
-
Probably we'll have the PC port after MBAA ver.B XDDDDD
So, where are the people who went to Japan to play? XDDDDD
-
Ekusu dedededededede?
-
say it with me. State side release. State side release!
^ Fix'd.
^Fix'd
-
Agreed we need a states release actually I want this game to get the GG#reloaded treatment aka released on every god damn console(except nintendo DS or gamecube :(, which it would of been cool), in USA, that way I can own all of them. :fap: :fap: :fap:
-
Agreed we need a states release actually I want this game to get the GG#reloaded treatment aka released on every god damn console(except nintendo DS or gamecube :(, which it would of been cool), in USA, that way I can own all of them. :fap: :fap: :fap:
You reminded me - were there fighting games released on the DS at all?
-
ok, have no idea if this has been up for discussion or anything before, but being in japan for 2 weeks so far Im too lazy reading myself up to date on the topic. Since we were on a AA location test today and spectated the game for some time as well as having the staff jump me for taking photos and forcing me to remove them from my camera we have maybe(?) a bit new info about AA anyhow!
First of all just a general thought on AA that I noticed looking at loadingscreens/char selects etc. it seems AA is played out in the mind of sion calculating different TATARI scenarios.
It would explain alot of wierd terms etc. used in the loading screens as well as I see a hint of a foreign language that I do not fully recognize. Could be sions original language or some moon speak that has been made up. How ever it is quite likely since there are characters like rizbyfe that really dont have too much connction to the TATARI story line since she would never be summoned as TATARI, at least I dont see any reason for it...
Im too lazy to try to remeber what else we saw but Im gonna paste a list from mb.se that Amn wrote:
Info so far, edit if I remember more... This keyboard has broken spacebar...
Amn, puKKa and Hippish attended locationtest day 2 inOsaka.
General
Gravity has more impact,less floaty.
3 Styles gives different moves.
Activation can be cancled.
Bigger stages, spacing seems to work better.
EX block, executes like instant block, negates guard bar damage.
Combos are tighter to execute.
Character specific (didnt see all characters; vAkiha, Roa, tag team and errr, 1/2 more were unplayable, we lacked time and didnt see every character)
Over all changes, every character has changed very much.
Listing those I can remember at the moment. Everyone has A LOT of new moves, and almost every old one seems to have changed properties.
Sacchin
Grab changed, jumping and grab now.
New A attacks replaced old ones in some stances, shorter range I think...
Can't do the old EX combo anymore.
Has an overhead
Tohno Shiki
Has teleport, seems like grabs BACKWARDS after some version (think it was B)
Can EX srk (editor: spark?) in the air.
Sion
Whiff seems to combo less or not at all when linked from other moves.
Has 13 shots, shots have greater range and shoots forward.
SRK seems to work a little worse.
V.Sion
Has faster summons.
Has midscreen summons, including EX Ciel that throws black keys.
Has a "drill"eterlite.
Nomore time, moretomorrow or something...
Edit: I (bas) accidentally removed some stuff about Kouma and Kohaku during editing apparently, I'll try to add all I know/got:
Kouma 's 5c is one hit and 5b can be charged but whiffs crouchers.
Kohaku: Something about throwing katana and being able to combo from command throw.
thats update one but Ill try to write what I remember myself later.
-
A location test went on July 5th and 6th, so maybe we will see some vids from it soon.
-
Aside from wut Amn wrote, all i know from wiki is that:
All characters now feature 3 different fighting styles, known as Full Moon Style(Power), Crescent Moon Style(Speed) and Waning Moon Style(Simple). More announcements and improvements have yet to be revealed. An odd omission from the character select screen is the lack of Hisui(solo), Kohaku(solo), Neco-Arc and Neco-Arc Chaos, despite a screenshot featuring a new attack for Neco-Arc.
* Three different versions of each character, including new moves for each,
* Larger stages, including both new and alternate versions of stages from Act Cadenza,
* A Guard meter which depletes upon blocked attacks and results in a 'Guard Crash' vulnerability state upon depletion,
* Aerial Circuit Sparks (Only available in certain Moon Styles).
-wiki
Hope someone tried out Roa and Reez and got good info
-
Sacchin
Grab changed, jumping and grab now.
New A attacks replaced old ones in some stances, shorter range I think...
Can't do the old EX combo anymore.
Has an overhead
Tohno Shiki
Has teleport, seems like grabs BACKWARDS after some version (think it was B)
Can EX srk (editor: spark?) in the air.
Sion
Whiff seems to combo less or not at all when linked from other moves.
Has 13 shots, shots have greater range and shoots forward.
SRK seems to work a little worse.
V.Sion
Has faster summons.
Has midscreen summons, including EX Ciel that throws black keys.
Has a "drill"eterlite.
Nomore time, moretomorrow or something...
Edit: I (bas) accidentally removed some stuff about Kouma and Kohaku during editing apparently, I'll try to add all I know/got:
Kouma 's 5c is one hit and 5b can be charged but whiffs crouchers.
Kohaku: Something about throwing katana and being able to combo from command throw.
Tohno can EX SRK in the air now?!?! lol
Not that I can think of it being useful, but an air reversal is interesting =]
I couldn't understand very well Sacchin's changes, but it seems that she was toned down very much x.x
Shion was toned down very much too x.x
VShion seems much more interesting now =]
Great news guys. Please keep us updated =]
-
Okey, so I took some time and wrote a bit more. Well I guess this will be it for a while if we done come up with more later :P
Guard break:
Few second stun, you can pretty much go to the other side of the cabinet laugh at your opponent, go back and then do a combo even if youre no ninja. No other effects that I noticed. Guard break -> stun -> full guard bar again
Characters unplayable at location test: Roa, Twins, V.Akiha, Nero
Generally it seems ALL 2/5A attacks have been modified and most attacks seem to have shorter range.
Whiff-cancels looked alot less effective and didnt look to really give that mush of advantage anymore.
Warc:
Has a new attack that looks like Mystic Eyes. Effect unknown, was spammed by one player but had short range(EX-version as well) but got blocked once as well. It looks quite evil though :3
Old basic bnb works fine.
Kohaku:
Can throw small knifes.
5C seems to be able to be split into multiple parts. Shaft-stab, then spin. So if it whifs recovery time isnt too great.
jB range and animation remade, much shorter range.
Seems to have a counter-attack where she opens the sheat of her broom quickly and it blings.
5B gimped. 2A gimped.
Aoko:
Full-screen beam missile, animation looked crap but was fast and looked very annoying.
Ciel:
Has a new move, lookes like nanayas 236A/B/C and the whole crowd laughed at it when they saw it :P
Can throw three black keys up into the air.
Seems to have some wierd EX-move that lookes like it starts of like her bunker and then adds a few hits.
V.Sion:
Summons looks like spiderweb, so now we have spidergirl in the cast! /cheer
Midscreen summons, as well as something that looked like a feint midscreen summon that also hit.
6B overhead had a totally new animation with a backflip and it looked quite cool.
Sion:
214C does not grab anything that is not blocking anywhere on the damn screen. Same goes for the rest of the 214-attacks.
Got a straight shooting gun attack. not very far range.
And finally for something totally different, MBAC tournament in Akiba, Tokyo. Me and Amn participated, first matchup Jin and K2. We dieded by the SBO qualifiers. Im happy ;P
http://www.resdagboken.se/upload/imagegallery/31/2314031/13141850_37630719.jpg
-
Note: Kohaku can combo off of her command throw in MBAC.
Figures that V Akiha isn't working yet... >:(
On the bright side, V Sion sounds better and better.
-
...I'm starting to get slightly scared at the changes in the moon styles...
-
Is there any news about the 3 styles? Have you guys tried to check the difference between them? o.o
And we demand tests on Reeze /o/
An odd omission from the character select screen is the lack of Hisui(solo), Kohaku(solo), Neco-Arc and Neco-Arc Chaos, despite a screenshot featuring a new attack for Neco-Arc.
There are news screenshots that shows both maids separately. And nothing about Neco Arc. And Neco Chaos is only extra at MBAC Ver.B PC
-
There are news screenshots that shows both maids separately. And nothing about Neco Arc. And Neco Chaos is only extra at MBAC Ver.B PC
Neco Arc Chaos was also a playable character in MBAC for the PS2. She's a legit character now.
-
Updated it again,last night was really stressfull because of the hostel cerfew.Changes can be found here.
http://www.meltyblood.se/forum/viewtopic.php?f=7&t=20&start=50
Iam not done with the list, its just that I have to pay to use a comp now, soI dontwant to do it allin 1 sitting...expasnive.
Edit: Tag team,chaos v.akiha,roa,nekos were unplayable.
We were only there for a littlemore then an hour,noone played certain characters like Rieze, Hisui, rens etc...
Dunno if it depended on style, but people charged their magic curcuit (think it aws D and something else...or abc, didnt see clearly, sorry).Its (almost) all in there... but this little change was worth being mentioned if you ask me. Game seems less floaty.
*coinoperated computer sucks...*
-
Changes from http://gamechariotkaqn.ti-da.net/e2240257.html as translated by Tropsy:
Half Moon: [22:43] <nonotan> max bar is 200%, heat at 200% (with charge like full moon), if you get hit in heat IT DOES CIRCUIT SPARK AUTOMATICALLY, no blood heat, only ex shields, if your ex shield is successful you counterattack automatically (both on the ground and in the air), you can't ex guard? dunno wtf that even means
Full Moon: [22:38] <nonotan> in full moon: you can't reverse beat, you can't dodge, with a+b+c or Q you do a "power charge", many changes in normals and specials
Crescent Moon: <nonotan> crescent moon = similar to old mbac, except there's an AERIAL DODGE
nonotan: arc's 214b now lets you choose options depending on the button you press for the second attack
nonotan: a: teleport behind them, b: like her 4b now, probably for combo use, c: the current one
[23:15] <nonotan> sacchin apparently has a head slice with 3c
23:15] <nonotan> what's she now, potemkin?
[23:15] <nonotan> slide*"
nonotan: sacchin's 623b is chargable
[23:17] <nonotan> sacchin's 623a now goes immediately above her
[23:19] <nonotan> sacchin's new 421 (let's assume it's 421, I don't even want to think about 241) is apparently napalm stretch (Clark DP)
nonotan: ciel gets an aerial version of her 623
nonotan: ciel airthrow techable
nonotan: ciel loses her HEEL OVERHEAD
swwwrlol: ciel loses shield cancel on her 5cc
[22:52] <nonotan> also seems reduce timing is now less severe
nonotan: all voices have been rerecorded, and aoko's dead message's intonation is now different
[23:21] <nonotan> in crescent moon warakia loses his nails in 5a and 2a
warakia now has an aerial 236
nonotan: apparently it can be used like akiha's tk 236
nonotan: AERIAL SUMMONS
[23:24] <nonotan> vsion gets warakia's 22
[23:24] <nonotan> if vsion's 22 hits [23:25] <nonotan> the opponent flies towards you [23:25] <nonotan> in before 22 loop
vsion gets sion's j.214
[23:26] <nonotan> miyako's j.b now is a kick
[23:26] <nonotan> ... but still hits both sides
nonotan: arc's 214b now lets you choose options depending on the button you press for the second attack
nonotan: a: teleport behind them, b: like her 4b now, probably for combo use, c: the current one
<nonotan> arc's 4b is now 4c
[23:07] <nonotan> says in full moon pretty much all her normals change and "6b and 4c are removed" (lol wut 6b)
[23:09] <nonotan> says in full moon arc's 236 becomes that (reppuken)
[23:10] <nonotan> seems the ex version of it is like warc's 236b
-
[23:19] <nonotan> sacchin's new 421 (let's assume it's 421, I don't even want to think about 241) is apparently napalm stretch (Clark DP)
(http://www.justnopoint.com/lbends/junk/alright.gif)
-
Neco Arc Chaos was in Arcade B2. Please do research before posting.
-
want to know about how 's the new character's voice like
and nanaya and wlen's changes oTL
-
by the way, in your opinion is MBAA more or less fun than MBAC
all these changes are dramatic, but it questions whether its for the better or worse(i really don't like the fact they moved the max to 200%, sounds like they just did that to make circuit spark more available faster)
edit: whoops max 200% just for half moon, lol who's gonna play half-moon
-
i want vids so bad :<.
-
If the power charge is what I think it is, then there's going to be a lot of Arc Drives and Ex attacks (not to mention healing) flying about.
-
by the way, in your opinion is MBAA more or less fun than MBAC
all these changes are dramatic, but it questions whether its for the better or worse(i really don't like the fact they moved the max to 200%, sounds like they just did that to make circuit spark more available faster)
edit: whoops max 200% just for half moon, lol who's gonna play half-moon
blood heat at 200% uhh me, Ill play at half moon.
-
by the way, in your opinion is MBAA more or less fun than MBAC
all these changes are dramatic, but it questions whether its for the better or worse(i really don't like the fact they moved the max to 200%, sounds like they just did that to make circuit spark more available faster)
edit: whoops max 200% just for half moon, lol who's gonna play half-moon
blood heat at 200% uhh me, Ill play at half moon.
But unfortunately:
Half Moon: [22:43] <nonotan> max bar is 200%, heat at 200% (with charge like full moon), if you get hit in heat IT DOES CIRCUIT SPARK AUTOMATICALLY, no blood heat, only ex shields, if your ex shield is successful you counterattack automatically (both on the ground and in the air), you can't ex guard? dunno wtf that even means
-
i want vids so bad :<.
Applebee's vids sound dope~
-
Half moon is a joke. You have no control over your ability to heat or circuit spark, since it automatically does it for you. Plus, you can't even freely combo after an EX shield, since it does an auto counterattack. Noob mode get.
Full moon sounds interesting, with the restriction on reverse beating and ability to charge up super. Seems like people will be doing a lot more small combos into EXs.
Crescent moon air dodge, LOL. Also, I'm surprised at the inclusion of EX guard, but in a good way. Sounds like Just Defend, cept negates guard damage instead of gaining some health. Do both Crescent and Full have the ability to EX guard?
-
Considering only special moves do chip damage, since normal attacks won't reduce health, am I to suppose that what EX Guard does is negate that chip damage from special, EX, and Arc Drive moves?
-
Considering only special moves do chip damage, since normal attacks won't reduce health, am I to suppose that what EX Guard does is negate that chip damage from special, EX, and Arc Drive moves?
Incorrecto~ :teach:
Have you already forgotten that there is a guard gauge now? If you just sit blocking all day, you'll get guard broken and eat a free combo. EX guarding shit prevents any damage to the guard gauge.
-
Well im off to try to invent a time machine so I can jump forward in time and get a copy of this game.
-
Considering only special moves do chip damage, since normal attacks won't reduce health, am I to suppose that what EX Guard does is negate that chip damage from special, EX, and Arc Drive moves?
Incorrecto~ :teach:
Have you already forgotten that there is a guard gauge now? If you just sit blocking all day, you'll get guard broken and eat a free combo. EX guarding shit prevents any damage to the guard gauge.
Ah, right, I had forgotten about the Guard Gauge. Meh, I keep getting reminded of SFA3 more and more as more stuff about this game is revealed. XD
-
heh maybe ex guard will also give more meter as well(or make it like Guilty Gear and increase the amount of meter you gain when you gain meter).
but god that block bar is gonna be a nuisance, is there any confirmation that the gauge is refilled when not blocking.
unfortunately this whole idea of having the guard bar is gonna be pretty much, "if you don't learn how to instant block, you can't make it to the top leagues (unless your constantly on an offense, lol MBAC vakiha)
-
"ciel loses shield cancel on her 5cc"
i'm probably the only ciel player applauding this change
if ciel loses ex heiro, i'll buy a kit.
-
Wow. This seems like a completely different game. Not sure if I like all the tweaks that are being made though. And by less 'floaty' I guess air combos are gonna be much easier to pull off? And WTF getting hit while in Heat does auto circuit spark?
-
Wow. This seems like a completely different game. Not sure if I like all the tweaks that are being made though. And by less 'floaty' I guess air combos are gonna be much easier to pull off? And WTF getting hit while in Heat does auto circuit spark?
I would imagine "less floaty" means characters fall faster - thereby making air combos harder. Your guess is as good as mine though.
And don't worry. The getting hit in Heat leading to auto spark is only if you're playing in Half moon style - AKA noob mode.
-
Where is this list of Moon "phases" and their effects?
-
Where is this list of Moon "phases" and their effects?
Well, there isn't one really. The closest thing to an updated list right now would be:
Changes from http://gamechariotkaqn.ti-da.net/e2240257.html as translated by Tropsy:
Half Moon: [22:43] <nonotan> max bar is 200%, heat at 200% (with charge like full moon), if you get hit in heat IT DOES CIRCUIT SPARK AUTOMATICALLY, no blood heat, only ex shields, if your ex shield is successful you counterattack automatically (both on the ground and in the air), you can't ex guard? dunno wtf that even means
Full Moon: [22:38] <nonotan> in full moon: you can't reverse beat, you can't dodge, with a+b+c or Q you do a "power charge", many changes in normals and specials
Crescent Moon: <nonotan> crescent moon = similar to old mbac, except there's an AERIAL DODGE
-
http://www.nicovideo.jp/watch/sm3921016
opening video....
(http://i38.tinypic.com/nlu7gy.jpg)
-
http://jp.youtube.com/watch?v=pfp5_jv2u7E
Opening on youtube people who don't have nico accounts.
-
OH GOD :fap:
Oh wait, is that NCA I see... :emo:
-
"ciel loses shield cancel on her 5cc"
i'm probably the only ciel player applauding this change
if ciel loses ex heiro, i'll buy a kit.
If ciel loses ex heiro Ill have a party, for myself for like a few minutes
Wow. This seems like a completely different game. Not sure if I like all the tweaks that are being made though. And by less 'floaty' I guess air combos are gonna be much easier to pull off? And WTF getting hit while in Heat does auto circuit spark?
I would imagine "less floaty" means characters fall faster - thereby making air combos harder. Your guess is as good as mine though.
And don't worry. The getting hit in Heat leading to auto spark is only if you're playing in Half moon style - AKA noob mode.
.
The combos might be harder but faster falling means a higher chance of complex combos involving landing on the ground and stuff, that would be great :D .
-
I imagine heavier characters would make some combos easier to execute, i.e. VSion's BnB (where the dj gets kinda tricky and more often you'd need to settle for a less damaging alternate); Shiki's 5a whiff.
But then, all this is just speculation.
-
Damn I just got MBAC VB2 on the PC about a month ago and they already coming out with a newer version? I mean can I get use to the version I got first???? lol but honestly I'm hyped about it; as long as kohaku is in it I'm good ;D
-
Damn I just got MBAC VB2 on the PC about a month ago and they already coming out with a newer version? I mean can I get use to the version I got first???? lol but honestly I'm hyped about it; as long as kohaku is in it I'm good ;D
dont worry, i believe we all need to wait at least one more year for MBAA's pc verson
-
I wouldn't say so long as a year, but at the very least not until next January.
-
It may take awhile for the PC version, but if that naomi emulation some how works outside of null DC, which yeah I had my copy of MvC2 running on it back in like Febuary, ran great, then Ill hopefully be getting it before hand. ;)
-
lol if naomi emulation works and theres a copy out there, then that might just puch me to upgrade my PC
-
I already have an upgraded PC :D
-
judging from the Opening, roa seems to use lightning attacks. :psyduck:
-
judging from the Opening, roa seems to use lightning attacks. :psyduck:
Why in the world would he use lightning attacks, and that would make me depressed cause I love lighting ,but I hate Roa because he is too emo and stuff.
-
Early screenshots showed Roa using lightning attacks. Roa used lightning in the manga as well. I'd say it's safe to assume that Roa uses lightning.
-
Also Roa was a magus specialised in lightning spells before he became the reincarnator (which made him loose alot of power). He also, as the original Death Apostle Roa, had a reality marble, that'd turn all his lightning spells into EX rank.
How he's regained his power in AA is the big question :slowpoke:
-
Well, he still has all of his knowledge in spells as he ever did, but his current level of magical power is solely determined on the potential of the body he's in. It's just that he hasn't ever found a human body that he could reincarnate into that could equal his original body's potential. His original body was almost unequaled in magical power. IIRC, he beat down Altrouge single handedly, which is quite a feat. I think the body he has in AA is his original body, so it should be pretty awesome (even just being a TATARI, which I'm sure he is).
And yeah, wasn't his Reality Marble called Square or something? I mainly just remember how it supercharged his spells, doubling their power.
-
I wish Shiki Ryougi and Touko would be secret chars, but that's very unlikely.. ^^;
-
Half moon is a joke. You have no control over your ability to heat or circuit spark, since it automatically does it for you. Plus, you can't even freely combo after an EX shield, since it does an auto counterattack. Noob mode get.
Full moon sounds interesting, with the restriction on reverse beating and ability to charge up super. Seems like people will be doing a lot more small combos into EXs.
Crescent moon air dodge, LOL. Also, I'm surprised at the inclusion of EX guard, but in a good way. Sounds like Just Defend, cept negates guard damage instead of gaining some health. Do both Crescent and Full have the ability to EX guard?
Half-moon is like K-groove in CvS2, and EX Shield seems like JD
Full-moon is basically C-groove
So uhhh, where are these videos? I know people didn't hold back because Club Sega said "no." People record tourney matches all the time.
-
Half moon is a joke. You have no control over your ability to heat or circuit spark, since it automatically does it for you. Plus, you can't even freely combo after an EX shield, since it does an auto counterattack. Noob mode get.
Full moon sounds interesting, with the restriction on reverse beating and ability to charge up super. Seems like people will be doing a lot more small combos into EXs.
Crescent moon air dodge, LOL. Also, I'm surprised at the inclusion of EX guard, but in a good way. Sounds like Just Defend, cept negates guard damage instead of gaining some health. Do both Crescent and Full have the ability to EX guard?
Half-moon is like K-groove in CvS2, and EX Shield seems like JD
Full-moon is basically C-groove
So uhhh, where are these videos? I know people didn't hold back because Club Sega said "no." People record tourney matches all the time.
I ask myself the same thing constantly. I don't understand how they've kept such a tight wrap on everything so far.
I wish Shiki Ryougi and Touko would be secret chars, but that's very unlikely.. ^^;
You know, despite Ryougi being just another Shiki, Touko would be pretty fucking cool and original. She could have a lot of interesting ether projection attacks involving her briefcase, rune inscription attacks, or substitution/summon stuff involving her clone-like puppets. It'd be pretty badass.
-
AFAIK all cameras have been banned at the testing sites, even recall Pukka saying something about him being hunted down and forced to delete his pictures are something.
-
I think the body he has in AA is his original body, so it should be pretty awesome (even just being a TATARI, which I'm sure he is).
It looks like the Roa'd SHIKI from Tsukihime to me, so I think the TATARI is of just that.
-
Half-moon is like K-groove in CvS2, and EX Shield seems like JD
Full-moon is basically C-groove
So uhhh, where are these videos? I know people didn't hold back because Club Sega said "no." People record tourney matches all the time.
I like to believe the styles base more on Last blade ones, Crescent moon looks like speed, Full moon like power, and Half-moon its like Auto from the MvC series, but I think this was mentioned already. :teach:
-
Wonder if any of the attacks Roa or SHIKI displayed in Battle Moon Wars would come to AA as well.
-
I think the body he has in AA is his original body, so it should be pretty awesome (even just being a TATARI, which I'm sure he is).
It looks like the Roa'd SHIKI from Tsukihime to me, so I think the TATARI is of just that.
Isn't SHIKI white haired with shorter hair though?
-
I think the body he has in AA is his original body, so it should be pretty awesome (even just being a TATARI, which I'm sure he is).
It looks like the Roa'd SHIKI from Tsukihime to me, so I think the TATARI is of just that.
Isn't SHIKI white haired with shorter hair though?
Yeah, but he probably means that the Roa'd SHIKI is the SHIKI showing up in near moon routes. Guess there's a theory, that the original Roa looked different from that one.
It's kinda obvious that he's a TATARI I'd say. Perhaps Arcueid's being anxious about Roa getting a body with potential near his original (but wouldn't Ciel's body count as that, since it has an insane amount of magic circuits?)
-
ryougi shiki has
Force Choke!!!
besides she's a lot more awesome than generic shiki and his generic school uniform
-
I think the body he has in AA is his original body, so it should be pretty awesome (even just being a TATARI, which I'm sure he is).
It looks like the Roa'd SHIKI from Tsukihime to me, so I think the TATARI is of just that.
Isn't SHIKI white haired with shorter hair though?
Yeah, but the Roa'd SHIKI from the near side routes (Arc, Ciel) looks just like the one in AA.
-
Yeah, I think Roa's Noble-- I mean, Marble Phantasm was called Square. Now the question arises, why does Ciel yell out, "Code: Square" when using Seventh Holy Scripture? In b4 suppression, pl0x.
-
Yeah, I think Roa's Noble-- I mean, Marble Phantasm was called Square.
What?
You mean Reality Marble, not Marble Phantasm.
-
Hell, I eventually want a type-moon fighter, like with all the type moon chars but that kinda of character list is a nightmare to balance, and I don't ever see a good one comming.
-
You might as well make a fighter doujin off of, Battle Moon Wars, lol
-
not that hard
Meltyblood - all the reverse characters + the rest of the type-moon characters = Typemoon fighting game with the same amount of characters as Meltyblood
okay so we all know that all the reverse characters play a lot differently but who cares
there much easier to balance
-
not that hard
Meltyblood - all the reverse characters + the rest of the type-moon characters = Typemoon fighting game with the same amount of characters as Meltyblood
okay so we all know that all the reverse characters play a lot differently but who cares
there much easier to balance
this would be a waste of sprites
-
You might as well make a fighter doujin off of, Battle Moon Wars, lol
yay!!!
-
I think the body he has in AA is his original body, so it should be pretty awesome (even just being a TATARI, which I'm sure he is).
It looks like the Roa'd SHIKI from Tsukihime to me, so I think the TATARI is of just that.
Isn't SHIKI white haired with shorter hair though?
Yeah, but the Roa'd SHIKI from the near side routes (Arc, Ciel) looks just like the one in AA.
My bad. You're absolutely right. I'm just on crack.
-
You might as well make a fighter doujin off of, Battle Moon Wars, lol
BMW is a Type-Moon doujin, so a BMW doujin fighter is as good as Melty Blood and Fatal/Fake combined. :V
-
Yeah, I think Roa's Noble-- I mean, Marble Phantasm was called Square.
What?
You mean Reality Marble, not Marble Phantasm.
Reality Marbles are a subclass of Marble Phantasms, aren't they? But eh, I don't care; you're probably more right than I am. Too much Type-MOON terminology, not enough AA footage. =\
-
Yeah, I think Roa's Noble-- I mean, Marble Phantasm was called Square.
What?
You mean Reality Marble, not Marble Phantasm.
Reality Marbles are a subclass of Marble Phantasms, aren't they? But eh, I don't care; you're probably more right than I am. Too much Type-MOON terminology, not enough AA footage. =\
Marble Phantasm is Arcueid's Reality Marble.
-
Yeah, I think Roa's Noble-- I mean, Marble Phantasm was called Square.
What?
You mean Reality Marble, not Marble Phantasm.
Reality Marbles are a subclass of Marble Phantasms, aren't they? But eh, I don't care; you're probably more right than I am. Too much Type-MOON terminology, not enough AA footage. =\
Marble Phantasm is Arcueid's Reality Marble.
*BZZZT* wrong
-
Ahh, found it. Marble Phantasms stay within the laws of the world, whereas Reality Marbles create their own, singular law.
-
Ahh, found it. Marble Phantasms stay within the laws of the world, whereas Reality Marbles create their own, singular law.
That's correct. Marble Phantasms can simply raise a 1% chance happening to a 100% chance. If there was absolutely NO chance of the event happening, the Marble Phantasm can do nothing to change that. Reality Marbles can break this restriction.
-
Ahh, found it. Marble Phantasms stay within the laws of the world, whereas Reality Marbles create their own, singular law.
That's correct. Marble Phantasms can simply raise a 1% chance happening to a 100% chance. If there was absolutely NO chance of the event happening, the Marble Phantasm can do nothing to change that. Reality Marbles can break this restriction.
There's a word for this. It starts with a B.
-
Ahh, found it. Marble Phantasms stay within the laws of the world, whereas Reality Marbles create their own, singular law.
That's correct. Marble Phantasms can simply raise a 1% chance happening to a 100% chance. If there was absolutely NO chance of the event happening, the Marble Phantasm can do nothing to change that. Reality Marbles can break this restriction.
There's a word for this. It starts with a B.
Yeah its called Broke.
-
From what I saw in the movie, does Aoko now have the sweet move of smashing the opponent's face with her suitcase?
-
I did hear she had a new move, sounds nice.
-
I heard all characters get new moves (forgot from where). And before I played MBAC, I always expected Aoko would fight with her suitcase. Would be nice if she really did.
-
I heard all characters get new moves (forgot from where). And before I played MBAC, I always expected Aoko would fight with her suitcase. Would be nice if she really did.
Like Kisarah from NGBC.Except you know without the H references.>,>
-
I heard all characters get new moves (forgot from where). And before I played MBAC, I always expected Aoko would fight with her suitcase. Would be nice if she really did.
ARCANA HEART SPY GET HIM!!!!!
-
Whoa, that would be a move move that beats Nero's j.C, EX Hiero, and Mech Hisui's Arc Drive combined: Aoko's shota collection stampede, which she obviously stores in her suitcase.
-
2008.7.25 下記の日程でロケテストを行います。
07/25(金) ~ 07/30(水) 東京レジャーランド秋葉原1号店 東京都千代田区外神田1-9-5
07/25(金) ~ 07/28(月) シルクハット京急川崎 神奈川県川崎市川崎区駅前本町16-1
07/25(金) ~ 07/28(月) ZEST吉祥寺店 東京都武蔵野市吉祥寺本町 1-9-7
07/25(金) ~ 07/28(月) アミューズメントエース津田沼 千葉県船橋市前原西 2-15-1 ファミービル 1F
If google translate is correct
2008.7.25 filming schedule following tests.
07/25 (Friday) to 07/30 (Wednesday) first store in Akihabara, Tokyo Amusement Park, Chiyoda-ku, Tokyo 1-9-5 Sotokanda
07/25 (Friday) to 07/28 (Monday)京急川崎top hat, Kawasaki-ku, Kawasaki, Kanagawa Prefecture town Ekimaehon 16-1
07/25 (Friday) to 07/28 (Monday) ZEST store Kichijoji, Tokyo Musashino city Kitizyouzihon 1-9-7
07/25 (Friday) to 07/28 (Monday) Amusement ace Tsudanuma Funabashi, Chiba Prefecture, 2-15-1前原西FAMIBIRU 1F
then we're finally going to get videos yey
-
That's prolly just more location tests, I would imagine.
-
Sorry to burst your bubble ((and I mean that sincerely))... ロケテスト, or "loketesuto" confuses most translators, since "loke" usually refers to the location of a film shoot, not where an arcade is beta-tested.
-
loketest = location test
-
google translate fission mailed D: oh well.
-
i believe someone has own the video already and they had said they'll post them soon :mystery:
214 :名無しですかあなたは! :2008/07/19(土) 11:25:32 ID:heAUGmYc0
>>213
撮った動画の配布ってありますか?(DVD形式か何かで)
オフ会に行くのは初めてなのですが、2onとか3onについての説明はして頂けるのでしょうか
215 :主催の人:2008/07/20(日) 01:39:12 ID:i3TEYL8w0
>>214
ニコニコ動画・もしくはYouTubeにうpする予定です。
現在の所は未定なのですが、配布形式にするのも不可能ではありませんので検討させていただきます。
もちろん後日配布になるので、遠隔地からのご参加の方で配布を希望される場合は発送の形を取らせていただくことになりそうです。
-
http://www.nicovideo.jp/watch/sm4092628
gameplay video, riesbife vs sacchin :V
ahahaha oh wow.
-
wwwwwwwwwwwwwwww
FATAL KO!
-
...
Meh, fell right for that one. ;_;
-
http://www.nicovideo.jp/watch/sm4092628
gameplay video, riesbife vs sacchin :V
ahahaha oh wow.
For the 5 seconds of the Nico video loading, I was sooooo hyped up >:( >:( >:( >:( >:( >:(
-
Gah!!! I was hoping the animation was some sort of a preview of the actual gameplay clip. But alas. :(
-
wheres ma minus heat button
I'm annoyed
-
'cause the words "3DCG" in the title are totally moonspeak? (=ω=)
-
Lol, feel the rage, Chardo. FEEL THE RAAAAAGE!
(actually I was very amused by it, I don't get why everyone's upset)
-
I'm upset at being tricked into watching something I was expecting to be something else.
Otherwise, I'll admit, it got a chuckle out of me. :P
-
I lol'd at the HnK BGM.
-
I'm upset at being tricked into watching something I was expecting to be something else.
Otherwise, I'll admit, it got a chuckle out of me. :P
that is what you where supposed to feel, justasplanned.jpg :V
-
http://www.nicovideo.jp/watch/sm4092628
gameplay video, riesbife vs sacchin :V
ahahaha oh wow.
I like the part that nobody noticed that you didnt have Act Actress again anywhere in your post :V
-
made an account and i went through alot of crap to watch that video and I have to say, i should be pissed off but im not for some reason but the next time someone creates a video like that im probably going to end up hitting someone :D :emo: :toot:
-
made an account and i went through alot of crap to watch that video and I have to say, i should be pissed off but im not for some reason but the next time someone creates a video like that im probably going to end up hitting someone :D :emo: :toot:
Well at least you have a nicovideo account now, which gives you access to a lot of japanese match vids. Yay!
Seriously bro, I would have been really pissed if I had to go through all that to watch that crap.
-
people who make nico accounts nowadays, do you have a timezone limitation?
-
people who make nico accounts nowadays, do you have a timezone limitation?
dont think so
-
At least that wasn't as bad a hoax as this:
http://www.nicovideo.jp/watch/sm3911450 (http://www.nicovideo.jp/watch/sm3911450)
-
o_O Holy shit.
-
The text scrolling across the top saying things like MBRwwwwwww kind of gives it away.
-
At least that wasn't as bad a hoax as this:
http://www.nicovideo.jp/watch/sm3911450 (http://www.nicovideo.jp/watch/sm3911450)
that wasn't as bad as the other video was. :teach: :V
-
Wasn't there supposed to be actual gameplay vids this week?
-
Wasn't there supposed to be actual gameplay vids this week?
This week was actually the new location tests (which may or may not leak videos, who know?) but the gameplay vids were supposedly already gotten by someone who said they were going to upload them soon (this was said on the 20th). When will we actually get gameplay vids?
:mystery:
I can only hope for the best, like yourself.
-
As of now I'm instating a no (more) fake MB:AA videos rule. It might be amusing but it's also trolling.
Thanks.
-
As of now I'm instating a no (more) fake MB:AA videos rule. It might be amusing but it's also trolling.
Thanks.
I've never been more tempted to post a rickroll/MOU IKKAI :psyduck:
-
And that's how spooky kills fun.The easy way.
-
http://www.youtube.com/user/kozum
MBAA Loke test vids
Things I noticed:
Akiha
-New J.b
-214 a/b/c is like Nero's 214 b
-New move (Akiha blasts a fireball in front of her)
V Sion
-AMAZING Etherlite projectile attack
-Akiha summon appears behind opponent...?
Warachia
-Has some sort of orb projectile, which can be used in air
-New 5c and 2c animations
-Some weird black blob attack (Seems useless...)
-Dash makes him airborne...?
Len
-Has a new projectile move (Psycho Ball?)
Kouma
-Has a new overhead
-Has a downward air kick
-Quicker air dash
Warcueid
-214C is only one ring now.
-
finally actual videos, kouma's moves looks very stylish and more convienent than in mbac. that over head kick was crazy :fap: :fap: :prinny: :V
-
Maybe they cranked up the timer speed for the location test to prevent people from playing around too much.
-
http://pastebin.com/m5cd108a2 Karp and Kozu spill the beans on MBAA. More logs coming soon.
-
Warcueid
-214C is only one ring now.
i believe that's the new ex 63214C
63214 C(ゲージ150%)
EXイカリングを一発のみ出す (one EX ring run out
確か8HIT
HITorガード中にワルクが行動可能 (warc can move when it's blocked or hit just like the original EX ring
HIT時は横吹っ飛び
壁バウンド時の受身不能時間は短め
-
:prinny: :prinny: :prinny: :prinny: :prinny: :prinny: :prinny: :prinny: :prinny: :prinny: I love this game :V I liturally dropped everything I was doing when my friend called me and told me the videos were up :fap:
-
http://www.youtube.com/user/kozum
MBAA Loke test vids
Things I noticed:
V Sion
-AMAZING Etherlite projectile attack
-Akiha summon appears behind opponent...?
Don't forget the Sacchin's summon in the middle of the screen o.o
-
http://www.youtube.com/watch?v=zqUWcvfjzwo
Riesbaife last arc, they're so lazy just ripping off Ciel AAD!
-
Not that shit again...
-
As of now I'm instating a no (more) fake MB:AA videos rule. It might be amusing but it's also trolling.
Thanks.
http://www.youtube.com/watch?v=zqUWcvfjzwo
Riesbaife last arc, they're so lazy just ripping off Ciel AAD!
you mods suck at collaboration!
-
what does collaboration have to do with that?
-
WRen can't be hit out of her EX Ice anymore! Yay!
And on the note of saying what style you play, I think there are some problems concerning saying that you play as H-Hisui, since there is a certain other word that begins with H... >.<;;
-
Ryesburguer is huge just like her CELLO.
Tatari sion is spiderman.
Warakias fireballs will be annoying, and his floaty cloud of dust is just T.V distortion
Koumas air dash fire thingy is AWESOME, also HELL YEAH FIRE KUNG-FU KICK.
Len now looks even more godly in the air with her ice disks
-
For abreviating styles, just label them as Half Moon (HM), Full Moon (FM), and Crescent Moon (CM) followed by -(character name). That would be pretty easy to distinguish characters and their chosen styles.
-
we said in #mb.eu it would be easiest just to use a letter and the charname. For example, C-Nanaya, F-Wara, C-Mhisui, etc. If you wanted to be really gay you could be like C-GROOVE KOUMA or whatever
-
you mods suck at collaboration!
I'm just a mod of a very specific section, Spooky is the global mod. =p
-
WRen can't be hit out of her EX Ice anymore! Yay!
And on the note of saying what style you play, I think there are some problems concerning saying that you play as H-Hisui, since there is a certain other word that begins with H... >.<;;
What word would that be? LOL.
Looks to be a completely different game. Characters look like they 'fall faster.' And everyone has new normals with diff properties.
And Warakia looks like he moved up a tier.
-
full mode style give u a brand new character for sure x3
-
Miss Curry 2cc nerfed(?), seems lot higher now.
one of the mbaa vids has kouma ex-guard out of a blocked wara's AD.
-
I'm sorry,but this is long overdue.
~Warning~
Post may contain complete high-level of ignorance and excitement.
~End~
...OMFG!! :slowpoke:AKIHA IS SO FUCKING COOL!!SHE DID A RUDEASS AIRCOMBO ON WARC!!THE MOU FUCKIN NORMALS!!OH SNAPP!!DAAAYUMMMN!!SHE'S SO COOL!!RUDE NORMALS IN YA FACE BIOTCH!!! :blah:
~Sighs~
Alright..i'm cool.Sion's pretty alright too. :)
-
I collected all the infos of MBAA that are wrote in the mIRC log and from another site:
Edit: most of the changes are belongs to CRESCENT MOON style.
Common:
- no reverse beat if u whiffed airthrow in the air
- air throw whiff animation for everybody = no more option select airthrows
- there's an ex-guard (like tension guard in GG): blocking at last moment
- ex guard seems to lower blockstun a ton
- air dodge
- air circuit spark exists
- stages significantly larger
- shielding and whiffing makes it change colour
- RB PENALTY EXISTS AND indicator appears (like just above your meter bar)
- sprite quality didn't go up
- background quality go up
- also they used alot of new effects, new font
- the characters say similar things
- same colors (36)
- when you pick your char you select your mode if you win you continue with that mode vs cpu, cpu seem to always be crescent atm BUT if you get challenged again you can switch modes but keep the char/colour
- blocking crossup moves is same as in MBAC
- bunker works as normal
- bara might still in
- they removed the char specfic intros (full version might contains it)
- Gravity has more impact,less floaty
- Activation can be cancled
- Combos are tighter to execute
- Clashes changed animation
- Whiff cancel gimped, still works, just not as good
- every character has changed very much
- everyone has new moves, and changed properties
- Guard break: Few second stun, then full guard bar again
- Generally it seems ALL 2/5A attacks have been modified and most attacks seem to have shorter range
Crescent Moon:
- MBAC ver.c pretty much
- new moves
- aerial dodge
- aerial circuit spark
Full Moon:
- new MBAA mode
- NO reverse beat
- Only Blood Heat
- heat is chargeable
- moves animated differently
- no dodge
Half Moon:
- Hybrid/Newbie mode
- auto things (auto shield/spark/moves activates auto etc.)
- max heat = 200% (no Blood Heat)
- moves like it's BASED on full moon moveset
- some people have different movesets (different from crescent, except for the basic moves)
- no normal shield only EX shields
- when you EX shield succesfully, your character automatically does a counter-attack
- heat is chargeable (like in Full Moon)
- no EX guard
- if you get hit in heat IT DOES CIRCUIT SPARK AUTOMATICALLY
Warc:
- new Mystic Eyes move: effect unknown, maybe a "dragon install" (short range)
- teleport is now an attack
- EX teleport is now not air unblockable
- aerial teleport (alpha blade style)
- C teleport isn't her EX, it teleports her backwards (she just finishes her animation then starts to fall)
- new EX blood ring animation (1 big ring, but you got +frames)
- crescent moon warc has 2 animations for 214c startup old/new
- Old basic bnb works fine
- j2C laugh spin same
Ciel:
- ciel got uber nerfs and minor upgrades
- 5a ANIMATION CHANGE, SMALLER HITBOX
- dash is unchanged
- 5a6a range NERF
- 2b range NERF
- airthrow HUGE FUCKING NERF (techable airthrow, Ciel recovers SO MUCH SLOWER)
- more ciel nerfs 5c5c cannot 5d after
- new CIEL BUFFS CIEL GAINS 3B and 3C (she stands on her hands and starts kick u upside down with her legs, moves her forward)
- 3c is 2c2c's 2nd 2c BUT it flies you into the air like instantly
- 5C IS ANY CANCELLABLE like 5c5a
- crescent ciel still has hiero and the animation changed
- ciel has no more 4 way due to airthrow nerf
- full moon: she shoots 3 keys at 45 degrees that travel full screen they can't hit someone standing still
- punch super (something that resembles nanaya knife slashes)
Warachia:
- crescent warachia so fucing strong
- aerial kattos (stronger than akiha ribbons) 3 hit, hits below him
- aerial summons, you can summon everything while in the air
- full moon wara: has fireballs (like testament curse)
- "oh fuck, wara summoned the cloud, get out" "why? what does it do?" "I HAVE NO FUCKING IDEA"
Kohaku:
- full moon 5c = old 5c part 1 without spinny
- full moon 5[c] = throws a sword from her broom
- full moon 214a/b/c instead of normal swords the sword fires a shockwave
- full moon kohaku has a 4c/6c (she uses her broom and sweeps upward)
- she gains a new launcher
- 214b is like a bit further anti air
- for 214c FULL SCREEN SHOCKWAVE (low damage)
- after magical girl amber you can link another amber after except she goes..in opposite direction (it's like an infinite)
- CRESCENT KOHAKU 5b is now a trip
- 6b is old 5b (6b hitbox smaller)
- Something about throwing katana and being able to combo from command throw
- Has command counter, like Kamui in arcana heart, wallslams (she opens the sheat of her broom quickly and it blings)
- can throw small knifes
- 5C seems to be able to be split into multiple parts. Shaft-stab, then spin, so if it whifs recovery time isn't too great
- jB range and animation remade, much shorter range
- 5B gimped
- 2A gimped
Akiha:
- half moon akiha flame pits auto ignite after casting
- full moon 214 flameweb is a nero snake (the power waves u if u are under it)
- also fullmoon akiha j.c is awesome (like vakiha's priority)
- Arc Drive weaker, effects changed when grabbing
- full moon Akiha now has those delayed stationary fireball things
Miyako:
- J.B huge hitbox, it hits behind as well
- she has jam kick (wallslams)
Kouma:
- 6c changed into stomp
- he has downward flame kick (Falcon Kick)
- in crescent his 6c got changed (he pauses abit then slams the ground with his hands)
- 5c is one hit and 5b can be charged but whiffs crouchers
- More combo potential, each hit seems to do less damage to make upfor longer combos
Reeze Baife:
- her range is huge, her big arm thing goes to good use
- as you can expect, shes not as fast
- her airdash is a straight line, similar to Aoko and Kouma
- her half moon j.B has HUGE range, and can be used to poke from really far away and bait for that CH
- her half moon 2C is like Sions new 2C, it’s a nice slide
- her j.C is like Ruby Heart’s j.HP in MvC2, but about 2X the size
- her j.6C is like the last hit of chaos j.C
- her 236 is a rush forward, her 214 is also a rush forward that does tons of damage
- her dp is really good, kinda looks like Youmu’s dp from IAMP – big circle
Hisui:
- HER j.[C} IS NOW A NERO SIZED LAMPPOST (like nero Hoaa)
V.Sion:
- 6b overhead complete rework (a small drill appears out of her palm now)
- 6c is her new overhead
- SHE CAN NOW SUMMON RANGED CROSSUP (she can DRAW them behind you)
- faster summons
- has midscreen summons, including EX Ciel that throws black keys
- has a "spiderweb" eterlite
Satsuki:
- 3c it's longer ranged than 2c (Dizzy 2D)
- Grab changed, jumping and grab now
- New A attacks replaced old ones in some stances, shorter range
- Can't do the old EX combo anymore
- Has an overhead
Aoko:
- full moon: lost her orbs, but she gained proper fireballs
- Orbs can be charged
- Beams are now bolts
- Orbs can detonate by command and do the aerial 236 thingies
- New moves: j.c is now a magic sword
- Full-screen beam missile, fast and looked very annoying
Wlen:
- crescent wlen got a bunch of buffs speedwise
- her other modes play like ver.A boss wlen (where she throws ice vines)
- her dash looks faster
- full moon: has a full screen fireball icebolt (instead of her normal ice)
Tohno Shiki:
- has teleport, seems like grabs BACKWARDS after B version
- can EX srk in the air
Sion:
- whiff seems to combo less or not at all when linked from other moves
- has 13 shots, shots have greater range and shoots forward
- EX shot
- srk seems to work a little worse
- 214A/B/C doesn't grab anything that isn't blocking anywhere on the damn screen
- 3C (old 3B) into 214C still works, and not only that, but it still doesn’t hit correctly on warc and those chars
- full moon 214B is really fast, and it launches them instead of stunning them grounded, so you do it and just jump into an air combo.
- new tiger knee super (2147C)
- her 214B, in half moon, it does 2 hits, and you don’t have to run forward now, coz of her 2C that slides, the range is awesome, so you can do 214B 2A 2B 2C 5C 5B j.ABC air dash j.C jump cancel j.BC throw, decent damage
- half moon Sion doesn’t have her 5[C], so you can’t do the crazy wall combos
Len:
- full moon len has a new ice attack, they're rotating triangular disks that hover for a minute and either move downward (if used in the air) or forward (if used on the ground)
- she also has a very slow moving fireball/iceball (low to the ground)
- full moon len's normals look way too similar to normal MBAC Len's normals though
Relunx
-
Tohno Shiki:has teleport
Looks like I have a new side char to play with :V
-
Relunx, your info is a little muddled since you didn't exactly split up what bits of info were for which moon style of each character. Also, you forgot F-Wara's dracula fireballs and iirc F-Akiha's j.C is too good (not horribly bad) as it has priority of v.akiha's j.c but with the range of miyako's. j.b (as in, it hits behind as well).
Anyway, good work taking the first step toward organizing all this shit.
-
Someone play Arcueid damn it!!! :slowpoke:
-
Edited my post, upgraded with LoliSauce's infos.
Relunx
-
whats MBAC ver C like?
-
whats MBAC ver C like?
It's gonna be named
Melty Blood Act Cadenza ver. Crescent Moon :psyduck:
-
Is Kohaku's sword really changed to 214?
-
I played the location test of MB:AA for a bit. A lot of stuff i posted was already explained, but for more detailed sion and riese explanations, you can check it out in my blog (see sig)
-
->"oh fuck, wara summoned the cloud, get out" "why? what does it do?" "I HAVE NO FUCKING IDEA"
for sucking health and magic like Akiha's 22... that's what people say from japanese bbs orz
・214で壊れたテレビ風モザイク召還。効果は秋葉の獣と同じくダメージ。
EX版はダメージ量は多い。が、目の前にしか出せないっぽいから微妙
-
It would be good if Wara's mist could make his moves unblockable like GG Johnny's mist XDDD
Need more Reeze videos /o/
From what I could read(thanks for the infos Nana) she seems to be a rushdown character, isn't it? o.o
-
Edited my post, upgraded with LoliSauce's infos.
Relunx
Thanks man. I'll try and remember more from the videos and stuff I've read/heard on them.
Akiha now has those delayed stationary fireball things (don't remember which style, but prolly F-Akiha). She sets them out either right in front of her or right above her, very close range.
F-Len has some sort of new ice attack. They're rotating triangular disks that hover for a minute and either move downward (if used in the air) or forward (if used on the ground). She also has a very slow moving fireball(iceball? lol) that's low to the ground. It reminds me of Dan's gimped fireballs, lol, but it prolly isn't actually that close range. F-Len's normals look way too similar to normal MBAC Len's normals though. =\
Also, for general news:
are bunker cancels still in the game?
bara's are no more according to random japan blogs
I'm not sure how valid this is though, as no source was provided to back it up.
-
[...]
F-Len has some sort of new ice attack. They're rotating triangular disks that hover for a minute and either move downward (if used in the air) or forward (if used on the ground).
[...]
I DUBBED THEM THE ICE DORITOS! :D
-
Updated my post with HeartNana's blog and LoliSauce's new infos.
Edit: updated some new infos to Full Moon and Half Moon Style.
Relunx
-
Byakko - Depends on what type of moon is used her her I think. Full moon doesnt seem very rushdown-y at all. Half moon seems like shes best at mid range when her moves have larger range than yours, and in crescent moon, her moves lost the huge huge range, so shes prolly best at rushdown there.
-
I haven't really been watching this post recently, but from what I quickly glance....is Full, Half, and Crescent Moon a type of fighting mode similar to PC and AC modes back in the other MB games?
-
I haven't really been watching this post recently, but from what I quickly glance....is Full, Half, and Crescent Moon a type of fighting mode similar to PC and AC modes back in the other MB games?
No. It's a whole cursing lot different.
-
I haven't really been watching this post recently, but from what I quickly glance....is Full, Half, and Crescent Moon a type of fighting mode similar to PC and AC modes back in the other MB games?
No. It's a whole cursing lot different.
Slash and Bust?
-
Hm.... now I'm even more curious about Reeze =]
2 months seems to be too much time to wait x.x
... or are there more videos that weren't posted yet?
-
Slash and Bust?
No, it's a little more akin to the ISMs present in Street Fighter Alpha 3. Each presents their own mechanics advantages and disadvantages.
-
It's also similar to CVS2 "grooves", however I don't think a style selection has ever so drastically altered the movelist and playing style of characters as MBAA's is going to. It's going to be interesting, I just hope they don't fuck up too much with reinventing the wheel. Even if they do and the game ends up with only crescent moon being remotely decent, it would still be playable. If, on the other hand the game is unbalanced in favour of Full moon, I will be very angry >:(
Hopefully it's balanced okay.
-
It's also similar to CVS2 "grooves",
I was trying to avoid tht but..oh well.Street fighter alpha 3 style changes seem about right.
-
- there's an ex-guard (like tension guard in GG): blocking at last moment
- ex guard seems to lower blockstun a ton
If it is blocking at last moment and it lowers blockstun its much more comparable to GG's instant block which does both of those. Faultless defence is the tension block it increases blockstun but pushes the enemy back more.
White Len changes seem nice. I agree that the styles seem more like a/v/x-isms from alpha than grooves from cvs2 considering how they change you specials and stuff.
-
Exactly -- the grooves in CvS2 didn't really change anything except how you performed your super attacks, as far as I remember. In SFA3, although most remained unchanged, each ISM offered a set of one or two added/removed special moves from each character's moveset.
-
Let me refresh your memory.
The grooves allowed you to use the mechanics from the various games the characters came from. Here's a chart (Ignore the customizable EX groove) -
(http://img529.imageshack.us/img529/2737/subsystemengsg4.gif)
As for SFA3 isms, one of them lets you play like SF2 (arguably underpowered because you cannot air guard), and another one is V-ism (Ridiculous combos when Custom Combo is active)
-
Guys I got the latest vid from karp straight from the MBAA machine in Hong Kong go watch it now (http://www.youtube.com/watch?v=a0ccG9oOvCw)
-
you so pro lah
-
Quite imba lah
-
people should play FM ,why they want to waste their time and money to play a ver.b3 instead a new game :-\(only three day for each local test and i heard the coin is kinda expensive
-
people should play FM ,why they want to waste their time and money to play a ver.b3 instead a new game :-\
No reverse beats.
-
I've seen the recent vids. It's as if Wara lost his 6C cos I see no one using it.
-
Guys I got the latest vid from karp straight from the MBAA machine in Hong Kong go watch it now (http://www.youtube.com/watch?v=a0ccG9oOvCw)
His comments definitely sux XDDDD
And why everyone play only Akiha VS Warc?
-
Guys I got the latest vid from karp straight from the MBAA machine in Hong Kong go watch it now (http://www.youtube.com/watch?v=a0ccG9oOvCw)
His comments definitely sux XDDDD
And why everyone play only Akiha VS Warc?
Because noone wants to lose and get off the cabinet thats why. And so far they seem like the easiest to win with so yeah :V Me myself would be playing Arcueid the whole time obviously so I can learn what new stuff she has.
-
Full moon Kouma dunks from the three point line.
hahahhaa nice :fap: :fap: :prinny: :V
-
new miyako kick makes me JAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
-
new miyako kick makes me JAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Accordion.
-
It doesn't look like this has been posted so yeah:
http://www.youtube.com/watch?v=4xdQ9Ek934w (http://www.youtube.com/watch?v=4xdQ9Ek934w)
-
It doesn't look like this has been posted so yeah:
http://www.youtube.com/watch?v=4xdQ9Ek934w (http://www.youtube.com/watch?v=4xdQ9Ek934w)
Ciel's new super looks... interesting. The new moves and stuff are looking awesome, especially motherfucking EX CHAIR.
-
everyone's full moon has at least two new move to replace, so dont worry why that video only show one =_,=
-
[...] especially motherfucking EX CHAIR.
Please elaborate and enlighten me.
-
Look at the video. Hisui had the chair move, now she has an EX version of that move. She sets a throne.
-
Love that Kouma-style dunk Sacchin does.
-
Me is loving Nanaya :)
-
Tohno Shiki and Nanaya's new kicks are official, thats was some crazy stuff i can't wait to use them :fap: :fap: :prinny:
-
Look at the video. Hisui had the chair move, now she has an EX version of that move. She sets a throne.
Which, by the way, leads me to think that one of her Moons probably lost the bento in exchange for the chair and the EX chair... That kinda saddens me. ;_; Agree?
-
Thanks for posting the video. I just hope us in the USA get to play this game sometime in the next year.
-
why does it feel like they turned kouma into generic fast combo character? I hope full-moon kouma still has the slow-but-killer combos and dunks style.
also warcueid now has OPTIC BLAST
-
why does it feel like they turned kouma into generic fast combo character? I hope full-moon kouma still has the slow-but-killer combos and dunks style.
also warcueid now has OPTIC BLAST
You mean,full screen punisher.
-
(http://i35.tinypic.com/sb4psl.jpg)
-
(http://i35.tinypic.com/sb4psl.jpg)
:fap: :fap: omg thats the kick, that shit is official :emo: :fap:
-
I cant find the video with len, can i get a link?
-
sb4psl.jpg
Well, I kinda thought the same when seeing that kick, lol.
-
I cant find the video with len, can i get a link?
Do you mean this video? o.o
http://www.youtube.com/watch?v=81SKGXKDT6M
IS it only me or Tohno has Dead on Time now? XD
-
why does it feel like they turned kouma into generic fast combo character? I hope full-moon kouma still has the slow-but-killer combos and dunks style.
also warcueid now has OPTIC BLAST
You mean,full screen punisher.
Oh boy, more EX Hiero.
-
Looks a bit like Kouma dunk. :prinny:
Also, Wara AND Warc have the new EX Hiero? =O
-
its only the new EX heiro if it has 1 frame activation :D .
-
I cant find the video with len, can i get a link?
Do you mean this video? o.o
http://www.youtube.com/watch?v=81SKGXKDT6M
IS it only me or Tohno has Dead on Time now? XD
Yes thank you, the name of the video explains why I could not find it.
Might have to give len a try in full moon, I'm liking her new specials a lot.
-
Is this out already? If not any idea when it'll be out?
-
Is this out already? If not any idea when it'll be out?
October.
-
its only the new EX heiro if it has 1 frame activation :D .
They're workin on it. :bleh:
-
October.
Ooh thanks. Hopefully there will be a mbcaster for it as well.
-
October.
Ooh thanks. Hopefully there will be a mbcaster for it as well.
You didn't understand. October is arcade's release date. They didn't announced PC or console port yet.
-
October.
Ooh thanks. Hopefully there will be a mbcaster for it as well.
You didn't understand. October is arcade's release date. They didn't announced PC or console port yet.
yup, but if you look at the melty's timeline (so to speak) you'll see that most of the pc and console all took a year to release from the actual arcade release. so there no doubt in my mind that will have to wait a year to see a pc or even console port. and also theres always been a pc port for each melty blood thats been made so there should be no doubt that this wouldn't be so different. :V
-
I kinda hope that put back the tag and team systems when AA does hit the pc port and/or console port, You can do some pretty interesting things with those modes :V
-
I just hope we don't have to wait a full year to play AA. I'm crossing my fingers so that we get it sometime around februrary or march. >_>
-
I just hope we don't have to wait a full year to play AA. I'm crossing my fingers so that we get it sometime around februrary or march. >_>
Here I'm hoping a NAOMI emulator is released around the time of the arcade release.
-
Damn got my hopes up then crushed it right afterward
oh well I'll be patient
-
I kinda hope that put back the tag and team systems when AA does hit the pc port and/or console port, You can do some pretty interesting things with those modes :V
Not me.I like beating up my best friend,alone..Yeah its pretty cool.I mean I do that one combo,and i'm like"Alright,alright..that was kinda cool."Yeahhh..
-
I just noticed: The screen now zooms in and out as characters get closer and farther apart. *sigh* Melty Blood is going generic 2D fighter on us. =P
Running through the new AA demo movie frame-by-frame, and posting all of the random little things that don't matter at all, because I'm bored:
1) It's still called Guard Crash in the subtitle, but the game text looks an awful lot like "Guard Break."
2) Circuit bars have electricity around them when you're in Heat.
3) F-Riez's charge pile-bunker gains 30% circuit, H-Kohaku's carpetbomb gets 25%, H-Sion's ricochet bullet gets 20%, and F-Aoko's fireball gets 10%.
4) F-Miyako's elbow, is probably a 41236 move, but she didn't step forward, so I'm hoping for an unprecedented 412 special. :3
5) F-Nanaya has fastfall.
6) Superjumps now have an angled dust cloud.
7) At 3:27, during Kouma's Sacchin-ripoffs, C-Nero does a jump that's vertical, much higher than a normal jump, and has a vertical dust cloud.
8) Hisui still suffers from the hit-during-special syndrome, it seems. Her EX Chair animation starts about three video frames slower than the EX flash, which could mean five to seven frames in-game.
9) Hisui mantis-ladder is 41236.
10) Half-moon heat health recovery speed... o_o
11) No more red screen flash during critical hits.
12)
(http://i34.tinypic.com/micor8.jpg)
-
My observatio s from akihabara loke test
Sorry for miatakes im ttping from my ipod:
neros deer now goes fullscreen
And he now has a new mosquito move that hovers like a satelite
Mantis claw animation is different. Seems to come out faster
-
Mantis claw animation is different. Seems to come out faster
oh GOD
So how's that jump c of his?
-
Mantis claw animation is different.
okay that sounds good maybe they ne-
Seems to come out faster
FFFFFFFFFFFFFFFFF
-
Love that Kouma-style dunk Sacchin does.
Correction - Rouga-style dunk!
Top highlights of the exhibition video for me:
1. EX THRONE (Chibi's already fapping furiously to that, I know)
2. EX LADDER ( ^ x2)
3. v.Sion tornados (that shit is SCARY)
4. Sacchin's Rouga dunk
5. Kouma's anti-air manliness grabs
6. Miyako's hop-stomp and Jam-kick
7. Shiki's DONKEY KICK
Everything else was whatever
-
7. Shiki's DONKEY KICK
TOHNO GOT SPINZAKU'D!
(http://i35.tinypic.com/sb4psl.jpg)
-
Your spinzaku is meaningless to me, for I have not seen Code Geass.
-
7. Shiki's DONKEY KICK
TOHNO GOT SPINZAKU'D!
(http://i35.tinypic.com/sb4psl.jpg)
please don't call his kick a "donkey kick" its very offense, but besides that i want to see this kick on every nike/rebock
commercial out there. :V :V :prinny:
-
Your spinzaku is meaningless to me, for I have not seen Code Geass.
I THOUGHT I WAS THE ONLY ONE.
also I facepalmed when aoko intro lasted more than her actual little proyectile.
WHERE THE HELL IS ROA
-
Mantis claw animation is different.
okay that sounds good maybe they ne-
Seems to come out faster
FFFFFFFFFFFFFFFFF
XD My reaction exactly.
-
I just hope we don't have to wait a full year to play AA. I'm crossing my fingers so that we get it sometime around februrary or march. >_>
Here I'm hoping a NAOMI emulator is released around the time of the arcade release.
Im hoping for this too. found out this exists :fap: :fap: :fap: and you can obtain it but still needs testing, can't link cause the site that had the info had bios's on it :(
yes it works with the GDRoms not just the Dreamcast thingies cause those have been working for awhile now.
Im hoping for the feb march release more.
-
My observatio s from akihabara loke test
Sorry for miatakes im ttping from my ipod:
neros deer now goes fullscreen
And he now has a new mosquito move that hovers like a satelite
Mantis claw animation is different. Seems to come out faster
NERO unlocked?
-
I just hope we don't have to wait a full year to play AA. I'm crossing my fingers so that we get it sometime around februrary or march. >_>
Here I'm hoping a NAOMI emulator is released around the time of the arcade release.
Im hoping for this too. found out this exists :fap: :fap: :fap: and you can obtain it but still needs testing, can't link cause the site that had the info had bios's on it :(
yes it works with the GDRoms not just the Dreamcast thingies cause those have been working for awhile now.
Im hoping for the feb march release more.
Oh cool, didn't know that. It could probably run AA pretty well what with it being a 2D fighter.
-
I just hope we don't have to wait a full year to play AA. I'm crossing my fingers so that we get it sometime around februrary or march. >_>
Here I'm hoping a NAOMI emulator is released around the time of the arcade release.
Im hoping for this too. found out this exists :fap: :fap: :fap: and you can obtain it but still needs testing, can't link cause the site that had the info had bios's on it :(
yes it works with the GDRoms not just the Dreamcast thingies cause those have been working for awhile now.
Im hoping for the feb march release more.
Oh cool, didn't know that. It could probably run AA pretty well what with it being a 2D fighter.
depends on your specs my compy will say :(, cause emu sucks Im thinking 70% speed on a game like metly(well it depends MvC2 runs like 85% right now for me and apparently other ppl have had problems with the emus speed compared to the dreamcast ones, btw mobile dreamcast FTW), Im on a lappy so emus rock cause I can play console games on the road, or plane, while with friends.
2.2Ghz duel core intel, intel 950 chipset, with 3GB of ram, so it runs melty fine normally but emued Im not so sure.
-
It doesn't look like this has been posted so yeah:
http://www.youtube.com/watch?v=4xdQ9Ek934w (http://www.youtube.com/watch?v=4xdQ9Ek934w)
Nice vid! Sorry guys I haven't been on here for awhile had to focus on other priorities :)
So basically from what I saw on the vid, the different types of moons call for different movesets? Correct me if I'm wrong of course lol
Also from what I saw on the vid, depending on what moon you select, you get a different version of the original character (like Tohno/Nanaya); or are they still separately selected characters?
-
No, the mirrored chars are still separately selected, and each of them has the 3 different moons, which are chosen after you select the char.
-
i missed going to SBO today so 'll probably go back to CRUB SEGA for more MBAA
the full moon characters feel like the changes they did to the vampire counterparts ofold mirror characters, and vampire characters havve yet more changes and new normals.
fulmoon seems hard to launch for aircombo.
activating blood heat makes the meter drop REALLY REALLY slow now.
arc has an instant drop move that lands her back down to the floor, like nanaya.
she also has a ground move that sucks the opponent back closer for more blockstring or comboing.
nero has a bunch of new moves, like a mosquito swarm,
B deer runs fullscreen now (dunno which moon)
a new EX move with a giant hornet that hovers over the opponent like a satelite.
-
she also has a ground move that sucks the opponent back closer for more blockstring or comboing.
SHI-
Man, first it was v.Sion's tornadoes, now Arc has something like that too? These sorts of moves are scary.
-
she also has a ground move that sucks the opponent back closer for more blockstring or comboing.
SHI-
Man, first it was v.Sion's tornadoes, now Arc has something like that too? These sorts of moves are scary.
Especially with the Guard meter.
-
i missed going to SBO today so 'll probably go back to CRUB SEGA for more MBAA
the full moon characters feel like the changes they did to the vampire counterparts ofold mirror characters, and vampire characters havve yet more changes and new normals.
fulmoon seems hard to launch for aircombo.
activating blood heat makes the meter drop REALLY REALLY slow now.
arc has an instant drop move that lands her back down to the floor, like nanaya.
she also has a ground move that sucks the opponent back closer for more blockstring or comboing.
nero has a bunch of new moves, like a mosquito swarm,
B deer runs fullscreen now (dunno which moon)
a new EX move with a giant hornet that hovers over the opponent like a satelite.
Any changes to Nero's Jump C?
-
Any changes to Nero's Jump C?
I'm willing to bet that his Crescent Moon will still be all HOA HOA HOA still, but Full Moon hopefully will have some new elements.
On a different note, after watching a few scenes in the exhibition video a little more, I've noticed some things.
C-Kouma looks like he's actually the madly different, changed version (as opposed to most characters' Crescent version being very similar to their MBAC incarnations and their Full version being highly different). Of his normals, only his 5b and j.c are the same. If you look closely at the combo he does in his single crescent video, he goes 6c5b2bc5c j.bc j.bc > ex-kicks. You can tell the first move is a c move because it reverse beats right after, and I believe it was mentioned earlier that that particular attack was his new 6c anyway. His 6c has much less forward range and it doesn't launch, but looks like a potential anti-air normal. His 2b doesn't lower his hitbox as much as the old one, but still is a fucking big uppercut, so it's prolly still a potential anti-air normal too. His new 2c is faster, it seems, and his 5c isn't really that notable. His j.b is kind of hard to see, but it looks like it's shorter range than his old one. I'm willing to bet that F-Kouma is the one that's most similar to MBAC Kouma, because C-Kouma just seems way too different.
Also, I was disappointed in how similar F-Nanaya's moves are to MBAC Nanaya's. Looking at the one video clip, the only difference he has are his 2a being a slightly shorter range elbow and 5b being a much longer range kick with forward movement (rather than the old elbow). Having no elbow means that one of his overheads is potentially lost (5b[b]). Also, the weird dash at the beginning actually looks more like he's jumping/dashing off of the wall, which may be an a fun new mechanic for MBAA to have. Additionally, the "flash kick" after his 623 looks like it might actually be a part of the 623. It MIGHT just be another special that he cancelled the 623 into, but it is a really quick and fluid transition, so it seems somewhat unlikely to me. This is potentially awesome though, as it allows for him to do more with his basic 2abc5c ground combo (since Full form loses the more powerful reverse beating variants of his ground combo). Unless his 5c is drastically changed somehow, it looks like his new basic combo will be: 2a5b2bc5c 623x j.bc j.bc throw. F-Nanaya losing reverse beat means that his blockstring game will be nerfed heavily (no whiff cancel), so I'm confused why he seems to have a lot of the same moveset (still has same 214b, almost all normals, fastfall, similar 623). Not really sure what to think about it yet, but definitely food for though to any Nanaya players.
I'll prolly look into the other characters more and make further posts analyzing and pondering, but for now that's all.
-
Nero has even more shit now...
Pretty soon,when you're not looking,he's just going to start airdashing at awkward angles,while summoning things to fill the screen.
-
as if he wasn't annoying to begin with. hopefully enhancements to each char offset Nero's. his F style sounds like a real bitch to deal with. i imagine him charging up his meter from afar. we'll see EX's of everything.
-
Any changes to Nero's Jump C?
still the same as much as i could tell
-
Any changes to Nero's Jump C?
still the same as much as i could tell
Thats lame...
-
Any changes to Nero's Jump C?
still the same as much as i could tell
if it aint broke dont fix it hoaaaaa rocks
fixed
-
more from akiba sega: (sorry of other people repeated it)
red arc
now has an air teleport
Len FM
reflectors will either hit or push. but it can be placed in the air or anywhere
will reflect projectiles, but not hisui's arc drive
i said it before- she's an aegis reflector beast!
nanaya FM
now has a new super that resembles ST E.Honda's super
The Nanaya super is faster and does more hits
arc drive is more of a sure hit if opponent is right in front of you.
Horizntal Dragon Kick!!! very K'
Ciel (append from the dedicated MBAA Ciel thread) go visit it for more ciel:
FM launcher is 2c2c
5CC actually exists in Crescent Mode. not in any other modes.
623A (or B) can be done in the air now.
airthrow momentum is completely lost, if you dash then thow, she'll stop in the air for the throw. no more forcing to corner anymore.
Vakiha
OPTIC BLAST super!
dash speed is slower
fire pillars are faster
Nero FM
Bull ram attack from torso, funny looking
slow crow projectile, lots of new projectiles in genera
mantis law seems to be the main launcher in Full moon
-
nanaya FM
now has a new super that resembles ST E.Honda's super
The Nanaya super is faster and does more hits
arc drive is more of a sure hit if opponent is right in front of you.
Horizntal Dragon Kick!!! very K'
Why the fuck do both Nanaya and Shiki get the donkey kick? First they give them both teleports, now this? Needs less character similarity.
I'd like to see some of that F-Len and v.Akiha action though.
-
Arcueid coverage plox? :V
-
Any changes to Nero's Jump C?
still the same as much as i could tell
if it aint broke dont fix it hoaaaaa rocks
fixed
No you didn't.You broke my shit :V
-
nanaya FM
now has a new super that resembles ST E.Honda's super
The Nanaya super is faster and does more hits
arc drive is more of a sure hit if opponent is right in front of you.
Horizntal Dragon Kick!!! very K'
Why the fuck do both Nanaya and Shiki get the donkey kick? First they give them both teleports, now this? Needs less character similarity.
I'd like to see some of that F-Len and v.Akiha action though.
can you please stop calling their kicks "donkey kick" please, its very offensive :prinny: :V
-
BUT IT IS A DONKEY KICK D:
-
NIPPON KICK!
-
nanaya FM
now has a new super that resembles ST E.Honda's super
The Nanaya super is faster and does more hits
arc drive is more of a sure hit if opponent is right in front of you.
Horizntal Dragon Kick!!! very K'
Why the fuck do both Nanaya and Shiki get the donkey kick? First they give them both teleports, now this? Needs less character similarity.
I'd like to see some of that F-Len and v.Akiha action though.
can you please stop calling their kicks "donkey kick" please, its very offensive :prinny: :V
Why is it offensive?
-
BUT IT IS A DONKEY KICK D:
I thought Akiha's 2C was..>,>
-
NIPPON KICK!
ill accept that, it sounds alot better then "donkey Kick" which in my opinion
-
What's so offensive about donkey kick ? I find it better than most other namings. If you don't like it, then it is your own problem, don't tell others what to do. Man, some people have just nothing better to do than to find problems with namings.
I could even call it a bitchslap kick if I want it for all you care lol
-
i declare it to be the honkeykick now
-
i declare it to be the honkeykick now
thats a good one too.. mmmmmm reminds me of cereal :prinny: :prinny: :V
-
i facepalmed when i saw sacchin's slide head, wish she got POTEMKIN BUSTAH instead.
I laughed when i saw shiki and spinzaku
I'm still gonna call those attacks donkey kicks. fucking over heads -.-
btw you might as well give up your hopes for emulated MBAA, it's on roms and the current naomi emulation only support gd-roms(they can emulate it easily and bypass any security rom codes, whereas they have to crack the code on a rom through some other method)
-
http://www.e56.info/mbaa/system.html
Update. Probably stuff we already know though, though it shows Mech hisui's gun. Also shows roa with a electric thingy on the top right of the first screenie.
-
That's aoko's new projectile.
Roa's new electricity is basically placing down electric mines on the floor that spike vertically. and placing mines in the air that spike horizontally. he's quite the slow player that controls space like aoko starmines do. His combo is pretty much EXACTLY like rivalschools kyosuke, right down to the same launcher.
-
That's aoko's new projectile.
No it isn't. You're looking in the wrong place. Look under Roa's lifebar.
Also Mech-Hisui with an M4 FUCK YEAH
-
Roa has "Lightning Bar"? o.o
He seems to be interesting =]
Sacchin doing "Slide Head"... can she continue for an OTG combo after like Potemkin? XDDD
Looking forward to the game /o/
Edit: what's that Mech-Hisui's robot? o.o
Does she play like Carl/Lieselotte now? o.o
-
OMFG.
The day when Mech-Hisui has pulled out a gun,and shot someone.This day has arrived upon us..
-
Gah, M-Hisui has more zoning.
I think those things that Roa has are like Sion's bullets. So maybe Roa has a limited number of traps he can set.
-
Bruh, If Arcueid took out a gun then I'd be happy, Shes like sion but 3 times as cooler. :V
-
Someone give that True Ancestor a gun..And give Aoko a mega-buster.Better yet,a magic-buster.XD
I love puns..
-
If Arcueid took out a gun then I'd be happy
This aint Grand Theft Melty.
-
And give Aoko a mega-buster.Better yet,a magic-buster.XD
I love puns..
Aoko with Raising Heart Excellion? lol
Divine... BUSTEEEEERR!!!!!
-
any new footage surface lately?
-
In case anyone was wondering what the bottom two maneuvers were on the site, 受身 ((ukemi)) is teching.
Yay, super-vertical-jump is official, and throw breaks might not be style-specific.
Starlight Breaker~
-
Wait, what do you mean throw breaks?
-
Probably the tech-outs like in the Street Fighter EX series, where if you get grabbed you can counter with a grab of your own to release yourself and nobody gets grabbed in the end.
-
where are the nekos? :'(
edit: awesome screenshot is awesome
(http://www.e56.info/mbaa/images/ss_ss02l.jpg)
-
Poor sacchin's bout to get raped again. =<
-
where are the nekos? :'(
edit: awesome screenshot is awesome
(http://www.e56.info/mbaa/images/ss_ss02l.jpg)
Looks like Nero's gonna be even more hard hitting in AA...wuts next, an elephant? >>;
-
where are the nekos? :'(
edit: awesome screenshot is awesome
(http://www.e56.info/mbaa/images/ss_ss02l.jpg)
Nostrils flaring, I lower my head. My horn, like some phallic symbol of my potent virility, is the last thing you see as skulls collide and mine remains the victor. You are now a bloody red ragdoll suspended in the air on my mighty horn.
-
Talking about it, they updated the site with screenshots(like that Nero's Rhyno x.x) and chars' move list /o/
There are 3 move list per char
-
Talking about it, they updated the site with screenshots(like that Nero's Rhyno x.x) and chars' move list /o/
There are 3 move list per char
So now we know Akiha has the least variety out of any character...
But seriously, we don't even know what most of the moves will DO, and even the ones we do know can vary a lot. Like I'm sure the name of the Flametongue hasn't changed, but now there's that auto-TK flametongue, and while Akiha/Vakiha's 214 had the same name in MBAC, they were totally different.
-
Site updated again
http://e56.info/mbaa/chara.html
-
Site updated again
http://e56.info/mbaa/chara.html
You're a little late there man.
-
Okay, random notes on the movelists shown on the site. Keep in mind that I'm only paying attention to Crescent Moon and Full Moon styles, since I think Half Moon is a joke.
F-Sion's forward shooting 236 attack is called Hollow Point. Badass.
F-Maids have a 236 move that includes A, B, C...AND D? Wtf?
WTF both C-Shiki and F-Shiki have 22 teleports? Fuck that shit.
Oh god I lol'd at F-Wara's 214. It's called Black Crack. Also of note with Warakia, it seems that C-Wara exclusively has the 421 teleports and F-Wara exlusively has the 22 tornadoes.
Holy shit, does C-v.Sion have twice the summons now? She now has TWO Replicant Conductor moves: 214 Replicant Conductor (Oshirisu), and 421 Replicant Conductor (Ishisu). =o
Nanaya definitely takes the cake for least variety of any character. The only difference between C-Nanaya and F-Nanaya is his 236. F-Nanaya apparently doesn't have slashy anymore. I'm guessing that the flash kick is just part of the F-Nanaya's 623, even though it's still named the same. This is really lame, especially with the lack of change in his normals from C-Nanaya to F-Nanaya (Only changing 2a and 5b? Really?). I hope there actually are significant changes, as opposed to what the move names suggest.
C-Sacchin loses ground pound and instead gets some new 421? Didn't see that one coming. Also, I'm curious what the input is for the rouga dunk that F-Sacchin has, since the only shown change in moveset from MBAC Sacchin is apparently a new 236.
F-Aoko has a new kind of 421 Starmine? I can't wrap my head around what "A-teirari" could be though. Btw, I thought someone said that F-Aoko got her orbs taken away. According to the movelist she still has her 214 Floating Starmine. Maybe they just meant she lost her 421 held orbs?
Ogod, F-Kouma still has the same 214 and 22 moves. So not only does he have the anti-air grab of manliness, he still has the dunk and the super armor. F-Kouma is all that is man.
I kind of lol'd that Reisbyfe's moves have to do with music. Most notably, her 214 is List-Staccato.
w.Len and m.Hisui are the only characters with a completely different moveset between Full and Crescent styles (as far as naming conventions go).
-
OMG, NEW CHARACTER ARTWORK!!
Can't fucking wait until these are released in high res. :D
-
I'm pretty sure "twice the summons" for Vsion means her 3 normal summons and that move where she shoots out her whip and it draws the summon behind the opponent. So same 3 summons, but they can come from the back or front now.
-
C-Sacchin loses ground pound and instead gets some new 421? Didn't see that one coming. Also, I'm curious what the input is for the rouga dunk that F-Sacchin has, since the only shown change in moveset from MBAC Sacchin is apparently a new 236.
You just answered your own question.
:slowpoke:
-
Any Akiha V news?I'm curious how different she'll be from Akiha,since they made Sion and V Sion so different..
-
I'm pretty sure "twice the summons" for Vsion means her 3 normal summons and that move where she shoots out her whip and it draws the summon behind the opponent. So same 3 summons, but they can come from the back or front now.
Was that whip one C-v.Sion? I was thinking it was F-v.Sion that had the distance etherlite summon, especially since F-v.Sion's 214 is called Etherlite Thrust.
C-Sacchin loses ground pound and instead gets some new 421? Didn't see that one coming. Also, I'm curious what the input is for the rouga dunk that F-Sacchin has, since the only shown change in moveset from MBAC Sacchin is apparently a new 236.
You just answered your own question.
:slowpoke:
Perhaps, but having what seems to be an anti-air EX move be a 236 input seems wrong. I suspect that it's actually something else unlisted (since they obviously didn't list some stuff, such as nero/wara's 63214C EXs and stuff).
Any Akiha V news?I'm curious how different she'll be from Akiha,since they made Sion and V Sion so different..
I can tell you that both C and F style v.Akiha have Momiji loops, as they have the same ole 623 as always. Her 214 seems to be the same-ole for both styles as well, but F-v.Akiha has new 236 and 22 moves. Interestingly, the names of both of the new moves are similar to her 623 "Blazing Rendition - Red Leaves" in that they all start with "Blazing Rendition - ". Also, quoting one of scott's previous posts:
Vakiha
OPTIC BLAST super!
dash speed is slower
fire pillars are faster
An educated guess would tell me that the optic blast bit he was talking about is F-v.Akiha's new 236 move.
-
probably that, or a new Arc Drive...
-
I can tell you that both C and F style v.Akiha have Momiji loops, as they have the same ole 623 as always.
Uh, Akiha Tohno in MBAC has that 623 and doesn't have momiji. The recovery might be higher on one style's 623 and momiji wouldn't work on that style.
-
Akiha =/= V Akiha.
-
ARTILLERY STARMINE FOR AOKO YAY
.....whatever that will be.
Well....I guess it's cool nanaya still has his suigetsu/KERIUGATSUUUUU in all his styles...but no hatten in full ):
-
Thanks Loli,oh and don't teach Shidosa nothing!XD
I hate fighting Hisui's enough..
Damn you Hisui players...with your household items..and frametraps.XP :blah:
-
Thanks Loli,oh and don't teach Shidosa nothing!XD
I hate fighting Hisui's enough..
Damn you Hisui players...with your household items..and frametraps.XP :blah:
lol, what did I teach Shidosha? I'm not a Hisui player or anything. We just chat from time to time.
-
I want to see a god damn office chair already.
-
I kind of lol'd that Reisbyfe's moves have to do with music. Most notably, her 214 is List-Staccato.
It really IS a cello!
F-Ries has List-Pizzicato, which a string-instrument-exclusive term. =P
Actually, though, Nero changes only 421 between F/H and C. Akiha changes 214 and 22.
EH?! 300% Circuit?!
(http://www.e56.info/mbaa/images/ss_ss08l.jpg)
-
Office Maid Hisui. I'm surprised theres no pics of office chair or the giant family bento set
-
I kind of lol'd that Reisbyfe's moves have to do with music. Most notably, her 214 is List-Staccato.
It really IS a cello!
F-Ries has List-Pizzicato, which a string-instrument-exclusive term. =P
Actually, though, Nero changes only 421 between F/H and C. Akiha changes 214 and 22.
EH?! 300% Circuit?!
(http://www.e56.info/mbaa/images/ss_ss08l.jpg)
In full moon can get 300% circuit and then manually trigger blood heat. Not sure if you can manually heat before then or not.
-
heat is automatic when you charge to full i think. then trigger for blood heat
-
Office Maid Hisui. I'm surprised theres no pics of office chair or the giant family bento set
I know.
ITS KILLING ME
-
I kind of lol'd that Reisbyfe's moves have to do with music. Most notably, her 214 is List-Staccato.
It really IS a cello!
F-Ries has List-Pizzicato, which a string-instrument-exclusive term. =P
Yeah, I thought it was a nice little touch how they named them, but for some reason I didn't it at all. lol
Actually, though, Nero changes only 421 between F/H and C. Akiha changes 214 and 22.
Check again. C-Nero and F-Nero share only the 236.
The characters that seem to exhibit the least difference between Full and Crescent are Shiki (only his 623 differs), Warc (only 236), and Nanaya (only 236). On the flip side, M.Hisui, W.Len, and Roa are the only characters to have completely different movesets from Full to Crescent (of what moves have been revealed, at least).
-
Hmmm not sure if I am correct to post this here, if I am not please correct me ;D
Some new gameplay clips of MBAA, official clips from Sega on youtube. Have fun watching =)
Satsuki vs Ciel
http://www.youtube.com/watch?v=PUh6UJDXnrA&feature=user
White Len vs Roa
http://www.youtube.com/watch?v=pNU5EGMGslc&feature=user
Red Arcuied (Warcuied) vs Tohno Shiki
http://www.youtube.com/watch?v=zmHQ-EKNFB4&feature=user
Mech Hisui vs V. Akiha
http://www.youtube.com/watch?v=s5pauTpW0dc&feature=user
Sion vs Aoko
http://www.youtube.com/watch?v=TsYnD4P-s20&feature=user
Aoko sounds weird in MBAA, her j.C seems overhead, and she can do one of the old 6A,B,C continuation move independently now.
Sion still has that fucked up whip combo strings, something needs to be done about it !
Mech Hisui tons of fun now !
Roa and Warcuied teleports are HAXXORZ.
Satsuki feels and plays different from what I can see from the clip.
White Len still well . . . kinda bad in half moon mode.
-
Yeah, I was about to post those. Too bad they seem more like demonstrations instead of actual matches. Ciel in Full Moon seems kinda weird.
-
I am banning all half moon modes, seems evil ! I mean just not me to circuit break every single time, but might be good for turtle players hehe
-
Oh yes, MBAA definitely seems to have quite a lot more polish than the past games. Roa and Full Moon Ciel seem kind of interesting.
-
ZOMG M-HISUI IS EVIL!!111
Sion's found herself a whole new BnB now.
Warc and Aoko sound different.
Roa has a new Hiero. We all shall die.
-
OMG!!! Sion seems better than before x.x
White Len seems so much like normal Len x.x
And Tohno now rlz XDDDD
Finally he has a decent movelist XD
-
Needs more :slowpoke:
-
The way I see it...
-Aoko's quotes got nerfed (no more awesome "SUGOI SUGOI")
-Sion's actually frightening now
-Roa's the new Ciel (EX Hierofags)
-Ciel's the new Nanaya (thousand sla-- err, punches)
And I'm still watching the Sion/Aoko vid. Will watch the MHisui/VAkiha and Warc/Shiki afterwards.
-
i think these were recorded from the first day location tests.
people were especially nice about giving 2nd round.
*Edit i take that back, i dont know when these were recorded...
-
Looks like Roa took back his 236C.
-
Ciel has Yamazaki's snake arm attacks. :o
I like Sion's new bnb. Seems like her air throw is techable too. Damage in general does seem pretty low if 200% circuit is needed to do roughly 4K damage.
Aoko's death cry doesn't really sound like her. ??? She now has a somersault?
I noticed, if the opponent's back is turned when you start comboing them, they will remain in back turned position even while being air comboed.
-
Totally awesome....so is there an exactly release date for the game? (I know it's this year but I forgot wut month)
-
I like Satsuki's F-moon moveset. The more I look at it the more interesting it is. I still want to see C-Moon Sacchin though.
-
I dig the new announcer voice, but the match intro and end music is kind of...out of place. =\ I do like how charging meter looks, and the little electrical pulses that the gauge makes when in Heat is a pretty cool little touch as well.
Sacchin vs Ciel- Holy shit, F-Sacchin's new 236c is cool. Slide head has huge range. Also her new 22 is strange. I dig her new ground dash a lot. And was that a ground overhead for her now? =o Her 214b seems stupid slow though. F-Ciel's air throw is lol. Fucking wallslam off an airthrow? Is that legal? lol Her 236 punches are neat, I guess. The j.214c looked mad cool though, with the shadow flame on the ground after. That fucking spinny throw EX was looool. Her range seems real small though.
W.Len vs Roa- W.Len seems a lot of the same. Roa seems cool. I like how his 236 launches and 214 has good range (as well as 214c being hiero). But really...this was Half moon. I don't really care about that style. Moving on...
Warc vs Shiki- Warc's new teleports are badass, and her new 236 isn't half bad. I assume the Mystic Eyes special she has is her 22 move? Shiki...just makes me sad. His teleports and the new air dash(that nanaya also had in the exhibition vid) are just proof that they're making Shiki and Nanaya even more similar. It's really disheartening. They could do so much more to differentiate them. =\ Anyway, blah blah half moon moving on.
Mecha vs V.Akiha- Okay, this is going to sound mad nerdy, but v.Akiha having blue eyes in the intro bothers me. Blue is the color linked with demon hunting blood, hence why Shiki's eyes turn blue when he goes into Nanaya mode (his demon hunting blood coming forth). Red is the color associated with demons. Her having blue eyes is contradictory, especially when she's in vermillion form. That said, on to match notes. v.Akiha's j.236 is still mad useful it seems. The fact you can j.214 now is neat too. Her new 22 seemed kind of lame to me (no meter gain from it and much smaller than Crescent form 22) until I saw that you can lay down multiple of them. I wonder how many you can put down at the max? Mecha's extendo shock seems like it may whiff if you're too close to your opponent. The fucking jet summon thing is some bullshit. Also wtf at mecha assist summons? They can be hit out of their assist, just like Maids assists. j.236 angled laser might be nice. Really though, they need to stop with so much of this Half Moon crap. At least v.Akiha was Full this time.
Sion vs Aoko- lol, Aoko has a laser sword for her j.C now. The Artillery Starmines are apparently antiair (possibly held?) orbs. *shrugs* Could be useful. lol, her new 623 is a flash kick. Also, is that a charged aerial orb she does, or do you think it's an aerial normal that puts an orb out when charged? Having her new 22 be the slide kick seems kind of lame. Did she lose her third air jump/dash too? F-Aoko as a whole seems a bit less awesome than her MBAC incarnation. Sion's 22 must be that forward dashing move that she only used once (and whiffed, lol). I'm betting that it's the ground based leg slamming shit that was shown off in the exhibition vid. The rest of her moveset is a lot of similar stuff. 236 shots, 623 shoryu, 214 whip. *shrugs* At least the characters were both Full style in this vid. lol
Overall, Warc's changes look the most awesome to me, but it doesn't look like she has any good wakeup reversal options (maybe teleport?). I want to see more of F-Sacchin for sure though. She looks like she has some badass potential. Thinking about it, I didn't see her Rouga dunk at any point, nor did it look like she had any good wakeup reversal options either (since her ground pound is changed). I need to see some damn C-Roa or F-Roa, and really see F-Miyako in action too.
-
I love the park music themes (M.Hisui vs V.Akiha/Warcueid vs Shiki) relaxing MB themes are the best.
I just wish the guy playing sacchin had actually done a worthy combo, no love for her.
Roa hiero, great now even more people will main him, FFFFFFFFFF :V
I find strange there was no roastburguer video
-
Having watched all five videos now, I have one common opinion that stretches among all of them.
THEY FUCKING NERFED THE VOICES!!!!!! D:
That aside, F-VAkiha is <3. :) And old Cielfags are gonna become Roafags now. -_- Oh, and MHisui summoning fucking Vic Viper? The fuck is up with that? o_O
I find strange there was no roastburguer video
No, no, no, no, no, you got it all wrong. It's Roastbeef Stringburger. :)
-
If anyone cares about the little touches, here's one. Pay attention to the clock. There are 2 rings around it. One rotates regularly. The other does a quarter rotation every 10 seconds.
I've also been paying attention to the Guard Meter. Seems like it's got 2 "layers" like the health bar; at some moments it turns darker. Either that or my monitors going nuts. One thing I noticed from the WLen and Roa vid is that a whiffed shield will turn the Guard Meter darker immediately. Not sure what this does. Also, in the MHisui vs VAkiha vid, Mhisui did 2 whiffed shields and the bar turned red (1:05:). It gradually turned back to green/blue/bluegreen.
I'm quite sure about this. The Guard Meter, like everybody now knows, goes down when you block with the exception of blocking at the perfect moment. After you stop blocking, it doesn't fill up straight away. It fills up after you get hit, meaning it doesn't go up while you're getting bashed in the middle of a combo, but when the combo ends, it starts filling. If you block while it's filling, it'll stop. A successful shield will cause the Guard Meter to also fill up slowly. And regarding the Sion vs Aoko vid, it seems like Sion's whip move (0:53) immediately fills up the bar to full. Btw, this vid proves that airthrows are still doable in Full-Moon (1:52).
In Half-Moon, I think some attacks won't cause you to auto-spark while you're in Heat. Look at the Warc vs Shiki vid. Shiki didn't spark during Warc's EX-Teleport (2:15).
-
ROA is my character, I called him.
-
I called him when mbacpc was released, who are you
-
And old Cielfags are gonna become Roafags now.
Care to explain? If your answer is only because of 236C then don't even bother wasting your time typing.
-
Don't be so srs guy.
-
Don't be so srs guy.
I'm more curious than I am serious, but if his answer is only because of 236C then I'd rather not hear it.
-
If anyone cares about the little touches, here's one. Pay attention to the clock. There are 2 rings around it. One rotates regularly. The other does a quarter rotation every 10 seconds.
I've also been paying attention to the Guard Meter. Seems like it's got 2 "layers" like the health bar; at some moments it turns darker. Either that or my monitors going nuts. One thing I noticed from the WLen and Roa vid is that a whiffed shield will turn the Guard Meter darker immediately. Not sure what this does. Also, in the MHisui vs VAkiha vid, Mhisui did 2 whiffed shields and the bar turned red (1:05:). It gradually turned back to green/blue/bluegreen.
I'm quite sure about this. The Guard Meter, like everybody now knows, goes down when you block with the exception of blocking at the perfect moment. After you stop blocking, it doesn't fill up straight away. It fills up after you get hit, meaning it doesn't go up while you're getting bashed in the middle of a combo, but when the combo ends, it starts filling. If you block while it's filling, it'll stop. A successful shield will cause the Guard Meter to also fill up slowly. And regarding the Sion vs Aoko vid, it seems like Sion's whip move (0:53) immediately fills up the bar to full. Btw, this vid proves that airthrows are still doable in Full-Moon (1:52).
In Half-Moon, I think some attacks won't cause you to auto-spark while you're in Heat. Look at the Warc vs Shiki vid. Shiki didn't spark during Warc's EX-Teleport (2:15).
Guard meter turning colors is prolly it being weakened. At normal color the guard bar damage taken would be less, and when very red it would take more. You know what I mean?
Also, Warc's EX-Teleport may be considered a throw, which might be why he didn't spark.
-
And old Cielfags are gonna become Roafags now.
Care to explain? If your answer is only because of 236C then don't even bother wasting your time typing.
Yeah, seriously. What the fuck.
-
Notice how I very specifically said Cielfags. Decent and good Ciel players use varied tactics; Cielfags rely only on EX Hiero. You'll have to excuse me, but I can totally see Cielfags turning into Roafags under the excuse of varying their character roster and spamming HIS EX Hiero as well.
-
I can't tell exactly but from what I can see Circuit Spark now either heals back the damage/combo that you took when sparking, or heals up some of your red bar. Notice how whenever a person autosparked, that bit of health they lost always healed back from the spark.
-
Guard meter turning colors is prolly it being weakened. At normal color the guard bar damage taken would be less, and when very red it would take more. You know what I mean?
Also, Warc's EX-Teleport may be considered a throw, which might be why he didn't spark.
Yea, I know what you mean. I didn't consider that effect.
-
I can't tell exactly but from what I can see Circuit Spark now either heals back the damage/combo that you took when sparking, or heals up some of your red bar. Notice how whenever a person autosparked, that bit of health they lost always healed back from the spark.
What, really? I'll have to watch again to check for that. I wasn't paying attention to the autospark that much.
-
I can't tell exactly but from what I can see Circuit Spark now either heals back the damage/combo that you took when sparking, or heals up some of your red bar. Notice how whenever a person autosparked, that bit of health they lost always healed back from the spark.
What, really? I'll have to watch again to check for that. I wasn't paying attention to the autospark that much.
Yeah, I think that sounds accurate. In the White Len and Roa fight, it's most apparent around 1:13.
-
Notice how I very specifically said Cielfags. Decent and good Ciel players use varied tactics; Cielfags rely only on EX Hiero. You'll have to excuse me, but I can totally see Cielfags turning into Roafags under the excuse of varying their character roster and spamming HIS EX Hiero as well.
whoa, Ciel has an EX Heiro??? where the fuck was i?
-
BTW the official release date for MBAA is sept 19th as a CLUB SEGA exclusive. Then 1 week later for all other arcades.
-
if i dont get a damn office chair rolling into fools in a week heads will start rolling instead
:emo:
-
Don't be so srs guy.
I'm more curious than I am serious, but if his answer is only because of 236C then I'd rather not hear it.
I think...it's 236C..Yeah..Its gotta be. :V
-
Don't be so srs guy.
I'm more curious than I am serious, but if his answer is only because of 236C then I'd rather not hear it.
I think...it's 236C..Yeah..Its gotta be. :V
fuckin' EX Heiro is still here, in Half and Crecent Styles. gaaaay (however this time you can't combo after
it)
*Facepalm*
Again, why would "Cielfags" run towards Roa just to spam 236C if she still has it?
Because I would LOVE to see a "Cielfag" rely ONLY on EX hiero to win a game let alone even pick her BECAUSE of that move ALONE. I can see it now: "OMG EX HIERO IS SO GOOD I'M SO GUNNA PLAY HER NOW!!!!!111!1!ONE!"
-
BTW the official release date for MBAA is sept 19th as a CLUB SEGA exclusive. Then 1 week later for all other arcades.
Here's to hoping for more gameplay vids at that time.
-
Don't be so srs guy.
I'm more curious than I am serious, but if his answer is only because of 236C then I'd rather not hear it.
I think...it's 236C..Yeah..Its gotta be. :V
fuckin' EX Heiro is still here, in Half and Crecent Styles. gaaaay (however this time you can't combo after
it)
*Facepalm*
Again, why would "Cielfags" run towards Roa just to spam 236C if she still has it?
Because I would LOVE to see a "Cielfag" rely ONLY on EX hiero to win a game let alone even pick her BECAUSE of that move ALONE. I can see it now: "OMG EX HIERO IS SO GOOD I'M SO GUNNA PLAY HER NOW!!!!!111!1!ONE!"
why the FUCK do you think EC calls it the zaelar special buddy?
:psyduck:
-
Don't be so srs guy.
I'm more curious than I am serious, but if his answer is only because of 236C then I'd rather not hear it.
I think...it's 236C..Yeah..Its gotta be. :V
fuckin' EX Heiro is still here, in Half and Crecent Styles. gaaaay (however this time you can't combo after
it)
*Facepalm*
Again, why would "Cielfags" run towards Roa just to spam 236C if she still has it?
Because I would LOVE to see a "Cielfag" rely ONLY on EX hiero to win a game let alone even pick her BECAUSE of that move ALONE. I can see it now: "OMG EX HIERO IS SO GOOD I'M SO GUNNA PLAY HER NOW!!!!!111!1!ONE!"
why the FUCK do you think EC calls it the zaelar special buddy?
:psyduck:
I'm talking BAD Ciel's, not The Zaeler Special. Believe it or not there's a difference. :o
-
Sweet jesus...is this really worth bitching about? Negative heat to the lot of ya! :psyduck:
-
I'd like to know one thing............WHERE THE HELL IS ARCUEID!!! :slowpoke: I mean Jebus Chlist somebody even tried about Aoko AND M-Hisui and they're not as beginner friendly to random mashers, Somebody at least try her out and mash on new moves or sumtin Jeez :V
-
I'd like to know one thing............WHERE THE HELL IS ARCUEID!!! :slowpoke: I mean Jebus Chlist somebody even tried about Aoko AND M-Hisui and they're not as beginner friendly to random mashers, Somebody at least try her out and mash on new moves or sumtin Jeez :V
Arc? Beginner-friendly?
:psyduck:
-
Don't be so srs guy.
I'm more curious than I am serious, but if his answer is only because of 236C then I'd rather not hear it.
I think...it's 236C..Yeah..Its gotta be. :V
fuckin' EX Heiro is still here, in Half and Crecent Styles. gaaaay (however this time you can't combo after
it)
*Facepalm*
Again, why would "Cielfags" run towards Roa just to spam 236C if she still has it?
Because I would LOVE to see a "Cielfag" rely ONLY on EX hiero to win a game let alone even pick her BECAUSE of that move ALONE. I can see it now: "OMG EX HIERO IS SO GOOD I'M SO GUNNA PLAY HER NOW!!!!!111!1!ONE!"
Yeah.That sounds about right.But its not worth getting annoyed over.You'll still play her,in AA right?
-
When someone mentions Ciel, brandinoli gets srs
-
Let him get serious, I can't wait for the luckboxing to stop already.
-
i smell money match
-
I'm not talking about him, I'm talking about Ciel period.
:fap:
-
i just felt like saying it
i finally figured out the reasoning behind the auto-spark in half-moon, and why its called noob mode.
-
So enlighten the rest of us, please? 'Cause aside of making you waste your Circuit and potentially getting you out of a combo, I don't really see any reason for it to exist.
-
i'm figuring that then you fill it, it goes into auto-heat, and you get your life back VERY QUICKLY. (see the video) it completely bypasses being punished for people heating at the wrong time. very noob and turtle friendly
the main thing is- simply fill the circuit, get life back FOR FREE.
the only way out is simply to score a hit on him, which yes, is also a Get-out-of-combo-free card. Win-Win situation for the Half Moon player at the cost of not having your magic circult strictly for offensive purposes. In Half Moon, you get auto-defense out of it too.
-
Hmm... Now that you mention it, yeah.
-
Which is really dumb because apparently since now using EX moves in Heat takes up less meter and Half Moon starts with a full bar of Heat, between that and air spark/spark healing you, Half Moon might actually be playable, which would be really bad.
-
Wrong. H doesn't start with a full bar, it's caused by the debug mode being on.
-
Which is really dumb because apparently since now using EX moves in Heat takes up less meter and Half Moon starts with a full bar of Heat, between that and air spark/spark healing you, Half Moon might actually be playable, which would be really bad.
Why? just because its a bit easier? Oh hey guys Half Moon is noob mode so its not gonna be viable but its gonna have a different move set and combos that people might like. The person isn't always going to be in Heat, and just hitting them once wastes their meter. and Auto Shield counters? LoL 5d5a.
-
Naturally, all these styles have their pros and cons. It's up to the player's preference to decide which to use and if he ends up using H-Moon and beats you to a pulp while you're using other styles you're noone to say that H-Moon is noob. We'll decide if it's truly shit when we're actually able to play it.
-
Naturally, all these styles have their pros and cons. It's up to the player's preference to decide which to use and if he ends up using H-Moon and beats you to a pulp while you're using other styles you're noone to say that H-Moon is noob. We'll decide if it's truly shit when we're actually able to play it.
It's not gonna stop me from talking shit on Half moon and calling it noob mode. lol
-
You think all styles will be permitted in future tournament play?
-
You think all styles will be permitted in future tournament play?
I don't see why not; both "new" styles are arguably weaker than crescent.
-
You think all styles will be permitted in future tournament play?
I don't see why not; both "new" styles are arguably weaker than crescent.
Unless there just happens to be a particular character/style that's overpowered. I love the concept as long as we don't end up with the 4-character tournaments of MvC2 and 3S.
-
At gamechariot they put 2 release dates: 19th and 26th
http://gamechariot.com/08game_new.html
Why are 2 release dates? One for some game centers, and other for the rest of the country?
-
I thought it was posted that Club Sega gets the game exclusively on the 19th, then the rest of the arcades have access to it a week later?
-
At gamechariot they put 2 release dates: 19th and 26th
http://gamechariot.com/08game_new.html
Why are 2 release dates? One for some game centers, and other for the rest of the country?
please read
BTW the official release date for MBAA is sept 19th as a CLUB SEGA exclusive. Then 1 week later for all other arcades.
banning certain styles is stupid, thats like banning A-Groove.
-
afk banning k-groove
-
MBAA: scheduled for dumping within a month of release
-
MBAA: scheduled for dumping within a month of release
that kinda sucks, for a new release to be dumped which ultimately becomes pirated. naomi emulation is nice and all, but i think especially in this case the small developers lose out to the internet pirates.
fuck your custom musics.
-
MBAA: scheduled for dumping within a month of release
that kinda sucks, for a new release to be dumped which ultimately becomes pirated. naomi emulation is nice and all, but i think especially in this case the small developers lose out to the internet pirates.
fuck your custom musics.
You say it like it never happens.
I'm definitely buying the console/PC port however.
-
[
MBAA: scheduled for dumping within a month of release
that kinda sucks, for a new release to be dumped which ultimately becomes pirated. naomi emulation is nice and all, but i think especially in this case the small developers lose out to the internet pirates.
fuck your custom musics.
You say it like it never happens.
I'm definitely buying the console/PC port however.
Yes, I love Type-moon too much.
-
Roa's Last Arc regains life. lol
... and being able to use Last Arc from a Shield in Full Moon Style sux x.x
-
You think all styles will be permitted in future tournament play?
I don't see why not; both "new" styles are arguably weaker than crescent.
I actually see style strengths to be more character-specific. F-Sion looks just as tough and maybe even better than her mbac form. F-Nero sounds like a beast as well. Nanaya might be better off with Crescent, etc.
Actually overall, F-Moon looks like the stronger style to me. You can live without reverse beats anyway.
-
5 new mbaa vids up on the sega youtube channel.
http://www.youtube.com/user/SEGA
-
I actually see style strengths to be more character-specific. F-Sion looks just as tough and maybe even better than her mbac form. F-Nero sounds like a beast as well. Nanaya might be better off with Crescent, etc.
Actually overall, F-Moon looks like the stronger style to me. You can live without reverse beats anyway.
Perhaps for some characters (though I still think C will always be a bit better), but there are a lot of them that need their whiff cancels.
-
Not losing money?Now thats whats up. :toot:
-
Sorry about picture quality, but in my defense I have no scanner up here.
Bought the October Issue of Arcadia, don't know if it's been posted or not. I'm too lazy to dig through the pages in this topic.
Bunch of Roa shit, but most of the new vids on Sega's youtube has him doing stuff, so this is kind of old info already.
(http://img232.imageshack.us/img232/3489/dsc00317yc9.th.jpg) (http://img232.imageshack.us/my.php?image=dsc00317yc9.jpg)
(http://img232.imageshack.us/img232/1917/dsc00318so8.th.jpg) (http://img232.imageshack.us/my.php?image=dsc00318so8.jpg)
(http://img227.imageshack.us/img227/5093/dsc00319tn0.th.jpg) (http://img227.imageshack.us/my.php?image=dsc00319tn0.jpg)
214C for FullMoon
(http://img227.imageshack.us/img227/6267/dsc00314ik1.th.jpg) (http://img227.imageshack.us/my.php?image=dsc00314ik1.jpg)
(http://img232.imageshack.us/img232/9241/dsc00316ea1.th.jpg) (http://img232.imageshack.us/my.php?image=dsc00316ea1.jpg)
I'll buy a copy of another mag with mbaa info if I can afford to continue wasting money.
-
jesus shit at chaos, giant ass alligator
also wtf is hisui doing in that one picture
WATCH ME NEE SAN, AS I PLUMMET INTO PAIN
-
Hey guys, these videos were uploaded just a few hours ago, I don't think anyone got to 'em.
Riesbyfe [C] vs. Riesbyfe [H]
http://www.youtube.com/watch?v=TjucdUbVsNI&fmt=18
Aoko [F] vs. Roa [C]
http://www.youtube.com/watch?v=Xfvk5nFnqE4&fmt=18
Riesbyfe [F] vs. Roa [F]
http://www.youtube.com/watch?v=I234fYR5-Fo&fmt=18
Aoko [H] vs. Mech-Hisui [F]
http://www.youtube.com/watch?v=bgmf3SWuKxM&fmt=18
Roa [F] vs. Warachia [F]
http://www.youtube.com/watch?v=_beQqfZKxk8&fmt=18
EDIT: I lied. :V Sorry about that.
-
ooo metal cello girl is in here! >xD
-
Yay, HisuKoha.
-
I actually see style strengths to be more character-specific. F-Sion looks just as tough and maybe even better than her mbac form. F-Nero sounds like a beast as well. Nanaya might be better off with Crescent, etc.
Actually overall, F-Moon looks like the stronger style to me. You can live without reverse beats anyway.
Perhaps for some characters (though I still think C will always be a bit better), but there are a lot of them that need their whiff cancels.
You only need whiffs mainly for:
1. Extending combos
2. Keeping the pressure. Though it's better to do this while outside sweep range as you can get punished if you whiff too close.
F-Moon style is more like your more traditional fighter without the reverse beat. And higher damaging specials make up for the added hits done by reverse beating.
-
concerning Shield into Last Arcs-
didnt i already mention this like WEEKS AGO?
the reason why it isn't overpowered and F-Moon is bleh-
Last Arc- It does fairly average damage.
Blood Heat, no recoverable life.
-
Seems like Roa's Last Arc saps health. But as if it'll ever be used in actual games anyways.
I actually see style strengths to be more character-specific. F-Sion looks just as tough and maybe even better than her mbac form. F-Nero sounds like a beast as well. Nanaya might be better off with Crescent, etc.
Actually overall, F-Moon looks like the stronger style to me. You can live without reverse beats anyway.
Perhaps for some characters (though I still think C will always be a bit better), but there are a lot of them that need their whiff cancels.
You only need whiffs mainly for:
1. Extending combos
2. Keeping the pressure. Though it's better to do this while outside sweep range as you can get punished if you whiff too close.
F-Moon style is more like your more traditional fighter without the reverse beat. And higher damaging specials make up for the added hits done by reverse beating.
If I'm right, doesn't Nanaya need those whiff cancels? Otherwise he loses a really good pressure game. Unless they make up for it with uber awesome specials and other stuff.
concerning Shield into Last Arcs-
didnt i already mention this like WEEKS AGO?
the reason why it isn't overpowered and F-Moon is bleh-
Last Arc- It does fairly average damage.
Blood Heat, no recoverable life.
I think you're wrong about the Blood Heat. The vids show that when you activate it, your red life is instantly recovered but it won't slowly recover after you get hit again.
-
I'd like to know one thing............WHERE THE HELL IS ARCUEID!!! :slowpoke: I mean Jebus Chlist somebody even tried about Aoko AND M-Hisui and they're not as beginner friendly to random mashers, Somebody at least try her out and mash on new moves or sumtin Jeez :V
Beginner friendly, yea right >_>
Well, as every Arcueid player knows, they're saving the best for the end :3
-
I'd like to know one thing............WHERE THE HELL IS ARCUEID!!! :slowpoke: I mean Jebus Chlist somebody even tried about Aoko AND M-Hisui and they're not as beginner friendly to random mashers, Somebody at least try her out and mash on new moves or sumtin Jeez :V
Beginner friendly, yea right >_>
Well, as every Arcueid player knows, they're saving the best for the end :3
Dude, I thought your avi was awesome just by looking before at it but now that avi screams a sense of Arcueid justice from it now :toot: :toot: That picked my day up ;D
-
Somebody needs to pick Kohaku and just start MASHINGXD
-
Huh, after watching Roa in Crescent Style, would him doing that lightning charger behind his back [I think that adds to his lightning counter?], would that possibly determine his attacks/what he's able to do/how much he can spam? :x It's just a guess, but I'm really interested in figuring it out.
-
we wont know until we see it in a capable persons hands or try it ourselves.
-
The low quality of players in the new videos is just frustrating. I would prefer exhibition videos where they show off the characters' movesets or various combos to this.
The difference between the 3 styles of Roa is impressive. He looks like he'll play massively differently from one form to the next. Also, lol at only RoaH having the EX Heiro clone.
I want moar SacchinF and WarcF and MiyakoF!
-
I want moar SacchinF and WarcF and MiyakoF!
What say? Expect of links of immediately. Please do no disappointment.
-
Tried MBAA today for a bit...
Didn't get a chance to test anything, people were srs and out for bloooooooooooodddddddddddd. So they just went crazy on challengers. This Crescent Nero had like 20 wins, Sion racked up 17, and this Tohno player had 14 when I was leaving.
Anyway...from what little I got to play, here is the info I can give so far.
Crescent Roa
Roa's lightning traps work like this...
Ground = Vertical
Air = Horizontal
You need to do the input again to have the lightning shoot out, so it isn't held like Aoko's 421 orbs or anything.
Crescent Nanaya
At the last hit of 623B, he will throw them down.
(Need to confirm, forgot which style had this...)
Half or Full...?
214 moves are a kick that rushes forward, EX will have a forward kick + upward kick(like his 623 from MBAC)
5B(or maybe it was 5C) was a kick like Sagat's round house.
Full Aoko
421s are the held starmines that shoot upward, however I couldn't figure out how to get a Raining to shoot out.
236C ...when I did this, one time I had the small wave of bursting orbs come out, the other I had a ton of Magic Draws coming out...unsure of how to get a different effect on it.
coughMOONSAULT IS FUNcough
Again, I forgot which form had this but ...
From looking at the blog LoliSauce posted, it looks like Full Moon had the 2B punch and 2A kick.
j.A was a elbow looking jab, and not an outreached arm like MBAC.
Her 2B resembled Sacchins 2B from MBAC.
Her 2A was a close ranged kick, like Sion's 2A. (But it felt a bit slower, maybe 5f and 4f?)
Her 5B was a kick like Sagat's roundhouse. (the fuck with these kicks)
6[A]...wasn't in the other modes, can't remember, but Half and Full don't have it I think.
Crescent Aoko
Normal BnB works fine, 2C 5C 3C blahblah
Didn't notice much change aside from j.214s feeling like they have slower recovery time...(to me at least)
When I was playing against people, and watching them play...
Sion's warning shot that ricochets(anonym) it'll pop Aoko orbs.
Sion's new etherlite combos are LONG. Fuck.
Tohno still has his whiff bnb, some guy used a 2A and a 5A version, output was like 3.6k-4k.
Tohno has this elbow rush thing(Mai's 4C from EFZ, but dunno if it is a 4C for him), this guy charged it, and I was blocking low...so either an overhead or a unblockable.
Yeah so, that's about it from me.
Local arcade supposed to get AA on the 26th, so I'll prolly have more info later on, unless I venture into Shinjuku again on a fucking long ass train ride.
Sorry about the info I'm not entirely sure on, I'll work on getting more detail on what the moves are like for specific styles.
-
Play Arcueid >:(
-
Thanks for the info Akira!
-
Yeah, thanks for the info.
-
Is the system mechanics on the pop page translated somewhere?
-
Yeah and thx :)
-
Thanx for the info...but people are still forgetting to mash on Kohaku..Its simple..
1.Pick her.
2.Press buttons.
Thats all i'm asking. I didn't say commence to owning everyone..Oh and where the fuck is Miyako..Kohaku,Miyako,Satsuki,Arcueid,and Ciel? They haven't seen any screentime since the exhibition and that one match viedo with Ciel VS Satsuki,FM versions ofcourse.Except for Miyako Kohaku and Arcueid.They still haven't seen screen time..Like they're just not in the game.>,<Looks like i'm seeing Aoko alot more now. Roa seems annoying..
P.S.Fuck Roa and all 17 of his winposes.. :toot:
-
I want a figurine of all of his winposes in one big colaboration :teach: and one with Arcueid putting him a Diamond Cutter :V
-
Crossposted here, I guess
http://www.youtube.com/user/ameresu
Some random videos here, arcade mode dialogues and random players
http://www.nicovideo.jp/watch/sm4690788
Aoko vs Nanaya
http://www.nicovideo.jp/watch/sm4690521
http://www.nicovideo.jp/watch/sm4690756
Nanaya vs Ries
http://www.nicovideo.jp/watch/sm4685749 or http://www.youtube.com/watch?v=62cytU505D4
Riesbyfe dialogues in her story mode, final boss + the ending theme
http://raste.blog61.fc2.com/
Seems like this blog has some info on the specific MBAA changes for some chara's normals, maybe someone can translate it?
-
I want a figurine of all of his winposes in one big colaboration :teach:
I had to cut that part off.This gay..XP
-
Crossposted here, I guess
http://www.youtube.com/user/ameresu
Some random videos here, arcade mode dialogues and random players
http://www.nicovideo.jp/watch/sm4690788
Aoko vs Nanaya
http://www.nicovideo.jp/watch/sm4690521
http://www.nicovideo.jp/watch/sm4690756
Nanaya vs Ries
http://www.nicovideo.jp/watch/sm4685749
Riesbyfe dialogues in her story mode, final boss + the ending theme
AokoC v NanayaC- It's awesome to see that NanayaC's 22b now teleports above and slightly behind the opponent, instead of just teleporting into the air above yourself. Also, I love that you can actually control which direction you throw people with Nanaya now. In the second round, he throws a cornered opponent back into the corner and then IADs to crossup the cornered opponent (did the 2p crossup work in the left corner in MBAC?).
NanayaC v ReisF match1- Holy shit Nanaya can combo off corner 214b again! Actually, it was from quarter screen away from the corner. =o He used quarter screen 2b5c 214b 2a5b aircombo! That excites me. Also, goddamn 22b is too good, both for catching people who try to keep their distance and just for fucking with people. ReisF seems mad slow, but looking at the damage she pulled off of a few pokes and a single non-meter combo...she's a pretty heavy hitter.
NanayaC v ReisF match2- Wow, that fastfall crossup at the beginning was so fast I didn't catch it at first. Is Reis' delayed forward shot attack unblockable? It looked like Nanaya tried blocking it high and still got nailed. Oh damn, Reis comboing into AD did 5450 damage on Nanaya. That's really hefty.
ReisC v ...Dust of Osiris? Really? We've got Egyptian mythology up in this bitch now? I'm guessing it has ties in to the whole Sion/Reis/Wara/Atlas story, but it just seems so random. WTF at ending image! Final boss is Sion somehow? CONFUSION
http://raste.blog61.fc2.com/
Seems like this blog has some info on the specific MBAA changes for some chara's normals, maybe someone can translate it?
He talks about Aoko's moveset in Half and then Full moon style, then gives his overall thoughts on each of the styles. After that, he tosses out some combos for each style, comments a little on new system mechanics, and wraps it all up with some words on the final boss.
-
yeah I think Dust of Osiris is Sion in full vampire mode or something, notice how she has the same hat and has Sion's hair
I wonder what the final boss would be for Sion and VSion's arcade mode
-
ReisC v ...Dust of Osiris? Really? We've got Egyptian mythology up in this bitch now? I'm guessing it has ties in to the whole Sion/Reis/Wara/Atlas story, but it just seems so random. WTF at ending image! Final boss is Sion somehow? CONFUSION
Well ATLAS is located in Egypt, so it's not entirely random I suppose.
-
Gosh, I'm totally hyping over Nanaya.
It seems like you have to charge the 22b to teleport over the opponent. You can see that spark that comes out when you charge an attack.
-
lol Leon Rose, I'll try Kohaku next time I go there.
I'll try the other charas out, what I really want to see is Nero's j.C in Half and Full...wonder what he'll have now.
I'll pay closer attention to the move sets and what info I can gather, or write stuff down next time so I won't forget the styles.
Tomorrow I'll try and go again, provided weather is good and beat the rush of people and show up there at like 10AM.
Other info I remembered...
Forgot which mode(again) Len threw out a small ice ball(speed similar to Aoko's Magic Draw?) in blockstrings and stuff.
When I was super jumping around with Nanaya, felt a little bit slower on startup of the SJ than MBAC.
SJ straight up = Lol
Airthrows have a animation now, as in when you miss (unless that was covered, probably was)
Fuck, nanaya can charge 22B now? hot stufffffff...wonder what else got changed in his norm move set.(although not really much to change :emo: )
Random info
I noticed Aoko's 236A in Crescent is the default blue color, despite people picking other colors. Lame ):
Updated previous post with Aoko's moves identified.
You can't do BC to heat anymore, has to be ABC or Q. Was trying to heat using BC but nothing came out, so I was wtfing, eventually I tried all three.
-
I'm so hyped to play as the new and improved V.Akiha. But....that final boss looked AWESOME. It looks like it was Sion, judging from the ending image. : O
-
lol Leon Rose, I'll try Kohaku next time I go there.
I'll try the other charas out, what I really want to see is Nero's j.C in Half and Full...wonder what he'll have now.
I'll pay closer attention to the move sets and what info I can gather, or write stuff down next time so I won't forget the styles.
Tomorrow I'll try and go again, provided weather is good and beat the rush of people and show up there at like 10AM.
Other info I remembered...
Forgot which mode(again) Len threw out a small ice ball(speed similar to Aoko's Magic Draw?) in blockstrings and stuff.
When I was super jumping around with Nanaya, felt a little bit slower on startup of the SJ than MBAC.
SJ straight up = Lol
Airthrows have a animation now, as in when you miss (unless that was covered, probably was)
Fuck, nanaya can charge 22B now? hot stufffffff...wonder what else got changed in his norm move set.(although not really much to change :emo: )
Random info
I noticed Aoko's 236A in Crescent is the default blue color, despite people picking other colors. Lame ):
Updated previous post with Aoko's moves identified.
You can't do BC to heat anymore, has to be ABC or Q. Was trying to heat using BC but nothing came out, so I was wtfing, eventually I tried all three.
Dude just pick Arc on C-style and tell me if she has a teleport or different normals or anything :slowpoke: thx in advance
-
oops, I meant to say that to Xkun01 lol
I'll pick Arc for you too, Leon
BUT I EXPECT 100 YEN BACK FROM ALL OF YOU :emo:
shits gonna run me broke, i swear
-
BUT I EXPECT 100 YEN BACK FROM ALL OF YOU :emo:
shits gonna run me broke, i swear
Haha, lulz. How much does it cost to play in US dollars?
-
oops, I meant to say that to Xkun01 lol
I'll pick Arc for you too, Leon
BUT I EXPECT 100 YEN BACK FROM ALL OF YOU :emo:
shits gonna run me broke, i swear
And I'm expecting a new manga from you...WHICH I STILL DIDN'T RECIEVE
-
oops, I meant to say that to Xkun01 lol
I'll pick Arc for you too, Leon
BUT I EXPECT 100 YEN BACK FROM ALL OF YOU :emo:
shits gonna run me broke, i swear
You gotta play Kohaku..get all perfects in Arcade mode..and get on youtube. :toot:
-
And I'm expecting a new manga from you...WHICH I STILL DIDN'T RECIEVE
I KNEW DAT WAS COMING
No way I can even play CPU opponents in AA...JP's jump on that machine like mad
100 yen is about a US dollar, but a US dollar for two rounds and using movesets I know nothing of = money like water
-
Regarding the Dust of Osiris, seems like we've got a new G666 mode to fool around with.
Seems like she's got a lot to do with Warakia. And the song during the credits was awesome.
-
So I saw the Miyako match that Psyblade linked to. H-Miyako's looks quite similar to vB Miyako so far. Some of her normals got new animations, but they look like they function the same. Looks like the old combos work too. 2C looks like it recovers better than before, if my eyes aren't deceiving me. Lawls @ Miyako's new animation changes resembling Jam's moveset. 5C looks like the HS extension of Jam's 6HS, 2C looks like 2D now.
The only thing that looks kind of disappointing is how high her airthrow pushes her upward. The opponent was able to tech wayy before she could land on the ground, which makes me curious if she can tech punish anymore. The player didn't try any tech punishes in the video, so it's hard to say without guessing. Maybe she has different ones. ..
I wonder which moon style has The People's Elbow. :psyduck:
-
I wonder which moon style has The People's Elbow. :psyduck:
The exhibition video from way back showed MiyakoF doing it, right? She did that, the Jam kick, and the new jumping stomp, iirc.
-
Lots of new vids, lately. I must say though that I'm absolutely sick of watching cArc now. That player seems like a real douche to have played her for that long. It became clear after the first couple of wallslam loops that she plays almost identically to her MBAC incarnation. I only got like 2 things out of her matches, lack of 4B means he had to resort to the noob combo. On top of that he was running the SUPER noob combo (2ABC3B(or is it 3C now?) j.ABC dj.ABC throw). And she has a new air move. That's it. The other players were either using Ries or a new style but could barely do anything because they were too busy getting mauled by old shit. Things actually got interesting when he switched to fArc though because then we got to see some new moves, but it took forever.
cHisui still looks like she plays almost identically to MBAC but thankfully that player didn't show up in anymore matches after that. I wanna see new moves.
Akiha's j.2C is no longer overhead from what I saw. She has a new j.C that can crossup though but it looks like weak air-to-air since it seems to hit only directly below her and behind.
-
The exhibition video from way back showed MiyakoF doing it, right? She did that, the Jam kick, and the new jumping stomp, iirc.
Please link because I couldn't find this video.
-
The exhibition video from way back showed MiyakoF doing it, right? She did that, the Jam kick, and the new jumping stomp, iirc.
Please link because I couldn't find this video.
pretty sure it's this one
http://www.youtube.com/watch?v=4xdQ9Ek934w
-
Well its nice see Arc and Miyako.
I don't really expect to see Kohaku in any vidsXP
-
2 Satsuki combos
http://jp.youtube.com/watch?v=sxWacaJ-Aqk
http://jp.youtube.com/watch?v=4XI9GMsV3HA
-
I've been thinking about this recently, but is the announcer one of the characters? If so, I can't seem to match the voice with a character. Up until now the announcer has always been one of the characters. Maybe not this time?
-
2 Satsuki combos
http://jp.youtube.com/watch?v=sxWacaJ-Aqk
http://jp.youtube.com/watch?v=4XI9GMsV3HA
Gah. wtf damage.
-
sound like the last boss' VA is the same as the new announcer
-
2 Satsuki combos
http://jp.youtube.com/watch?v=sxWacaJ-Aqk
http://jp.youtube.com/watch?v=4XI9GMsV3HA
:slowpoke: ZOMG THAT DECIMATED 2 THIRDS OF HER HEALTH!!!1!11
I fear the new Sacchin...
-
good lord wtf combo of satsuki
Went again today, played some more, but this'll be my last day at Club Sega for MBAA. I'll be waiting till the local arcade here upgrades on the 26th, this stuff is costing me a arm and a leg when I go down.
Anyway...from what I do remember.
Characters I tried...
Half Moon Arcueid
Didn't get to try much but...
2C 5C did not produce a wall slam effect. So no putting people into the wall EZ-mode anymore?
All I got after was generic bnb 2A 2B 2C 5C j.BC j.BC throw.
Didn't get to try much else, but she has Warc teleports as most people know by now.
FORGOT TO ADD.
Crescent Moon Kohaku
236B has a new extension to it. 236 might have it, but I forgot to try it out on that too.
236B -> A = the follow up slash we all know and love.
236B -> B = Kohaku does a roll forward that is the same animation as her Dodge.
Didn't get to try out and see if it could roll back or anything, only tried pressing B afterwards.
Half Moon Kohaku
623 is this homerun shit. Kohaku swings her broom kind of like Faust's 5D (thanks Harem)
j.C is this broom slash thing, goes horizontal. Kind of like Nanaya's j.B, but it is one hit, and the angle isn't the same.
22 is that ball thing. You can bounce it around and what not, I didn't get to really try the EX out, since the guy just jumped away from it.
Full Moon Kohaku
Holy Shit. Holy Shit.
236 now shoots out a wave effect. Depending which you use....
A = Horizontal, this shit is TALL. It was at least as tall as Nero, or around his height. Range is limited, but is still very nice.
B = Diagonal, this one shoots upward into the air.
C = HUEG. This one is a huge ass version of A, and goes further.
She still has her plants in Full Moon.
214 is what looks like a counter type of move. She holds out her sword, and it flashes briefly.
I didn't actually get to try out the counter though, was playing around with it across the screen.
Crescent Nanaya
From the vids everyone has seen this but charged 22B will always go behind.
If you OTG string with Nanaya and end with 623B, it'll still grab them at the end for a down.
From what I seen, and tried today after 623C combos midscreen, 2A 5C works on a lot of people.
j.22 is VERY fast now. Fastfall is actually Fast now!
FullMoon Nanaya
gay combo is 2A 2B 2C 623B -> aerial (one set) air throw
Didn't really get a chance to try anything else with him.
FullMoon Aoko
236C = (the magic seal thing, or w/e it is) tons of Magic Draw come out.
214C = (the magic seal thing, or w/e it is) tons of orbs appear, and burst.
FullMoon Hisui
623 the LADDER.
A = Frying Pan (small range)
B = Mop (medium range)
C = Ladder (Fuck you range) Seriously, this shit hits WAY WAY up there.
22 (everyone knows bout this already, but anyway...)
A = Chair
B = Rolling Office Chair
C = Throne
Half Moon Warc
236A/B is a FAST power wave-esque move. I was tagging everything this Nero tried to summon.
236C resembles her 236C from MBAC.
214 is rings
(Didn't get to try 623 much, but it has that blood trailing effect thing, so I'm wondering if it hits? Don't know)
22 is Mystic Eyes.
Holy shit this thing is fast and has range. Hit people from across the screen for CHs.
FullMoon Warc
236 A/B...don't really know how to describe this move too well...it feels like 236 from MBAC, the wave but it has a much bigger vertical reach. It looks like rings, except they are kind of oval shaped. I'll try for a better descrip when it's released in all arcades, I didn't get to try this much.
623 is teleport forward, 421 is teleport backward.
HalfMoon Kouma (Memory is a bit foggy with his moves, think most were the same)
5A is no longer Hoe slapper, but a downward slap.
2A is a downward slap too, not a horizontal poke like MBAC kouma.
FullMoon Kouma
623A Kouma lunges forward, and reaches upward. Opponent blocked it, so I don't know if it's actually a hit or grab(like Satsuki's grabs that people can block)
623C this one I grabbed someone with, and OW. Think it might work like Satsuki 623C, but unsure. Couldn't really tell if I nabbed them in the air or ground with this one.
(I apologize, I forgot which form had this. I THINK it's Full.)
j.214. A downward fire kick, that Kouma glides down with. A is a slightly slower version than B.
Characters that I saw.
Half Moon Miyako
She has those long ass combos still, and they are even sexier in this.
She can still combo off her ground throw.
The move where she jumps forward and elbow drops the opponent produces a ground bounce, so you can continue comboing after. I saw this guy using it when he was comboing off throw on the ground.
2C(maybe?) is a sliding type of kick.
She has a move on ground that resembles j.B from MBAC, but it produced a wallslam effect.
Full Moon White Len
She has those ice shits from VerA/PS2, the ones that come from the ground.
She now has a projectile that can be fired on ground, or in the air, in the air it has about the same angle as Ciel's black key throws from MBAC.
Despite other videos being uploaded, FOR VOOMER.
http://www.youtube.com/watch?v=hsvN_ovyvSc
Full Moon Nero
Most of you have probably seen the new vids uploaded on the Joybox stuff, but
Two versions of crows, one hovers very low to the ground and shoots forward.
214 has a Ant Lion appear out of it, has sorta same effect as 214B snakes from MBAC
2A is a poke that resembles his j.A
I saw a Nero do a teleport backwards. Don't know, new type of backdash probably?
This...thing...it creeps along the ground and stuff, and hits you.
One goes forward, other goes backward. EX version will go back and forth multiple times...but...
(I got hit by the EX and was pushed back like a bitch, but it didn't go back and forth, when I blocked it, it went back and forth.)
Anyway this is all I have for now, sorry if it's not very in depth, I'll work on that.
-
FullMoon Hisui
B = Rolling Office Chair
hah, see Chibi, i wasn't lying about it. Need videos of office chair!
-
Half Moon Kohaku
623 is this homerun shit. Kohaku swings her broom kind of like Faust's 5D (thanks Harem)
j.C is this broom slash thing, goes horizontal. Kind of like Nanaya's j.B, but it is one hit, and the angle isn't the same.
22 is that ball thing. You can bounce it around and what not, I didn't get to really try the EX out, since the guy just jumped away from it.
Full Moon Kohaku
Holy Shit. Holy Shit.
236 now shoots out a wave effect. Depending which you use....
A = Horizontal, this shit is TALL. It was at least as tall as Nero, or around his height. Range is limited, but is still very nice.
B = Diagonal, this one shoots upward into the air.
C = HUEG. This one is a huge ass version of A, and goes further.
She still has her plants in Full Moon.
Akira,thanks for info! :-X
-
oh shi~
one of my subscriptions started uploading some AA.
http://www.youtube.com/user/geesendou
-
Chaos, Akiha, and Kouma are looking to be VERY beastly. Kouma needed buffs imo, but why the hell did they buff Akiha and Chaos??? Holy shit, they're gonna need to be banned if they're wrecking like this on DAY ONE.
-
Just watched a video with NrvnqsrF.
What the fuck were they thinking. Rhino comes out faster than 4C, 4C comes out faster, Rhino can COMBO INTO 4C, j.C is even more damaging...
Oh yeah, and that EX move that covers the entire floor for like 5 seconds. Goddamn it.
-
jesus christ ex bento is fucking GIGANTIC
-
Some impressions on Akiha from the geesendou vids
First off, the Akiha player was really good, it was pretty obvious that the player was very familiar and had a lot of experience with MBAC Akiha. Kept sticking with Half Moon Akiha for some reason. I would have liked to see the other styles, but oh well
Akiha's voice is still really good. She still has all of her ground normals, and gains a new one that kind of looks like her 6c except that she leans forward a bit. All of her old combos, like hitconfirm into 2c5bb or the wallslam combos still work, and she still does pretty good damage. She loses her old j.c, and her j.c is now a downward angled attack with really good crossup hitboxes. The Akiha player was drawing counterhits all day with it. Her new j.2c becomes very similar to VAkiha j.c, giving a knockdown but it floats her up a bit and also for some reason can be blocked low. 5c also seems to move her forward a lot more than before too.
The ground 236 series makes her automatically do a tiger knee ribbon, and 236c becomes very similar to how tk 236c worked in pre-FT Melty Blood ReACT, making her recover faster so that she has more frame advantage. The 214 series can be charged now to give it extra range, which is cool but doesn't look like it has very good use. And the new j.236 series she gets makes her shoot out a ball of ribbons, which has really big startup. Her new j.22's are pretty interesting. Doing the j.22a or j.22b in neutral actually seems to be pretty good for controlling space now because of the autoignition. The Akiha player was trying to experiment with setups involving a knockdown into j.22c, trying to make the automatic pit ignition hit meaty, but he wasn't really having that much success with it.
H Akiha seems to be a bit stronger pressurewise. Losing the old flamepits is pretty bad, but having the 236 series giving an automatic tigerknee ribbon means she can break one of the rules of MB(jump cancel a blocked normal), as before she had to let a blocked normal recover completely before she could do a tk ribbon. 236c also seems to be very good for pressure too since it gives more frame advantage than the similar tk j.236c in MBAC. The changed properties on j.c and j.2c also mean that H Akiha doesn't have one of MBAC Akiha's main weaknesses, not having a strong jumpin, so she will have a much easier time now landing in the air against characters like Nero. j.c crosses up so there will probably be some left/right setups developed for that in the future.
On the flip side, j.2c losing its overhead properties means that H Akiha probably has really crappy high/low mixup. The new j.c and j.2c give her great new options for air-to-ground, but she now can't fight anyone air-to-air, since her old j.c angled up. With no air attack that hits at an upwards angle and the loss of real air flame ribbons, she pretty much has no answer to stuff like Warc j.b and Nanaya j.a unless there's some special properties on her new downwards angled j.c that we don't know about.
I think H Akiha is weaker than MBAC Akiha overall, she has some nice new options though. I think she can be pretty good if she basically avoids fighting air-to-air in situations where she is below the opponent
-
if your checking out geesendou's vids, and you've never checked that subscription out, check it OFTEN (i mean like, every 10 min or so till they stop).
I swear it's like a gang of japs who just sit around a cab or something and play just so we can be jealous.
-
Im starting to notice Half-moon isnt so bad as I thought It would be, auto-regenerating while doing a rushdown and having a "safe" spark when attacking doesnt look so bad, and I have barely seen anyone getting punished for the spark.
-
Im starting to notice Half-moon isnt so bad as I thought It would be, auto-regenerating while doing a rushdown and having a "safe" spark when attacking doesnt look so bad, and I have barely seen anyone getting punished for the spark.
And thus..the prophecy will was fufilled.
-
i'm hoping this satsuki thing will drive the sale of the arcade kit down, i can't afford $2500
-
It should go down next year when version b is out.
-
Melty Blood Actress Again VerB CE
-
For those of you upset about Ciel throwing things diagonally, one of the new Joybox videos shows that C-Ciel has the old throwing behavior. ...which is pretty much what I figured but forgot to post. Oh well.
(This is probably old news though because everyone's obsessively watching these... I'm behind OH GOD.)
Also, is it just me or is the healing during auto-heat really fast? Like Blood Heat fast? It seems way too strong, but who knows!
-
My opinion on Half Moon changed. It's a viable groove, not just some noob mode. Gain life while on the offensive FTW.
-
http://www.youtube.com/watch?v=z8EKSex_wJM <-Sex
MiyakoH, from geesendou. Her 5B->6B is probably the thing that looks kinda like Jam's 6HH. Around 1:30 she follows 2C with that, and it's a reverse beat. Right after is her elbow thinger, which seems like an overhead, but is unsafe. That's about it. I thought her backdash looked a bit faster, but it isn't.
-
So far, it doesn't seem like the old city stage from MBR has made an appearance yet, or at least not in the recent vids. I remember from some magazine scans a while back, there was a red version of Sion's stage but that hasn't shown up either.
-
http://www.youtube.com/watch?v=iz5_BeH7kg0&fmt=18
Hmm. Full Moon Hisui seems really strange to me, although, I'm really liking that office chair.
-
Is it me or did they remixed all of MBAC's musics?
Mech's theme seems the most different for me o.o
-
Am I seeing two different dashes in Half Moon, or it just that the camera couldn't record the opaque trailing shadows during dashes most of the time (e.g Yun missing green aura during Genei Jin combos)?
-
Is it me or did they remixed all of MBAC's musics?
Mech's theme seems the most different for me o.o
Yeah they did, Every stage that was a old stage in general has been remixed to a degree :blah: and btw to all of the halfmoon haters......In your face :teach:, I knew you people were gonna change your minds when you saw videos of it, everyone just wanted to look cool hating on it cause of the autospark and etc :blah:. "Dont knock it until you try it" :teach: Now if you excuse me, Its time for me to learn all three styles of Arc :fap: AWAY!!
-
http://www.youtube.com/watch?v=iz5_BeH7kg0&fmt=18
Hmm. Full Moon Hisui seems really strange to me, although, I'm really liking that office chair.
OFFICE FUCKING CHAIR
uuuuuugh Full Moon is definitely my groove, I can tell.
:fap:
-
Am I seeing two different dashes in Half Moon, or it just that the camera couldn't record the opaque trailing shadows during dashes most of the time (e.g Yun missing green aura during Genei Jin combos)?
You're right, around 1:00 she does a double dash, but the second one looks like the startup frames of her 623B in AC. Akiha's flame symbol... thing hits her out of it, but it could be a feint, like W.Len's 623{B}. Why so little Miya?
:mystery:
-
Also WHERE ARE ALL THE NECO VIDEOS. The only one I've seen so far is a Satsuki combo video.
-
As for HM, not just for auto spark, but some characters seem to have better normals in that groove. HM Shiki has gained an additional poke move and seems to have a higher damage potential overall.
Right now I don't know which groove I'll be using. Nanaya seems better off with either HM or CM though. Actually based on the vids so far, HM looks to be the strongest because of the auto heat.
-
Also WHERE ARE ALL THE NECO VIDEOS. The only one I've seen so far is a Satsuki combo video.
Die, Your kind does not belong here.
-
Is it me or did they remixed all of MBAC's musics?
Mech's theme seems the most different for me o.o
Yeah they did, Every stage that was a old stage in general has been remixed to a degree :blah: and btw to all of the halfmoon haters......In your face :teach:, I knew you people were gonna change your minds when you saw videos of it, everyone just wanted to look cool hating on it cause of the autospark and etc :blah:. "Dont knock it until you try it" :teach: Now if you excuse me, Its time for me to learn all three styles of Arc :fap: AWAY!!
Brah nobody cares what you knewXP.People will be idiots just let them be and shaddup.Full-moon FTW
-
You're right, around 1:00 she does a double dash, but the second one looks like the startup frames of her 623B in AC. Akiha's flame symbol... thing hits her out of it, but it could be a feint, like W.Len's 623{B}. Why so little Miya?
:mystery:
I didn't really notice it much when watching the videos. I only really noticed the dash when I saw Nero do it, cuz the player that was doing it canceled it pretty quickly into low block and attacks. It looks pretty buff for Nero.
-
Finally the airport stage makes an appearance.
I dunno if anyone else has noticed, but it seems that the reverse beat penalty now applies to chaining a regular normal out of a command normal, even if the same button strength is used. So for example, something like 4C -> 2C is now considered a reverse beat.
-
Is it me or did they remixed all of MBAC's musics?
Mech's theme seems the most different for me o.o
Yeah they did, Every stage that was a old stage in general has been remixed to a degree :blah: and btw to all of the halfmoon haters......In your face :teach:, I knew you people were gonna change your minds when you saw videos of it, everyone just wanted to look cool hating on it cause of the autospark and etc :blah:. "Dont knock it until you try it" :teach: Now if you excuse me, Its time for me to learn all three styles of Arc :fap: AWAY!!
Half moon still sucks. I've seen the autospark punished a few times, which means it's possible if you're smart about it. Also a good few gimmicky moves. Also auto counter after ex-shield taking away possible better options off of CH. Also instantly healing all red life immediately on entering autoheat screams noob. Also I have a bigger e-penis than you since I'm obviously still with the cool crowd (aka halfmoon haters). :teach:
Seriously though, although all my mentioned points are very valid (especially the e-penis one, of course), the only thing I really dislike about Half Moon is the instant life gain. That coupled with the fact that you get into autoheat VERY quickly with only 200% meter is pretty stupid.
Anyway, watching the joybox videos, I notice that SacchinC can charge her 623b (though in the particular video, the player doesn't let it charge). Anyone know what that's all about? I'm lovin the ridiculous beastings of SacchinF. I knew she'd be my girl again as soon as I saw that Rouga Dunk (which more people need to abuse, seriously).
-
Also WHERE ARE ALL THE NECO VIDEOS. The only one I've seen so far is a Satsuki combo video.
Die, Your kind does not belong here.
I love you too, darling.
Half moon still sucks. I've seen the autospark punished a few times...
...Also instantly healing all red life immediately on entering autoheat screams noob...
So you're saying there's a massive advantage and a massive disadvantage? Wow! It's almost like they tried to balance it!
I stopped caring about it being the "noob spec" - especially because all it is is automatically going into heat and circuit sparking. The former isn't exactly difficult, and the latter isn't needed by any newbies anyway. It's obviously meant to heat while you're on the offensive, and to make that heat stoppable.
(Still think they probably could have toned down the speed of healing though)
-
Auto spark is simple fail. There's no way you should be looking at it like a plus when you can simply spark yourself. Not having control over your entire circuit bar is ridiculous. Auto heat on the other hand is good. The instant recovery can also be very useful if you have a large amount of red life. But that alone doesn't make or break H styles and you have to look at what else you're gaining or losing when deciding on a style to play, and this becomes very specific for each characters in the cast.
Calling it a noob style isn't exactly correct, but it can certainly be a lesser style in some instances. H-Hisui is almost exactly the same as C-Hisui (or v.B Hisui), with the biggest difference being the lost of j.bb which means she's losing a very big tool to gain auto heat, a sacrifice I wouldn't even consider.
-
Half moon still sucks. I've seen the autospark punished a few times, which means it's possible if you're smart about it. Also a good few gimmicky moves. Also auto counter after ex-shield taking away possible better options off of CH. Also instantly healing all red life immediately on entering autoheat screams noob. Also I have a bigger e-penis than you since I'm obviously still with the cool crowd (aka halfmoon haters). :teach:
Some protips:
It really looks like Spark is UNPUNISHABLE. http://www.youtube.com/watch?v=-7NOx73c224&fmt=18 at 1:20 you can see it. Unless air spark and ground spark have weird properties, then this pretty much proves that spark is unpunishable.
When you Blood Heat in full moon mode, you automatically regain all your red life during the initial heat animation in the same manner as Declares in IAMP. So instant health regen exists in Half and Full moon.
You guys need to keep an OPEN MIND when you are watching these vids before you make some ridiculous statement like HALF MOON IS WORSE, or HALF MOON IS NUB MODE. Focus on facts and less on dumb generalizations. Make those generalizations when you learn the game and show some humility before then.
-
It really looks like Spark is UNPUNISHABLE.
Screw eating a combo, isn't your entire circuit meter vanishing punishment enough? :V
(Although with the speed of healing you're pretty much done with the heat by the time the animation finishes, unless you want to EX spam or Arc Drive.)
-
Is it me or did they remixed all of MBAC's musics?
Mech's theme seems the most different for me o.o
Yeah they did, Every stage that was a old stage in general has been remixed to a degree :blah: and btw to all of the halfmoon haters......In your face :teach:, I knew you people were gonna change your minds when you saw videos of it, everyone just wanted to look cool hating on it cause of the autospark and etc :blah:. "Dont knock it until you try it" :teach: Now if you excuse me, Its time for me to learn all three styles of Arc :fap: AWAY!!
Half moon still sucks. I've seen the autospark punished a few times, which means it's possible if you're smart about it. Also a good few gimmicky moves. Also auto counter after ex-shield taking away possible better options off of CH. Also instantly healing all red life immediately on entering autoheat screams noob. Also I have a bigger e-penis than you since I'm obviously still with the cool crowd (aka halfmoon haters). :teach:
Seriously though, although all my mentioned points are very valid (especially the e-penis one, of course), the only thing I really dislike about Half Moon is the instant life gain. That coupled with the fact that you get into autoheat VERY quickly with only 200% meter is pretty stupid.
Anyway, watching the joybox videos, I notice that SacchinC can charge her 623b (though in the particular video, the player doesn't let it charge). Anyone know what that's all about? I'm lovin the ridiculous beastings of SacchinF. I knew she'd be my girl again as soon as I saw that Rouga Dunk (which more people need to abuse, seriously).
Brah chill out.
-
lol, the fact that people are raging over my "half moon is noob" joke rant is kind of laughable. The only thing I was seriously hating on was the instant life gain.
Anyway, I'm almost positive I've seen two instances where autospark was punished, one air and one ground. I'll go through and look for the videos to confirm, but I've watched like 40 videos in the past 3 days, so it's a lot to sift through. I could very well be wrong on it though, so I'll make sure to check before I go around spouting off about punishable autospark. I have seen the autospark triggered through various projectiles and long range attacks on numerous occasions though, so it can be baited pretty easily. My only real beef with Half Moon (as I said earlier) is the instant health recovery. Even in Full Moon, you have to reach Blood Heat to get the insta-recovery. Half Moon you get it every 200%, without taking time to activate. With all the disadvantages of not having control over sparks or countering after shield, you could call it balanced. It still doesn't change the fact that I think it's lame. Anyway, it's not like I'm saying the style is unplayable, so cool your jets Phor. I just am pointing out that it's still a noob mode, purely for the fact that it does a good number of things for you (that I personally would like to have control over). Also I'm poking fun at all the Half Moon lovers. GOTTA KEEP DAT DRAMA! h8h8h8
So anyway, watching more videos I've come to really like how KoumaF plays. Ground comboing into his antiair grab makes me smile, and it looks like it can be used as an ender to the corner 236c combo. I also didn't realize that KoumaC has both the old j.236 kicks AND the downward angled new kick moves. That's pretty interesting. Oh, and did anyone else notice how KoumaC would do some sort of 123 combination attack at the end of some ground strings? From the sound of the hits, they were all c attacks, so it seemed like there were too many to just be command normals.
Also, NanayaH's new 623c, the shoryu where he has a shadow nanaya kicking up from the opposite angle. That shit has a lot more range than I initially realized. It actually creates the shadow Nanaya directly behind the opponent, no matter how far away they actually are. In addition to the relatively massive range, it also has invincibility frames at the beginning. It's pretty much complete bullshit at this point. His 236 attacks are much faster now too. They are so fast you can actually 2c 236a aircombo, which is surprising. I wanna see more NanayaF though. It looks like the flash kick ender to his 623 is either specific to one particular version or is a command ender, since one instance I saw a NanayaF do a quick 623a (I'm guessing) and fastfall right after. So either he can now option select after a 623 or maybe 623a recovers instantly in the air and 623b/c do the flash kick ender. Either way, interesting stuff. I want to see if any of his 22 or 214 moves have been changed though, since he didn't do much in the few matches I saw. OH! And it looks like there's reduced lag after a fastfall! I saw a Nanaya FF INTO an attack and he blocked it immediately on landing.
-
If Hiko can keep her 214B I'll be very happy. ^^
It seems like cresent moon is closest to the original MBAC characters from what I've seen.
Half-moon seems like the best style because of the instant heat recovery on 200%, spark, fast meter gain.
I really want some more Hisui videos. :[
-
More proof that auto spark is completely safe: http://www.youtube.com/watch?v=rtT3ncz7alg&feature=user
Nanaya's 2C, the MEATIEST 2C in the game, goes right through the opponent from the start of the landing recovery to the finish.
-
It seems like cresent moon is closest to the original MBAC characters from what I've seen.
Generally it seems that way. KoumaH is the most like his MBAC incarnation though, which is a little different.
-
wonder where geesendou got his copy of the game >>
-
Uuuuuh....copy? It's only available in arcades right now.
-
HM's pros outweigh its cons. It's not like auto counterattack or auto spark influences the outcome of a match significantly. But auto life regen as I've seen in the vids shift the balance in a match a lot. Which is why you saw a lot of HM players.
Waiting till the game comes out before the final verdict, but so far HM looks like the most solid mode.
-
lolisauce, whenever I was doing F Nanaya 623B it always had flash kick ender, so I'm guessing non-flashkick ender will be 623A? I haven't tried out 623A in a match yet
-
HM's pros outweigh its cons. It's not like auto counterattack or auto spark influences the outcome of a match significantly. But auto life regen as I've seen in the vids shift the balance in a match a lot. Which is why you saw a lot of HM players.
Waiting till the game comes out before the final verdict, but so far HM looks like the most solid mode.
How can you even make a decision based on only that? The characters' entire movesets change from style to style.
-
HM's pros outweigh its cons. It's not like auto counterattack or auto spark influences the outcome of a match significantly. But auto life regen as I've seen in the vids shift the balance in a match a lot. Which is why you saw a lot of HM players.
Waiting till the game comes out before the final verdict, but so far HM looks like the most solid mode.
I'm sorry, but I wouldn't call it the most solid form when the sole reason it's better is a skill-less, uncontrolled factor. I'd call it the most bullshit form, if anything.
lolisauce, whenever I was doing F Nanaya 623B it always had flash kick ender, so I'm guessing non-flashkick ender will be 623A? I haven't tried out 623A in a match yet
Thanks brother. That's good to know. Being able to act immediately after the last hit of the 623a sounds pretty godly. What was the new 236? I still haven't seen it yet.
More proof that auto spark is completely safe: http://www.youtube.com/watch?v=rtT3ncz7alg&feature=user
Nanaya's 2C, the MEATIEST 2C in the game, goes right through the opponent from the start of the landing recovery to the finish.
Where does Nanaya 2c through the opponent's spark in that video? The only thing I saw in there was NanayaH's 623c getting beat out. Phor's video proved it was unpunishable better. Anyway, upon closer examination of what I thought were spark punishes, it's possible the guy just tried to do something rather than block after getting the spark baited, and was punished for that. So I'd say you guys are absolutely right. The spark itself is safe. My bad on the confusion.
-
The spark while pretty much unpunishable, can be activated without getting hit by it if you space properly. Maybe that amounts to something :V
-
The spark while pretty much unpunishable, can be activated without getting hit by it if you space properly. Maybe that amounts to something :V
Yeah, it's pretty easily punished if you know the hitboxes on your normals well. But really, what's the point of baiting their spark when it's unpunishable and they already have gained back all their red life? Noob mode advantages are starting to make me worry. Worst case scenario: either the MB community embraces it and eventually that's basically all that will be played competitively, or it is banned from competitive play altogether. I'd rather not see either come to fruition, so I hope that Half Moon isn't as stupidly advantageous as it is looking in the early stages.
And holy shit NanayaH's simple 2ab5b2c5c j.bc j.bc j.ex donkey kick does like 5.5k damage. I assume NanayaF can also use the kick in the air, and with damage like that (even after proration) it's pretty beefy. I can imagine a NanayaF doing a ground chain > 623b > j.bc > j.ex kick or something similar for a basic 100% meter combo.
Btw, Akira, what's the deal with the added hit after 5c that NanayaF sometimes did? Is it a command normal, or a 5cc?
-
What's with all the hate guys? I was just sharing my thoughts on the vids I watched. You don't have to accept it if you like. It's not like I'm making any assertions or anything.
I was basing it solely on the auto-heat function. FM's only unique feature would be charging the MC, and that doesn't figure to be as useful as auto-heat.
As for varying movesets and normals per char for each mode, that remains to be seen. But really, are any of those normals gonna be as good as auto-heat? And from what it looks like from certain chars only, HM normals / movesets = FM normals / movesets.
Now I'm no fan of HM either. In fact, I'm worried that this will be the dominant groove used in tourneys based on the reasons stated above. As a matter of fact, that's what we're seeing in the small sample of vids we've seen so far.
-
What was the new 236? I still haven't seen it yet.
Btw, Akira, what's the deal with the added hit after 5c that NanayaF sometimes did? Is it a command normal, or a 5cc?
Hmm...well...I can't give a lot of information on Nanaya F, I died a lot when I attempted to use him against...crescent users :emo: damn them crescentz.
Most I picked up in was a basic bnb with him. ):
I'll be sure to try out 236 and see about that added hit in 5C tomorrow(provided I can make it in time, and beat the rush of people finishing school. Classes end at like 3PM for me...bad time)
I'll do as much as I can to find out info about Nanaya through testing/watching, since I'm pretty eager to learn F Moon for Nanaya.
And lolisauce when'll you be in irc again!?
-
As for varying movesets and normals per char for each mode, that remains to be seen. But really, are any of those normals gonna be as good as auto-heat? And from what it looks like from certain chars only, HM normals / movesets = FM normals / movesets.
It has been seen. And in fact in general it seems that they were given inferior moves, normals and options compared to the other style to balance it out. H-Hisui is just like C-Hisui with her most important tool stripped from her, and H-Akiha is lucky that her new j.C is so buff cause that's all she has really and she's been severly lacking in terms of mixups so far. H-vAkiha lost her j.C knockdown so now she has to rely on airthrow which are much less effective, and the loss of pits for pressure doesn't do anything good for her either.
Now this may not be true for every characters, but it certainly is for a few of them.
-
What was the new 236? I still haven't seen it yet.
Btw, Akira, what's the deal with the added hit after 5c that NanayaF sometimes did? Is it a command normal, or a 5cc?
Hmm...well...I can't give a lot of information on Nanaya F, I died a lot when I attempted to use him against...crescent users :emo: damn them crescentz.
Most I picked up in was a basic bnb with him. ):
I'll be sure to try out 236 and see about that added hit in 5C tomorrow(provided I can make it in time, and beat the rush of people finishing school. Classes end at like 3PM for me...bad time)
I'll do as much as I can to find out info about Nanaya through testing/watching, since I'm pretty eager to learn F Moon for Nanaya.
And lolisauce when'll you be in irc again!?
I've got the parts needed to fix my computer, I just need time to fix it and a place to set it up. Thankfully, I'll be moving into a much better house than my current living condition in around a week's time, so look to see back to my norm (always online/idling in irc) sometime around then.
As for varying movesets and normals per char for each mode, that remains to be seen. But really, are any of those normals gonna be as good as auto-heat? And from what it looks like from certain chars only, HM normals / movesets = FM normals / movesets.
Actually, from what I've seen, most Half movesets seem more similar to the Crescent/MBAC forms. Off the top of my head I remember Shiki, Warc, Kouma, Nanaya, Nero, Miyako, w.Len, Hisui, and Reis all have Half forms that are most similar to Crescent forms. They usually have at least one Full move or a unique move that's either complete bullshit (as in stupid good, see: m.hisuiH's vic viper, nanayaH's new shoryu, warcH's blood teleports, roaH's ex heiro) or just dumb gimmicky shit (see: kohakuH's time bomb), but overall they're usually more similar to Crescent than Full.
-
The problem with Half Moon is that you don't really have control over when you heat activate. If you're low on health and stuck at around 100%, you have to gain 100% meter to heal before you die, which isn't a problem for Crescent. My judgment on Full Moon is resting on the fact that apparently you can't Heat Activate until you're in MAX. If you could do it, then it would see much stronger to me. Right now it looks like you lose out on a lot of healing in Full Moon because of the minimal Circuit control.
-
Didn't see this mentioned anywhere:
http://www.youtube.com/watch?v=Bt8F6f6qQtQ
7:10 - Maxed Full Moon Kouma using Immediate(?) Heat.
The entire animation lasts just a few frames. Instant health regeneration. Possibly unpunishable.
It's hard to say anything else about it just from that.
-
Where does Nanaya 2c through the opponent's spark in that video? The only thing I saw in there was NanayaH's 623c getting beat out. Phor's video proved it was unpunishable better. Anyway, upon closer examination of what I thought were spark punishes, it's possible the guy just tried to do something rather than block after getting the spark baited, and was punished for that. So I'd say you guys are absolutely right. The spark itself is safe. My bad on the confusion.
Oops, I forgot to include the time index. It's at 4:23.
-
Didn't see this mentioned anywhere:
http://www.youtube.com/watch?v=Bt8F6f6qQtQ
7:10 - Maxed Full Moon Kouma using Immediate(?) Heat.
The entire animation lasts just a few frames. Instant health regeneration. Possibly unpunishable.
It's hard to say anything else about it just from that.
Wat, is this explained anywhere in the system mechanics?
-
The problem with Half Moon is that you don't really have control over when you heat activate. If you're low on health and stuck at around 100%, you have to gain 100% meter to heal before you die, which isn't a problem for Crescent. My judgment on Full Moon is resting on the fact that apparently you can't Heat Activate until you're in MAX. If you could do it, then it would see much stronger to me. Right now it looks like you lose out on a lot of healing in Full Moon because of the minimal Circuit control.
200% circuit isn't really uncommon, so you'll be constantly auto-heating and recovering all the red damage during the fight.
If you're low enough that you need heat RIGHT NOW in half-moon, you probably don't have any red damage to recover anyway.
EDIT: Rumor mill's churning and saying MBAA is console-bound for 2009 and PC-bound for 2010. Anyone got any sources?
-
Didn't see this mentioned anywhere:
http://www.youtube.com/watch?v=Bt8F6f6qQtQ
7:10 - Maxed Full Moon Kouma using Immediate(?) Heat.
The entire animation lasts just a few frames. Instant health regeneration. Possibly unpunishable.
It's hard to say anything else about it just from that.
Wow. Thanks for pointing that out, I didn't notice that at all. So Crescent gets the ability to manually enter Heat anytime as long as you're above 100%, but the others get insta-regen when actually entering Heat. How KoumaF went into Heat confuses me though. As far as I've seen, anytime a Full moon character Heats when in Max, they go into Blood Heat. So...how do you get this shit to come out?
-
2A MAKES YOU AUTO HEAT NOW! THAT'S HOW GOOD IT IS.
-
Off-toppic:
http://www.youtube.com/watch?v=P_7uROGjjbg
At 2:46, from what I could understand, Dust of Osiris is a Shion that was born from Tatari... is it correct? o.o
... or maybe Shion possed by Warachia o.o
-
Ren Aegis Reflector.
That is all.
-
Didn't see this mentioned anywhere:
http://www.youtube.com/watch?v=Bt8F6f6qQtQ
7:10 - Maxed Full Moon Kouma using Immediate(?) Heat.
The entire animation lasts just a few frames. Instant health regeneration. Possibly unpunishable.
It's hard to say anything else about it just from that.
Wth? A bug? The game is considerably new. Otherwise there's just no proper explanation.
Edit: http://jp.youtube.com/watch?v=ugKKxQWzD9I&feature=user 10:10 Seems like the super fast rate of healing in HM can be intercepted.
-
Didn't see this mentioned anywhere:
http://www.youtube.com/watch?v=Bt8F6f6qQtQ
7:10 - Maxed Full Moon Kouma using Immediate(?) Heat.
The entire animation lasts just a few frames. Instant health regeneration. Possibly unpunishable.
It's hard to say anything else about it just from that.
Wth? A bug? The game is considerably new. Otherwise there's just no proper explanation.
Looks like a KoF max mode type of thing where you activate it during mid animation...
My guess is that this is an FM version of that insta-heat/heal similar to the HM.
-
The problem with Half Moon is that you don't really have control over when you heat activate. If you're low on health and stuck at around 100%, you have to gain 100% meter to heal before you die, which isn't a problem for Crescent. My judgment on Full Moon is resting on the fact that apparently you can't Heat Activate until you're in MAX. If you could do it, then it would see much stronger to me. Right now it looks like you lose out on a lot of healing in Full Moon because of the minimal Circuit control.
200% circuit isn't really uncommon, so you'll be constantly auto-heating and recovering all the red damage during the fight.
If you're low enough that you need heat RIGHT NOW in half-moon, you probably don't have any red damage to recover anyway.
EDIT: Rumor mill's churning and saying MBAA is console-bound for 2009 and PC-bound for 2010. Anyone got any sources?
That's the thing. 200% is easy to get into. So you'll actually be recovering your red life constantly, thus maximizing the total recoverable life you can ever achieve in a match minus the risk of heat baiting.
Nanaya and Shiki HM actually looks like they have better normals than their CM versions. HM Shiki looks like a beast with an additional poke move.
-
Ren Aegis Reflector.
That is all.
Tried out Len's Aegis. It is more than a Aegis...but a very fun Aegis!
Full Moon Len
236 = A small round projectile that moves forward. Semi-fast speed.
214 = The Aegis.
The Aegis reflector works similarly to Roa's lightning traps that I mentioned awhile back. Set it up, and do the motion again to active it. However, Len can only set up two max. One on the ground, one in the air.
Here is the fun part, the Aegis themselves won't do anything if the opponent touches them.
So what good are they?
Do a 214 again, and you'll cause them to move. (Didn't get a thorough chance to try out everything, looks like depending what button you use, they'll go either Up/Down or Left/Right)
214 in the air is a Aegis that will move upward, or downward.
214 on ground is a Aegis that will move left, or right.
The fun part is if you do an Aegis in the air, and have it shoot down, it will slam the enemy into the ground.
Can't remember too well, but ground Aegis I did produced a wallslam effect when it slammed into them.
214C is a giant Aegis that will cause damage on touch.
(That's about all the info I have on F-Moon Len for now.)
Full Moon White Len
236 is a fireball-type projectile that moves at a fairly fast speed. (Not as fast as F Aoko 236, but pretty close)
j.236 acts a bit like Warc's j.214 rings.
j.236A will fire, then you'll drop to the ground.
j.236B will fire, but you'll stall in the air for a bit.
214 are her ice traps she had back in VerA/PS2
214B is a horizontal spreading one.
214A is a vertical spreading one.
214C is the web in the air.
She still has her 2CC and j.2C in this form, as well j.214
Full Moon Kohaku
236A will produce a wallslam effect, as well as 236C
j.236A/B is when Kohaku goes Magical Amber and zooms forward, but when I did this it didn't actually damage them. She just flew.
j.236C is where she will cause damage to them, but I got hit out of it and didn't get to fully see what it could do.
Full Moon Shiki Tohno
...can't say much.
I couldn't figure out what the hell his 22 set of moves really did aside from doing a 22[A] and it had him charge up a kick.
623...is this weird angled jump forward with his knee out. Like Sagat's TigerKnee...TIGERTIGERUPPERCUTTIGERCRUSH lolol...
236 is a ripoff of Nanaya's 236. Didn't try much else with this, but I think there is more to it.
Yeah...not much I got out of using Tohno. :X
Full Moon Shiki Nanaya
Depending on which 623 you use, you must press the button again to get a special effect
623A, pressing a button at the end will cause Nanaya to do a j.22.
623B, pressing a button at the end will cause Nanaya to do a flash kick.
623C, pressing a button at the end will cause Nanaya to do a flash kick.
Basically, just press a button after to get something else, if not you get regular 623.
236 Nanaya will do a horizontal slash
236 has up to two followups from the initial hit(like Kouma 236)
First 236 = a slash
Second 236 = a second slash
Third 236 = a 214B
236C is a slash then followed by the 236C we all know from MB days.
Hit a airborne opponent with the second hit of 236, and it caused them to slam to the ground
Note: Nanaya F does not have chargeable 22B
lolisauce that's great to hear you'll be back man!
I was trying 5C out, but it was a standing kick. So I'm thinking what you saw was his 236, the horizontal slash with his knife, right?
Most I got out of 5[C] was that it was chargeable, don't know it's properties though.
That's about all I got out of today.
-
cant help against M-hisui(F) but wasting your breath :slowpoke:
http://jp.youtube.com/watch?v=Nj4SFwsJIGY
-
That's the thing. 200% is easy to get into. So you'll actually be recovering your red life constantly, thus maximizing the total recoverable life you can ever achieve in a match minus the risk of heat baiting.
Nanaya and Shiki HM actually looks like they have better normals than their CM versions. HM Shiki looks like a beast with an additional poke move.
I don't remember much about ShikiH, but I'd say that NanayaC looks superior to NanayaH unless NanayaH has 22.[b] and the ability to wallslam combo off 214b in the corner. Out of what I've seen so far, NanayaH has a real good 623c for punishing, but the move's new properties makes it look like you can no longer do a 623c corner combo. Also NanayaH's new normals look like they have MUCH less range and also less forward movement, putting a damper on his pressure. As far as NanayaF goes, it looks like his new 623 is one of the best of them all, with the ability to easily combo off of 623b/c or FF out of the 623a for a safe recovery (since the FF is super fast and you have control instantly upon hitting ground now). Also the ability to use the j.donkey kick EX to finish off aircombos is pretty beefy. I'll have to see how the new 236 works though, before I make any real judgement as to if he's better or worse than the others.
And thanks for all the info Akira. It's good to get some hard info on LenF, w.LenF, and NanayaF. You've answered a lot of my questions for Nanaya, especially. I'm really just dumbfounded that they've made ShikiF so blatantly similar to Nanaya though. With all the directions they could take him, why do they have to just make him a Nanaya clone? Ugh...upsetting...
-
cant help against M-hisui(F) but wasting your breath :slowpoke:
http://jp.youtube.com/watch?v=Nj4SFwsJIGY
I really love M-hisui(F), or Full moon characters in general, they seem to play much more like other classic fighters like Kof or Guilty gear, relying more on special moves, not wiffs, and actual super cancels, also BAZOOKA MINAGOROSHI
-
http://www.nicovideo.jp/watch/sm4747367 vsion's arcade end is so awesome
http://img220.imageshack.us/img220/1122/vsioneroendfr0.png because of this
edit:
http://www.nicovideo.jp/watch/sm4747205
Miyako's route is also awesome, because of MechNeko team char. http://img206.imageshack.us/img206/1789/nekomechvo3.png
-
I really love M-hisui(F), or Full moon characters in general, they seem to play much more like other classic fighters like Kof or Guilty gear, relying more on special moves, not wiffs, and actual super cancels, also BAZOOKA MINAGOROSHI
Same reason I like Crescent most because it plays like MBAC.
I really really hate that they replaced chair with ex bento though. :[
I might switch to halfmoon or full moon for my Hiko though, those seem interesting.
-
Miyako's route is also awesome, because of MechNeko team char. http://img206.imageshack.us/img206/1789/nekomechvo3.png
Someone. Anyone.
Video.
Now.
Thanks.
-
Are there still going to be any tweaks made to the game before it comes out? HM can use a little nerfing, like decreasing the possible recoverable life compared to the other grooves.
HM Shiki looks stronger than CM Shiki. Better poke move (2C) that almost make him like nanaya in terms of reach.
-
I'm not sure if this has been mentioned before, but:
http://jp.youtube.com/watch?v=CZaLMRbXiFk&feature=user 00:20 Seems like doing 41236C during Heat in HM results in an AAD instead of regular AD.
-
I still want to see what's different about the nekos in this one... :V
-
Miyako's route is also awesome, because of MechNeko team char. http://img206.imageshack.us/img206/1789/nekomechvo3.png
Someone. Anyone.
Video.
Now.
Thanks.
http://www.youtube.com/watch?v=YTSxb-QRdPY
That's the video he got it from in the first place.
Seems like doing 41236C during Heat in HM results in an AAD instead of regular AD.
If this is true, WOW.
-
I'm not sure if this has been mentioned before, but:
http://jp.youtube.com/watch?v=CZaLMRbXiFk&feature=user 00:20 Seems like doing 41236C during Heat in HM results in an AAD instead of regular AD.
It's either more random glitches or that's his new AD animation cause they wanted it to suck less.
-
I'm not sure if this has been mentioned before, but:
http://jp.youtube.com/watch?v=CZaLMRbXiFk&feature=user 00:20 Seems like doing 41236C during Heat in HM results in an AAD instead of regular AD.
It's either more random glitches or that's his new AD animation cause they wanted it to suck less.
Might not be a glitch. Half can't go into blood heat after all.
-
Can MBAA be played two-player on a single NAOMI? Would one need to get one of those Capcom extra button adapter things? Who should one go to for questions about arcades cabinets? >.<;;
-
http://www.youtube.com/watch?v=-C80cI4OZXI
Throw break at 6:58.
-
Can MBAA be played two-player on a single NAOMI? Would one need to get one of those Capcom extra button adapter things? Who should one go to for questions about arcades cabinets? >.<;;
Yes you can play two players with only one naomi, SF4 is as far as i know the only fighting game you need two boards to, unless you count the gundam vs series as FGs.
The need for capcom kick harness will depend first on what cabinet you will play, Naomi is a JVS system (commands are on usb but different standard than pc) so unless you have a JVS cabinet (like naomi universal cabs) you'll need a converter to use it in a classic jamma cabinet, the sega one have 5 buttons wired to the jamma so you can play MBAA directly, with the capcom converter you'll need a kick harness to get all the buttons.
For questions about cabs, i think you should go ask there http://www.arcadeotaku.com/forum
-
Miss a shield four times, and your guard bar will become the worst possible.
Light Blue -> Dim Blue -> Dim Red -> Bright Red
-
Well summary of characters I used so far . . .
Riesbyfe
Overall nice character, I only really tried her in her half moon mode, her crescent moon and full moon somehow doesn't fit my style. She has air dashes like Aoko and Nero which is a straight air dash, her jumping C comes out a little slow compared to the rest, is chargable. If you do a instant air dash followed by a jC, please do take note that the C might not come in time.
Her jB is where she uses the pointed end of her shield and hits u, long range. She also has a jumping 6C which does a wall slam effect if it connects. Animation wise is similar to her jB. Overall those who played with my Riesbyfe knows that she has a good mid range poke by using 2B or 5B and whiffing it with either 2A or 5A. Her 5B has around quarter of a screen range, and she will move forward a little while doing that move. She also has a 6B move in which she does a fast close range punch.
Her 5A is a kick which hits low, 2A is also a fast poking kick. 5B would be as what i mentioned before, 2B she would crouch and does what she did in 5B just without the moving forward thing. 5C she attacks forward with her shield, mid hit, 2C she does a slide move, not very far, dangerous if it doesn't connect. There is a little window of time where you can punish her if her 2C misses.
Half Moon Mode
236A / B / C -- She uses her shield and charges at the enemy, is rather punishable so don't really try to do it unless you are certain of it connecting.
623A / B / C -- Circular uppercut, A version is a very low uppercut which she uses her shield and does a circular attack, similar to Haomaru from Samurai Shodown or Youmu's DP from IAMP and SWR. B version she goes up higher vertically. Ex version is similar to B version, just with multiple hits.
214A / B / C -- A version has a weird hit box, I never really hit anyone with it, B hits mid, while C hits people who are blocking low, so I guess you have to block it high.
63214 A / B / C -- She stays stationary and uses her shield to hit enemies who are close, A version requires you to be beside the enemy to hit, B version will have a delay effect and is slightly, just slightly hits further than B. This move seems to have super armor for a while when you execute it, but I think is only for maybe 1-2 hits.
41236 C -- Arcdrive where she charges forward with her pointed end of her shield and hits for around 5-6 hits, decent dmg
Her BNB combo for me on the ground is, 2A, 2B, 2C, 5C, 5B, jA, jC, jA, jC, airthrow.
--------------------------------------------------------------------------------------------------------------
Vampire / Tatari Sion
Same as Riesbyfe, I only really tried her in half moon mode. Some new changes about her is that in half moon mode, her 5C attack is able to be whiffed now into lower strength attacks like 5A, 2A etc. In addition she has a new 6A, 6A, 6A move in which similar to MBAC Ciel's boxing punches, she will do a punch, a knee kick then a forward kick, it is also whiffable into other attacks. It knocks the opponent into the air at the end of the last 6A, so you can just aircombo after it.
Her BNB launcher move which was 3B in MBAC has been changed to 3C instead. And her 5B attack also has been changed to 5C instead with a new animation, instead of a doing a kick standing on 1leg ( sorry for my description ), she does a forward flip kick now, it is also chargable. Her jB animation also has been changed, from doing a punch or slap whatever you wanna call it to a lame 45 degrees low kick. It looks damn weird to me =p
And something to take note in her pressure strings now, her 2B is very weak now, its range is like even shorter than her 2A. Her 5B also has its animation changed from a standing knee kick to a wave of her arm 45 degrees forward. Her 6B got replaced with a new attack where she shoots a small tornado out melee range. Accordingly to Fisyher, it is chargable and its range will increase with charging. Not that useful, I didn't bother to use it much.
Half Moon Mode
236A / B / C -- Same claw move which is also in MBAC
623A / B / C -- Same claw uppercut move, the C version is different now though, if the opponent is too high in the air when you do it, it only hits the enemy once. If the height is just nice, it will do multiple hits with smaller claws animation hitting the enemy from left and right, looks nice but is a nerf in my opinion compared to her MBAC C version.
214A / B / C -- Same move as her MBAC incarnation where she summons Arcuied, Satsuki or Akiha out depending on the button used.
41236C -- Arcdrive move, same old one from MBAC.
Well for Vsion BNB combos, she has so much possibility now with her 5C whiffable and the addition of 3 x 6A. For me, the most damaging arrangement for me would be 2A, 5B, 5C, 6A, 6A, 2C, 3C, jB, jC, jB, jC, airdash jC, airthrow.
--------------------------------------------------------------------------------------------------------------
Miyako
Miyako in MBAA has nice changes, her 5C is now also whiffable into 5A, 2A etc like Vsion. If you hit enemy with a 5B and if you press B again, she will do a punch similar to her jB which will knocks the enemy all the way to the wall, producing a wall slam effect. She has a new kick move which is similar to Guilty Gear's Jam dragon kick. It is executable also in the air. In return for that, she can't do her 623 move in the air anymore. It is done using 236 motion so which means she loses her old ground elbow charging move.
She also gain a new overhead elbow move in which she jumps and using her elbow to hit the enemy. And she is also slower if you try to do a super jump forward and spam jump As, she doesn't travel that far now with it. Her jB has slightly shorter range compared to her MBAC incarnation but still has the overhead property. Her 2C animation has been changed from a crouching round house to a kick similar to White Len's 2C. Recovery seems to be faster than the old 2C. Not sure if she still retains her 6B, will find out more this week.
Half Moon Mode
236A / B / C -- The new dragon kick as I call it, A version will launch Miyako 45 degrees in the air, B version is lower to the ground. The EX version C is similar to B. Executable in the air.
623A / B / C -- Same move from MBAC incarnation. Not able to execute it anymore in the air.
214A / B / C -- Same move too from MBAC, A version looks the same to me, B version has been changing slightly, she now does a hop forward before doing the punch, is further than the MBAC incarnation. I can't really confirm for EX version, not much change to do it, will find out more this week too.
22A / B / C -- Same move, A version is the same, B version doesn't seem to launch enemy in the air now, same as the EX version. I will try to confirm for the EX version too T_T
Miyako's BNB for me is 2A, 5B, 2B, 5C, 2C, 3C, jB, jC, jB, jC, airthrow.
-
Only Half Moon... D;
-
Someone's probably already done it, but I'm here making a smartass comment about Full Moon Red Arc being invulnerable, right? :V
-
Miss a shield four times, and your guard bar will become the worst possible.
Light Blue -> Dim Blue -> Dim Red -> Bright Red
GG Tom. :V
-
wtf... :psyduck:
-
wtf... :psyduck:
<Vetenite> As I suspected, shielding in MBAA puts you in CH2 state!!
Sup.
-
ahahahaha
thats hilarious, i looooooooooooooooooooooooooooooooooove it
half fun wc!~
-
ahahahaha
thats hilarious, i looooooooooooooooooooooooooooooooooove it
half fun wc!~
Fuck shielding. WC dodges now.
-
(http://i37.tinypic.com/5wf7lu.jpg)
(to Nanaya)
IDIOT! you super IDIOT! incredible IDIOT! unbelievable IDIOT! I wont forgive you IDIOT!
xDDD
-
yeah white len is super hot. i would.
Forgot to mention about the guard bar changing colors...as it changes colors, it will decrease even more from hits. if in red state, normals will knock off a huge amount.
Fuck shielding. WC dodges now.
Enjoy the Air Dodge.
Watching fights today/playing
C MechHisui
MechHisui can now charge her 421 arm throw, couldn't tell if it was A or B.
New throw that will slam them into the ground.
Crouching lasers
This new EX air grab arm thing...
forgot which form had assists, but you can knock them out with a single hit.
C Kohaku
236A looks like it's untechable
Weird new bnb with three Battou's, this guy always ended it with 236B
New Plant(Maybe Johnny changed to this?) spews a puff of purple smoke.
C Kohaku has H Kohaku's broom swing. This guy followed up M.Upper using this for a whopping 2.5k+ dmg, they would fall to the ground, and he could OTG after, if I remember correctly though, the OTGs had been invalids.
Forgot what else happened today....
-
Might be old news to some people, but when Full Moon characters get into MAX, they can either go into Blood Heat, which has the same startup and animation as everybody else, or they can go into regular Heat(command unknown). The animation for going into regular heat is much much faster and is pretty much instant, I think there was an earlier video posted here that showed Kouma doing it.
http://www.youtube.com/watch?v=U5WY0pOW7vk
1:50 and 7:44, F-Ries uses the regular heat activation as a roman cancel to do two 5bc's in a row
-
Miss a shield four times, and your guard bar will become the worst possible.
Light Blue -> Dim Blue -> Dim Red -> Bright Red
... :emo:
-
Might be old news to some people, but when Full Moon characters get into MAX, they can either go into Blood Heat, which has the same startup and animation as everybody else, or they can go into regular Heat(command unknown). The animation for going into regular heat is much much faster and is pretty much instant, I think there was an earlier video posted here that showed Kouma doing it.
http://www.youtube.com/watch?v=U5WY0pOW7vk
7:44, F-Ries uses the regular heat activation as a roman cancel to do two 5bc's in a row
That is awesome! Guilty Gear groove yeasssss. This seems like half moon auto heat but better because not only can you heal while being agressive, you can enhance you offense with the healing! Easy combos into heat super that heals you is so cool.
-
I'm really just dumbfounded that they've made ShikiF so blatantly similar to Nanaya though. With all the directions they could take him, why do they have to just make him a Nanaya clone?
(http://i37.tinypic.com/33ljp93.jpg)
looks gay to me
(http://i38.tinypic.com/29fbj3d.jpg)
Damm this JC .... i have to say i love this shit when the first time i saw it :prinny:
(http://i37.tinypic.com/21acxdz.jpg)
..............
This Shiki Tohno must has absorbed Nanaya
本気の構え(22+攻撃)
A・・・閃鞘の構えから横に蹴り。当たると相手が吹っ飛ぶ。 similer as NanayaH 's 214a can be charge to be overhead
溜めると中段に。画面端で拾ってコンボは確認。
B・・・七夜のA水月。溜めると移動距離が少し伸びる。 similer as Nanaya 22a (i heard people say it's much slower)
C・・・七夜のC閃鞘みたいなやつ。相手の裏に回って投げる。 smiler Nanaya 214c but throw from other side
溜めると移動距離が伸びる。
D・・・七夜のC水月。構えるだけ。same as Nanaya's 22c
-
WAHT THE...
I need to find the command to normal heat...shit looks cool
the 22A of F shiki is this kick thing, and not a overhead cut like nanaya, the kick sorta resembles h nanaya 214
f shiki cannot move during his 236 slashy(pretty sure)
-
Gah, I hate the new Shiki. Dumb copy.
http://jp.youtube.com/watch?v=gDhqAMqdcs4&feature=user 2:17
What happened? Seems like Shiki threw Akiha while she was auto-sparking.
And not sure if this has been mentioned before, but in the same video at 7:03, seems like Ciel's projectiles can now be deflected. I've seen another sample of this before that happened to KohakuH. I think it was her charged 5C that shot a knife out from her broom (not sure) and it kept getting deflected back at her, actually hitting her and causing damage. Can't remember which video it was.
-
Well, in a video around here somewhere I did see Hisui's books being countered by Sacchin, so it wouldn't surprise me if you could possibly attack the "physical" projectiles (a possible exception being Aoko's beams, for instance) to knock them out of their path.
-
Gah, I hate the new Shiki. Dumb copy.
http://jp.youtube.com/watch?v=gDhqAMqdcs4&feature=user 2:17
What happened? Seems like Shiki threw Akiha while she was auto-sparking.
I guess that confirms that auto spark is throw punishable.
-
Gah, I hate the new Shiki. Dumb copy.
http://jp.youtube.com/watch?v=gDhqAMqdcs4&feature=user 2:17
What happened? Seems like Shiki threw Akiha while she was auto-sparking.
And not sure if this has been mentioned before, but in the same video at 7:03, seems like Ciel's projectiles can now be deflected. I've seen another sample of this before that happened to KohakuH. I think it was her charged 5C that shot a knife out from her broom (not sure) and it kept getting deflected back at her, actually hitting her and causing damage. Can't remember which video it was.
2 things observed by that video.
Tropsy was talking about this earlier. If half moon reaches 200% meter while being combo'd, they do not go into heat until the combo ends. However, if you are air comboing an h character who has 200 meter, and drop the combo (purposely or by accident), they will heat as soon as the combo becomes invalid and consequentially autospark (because they are in hitstun).
The video also proved that not only can you punish autospark by throwing, but you can throw BEFORE the actual spark hit comes out and avoid the hit all together.
Something I wonder: I've seen players cancel ground attacks into regular throws on HIT, so I wonder if it is possible to have a 2a (or any attack) hit them WHILE they are in heat mode, trigger autospark, then immediately cancel into ground throw to throw them before the circuit spark hits you.
-
http://jp.youtube.com/watch?v=-lock_RsY_Y
At 2:29 H-Akiha goes heat and autobursts but doesnt get life recovery?
-
Health recovery only happens when the character is in heat in a none-hitstun or blockstun state.
-
Ok so then baited heat/burst like what you stated earlier can get around halfmoons instant life recovery then, half moon is not looking as good as I thought then.
-
What is this Faggot-tree?
http://www.nicovideo.jp/watch/sm4800818 (http://www.nicovideo.jp/watch/sm4800818)
-
Wat
-
What is this Faggot-tree?
http://www.nicovideo.jp/watch/sm4800818 (http://www.nicovideo.jp/watch/sm4800818)
Wooooow. If the Sacchin 75% life combo wasn't enough for a version B, this definitely is.
-
What is this Faggot-tree?
http://www.nicovideo.jp/watch/sm4800818 (http://www.nicovideo.jp/watch/sm4800818)
Wooooow. If the Sacchin 75% life combo wasn't enough for a version B, this definitely is.
H-Aoko already was enough, wake me up when we get a version C + console port lulz
-
I think it was inevitable that we were going to get a revision, but it's better to get all this silliness out of the way first by means of a tournament or two before they possibly miss something else, you know?
;3
-
Just ban it for tourneys?
-
There are like, 19 tournaments this month in major arcades across japan for MBAA already.
-
Good, the more the better.
-
Aoko floating : http://www.youtube.com/watch?v=g7_K5Z4a4bg
Ignore the background speech....was a fun experience
-
LOL, what the hell. XD
-
What is this Faggot-tree?
http://www.nicovideo.jp/watch/sm4800818 (http://www.nicovideo.jp/watch/sm4800818)
CIEL CONFIRMED FOR GOD TIER
AGAIN
-
Also, about that roman cancel...
It's pretty basic.
Just have MAX while playing as F Moon, then when you do a normal, press ABC and it'll cut the recovery and you can just do another move after.
Doing this will pretty much just give you a normal heat bar rather than a blood heat.
Only way (To my knowledge) to get into Normal Heat as F.
Tried F Ciel today...
214A is a regular black key throw, tried charging it but nothing happened.
214B is three black keys thrown into the air. (Hi Sakuya)
214C is three black keys thrown downward. Meaning no EX for her 214.
236A is a quick fist jab at the opponents legs. (Hi Yamazaki)
236B is a quick fist jab at the opponnts head.
236C will do a fist jab horizontally, I didn't get a chance to actually try this on someone though.
623 is still blade sinker, and 22 is still ciel somersault, j.214 key throws still here, her j.236 is still there as well.
I didn't get a chance to try out her dash junks though.
She has 3B in this form. That...kick thing...
F Ciel can just do like 2ABC 4C -> aerial blah blah as a bnb
Tried out Hisui & Kohaku today...and...
They have Heart Markers. Five of them. Each one stands for a assist use, if you use them all up and try to use an assist then the assisting maid will stumble and fall down...for a VERY long ass time.
Didn't get too much of a chance to test out the assists, but you can call assists in the air. FullMoon can do 236D to replenish markers.
All H Moon chara's can do 6AAA.
So far I've only tried Nanaya's and Aoko's...
I only had a chance to try Aoko's one once. So I didn't get too much of a good look at it...
Nanaya's is like...
6A he will do a hook with his left arm. (Think it was his left?)
6A again will have him do a palm jab, kind of like what Miyako's j.B looks like in the air.
6A a third time will have him slash his knife, sort of like his 236 in F Moon...but when I did it pointblank I passed through the opponent and on to the other side.
-
214B is three black keys thrown into the air. (Hi Sakuya)
(http://i134.photobucket.com/albums/q115/Haseo88/Touhou%20Project/060407_sakuya.jpg)Sakuya:Hey what's up?
-
236A is a quick fist jab at the opponents legs. (Hi Yamazaki)
Thanks Akira for not being a guilty queer fag and saying that its the mist finer. I knew you were cool. :toot:
-
214B is three black keys thrown into the air. (Hi Sakuya)
(http://i134.photobucket.com/albums/q115/Haseo88/Touhou%20Project/060407_sakuya.jpg)Sakuya:Hey what's up?
Sakuya needs to know that Ciel was playing IaMP, and took her move!
Forgot to mention stuff about F Miyako and F Vsion.
F Miyako
421 is where she jumps up and does a elbow drop. A overhead.
214 is the same, and can be charged. (Don't know what it would be...overhead/unblockable?)
623 is the same.
22 is the same.
236 is her ryuujin, the angle this thing goes at is whack, I haven't got a good idea of what to use this for yet.
F V Sion
236 is a overhead, the hop with the claws.
6B is her How do I Shot Web. Can be charged.
214 is a move that resembles her last arc, how she lunges forward with her fist. (Etherlite Thrust lolol)
623 is the same.
5B can be charged, and 5C. (Don't know if it's overhead / unblockable)
j.C is the same.
2C is the sliding kick, like Sion's 2C.
There were various other things, but I can't remember right now.
-
http://jp.youtube.com/watch?v=-lock_RsY_Y&feature=user
7:53-7:56
Circuit Spark meet Throw Punish
Not.
-
http://jp.youtube.com/watch?v=-lock_RsY_Y&feature=user
7:53-7:56
Circuit Spark meet Throw Punish
Not.
http://jp.youtube.com/watch?v=gDhqAMqdcs4&feature=user 2:17
That's a spark throw punish. Who knows maybe Tohno did it too late in your video, you don't know.
-
http://jp.youtube.com/watch?v=-lock_RsY_Y&feature=user
7:53-7:56
Circuit Spark meet Throw Punish
Not.
http://jp.youtube.com/watch?v=gDhqAMqdcs4&feature=user 2:17
That's a spark throw punish. Who knows maybe Tohno did it too late in your video, you don't know.
If I wanted to get technical I could say that WASN'T a circuit spark punish because the throw came out BEFORE Akiha even CS'd. You hear the sound effect of a successful throw before the circuit spark. I'm surprised you didn't catch it.
And about the video I linked, Akiha was CLEARLY in her recovery frames of her CS so Nanaya doing it too late....I'm not buying it
Anyways, out of the 150+ matches that was uploaded on that account that video was the ONLY where someone threw someone out of a CS, the very last hit of an aircombo where they CS'd (Which again if I want to get technical it WASN'T a circuit spark punish) and out of those 150+ I've yet to see someone punish a Circuit Spark in its recovery frames. I've seen more proof of it either failing or even getting them killed (lol Ciel) than I have seen of it getting punished.
Basically I think its safe to say that from the videos we've seen so far that its impossible to punish an Circuit Spark in its recovery frames while punishing a CS like the video you linked is still not likely to happen as often as people would like it to.
-
After going to 8 different game centers today, I finally found a game center with an empty MBAA cab.
The harder part was getting the camera to record this shit
had to balance my bag on top my lap then my camera on top that , could barely do moves without the camera falling, but whatever
Half Moon Nanaya is missing quite a bit of stuff unfortunately, lotta people were looking at me like wtf was I doing. Putting in credits on both sides, running back and forth, balancing cameras and shit, so i tried to rush it and leave
well, if I do go back and it's empty, I'll try and finish the vids up (Not like I intend to go to Shibuya Club Sega as often as other places)
Half Moon Nanaya
http://www.youtube.com/watch?v=_34d-s5VpRg
Full Moon Nanaya
http://www.youtube.com/watch?v=DvVmf6VLzoM
Full Moon Ciel
http://www.youtube.com/watch?v=5hKsE2Fvg04
Did a video of F Ries, but I'm too lazy to upload it right now.
-
man, you're so great XDD
Akira=sama wa saikou DAZE XD
-
i wish lol
i hope i can keep doing vids like that
-
I found Kohaku is SUPER fun to play
http://jp.youtube.com/watch?v=tHR0NiCoKSc
http://jp.youtube.com/watch?v=3R_cxG8znsc
-
Now I know what that sword-flash does. She doesn't need to Shield anymore.
Is it me or does Full-Moon actually lower your overall damage since with no rebeats and you cant do 5C2C and stuff like that there are less hits in a combo and combos average about 2.5-3.5k damage? VAkiha and Satsuki are exceptions, of course.
-
lmao i was playing around with F Kohaku today....FUN
the ...whatever it is she shoots out is 6C.
I tried to press 6C by itself, but all that came out was a 5C poke. So I'm guessing the only way to get it to come out is charging it up. So it'd be 6[C] I guess?
Anyway found out also that...(I don't know the name of it, I think it's Initiative Hit, I'll need to check...I'll refer to it as RC IH I guess)
The Roman Cancel Initiative Hit for MBAA will work for Normals/Moves/Air
So you can probably come up with some funky stuff in Full Moon...what I want to try now is 236B 236B cancel 236B 236B or something dumb with F Nanaya lolol
-
u don't mean KOF2002...?
-
http://www.nicovideo.jp/watch/sm4806172 (http://www.nicovideo.jp/watch/sm4806172)
D= Sacchin j.[C] combo. It's actually valid...
-
Sacchin triple bounce shenanigans. :psyduck:
-
Now I know what that sword-flash does. She doesn't need to Shield anymore.
Is it me or does Full-Moon actually lower your overall damage since with no rebeats and you cant do 5C2C and stuff like that there are less hits in a combo and combos average about 2.5-3.5k damage? VAkiha and Satsuki are exceptions, of course.
Small combos doesn't necessarily mean small damage. ReisF was doing a lot of damage without a lot of hits. NeroF also was doing more damage in his C/H style counterparts regarding their normal HOA bnb. I'm guessing either his normals are a lot stronger or they just prorate less. MiyakoF also had some pretty sweet stuff involving comboing into flying elbow and comboing off of that.
I'm guessing that we just haven't seen that much of F characters because of their massive difference in playstyle with no reverse beats and such. In time more players will start to play them and we'll start seeing more interesting shit being discovered.
http://www.nicovideo.jp/watch/sm4806172 (http://www.nicovideo.jp/watch/sm4806172)
D= Sacchin j.[C] combo. It's actually valid...
Yeah, and even without any meter at all, the corner variant does over 5k damage. AND FINALLY SOMEONE IS DOING THAT DAMN ROUGA DUNK YESSSS!
-
u don't mean KOF2002...?
haha, I haven't played KOF before...
I have no fighting game background like a lot of people actually...
I come from 音ゲー background www
-
u don't mean KOF2002...?
haha, I haven't played KOF before...
I have no fighting game background like a lot of people actually...
I come from 音ゲー background www
Basically its just a cancel system.You just can't repeat it as much as in Kof 2002.Just one cancel.
-
BUT I EXPECT 100 YEN BACK FROM ALL OF YOU :emo:
shits gonna run me broke, i swear
Haha, lulz. How much does it cost to play in US dollars?
100yen~$1 (at least it was \O_O/) *totally waiting until this game is released for console/PC
-
I found Kohaku is SUPER fun to play
http://jp.youtube.com/watch?v=tHR0NiCoKSc
http://jp.youtube.com/watch?v=3R_cxG8znsc
Wow she looks really fun, may have to pick her up.
-
I found Kohaku is SUPER fun to play
http://jp.youtube.com/watch?v=tHR0NiCoKSc
http://jp.youtube.com/watch?v=3R_cxG8znsc
Whooa, Kohaku's AD breaks the circuit AND picks off the ground? :V Looks like fun.
-
ワロタ!
http://www.nicovideo.jp/watch/sm4851565 (http://www.nicovideo.jp/watch/sm4851565)
1) Blowback Edge Key loop.
2) Aerial Key Airthrow Neutral tech catch.
3) j.B forward tech catch.
4) 214BAAB Keys loop back into Keys.
5) Hiero OTG.
-
Whooa, Kohaku's AD breaks the circuit AND picks off the ground? :V Looks like fun.
Hmm... Seems I'll have to pick her back up and start training again with her. :D
-
Regarding Full Moon, can you input 5B2B since you can't do 2C5C? I've seen a couple of videos where F-Nanaya and F-Kouma done it.
-
Wow Kohaku sword flash counter works on lows too :slowpoke:
http://www.youtube.com/watch?v=hzxbkd0dhD0 9:00
Is her homerun swing thing a clean hit?
And what the heck happens at the end with the AD?
-
Vsion was in the air in a counterhit state, Kohaku's AD does not hit in the air.
-
http://www.youtube.com/watch?v=7Dbaqd-tOPs
F-Shiki is Shiki in Nanaya mode!
and it seems that u can do vertical superjump!
-
Is bunker cancelling still possible in AA?
-
http://www.youtube.com/watch?v=DehnEJuC-rw
1:15 weird glitch
-
http://www.youtube.com/watch?v=DehnEJuC-rw
1:15 weird glitch
The frozen char bug! It's baaaaaaack! :psyduck:
-
Still no NA or NAC footage?
Were they cut or something? I could have sworn they were playable, but the fact that there has been literally nothing but the Miyako video (and one combo video, which could just as easily be one of Satsuki's bosses)...
(in before "OH MY GOD YOU ARE A HORRIBLE PERSON" or some such nonsense)
-
Still no NA or NAC footage?
Were they cut or something? I could have sworn they were playable, but the fact that there has been literally nothing but the Miyako video (and one combo video, which could just as easily be one of Satsuki's bosses)...
(in before "OH MY GOD YOU ARE A HORRIBLE PERSON" or some such nonsense)
No they weren't cut. The reason there's no video of them is the same reason there's no tournament videos of them.
-
Still no NA or NAC footage?
Were they cut or something? I could have sworn they were playable, but the fact that there has been literally nothing but the Miyako video (and one combo video, which could just as easily be one of Satsuki's bosses)...
(in before "OH MY GOD YOU ARE A HORRIBLE PERSON" or some such nonsense)
No one wants to keep depositing 100yen into the machine just to play a joke character!
-
neco still unplayable :V
-
Still no NA or NAC footage?
Were they cut or something? I could have sworn they were playable, but the fact that there has been literally nothing but the Miyako video (and one combo video, which could just as easily be one of Satsuki's bosses)...
(in before "OH MY GOD YOU ARE A HORRIBLE PERSON" or some such nonsense)
No one wants to keep depositing 100yen into the machine just to play a joke character!
I do!
-
Tell me how to pick them, and I'll go see what is new.
Also, maybe old news or what not, but
I was looking at a chart displaying what each mode has at an arcade today, looks like Half doesn't have EX guard, and cannot Last Arc.
-
No one wants to keep depositing 100yen into the machine just to play a joke character!
I would.
Who cares about being competitive? It's fun as hell to make Nasu crash into people and shoot eye lasers all over the place.
-
Last time I checked, hell wasn't very fun. :prinny:
-
Last time I checked, hell wasn't very fun. :prinny:
Lol. I like playing as joke characters sometimes. I'd really like to see Mech Hisui&Neco become playable in the console or PC versions of MBAA. That would make me a happy camper. :prinny:
-
Last time I checked, hell wasn't very fun. :prinny:
Lol. I like playing as joke characters sometimes. I'd really like to see Mech Hisui&Neco become playable in the console or PC versions of MBAA. That would make me a happy camper. :prinny:
MHisui is an amazing character in MBAC. Have you never watched Kijea play?
-
Tell me how to pick them, and I'll go see what is new.
Also, maybe old news or what not, but
I was looking at a chart displaying what each mode has at an arcade today, looks like Half doesn't have EX guard, and cannot Last Arc.
Lol, so Half can be guard crushed the easiest?
-
Tell me how to pick them, and I'll go see what is new.
Also, maybe old news or what not, but
I was looking at a chart displaying what each mode has at an arcade today, looks like Half doesn't have EX guard, and cannot Last Arc.
Lol, so Half can be guard crushed the easiest?
news to me
-
Regarding Full Moon, can you input 5B2B since you can't do 2C5C? I've seen a couple of videos where F-Nanaya and F-Kouma done it.
yeah, 5B 2B works, and no 2C 5C
yeah i was surprised half cannot EX guard and LA
If i go today, i'll write down the full list of waht each style can do
they have these big ass papers laminated or xeroxed and placed on the cabs that are like showing what each one has
-
http://jp.youtube.com/watch?v=5omszSfDha8 9:21
C-Warakia has a command airdash??
And totally unimportant, but at 10:16, I loled at how well Wara's laugh and Hisui's "suishouha" blended together to make "suishouhahahahaha(Wara's laugh)".
-
Last time I checked, hell wasn't very fun. :prinny:
Lol. I like playing as joke characters sometimes. I'd really like to see Mech Hisui&Neco become playable in the console or PC versions of MBAA. That would make me a happy camper. :prinny:
MHisui is an amazing character in MBAC. Have you never watched Kijea play?
He probably means the MechHisui&Neco tag team character.
And yeah wara has double air dash now.
-
wrote some stuff from down from the list of abilities that are available to certain styles only
Circuit Spark: C and F
Auto Spark: H
Auto Heat: H
Charge Magic Circuit: F
Initiative Hit: F (cancel normals, and certain moves by pressing ABC to enter normal heat)
Dodge: C and H
EX Shield: C
Shield Counter: H and F (shield counter is different for H and F, H has auto shield counter, where as F you will need to shield, then input 236D afterwards. You can follow up F's shield counter)
EX Guard: C and F
Last Arc: C and F
i forgot if there was anything else
-
Can H hold shield, and you can follow up after H's auto shield counter, right? Oh, and does air dodge apply to both C and H as well?
-
There's also a new system--Throw break on every mode
-
Can H hold shield, and you can follow up after H's auto shield counter, right? Oh, and does air dodge apply to both C and H as well?
i actually haven't played H a whole lot, i can prolly try it out sometime soon heldshield/air dodge (unless a vid from geesendou has it)
and yeah, you can follow up H's auto shield counter
actually, if you guys got Adobe
image at the bottom
http://e56.info/mbaa/pop.html
-
http://www.youtube.com/watch?v=UWlzMsS1puo at 4:39ish right after tohno techs he shines a bit D: what is that? Aerial dodge or something?
-
Yeah that's an aerial dodge.
-
half cannot hold shield, and airdodge applies to both half and c
-
D= HisuKoha... hayasugi!!
http://www.nicovideo.jp/watch/sm4952711 (http://www.nicovideo.jp/watch/sm4952711)
-
I wonder if anyone ever found out about it or just didn't bother to mention it, but there is "gravity" in this game now ala GGAC although not to the extent. Its most evident in cCiel's 214[A] loop http://www.youtube.com/watch?v=xK_mzPOe80Y <--- 2:16-2:37. Notice how at the begining of the loop Akiha launch height is pretty high, but after 7 reps she barely launchs over Ciel's head enabling Ciel to just do 214[A] omitting the 4{B} for a total of 17 valid reps (18th becomes invalid). It first caught my eye when I first noticed her doing ONLY 214[A] to keep the loop going and it got me wondering how the hell is she doing ONLY 214[A] to keep this loop going? Then I decided to look at Akiha's sprite and noticed the difference in launch height after the 7th rep. So its looks like its 100% confirmed that this IS NOT an infinite and I'm thankful it isn't. Although 17 reps is a bit too excessive even for this game :-\
-
dont worries, they're going to make ver.A~Z patch
-
Front page of main website states that they're going to release a special code that will unlock new secret characters.
inb4SHIKI
-
I swear, if SHIKI shows up, I'm gonna cut someone's throat.
-
Front page of main website states that they're going to release a special code that will unlock new secret characters.
inb4SHIKI
it says neco
-
it says neco
necoshiki!!
-
Kyokushiiiii---NanaNya--!
(http://i34.tinypic.com/s2grps.jpg)
-
I lol'd! Epic win. :slowpoke:
-
why the hate for real SHIKI, I would love to play a character that basically could splatter the whole screen with blood
-
Kyokushiiiii---NanaNya--!
(http://i34.tinypic.com/s2grps.jpg)
...I have actually chortled Coke through my nose at this.
-
I've been wanting Neco Arc Roa ever since Roa was announced for Actress Again :teach: :blah:
Btw, it's Neco Arc that the code unlocks, not any other type of Neco... :'(
-
Just wondering... you think they'll be able to fix the Ciel glitch with the code?
-
That would be ideal but unlikely. Just gotta wait for the patch, or CE, or whatever they're gonna call it. :-\
-
So apparently Neco Arc in Crescent Moon Style has a 421A/B/C named Neco Pakutto 2008. Who knows what it does though.
-
alright so pretty much as everyone knows by now, the "secret" chara is Neco Arc.
Highlight Arcueid, press Start and it'll switch to Neco.
Tried to highlight Nero and press Start to see if maybe NAC would be there too, but no dice.
Full Moon Neco is terrible terrible fail.
236 beams now have her hop up at an angle toward the opponent, then she fires his eye beams from the air.
214 is where she will burrow into the ground, however this is now a move that does damage.
214A will have her burrow into the ground, and a moment later she will spring up very high. Deals damage on contact, haven't found a way to follow up.
214B is different. If you hold the button, she will continue to burrow towards the opponent. Release button to have her pop up.
214C is not an EX , but she will stay in the ground for a longer period of time before springing up.
Her airdash is different, she'll spiral towards the enemy at a decent speed. (No longer the floating airdash)
Moves that are the same for F are...
j.236, j.214, 22, 623, 63214
She has a far reaching j.C (Her leg will extend outward)
Her 5C is different, somewhat resembles Satsuki's j.B (Where she crosses her arms...is that what it is?)
Her 5A is different, it now resembles the jabs she does in Kagetsu Tohya(Or was it Tsukihime?)
She can do a 6A, it's the same as MBAC verB2 6A, but only one. No Neco One Two Three.
j.2C is still there, j.2B is still there, chargable 2B as well, same as chargable 5B.
Not much to say, really.
http://jp.youtube.com/watch?v=O3oR9-bWhP4
(Stage 4 is the greatest White Len Moe ever in Neco's arcade mode, I'll upload it later.)
Interesting/Funny note is first stage is Kohaku and Mech Hisui as a tag team.
-
Full Moon Neco is terrible terrible fail.
Fuck.
Interesting/Funny note is first stage is Kohaku and Mech Hisui as a tag team.
FFFFFFFFFFFFFFFFFFF
-
It's kind of nice to be able to do 5B 2B combos in Full Moon, but with Neco, her 5B kind of makes it useless, since the 5B will just launch them REALLY high.
I'm hoping H Neco Arc is better than this, or C Neco gets neat stuff.
-
It is a little sad that she lost the windbag airdash, it was epic funny. :mystery:
-
http://www.nicovideo.jp/watch/sm4973988
MECH HisuKoha?!
-
http://www.nicovideo.jp/watch/sm4973988
MECH HisuKoha?!
(http://i241.photobucket.com/albums/ff29/schatzhauser/OMFG.jpg)
-
(http://i34.tinypic.com/20sgksh.jpg)
:prinny: :prinny: :prinny:
-
http://www.nicovideo.jp/watch/sm4973988
MIYAKO THE GREAT EXTERMINATOR MWAAHAHAHAHAHAHAHAHA
(http://www.justnopoint.com/lbends/junk/exterminator.png)
-
http://www.nicovideo.jp/watch/sm4973988
MECH HisuKoha?!
FFFFFFFFFFFFFFFFFFFFF
Kohaku got her hands on a nifty new guinea pig.
-
http://www.youtube.com/watch?v=C86mhw-XLEw 4:26
Why did VAkiha auto-heat eventhough she was in Crescent Moon?
And the same video at 5:03, is that a bug or a new animation for CAkiha's throw?
-
http://www.youtube.com/watch?v=C86mhw-XLEw 4:26
Why did VAkiha auto-heat eventhough she was in Crescent Moon?
And the same video at 5:03, is that a bug or a new animation for CAkiha's throw?
First of all.Akiha having an infinite on F moon can cause serious problems
VAkiha didnt have auto heat.She manually does it but Akiha's Arc drive gave her some "invincibility" against the knockback effect of heat activation.
5:03 part:I think thats a new move.
http://www.youtube.com/watch?v=RV5mYdV54os&fmt=18
From the observation of this video:
0:44:F-Shiki BnB:2A 5B 2B 5C 623A? jC land jABC jABC air throw and u get 4k dmg
-
http://www.nicovideo.jp/watch/sm4973988
MECH HisuKoha?!
Someone needs to have access to this board and the know-how to rip things because jesus christ there's like 50 potential avatars in this video.
-
http://www.nicovideo.jp/watch/sm4990259
0:49 nice combo.
2:10 the maids get punished.
2:49 Wtf Hisui
-
I was stuck playing casuals at akiba with Mike last week and ended up watching a fair amount of AA for the first time really since it hit.
That said, which ever version of Aoko that has the helicopter aircombos into ex orb into either another aircombo or reset into unblockable, that shit is broken. The bnb does respectable damage in it's own right, and then full charged beam for free(unavoidable I think? I didn't see any one shield it) is just too good. Her new power wave-like move is also top tier.
All in all, AA seems really broken right now, but also seems like it has the potential to diversify Melty gameplay in ways that could make it appeal to way more people. It kind of plays like what I imagine Guilty Gear Alpha 3 would play like, with the isms totally changing your characters and every thing.
-
http://www.nicovideo.jp/watch/sm4973988
MECH HisuKoha?!
Someone needs to have access to this board and the know-how to rip things because jesus christ there's like 50 potential avatars in this video.
Wha, you mean like this? (http://rapidshare.com/files/155778608/mehchisukoha.flv.html)
-
http://www.nicovideo.jp/watch/sm4973988
MECH HisuKoha?!
Someone needs to have access to this board and the know-how to rip things because jesus christ there's like 50 potential avatars in this video.
Wha, you mean like this? (http://rapidshare.com/files/155778608/mehchisukoha.flv.html)
I was hoping for just the raw sprites so it would be as clear as possible.
I can wait n+1 years for it to come to PC and figure out a way to rip it from there, though. I'm patient.
that said downloading FURIOUSLY
-
Anyone knows how to execute the new EX poison plant which CM Kohaku has ? And also the black keys which Ciel throws in CM mode on the ground, the ones that goes diagonally upwards or downwards I saw the clips and I tried it out, but still have absolutely no idea how to do those 2 moves T_T
-
Anyone knows how to execute the new EX poison plant which CM Kohaku has ? And also the black keys which Ciel throws in CM mode on the ground, the ones that goes diagonally upwards or downwards I saw the clips and I tried it out, but still have absolutely no idea how to do those 2 moves T_T
I know for Kohaku:
22C - Cactus
2222C - Johny
22222C - Poison plant
Mash time.
-
Anyone knows how to execute the new EX poison plant which CM Kohaku has ? And also the black keys which Ciel throws in CM mode on the ground, the ones that goes diagonally upwards or downwards I saw the clips and I tried it out, but still have absolutely no idea how to do those 2 moves T_T
You're confusing CM with FM. FM has the angled black keys and the motion is 214B for upward and C for downward.
-
. . .Kohaku listens to hip-hop on a vintage phonograph.
No lie.
-
. . .Kohaku listens to hip-hop on a vintage phonograph.
No lie.
her cool-ness lvl has gone up
now she is cool and moe :fap:
-
Anyone knows how to execute the new EX poison plant which CM Kohaku has ? And also the black keys which Ciel throws in CM mode on the ground, the ones that goes diagonally upwards or downwards I saw the clips and I tried it out, but still have absolutely no idea how to do those 2 moves T_T
You're confusing CM with FM. FM has the angled black keys and the motion is 214B for upward and C for downward.
Ciel CM mode has the angled black keys also, I see it on youtube, I know FM has it but apparently CM mode has it too.
-
Ciel CM mode has the angled black keys also, I see it on youtube, I know FM has it but apparently CM mode has it too.
421+A/B/C
-
last arcs in full moon hurt a lot
if you happen to land one on your opponent, it can clinch the match almost
from what i've seen/tried, on average it looks like last arcs will deal a whopping 6.5k-7k
F Nanaya LA did around what looked like 8k to vakiha
ow
-
Ciel CM mode has the angled black keys also, I see it on youtube, I know FM has it but apparently CM mode has it too.
421+A/B/C
Wasn't working for me at cf.
-
first patch coming soon xD
2008.10.23
今週末よりクラブセガ秋葉原にて修正版のロケテストを開始予定です。
-
http://www.youtube.com/watch?v=rJgmBO6FU64
3:35 i think shiki's arc drive is unblockable cause Ciel tries to block but cant...
6:16 wtf? V Sion summons ciel doing 214
-
Shiki's arc drive was unblockable before, and it was already listed in the changes that she had that summon. First time I've seen it used, although I haven't see many v.sion matches.
-
first patch coming soon xD
2008.10.23
今週末よりクラブセガ秋葉原にて修正版のロケテストを開始予定です。
osht
maybe i should go try it out lol
at least akihabara is convenient
-
Isn't Shiki's arc drive unblockable if used in throw range, but blockable like normal if not? Or am I just cracked?
-
Isn't Shiki's arc drive unblockable if used in throw range, but blockable like normal if not? Or am I just cracked?
It's more than just throw range. It's unblockable for the time that Shiki is still on the ground. Once he goes airborne it's blockable, though.
-
http://www.e56.info/mbaa/versionalist.html
seems an MBAA version.A change list was posted. Don't bother downloading if you don't have Excel/openoffice...
now in text form!
-
so full moon can charge faster
you can control how fast you regain life in Half Moon (dunno, i asked my roommate on this one) {maybe changed so that it's slower or something, dunno}
something about the when you push two buttons at the same time and the pressure applied was a inconvenience and got changed
the way guarding backwards(crossups w/e) has been changed
since chara changes are pretty easy to read, i won't go into detail on it
but if you see
空中 = j.
攻 = All moves in that set
フルムーンスタイル = Full Moon
ハーフムーンスタイル = Half Moon
クレセントムーンスタイル = Crescent Moon
全スタイル共通 = All Styles
共通システム部分の変更点 = System Changes
アークドライブ(アナザーを含む) = Arc Drive (Another Arc Drive)
someone should just edit the spread sheet to english lol
Roa and Dust of Osiris got def buffs, Maid's life got altered (Don't know how, for better...or for...worse!?)
anyway someone will go into more detail than me prolly later on so yeah
it goes like
Chara - All Styles - Crescent - Full - Half
-
I translated and entered the English equivalent for everything on the list. For the record, it's probably not too perfect, since the changelog was pretty vague or some aspects.
Thoughts:
-Kouma's command grab into back wallslam has been changed. I assume they are probably taking out the "COMPLETELY UNTECHABLE HAHA YOU TAKE 5K ANYWHERE ON THE SCREEN" aspect of it, but who knows, maybe they will make it easier.
-Most of the infinites look like they've been removed. Hopefully that's the last we'll see of them.
-If Kohaku's 222222EX is what I think it is, I think they probably took out the confusion combo. If not, banzai! :toot:
Maybe the changelog(s) will get their own thread if more of these come out, if not, whatever.
-
Thanks for moonspeak > lolglish translation.
Maybe they're switching activate with 2 buttons instead of 3?
Roa really needs that defense boost.
-
http://www.nicovideo.jp/watch/sm5020903
Neco 421C (Neco Packet 2008) at 16:20
I loled.
-
http://img133.imageshack.us/my.php?image=zomgnecogg0.png
Screenshot for those without a nico account.
Overall despite that NA player being terrible, her summons and her pressure seem to have been buffed quite a bit.
This is a better demonstration of cNeco
http://www.nicovideo.jp/watch/sm5018102
Also I notice the change list for MBAA update lists NAC on the character list(but I don't think dust of osiris is on there) pretty much confirming 100% that he will be playable once the unlock code is released for him.
-
dust of osiris is right below roa
only change osiris had was a defense mod change
-
Thanks for moonspeak > lolglish translation.
Yeah seriously. Can't help it if they described everything in "(Noun) (Adjective) (Verb)." I ended up picking things that sounded vague enough not to be committal. Also no spellcheck in Excel. :prinny:
-
no changes for neco :(
-
http://www.nicovideo.jp/watch/sm5047661
All versions of Neco Packet 2008
Clearly its purpose is to make the opponent fall over laughing.
-
Having a desperate and foolish hope that NA might not be terrible this time, I'm trying to figure out what each of the summons do.
Princess NA is obvious, as is the 22b-causing one. The things I'm confused about is what the roof-raising and the flying ones do (if anything), and why the chargers seem to only do damage half the time.
-
full moon charges maybe a quarter faster, if not a third faster than it did before, good stuff
half moon life regain in auto heat status is now equal to crescent moon heal speed (YES, THANK YOU ECOLE)
didn't get to try crescent's held shield buff or w/e it is
-
Can someone translate the MBAA changes into English in Notepad form or picture form? I dont have excel :/ :emo:(failfailfail)
-
Less engrishy version of Ver.A change list below (attachments).
Provided by SebasDoes (on IRC)
Edit: oh damn, sorry Frozenwave :emo:
EDIT Ver.A: http://akiha.nl/changes.htm <--
ok Frozenwave, you should be good now. :prinny:
Thanks again to SebasDoes aka Seabass <3
-
So were they able to fix Ciel?
-
V.Sion arc drive changes?
WARA FULL MOON DASH CHANGES. THANK YOU ECOLE.
-
Adjust the speed of recovery during HEAT in Half-Moon Style.
oh shi- i hope its no longer instant.
-
Adjust the speed of recovery during HEAT in Half-Moon Style.
oh shi- i hope its no longer instant.
half moon life regain in auto heat status is now equal to crescent moon heal speed (YES, THANK YOU ECOLE)
:V
I'd have to say that autospark is going to really suck taking away your life recovery now. I didnt really like half to begin with though. Full FTW!
-
Noob mode's one major advantage is now taken away. I lol'd heartily.
-
Noob mode's one major advantage is now taken away. I lol'd heartily.
yeah it used to annoy me when i'd drop a combo from jumping over too high with Aoko or something, and my opponent was half moon down to a few pixels of life...then bam
they get back like 2.5k life or something and then i dies
-
But did they change how H-Moon's Autospark works? As in make it punishable?
-
only thing listed in the changes for verA looks like it's the adjusted speed of the life re-gain, nothing about it's autospark
-
But did they change how H-Moon's Autospark works? As in make it punishable?
...Is it just me, or is having something the player has no control over be punishable a really bad idea?
Besides, losing Heat is punishment enough.
-
Uh... question...
Is Ver. A just a new release for the arcade, or is it some sort of PC/consol port?
-
Ver.A is a patch for the arcade version.
...and yeah, making autospark punishable would be pretty silly, though some people have been a bit creative and found ways about it.
I fucking laughed my head off at Denpa's method: 2A -> 5D -> EX Bite
-
There's already been a number of ways found to deal with auto-spark, such as simply shielding it. It doesn't need to be punishable.
-
Anyone know if an OST is out for this game yet?
-
But did they change how H-Moon's Autospark works? As in make it punishable?
No not as far as I know, but now auto spark will stop their slow life regen so its really undesireable.
-
Ver.A is a patch for the arcade version.
...and yeah, making autospark punishable would be pretty silly, though some people have been a bit creative and found ways about it.
I fucking laughed my head off at Denpa's method: 2A -> 5D -> EX Bite
I love that man. Even if he is a crybaby.
:V
-
The only thing I am concerned about is the update's availability and how easy it will be for the american arcades to order it (and for what cost).
-
The full Opening theme.
http://www.megaupload.com/?d=DRWLH04P
-
The full Opening theme.
http://www.megaupload.com/?d=DRWLH04P
FUCKING DELICIOUS
:fap:
+HEAT
-
Superior Opening theme.
http://www.youtube.com/watch?v=G-BalM_hmBI
-
REACT OP was the best, thats why i replaced the MBAC_OP file with the react one lol
-
acturally that is MB's opening
there is no opening for react but wlen's introduction speech( i still cant find that bgm :(
http://www.nicovideo.jp/watch/sm4414560
BEST MAD of MBR :fap: :fap:
-
Full version of MBAA OP? Yeesssssss.
-
they revised the mbaa ver.a changes a few days ago
new additions in bold in attachment
source here: http://www.e56.info/mbaa/versionalist.html
-
The full Opening theme.
http://www.megaupload.com/?d=DRWLH04P
MARRY ME!! :prinny:
-
Currently reading changelist. Will edit at appropriate =O moments.
Ren/Sacchin: (All) Initiative Heat
Warakia's aerial kattos changed
-
wow
Roa has got an assload of changes now
i hope they're all buffs
...and what the hell C Nanaya 236A changed...what're they gonna do to this now.
hm more system changes too...
-
Looks like you can Shield Bunker in Half for 100% circuit...
-
When will MBAA be available to be played on PC, be it the PC version, or a .iso of another console?
-
At the very earliest, january/february.
-
:slowpoke: GOD WHY!!!11!!1!!!@!!!
-
When will MBAA be available to be played on PC, be it the PC version, or a .iso of another console?
Nobody knows.
-
At the very earliest, january/february 2010.
Fixed?
Nobody knows.
Truth.
-
ok so after a bit of testing, i think this is when IH is allowed
an IH is allowed during the point of a normal or move that would be EX cancellable
so for example, the first hit of nanaya 623B can be cancelled into a EX or Arc Drive
so during this first hit, you can IH it
dunno, probably will try more, or someone else can clarify and test
it'll probably take a long ass time for it to be ported, look how long it took B2 to be ported to PC
-
Hopefully it does not take them that long to port it. Just them releasing a quick ver A update made me hope that they would get to working on a console / PC port sooner.
-
Psst.
They've been going at a rate of about 1 MB release per year.
2008 was AA, 2007 was AC PC, 2006 was AC PS2, 2005 was AC arcade, 2004 was Re-Act, 2003 was the only year without a release, and 2002 was vanilla. So we'll get a home AA release in 2009 probs.
The real question is: console or PC?
-
Psst.
They've been going at a rate of about 1 MB release per year.
2008 was AA, 2007 was AC PC, 2006 was AC PS2, 2005 was AC arcade, 2004 was Re-Act, 2003 was the only year without a release, and 2002 was vanilla. So we'll get a home AA release in 2009 probs.
The real question is: console or PC?
Console no doubt :V
-
From the looks of it, console is usually gonna come out first. But when it is gonna be out is still a big question. The makers would usually delay the console version for a while so that the arcades are able to make money out from the games first. And from the previous MBAC case, the console most probably wouldn't be the final balanced version.
-
Console no doubt :V
Don't you DARE ruin my baseless hopes.
-
Console no doubt :V
Don't you DARE ruin my baseless hopes.
QFT.
-
I think PC is more likley, console seemed like a one time thing. :mystery:
-
I want them to hurry up,so I can run wild with Half-moon SaachinX,X
-
The only things people should be thinking about when considering the if it's coming to console(in order of relevance):
Officially announced as happening/not happening.
Snippets from people from the inside regarding the likelihood of it happening.
How well the previous one sold and their reaction.
You can check ecole or sony for any of these, but remember one side saying they want it isn't enough if the other side doesn't want it to happen.
Anything else is just speculation, and the only kind of speculation I would find even remotely worth considering is if there was a huge popularity shift with MB(which I don't think there is), enough to the point where a console release would be near definitive based on popularity alone.
-
I want them to hurry up,so I can run wild with Half-moon SaachinX,X
Say bruh shut up Imma run wild with Half-Moon Sachin before you brotha :V But not before I spend a 1000 years practicing with All three Arcueids :fap:
-
I want them to hurry up,so I can run wild with Half-moon SaachinX,X
Say bruh shut up Imma run wild with Half-Moon Sachin before you brotha :V But not before I spend a 1000 years practicing with All three Arcueids :fap:
.....I DON'T GIVE A FUCK!! :toot:
-
fuck half moon
(http://img151.imageshack.us/img151/7817/dsc00905os2.jpg)
-
rage
-
Woohoo go C-W.Len! Way to not be bottom(B?!?!). I think I'm going to cry with joy.
-
fuck half moon
(http://img151.imageshack.us/img151/7817/dsc00905os2.jpg)
wow
that's just fucking...
goddammit halfmoon
-
Woohoo go C-W.Len! Way to not be bottom(B?!?!). I think I'm going to cry with joy.
This is a new sight, an upper W.Len? My goodness :psyduck:
-
Woohoo go C-W.Len! Way to not be bottom(B?!?!). I think I'm going to cry with joy.
This is a new sight, an upper W.Len? My goodness :psyduck:
Booyah! :toot:
-
forgot to mention the one wrote the list up was yukinose
-
Woohoo go C-W.Len! Way to not be bottom(B?!?!). I think I'm going to cry with joy.
This is a new sight, an upper W.Len? My goodness :psyduck:
Booyah! :toot:
Somebody throw this dude a birthday party :toot:
-
WHUT
NERO IS TOP TIER WHUT
-
lol niggas getting hype for tier lists that will be obsolete in a few mths - gj. Come see me in VerA where everyone (and i mean everyone) will suck and be bumped to D-rank status. Skilled victories? wut?
-
MBAA Ver. A tiers:
S: Neco Arc
F: Everyone else
-
lol niggas getting hype for tier lists that will be obsolete in a few mths - gj. Come see me in VerA where everyone (and i mean everyone) will suck and be bumped to D-rank status. Skilled victories? wut?
They wouldn't dare nerf W.Len after all we've been through.
-
lol niggas getting hype for tier lists that will be obsolete in a few mths - gj. Come see me in VerA where everyone (and i mean everyone) will suck and be bumped to D-rank status. Skilled victories? wut?
Who cares? You're making it seem like this is a complete tier list. All the characters/styles aren't even listed in that so lol at popularity contest.
-
ok, in what way did i even hint that this was imo a complete tier list? As for all the char types not being listed, the 'best' moon for each char was probably singled out and ranked (?). Well this shit all doesnt matter anyway and the point I was trying to make is that this list is going to be outdated pretty damn soon so I dont see what all the raging/celebrating is about (on srk too).
That revisions list is looking pretty angry too so you can bet your ass that no one is coming out of this alive. I just hope the changes encourage more Moon variety.
-
ok, in what way did i even hint that this was imo a complete tier list? As for all the char types not being listed, the 'best' moon for each char was probably singled out and ranked (?). Well this shit all doesnt matter anyway and the point I was trying to make is that this list is going to be outdated pretty damn soon so I dont see what all the raging/celebrating is about (on srk too).
That revisions list is looking pretty angry too so you can bet your ass that no one is coming out of this alive. I just hope the changes encourage more Moon variety.
Maybe I should've said an actual tier list instead of complete tier list. My fault on that.
Reasons why I said what I said isn't because it won't be obsolete (because it shouldn't even exist in the first place because of MBAA Ver.A and the game itself is just way too young to tier list atm), but because the tier list only features characters they have used the most. How can you take the best style of each character and base a tier list of that alone when they don't even use all the styles of all the characters to truly see which style is the best in the first place? I mean, it doesn't take more than two months to figure out cCiel is "better" than fCiel when, no one uses fCiel in the first place. Its gonna take a hell of a lot more than that to convince me that cCiel is right below hAoko :thumbs down:
-
Prepare to get...
...TOHNOWNED!!!
-
What are the actual tiers?
-
What are the actual tiers?
A: Akiha(H) - Tohno(H) - Nero(H) - Wara(H) - Beef(H) - Aoko(H)
B: Ciel(C) - Mech(C) - WLen(C) - Kouma(F) - Roa(H) - Sion(H) - VSion(H) - Arc(C) - Nanaya(H) - Warc(C) - VAkiha(H) - Kohaku(C)
C: Hisui(H) - HisuKo(C) - Miyako(C) - Len(H) - Satsuki(C)
-
remeber its only one guys opinions of the characther rankings, not a weighted one from lots of top players like the old arcadia mbac matchup chart
what I find funny is that two characthers with infinites somehow manage to avoid A tier
half is so strong atm, will nerfing instant life regen be enough?
-
No, they have to nerf some things about the char itself.
-
Does anyone have the english change list, a working link to it not for Excel?
-
So top half chars are getting nerfed in the update mostly right? So......WHITE LEN FOR A TIER! :slowpoke:
-
I like how only a single full moon character made it in.
-
What are the actual tiers?
A: Akiha(H) - Tohno(H) - Nero(H) - Wara(H) - Beef(H) - Aoko(H)
B: Ciel(C) - Mech(C) - WLen(C) - Kouma(F) - Roa(H) - Sion(H) - VSion(H) - Arc(C) - Nanaya(H) - Warc(C) - VAkiha(H) - Kohaku(C)
C: Hisui(H) - HisuKo(C) - Miyako(C) - Len(H) - Satsuki(C)
Tier list,the back-up plan for excuses. :toot:
-
Satsuki is C tier WUT? ???
-
What about F-Warc? That was some pretty nasty spamming I saw in one of those vids :psyduck: But Im still down for all three arcs though :V but the training........ :slowpoke:
-
C Satsuki is S tier. Impromptu tier list is lol.
-
Sacchin a tier C? :emo:
-
Does anyone have any high res screen shots of MBAA? And did they use the same sprites from MBAC or was it all redrawn for MBAA ? ???
-
Sprites are the same
-
Sprites are the same
They re-used old sprites where they could, new moves are obviously new sprites.
-
I just hope it isn't censored, what is the reason to censor a game based on a porn novel anyway? :mystery:
-
....what's to censor?
The blood from MB through react isn't there if that's what you're wondering.
-
....what's to censor?/quote]...
....Fun.Thats what to censor.FUN!!
-
They have a picture of vsion naked in a pool of blood for her ending CG. Sorry you don't get to see nipples.
-
They have a picture of vsion naked in a pool of blood for her ending CG. Sorry you don't get to see nipples.
-
I just hope it isn't censored, what is the reason to censor a game based on a porn novel anyway? :mystery:
Novel based on porn?
There was much more to Tsukihime than just porn. D:
-
If only there was an ending CG of VAkiha in blood. Now that'd definitely be :fap:
I wish they'd at least put the blood back on certain moves.
Nanaya LA isn't as dramatic as it was back in say ReACT or VerA...
Kyokushi---Nanaya! Blood
Kyokushi---Nanaya! Blue Flash
At least the "Nanaya" part in AA is more angry sounding.
-
I just hope it isn't censored, what is the reason to censor a game based on a porn novel anyway? :mystery:
Novel based on porn?
There was much more to Tsukihime than just porn. D:
Ero-scenes are an integral part of any visual novel.
-
If only there was an ending CG of VAkiha in blood. Now that'd definitely be :fap:
You deserve a reward for that statement. Here, have a cookie: (http://www.rockmanpm.com/forum/Smileys/default/cookie.gif)
I wish they'd at least put the blood back on certain moves. [...]At least the "Nanaya" part in AA is more angry sounding.
And there you go again. Here, have another: (http://www.rockmanpm.com/forum/Smileys/default/cookie.gif) But please refrain from the awesomeness a bit, my stash of cookies is limited, ya know.
-
If only there was an ending CG of VAkiha in blood. Now that'd definitely be :fap:
I wish they'd at least put the blood back on certain moves.
Nanaya LA isn't as dramatic as it was back in say ReACT or VerA...
Kyokushi---Nanaya! Blood
Kyokushi---Nanaya! Blue Flash
At least the "Nanaya" part in AA is more angry sounding.
You saw his MBAA LA? YOU MUST TELL POGI WHERE YOU SAW IT.
-
Hmm, maybe in the arcade in Japan? Where he's been testing all the Nanaya shit for quite some time.
-
Fawk, I wish I could have the luxury of going into a JP Arcade when I please. Too bad US arcades suck major monkey ballz (with the exception of Cali and NY). :emo:
-
Well...too bad. :toot:
-
Fawk, I wish I could have the luxury of going into a JP Arcade when I please. Too bad US arcades suck major monkey ballz (with the exception of Cali and NY). :emo:
Yeah, it blows. But hey, at least we know it'll be ported at some time or another and we will finally be able to play on a regular basis (just, you know...a year or so later than our jappo buddies).
-
Does H-Ciel exist? Just wondering cause I only saw her like once, Maybe she was a test char or sumtin :V
-
Does H-Ciel exist? Just wondering cause I only saw her like once, Maybe she was a test char or sumtin :V
All moons of all characters exist. Though I don't know why you would want to play H-Ciel, of all things.
Probably...because she's new? :mystery:
I just want to mash on her once,to j.b somebody.I like how she just has to jump up and punch somebody.
I hate that Rin picture..>,>-Saves the picture-
-
Darcius, friend, your avatar is delicious. Remind me to send your way a convoy of the finest wines and cheese. :)
-
Darcius, friend, your avatar is delicious. Remind me to send your way a convoy of the finest wines and cheese. :)
yeah i was about to say the same thing
yummmmmmmmmmmmy
-
Somebody give that dude all the magic curcuit in the world for that picture :slowpoke:, I'll be saving that tonight when I get home :fap:
-
Before I say good-bye, I just want to say that I was happy to be part of such a lively and exciting forme.
:abuse of fapping:
Also I would like to apologize in advance for my randomness .
P.S. I love pie
-
Pie, please try to stay on topic with the thread you are posting in and don't abuse the smileys so much.
-
well the final boss of actress again was okay but it would be awesome if ORT will be the last boss
-
Too brokeass. Anyone worth their salt knows that ORT is virtually untouchable in Tsukihime's time. Now, if you're talking a thousand or so years later when the world is occupied with ether liners...well then maybe he's defeatable.
-
Too brokeass. Anyone worth their salt knows that ORT is virtually untouchable in Tsukihime's time. Now, if you're talking a thousand or so years later when the world is occupied with ether liners...well then maybe he's defeatable.
lol that true... if only there a least a way to beat him :(
-
Too brokeass. Anyone worth their salt knows that ORT is virtually untouchable in Tsukihime's time. Now, if you're talking a thousand or so years later when the world is occupied with ether liners...well then maybe he's defeatable.
as if storyline power matters in a fighting game. like kohaku could even fight nero!
-
(http://i37.tinypic.com/bffl0l.jpg)
this char is unstoppable
-
Lulz. I saw a few of those MBAA parodies on pixiv. xDD Go Taiga go! :blah:
-
Somebody give that dude all the magic curcuit in the world for that picture :slowpoke:, I'll be saving that tonight when I get home :fap:
Hey shutup. :toot:
-
Forgot to mention this some time ago, but the last time I played MBAA in Singapore, when I was playing arcade mode, the CPU opponent actually shielded. I guess CPU can use LAs now.
-
Forgot to mention this some time ago, but the last time I played MBAA in Singapore, when I was playing arcade mode, the CPU opponent actually shielded. I guess CPU can use LAs now.
Which arcade has the machine? The only one I know of is at Dhoby Ghaut.
-
cheeko here
i'm looking for the SG meltyblood ppl.
I formatted my comp and i dont remember how to get back into the hamachi thingy. thus looking for someone to guide me.
pls pm me if u see this thanks
-
(http://i37.tinypic.com/bffl0l.jpg)
this char is unstoppable
What is she from??I wanna play that! :toot:
-
http://anidb.net/perl-bin/animedb.pl?show=anime&aid=5909
-
Forgot to mention this some time ago, but the last time I played MBAA in Singapore, when I was playing arcade mode, the CPU opponent actually shielded. I guess CPU can use LAs now.
Which arcade has the machine? The only one I know of is at Dhoby Ghaut.
And that's the only place I know that has the machine too.
-
Finally a release date for version A, from http://am-net.jp/
「MELTY BLOOD Actress again VersionA」稼動予定日(12.16 10:00)
12月26日より順次稼動開始予定
-
yay
now geesendou can have verA vids
-
Pro. Maybe F-V.Sion and F-Wara got buffed some D:
-
Hopefully not.X,X
-
Whose top tier in this game?
-
2a
-
Finally a release date for version A, from http://am-net.jp/
「MELTY BLOOD Actress again VersionA」稼動予定日(12.16 10:00)
12月26日より順次稼動開始予定
so uhhh... what does this mean? :-\
-
Whose top tier in this game?
Tiers are for queers. :V
-
Whose top tier in this game?
Tiers are for queers. :V
Oh hi there~
-
Forgot to mention this some time ago, but the last time I played MBAA in Singapore, when I was playing arcade mode, the CPU opponent actually shielded. I guess CPU can use LAs now.
Which arcade has the machine? The only one I know of is at Dhoby Ghaut.
And that's the only place I know that has the machine too.
OK, here's a list for MBAA machines in SG:
Dhoby Ghaut(Zone-X): 1 Machine and the most popular so far for the local players(usual friday gatherings there)
Bugis Junction(TKA): 2 Machines, we don't really like it there(hate it), too noisy and dark.
Chua Chu Kang(Lot-1 i think also belongs to Zone-X): 1 Machine, never been there.
Locals are recommended to pop over to sgcafe forums, we have a thread there for MBAA.
-
Whose top tier in this game?
Tiers are for queers. :V
Oh hi there~
:mystery: Whats that boy??Someone fell into the lake? ???
-
Whose top tier in this game?
Tiers are for queers. :V
Oh hi there~
I knew he was gay!!! :slowpoke:
-
Brah be gay alone... :V
-
I fapz on ur mirrorz.
Also http://www.youtube.com/watch?v=nivR8LkSn1Q is highly relevant to this off topicness.
-
lol your a joker zaelar :D
-
I fapz on ur mirrorz.
Also http://www.youtube.com/watch?v=nivR8LkSn1Q is highly relevant to this off topicness.
Soo gayyy..XD
-
OK, here's a list for MBAA machines in SG:
Dhoby Ghaut(Zone-X): 1 Machine and the most popular so far for the local players(usual friday gatherings there)
Bugis Junction(TKA): 2 Machines, we don't really like it there(hate it), too noisy and dark.
Chua Chu Kang(Lot-1 i think also belongs to Zone-X): 1 Machine, never been there.
Locals are recommended to pop over to sgcafe forums, we have a thread there for MBAA.
ah so there is mbaa in dhoby ghaut :D. i should go there sunday so i think will be many people or less then i play with my friend :-\ (i should practice combo by imagine it :mystery: )
Edit:man im full of edits T.T
-
http://www.nicovideo.jp/mylist/10140984
I hear these are Ver.A videos?
-
Forgot to mention this some time ago, but the last time I played MBAA in Singapore, when I was playing arcade mode, the CPU opponent actually shielded. I guess CPU can use LAs now.
Which arcade has the machine? The only one I know of is at Dhoby Ghaut.
And that's the only place I know that has the machine too.
OK, here's a list for MBAA machines in SG:
Dhoby Ghaut(Zone-X): 1 Machine and the most popular so far for the local players(usual friday gatherings there)
Bugis Junction(TKA): 2 Machines, we don't really like it there(hate it), too noisy and dark.
Chua Chu Kang(Lot-1 i think also belongs to Zone-X): 1 Machine, never been there.
Locals are recommended to pop over to sgcafe forums, we have a thread there for MBAA.
Tried MBAA at TKA on friday night. With all the changes and crap it did took me quite a while to get used to the game. :psyduck:
P.S. WLen's ice barrage is win.
-
http://www.nicovideo.jp/mylist/10140984
I hear these are Ver.A videos?
These are as well:
http://www.nicovideo.jp/watch/sm5670472
http://www.nicovideo.jp/watch/sm5670222
Both are C-Hisui&Kohaku vs C-Tohno Shiki.
-
What are the visible differences between MBAA and Ver. A?
-
ver.A looks interesting, more than before.
F-Arc has ridiculous damage. Ciel doesn't break the game. H-Akiha doesn't look so broken.
-
I can't believe MBAA isn't in SBO next year and both TvC and FUC are in. Damn you Capcom. :emo:
-
http://www.nicovideo.jp/mylist/10140984
I hear these are Ver.A videos?
As I pointed out on IRC, those are not Version A videos, half-moon life regen is instant.
-
Went to a random arcade and it had VerA so just give it some time for videos.
there arent any real visual cues like how had verA, verB and BS had for Cadenza
VerA for AA has the same UI just with balance tweaks for characters
-
http://www.nicovideo.jp/mylist/10140984
I hear these are Ver.A videos?
As I pointed out on IRC, those are not Version A videos, half-moon life regen is instant.
But Ciel 214[A] works differently in those videos, so it can't be the original MBAA. We don't know for sure HM life regen nerf made it to the final cut of Ver. A or not. Maybe they decided if the half moon characters were nerfed enough they didn't need to nerf the healing. That Akiha looks like he's dropping a lot of combos that I wouldn't expect someone to drop and what looked like a full bnb only did 3700 as opposed to 4500. It might be Ver. A, it might not be.
-
That's good thinking except for the fact that Akira has played the (most recent) loc test of version a and it has half moon life regen that is the same speed as crescent. Remember the game isn't out yet, so there is no "final cut".
Also wtf how does ciel's 214[a] look any different in those videos? It looks like the player is using 2c trip instead of infinite.
-
That's good thinking except for the fact that Akira has played the (most recent) loc test of version a and it has half moon life regen that is the same speed as crescent. Remember the game isn't out yet, so there is no "final cut".
Also wtf how does ciel's 214[a] look any different in those videos? It looks like the player is using 2c trip instead of infinite.
Oh, I thought that was 2A and the 214[A] itself was tripping. I can't really tell.
-
Went to a random arcade and it had VerA so just give it some time for videos.
there arent any real visual cues like how had verA, verB and BS had for Cadenza
VerA for AA has the same UI just with balance tweaks for characters
theres a little 'version a' logo in the top left when char screen loads, pretty easy to miss tho. Aside from the new mechanics changes, i think theres also a slightly different airdash graphic (more bubbles!)
-
Good news for the locals,
Singapore Zone-X (at DGX) has upgraded their MBAA to ver.A :D
How to check for Ver.A:
-
Went to a random arcade and it had VerA so just give it some time for videos.
there arent any real visual cues like how had verA, verB and BS had for Cadenza
VerA for AA has the same UI just with balance tweaks for characters
theres a little 'version a' logo in the top left when char screen loads, pretty easy to miss tho. Aside from the new mechanics changes, i think theres also a slightly different airdash graphic (more bubbles!)
what i meant by no visual cues was the UI during gameplay
as in verA for AC had no color indicator below life bar
-
I just recently go into Meltyblood(act cadenza vb) , today i wanted to expand and get into another version the game, Actress Again. I searched google to see what the platform, etc... even searched this site(not that much here though) I haven't found out. think of this as a question
The mighty noob Rajaa :V
I figured out it's arcade only for now :P
-
i heard mech-hisui is overpowered even with patches... o_o.. not sure though.
Whose top tier in this game?
-
Well...Here's my prediction on MBAA Saachin.
(http://otonashi.akibakko-storage.net/image/78/70/1y9f.png)
Thank you.And be prepared to explode. :toot:
-
actually, i think sacchin is like middle tier than any other high tier characters. like b or c?
-
<22:02> Tempered`: man MBAA is looking pretty awesome imo
<22:02> Tempered`: http://www.youtube.com/watch?v=9kpbulyJyYA
-
http://www.nicovideo.jp/watch/sm5965762
shadow town
welcome back!! :prinny:
-
http://www.nicovideo.jp/watch/sm5965762
shadow town
welcome back!! :prinny:
shadow town was known about since before release
-
Hmm...I thought it was called Silhouette Town...
Goodness Neco-Arc's even funnier than before!
-
Um, I wasn't sure if it was just me, so I decided to ask here.
In this vid:
http://www.youtube.com/watch?v=pZFoG-VXKpc&fmt=18
is the background music a remixed version of the original Melty Blood's opening?
-
Apparently it's a chorus-based, slow opera-like remix, yes. Although I only picked it up when the chorus part came on (where the original song goes 「今夜だけわ譲れない」, "konya dake wa yuzurenai").
-
if anyone still cares about AA
a mook is "supposed" to be released as advertised in the back of January arcadia issue
release date is jan 30th
haven't heard word of this yet (wish i was still in japan)
-
blah anyone has an update for this PC release date =_=
-
blah anyone has an update for this PC release date =_=
Pretty sure we don't even have anything about a PS2 release date, so don't get excited over a PC release this early.
-
blah anyone has an update for this PC release date =_=
Pretty sure we don't even have anything about a PS2 release date, so don't get excited over a PC release this early.
A lot of us are hoping they port straight to PC rather than bother with a console port at all.
-
blah anyone has an update for this PC release date =_=
Pretty sure we don't even have anything about a PS2 release date, so don't get excited over a PC release this early.
A lot of us are hoping they port straight to PC rather than bother with a console port at all.
That would be nice.
...I hate to sound needy, but does anybody know if there's an in-depth guide to the character changes? I'm getting a pretty good idea from all these 55 pages, but it would be nice to get something a bit more specific to Nero.
I realize it's a bit much to ask, of course. The game is still relatively new, and it's probably pretty hard to get a chance to just get on a machine by yourself and test out everything a character can do, not to mention it costing more than a dollar per play.
-
Well, apparently Akira said there's a mook supposed to have been released at the end of last month. If someone can catch wind of that, we'll have all that info. Until then, just look for a MBAA thread in the Nero character section here. I've only really been keeping up with a couple characters in detail, but I think every character has a MBAA thread by now.
Mm, upon invesitgation, the MBAA Nero thread (http://www.meltybread.com/forums/index.php?topic=1946.0) is pretty skimpy. Looks like you'll have to watch a lot of videos. lol
-
Damn. Nobody ever uses the HOMG GIANT CROCODILE with him, that I've seen.
Is that even a move?
-
MBAA Nero is skimpy because it's almost exactly the same as MBAC Nero. Half Moon just has a dash 2A and bee instead of EX deer, and full moon has starmine crows.
The gator is what happens when you take EX Snake and make it go as slow as B snake. Then make it not actually have full screen range and not really launch like EX Snake did.
-
MBAA Nero is skimpy because it's almost exactly the same as MBAC Nero. Half Moon just has a dash 2A and bee instead of EX deer, and full moon has starmine crows.
The gator is what happens when you take EX Snake and make it go as slow as B snake. Then make it not actually have full screen range and not really launch like EX Snake did.
There's no way they're exactly the same as old Nero; 5B and 5C are completely different, as is 2C, and I haven't even SEEN EX Deer (or Deer at all!) used even once. Seems nobody uses anything but F-Nero, and I've only seen them use EX Crows, EX Mud, and (oddly enough) some special that I swear was the bees. I haven't seen the Phantasm even once (does he still have that?), and nobody ever uses his Arc Drive (though I don't figure that's changed).
One more thing about characters in general; did all the Last Arcs get immensely powered down?
http://www.youtube.com/watch?v=B0_5K0KtCCs#t=2m30s
It only does ~2500 damage.
-
MBAA Nero is skimpy because it's almost exactly the same as MBAC Nero. Half Moon just has a dash 2A and bee instead of EX deer, and full moon has starmine crows.
The gator is what happens when you take EX Snake and make it go as slow as B snake. Then make it not actually have full screen range and not really launch like EX Snake did.
There's no way they're exactly the same as old Nero; 5B and 5C are completely different, as is 2C, and I haven't even SEEN EX Deer (or Deer at all!) used even once. Seems nobody uses anything but F-Nero, and I've only seen them use EX Crows, EX Mud, and (oddly enough) some special that I swear was the bees. I haven't seen the Phantasm even once (does he still have that?), and nobody ever uses his Arc Drive (though I don't figure that's changed).
One more thing about characters in general; did all the Last Arcs get immensely powered down?
http://www.youtube.com/watch?v=B0_5K0KtCCs#t=2m30s
It only does ~2500 damage.
5B has less range, 5C is usable as a poke like 4C, 3C is useless as anything but a launcher, 2C goes forward instead of up, and ex creepers are pretty much the same thing as deers for pressure. As far as normals go, his 5B got worse so now you have to be sure you'll hit with it, 5C is usable but it's not really better than 4C as a poke so it's not anything significant, 2C isn't as good for AA but is actually a ground to ground poke now, and 4C is exactly the same. 5A/2A are just Melty 5A/2A. He has "different" moves but they all do 4C's job worse than 4C except for 5B, which just got worse. Bee swarm is the same thing as his claw super right down to the command except it actually comes out all the time and doesn't leave you with -frames on block, and it doesn't wallslam. 214 is exactly the same except with antlions instead of snakes, except only 214B because 214A doesn't chew on them so it's worse than A snake, and 214C is the gator and it's garbage.
And last arc damage is now based on what move you shielded, at least for full moon, since no one has seen enough crescent LAs. Shielding 5A/2A does 2-3k, some specials and 5B/2B does around 4k, and other high damage specials or 5C/2C does around 5-6k. Then there's certain really strong attacks that you can catch in an ex shield that do more. I caught a Kohaku+Mhisui team vagina bomb with Neco Arc's ex shield and the last arc did 13000 damage. Except the computer takes more damage because of difficulty settings and since it was a non playable character the vagina bomb has really weird properties and the character might also have low defense.
-
I just hope that they make this game for PC pretty soon. I like playing Melty Blood! I can't wait to see how well I am going to do on the next on.
-
Dying to play actress again finger cant stop twiddling ::)
-
Anyone know if there is a way to get the arcade version of this game? I know someone that got Blazblue from www.coinopexpress.com, but they don't have Actress Again available. How would an US arcade get it? I haven't found any place other than coinopexpress to buy arcade boards/machines. If anyone could help me with this, I would appreciate it.
-
Hrm, maybe this is a guide book on a future update/release? (http://www.play-asia.com/paOS-13-71-lz-49-en-15-melty+blood-70-392q.html)
-
Anyone know if there is a way to get the arcade version of this game? I know someone that got Blazblue from www.coinopexpress.com, but they don't have Actress Again available. How would an US arcade get it? I haven't found any place other than coinopexpress to buy arcade boards/machines. If anyone could help me with this, I would appreciate it.
Coinupexpress prices are quite high, and after what they did to a friend i would recommend not to buy there (they sold him an used Tekken 6 for his arcade, but they actually sold it BEFORE they even bought it from japan, ha had to wait more than one month after payment to get it), to buy brand new games better go with japanese shops as fujita (http://www.fujitacommunications.com) or riverservice (http://www.rs2006.co.jp/index_e.html), prices are way better, i got games and other stuff from the two and never had a problem, very fast every time.
-
Hrm, maybe this is a guide book on a future update/release? (http://www.play-asia.com/paOS-13-71-lz-49-en-15-melty+blood-70-392q.html)
Wtf is that?
-
Hrm, maybe this is a guide book on a future update/release? (http://www.play-asia.com/paOS-13-71-lz-49-en-15-melty+blood-70-392q.html)
Wtf is that?
Supposedly a Guide Book if you clicked the link and read the heading.
-
Just played MBAA for the first time last night at Arcade Infinity. My most major impression is *holy crap jump gravity is way different*. I think I like the game though, half-moon & full-moon akiha are great. Tried out Riezbyfe and Roa too, Riezbyfe might end up my alt :mystery:
-
Just played MBAA for the first time last night at Arcade Infinity. My most major impression is *holy crap jump gravity is way different*. I think I like the game though, half-moon & full-moon akiha are great. Tried out Riezbyfe and Roa too, Riezbyfe might end up my alt :mystery:
damn your lucky to play the game...
-
Wasn't it that Full Moon has stronger jumps?
-
Since when Full Moon has better jumps lol. Definitely not that I know of since playing it ever since 2 weeks after its release in Japan.
-
Nevermind then.
-
Hrm, maybe this is a guide book on a future update/release? (http://www.play-asia.com/paOS-13-71-lz-49-en-15-melty+blood-70-392q.html)
*sigh*
There goes my $50. :V
-
So you buying it?
-
i just played MBAA at arcade infinity as well, they have the poster but its $40 :'( i used Crescent Akiha and she feels the same as MBAC akiha, and crescent ciel feels different from MBAC ciel, her 2CC-> j.b launch combo seems harder to land, but i'm not that good at MBAC so i wouldn't know if its just me or the game >.< i also think she has a new move which cancels into her black keys, not sure which though...
-
any news on a port from anywhere?
-
I haven't heard of one yet. =\
-
LoliSauce, Ninja that shyte ad get us copies of the game!!!. I know you got little loli connections working with the company :slowpoke:
USER WAS BANNED FOR THIS POST
-
Hmm? I don't know what you could be talking about~
-
any news on a port from anywhere?
Wikipedia has a line saying that a PC vers. C is coming 2010, but it doesnt cite any references so its a bit shady.
-
2010 sound realistic, more realistic than winter 2009.
Because 2010 is a long timeframe.
-
http://www.famitsu.com/review/title/0000/0000/0004/4715/
Famitsu says something about a console release. As I couldn't find any other source... is it for real?
-
August release for the PS2?!
Niiice.
Hope it's real and not some prank by some user who posted a random date just for the sake of messing with people. ;-;
*Digs around more.*
-
August release for the PS2?!
Niiice.
Hope it's real and not some prank by some user who posted a random date just for the sake of messing with people. ;-;
*Digs around more.*
I just hope they don't pull an examu and fuck the port up. If it is true then I know EXACTLY what I plan on getting for my birthday :V
-
August release for the PS2?!
Niiice.
Hope it's real and not some prank by some user who posted a random date just for the sake of messing with people. ;-;
*Digs around more.*
Why would you want this? You do realize the community will pretty much die if its only released for ps2 right?
-
no
-
no
-
Would be nice, but I haven't heard anything from anywhere else, so I wouldn't hold my breath :slowpoke:
-
August release for the PS2?!
Niiice.
Hope it's real and not some prank by some user who posted a random date just for the sake of messing with people. ;-;
*Digs around more.*
I just hope they don't pull an examu and fuck the port up. If it is true then I know EXACTLY what I plan on getting for my birthday :V
They can't. AA runs on the same hardware AC did, which isn't the case with AH1 and 2.
Since the port of AC wasn't screwed up, I highly doubt that they're going to screw up the AA port.
Would be nice, but I haven't heard anything from anywhere else, so I wouldn't hold my breath :slowpoke:
Same here... but... it's Famitsu. o.O
-
Lets just take a look at this situation for a bit. You have a game that's not even popular in the United States (In arcades atm anyway) and a community that is not that large supporting it. Then have that same game ported to an old console where its impossible to update it (Who even knows how smoothly it will run initially.) and with no netplay options. Then you have blazblue which has everything it doesn't staring everyone in the face. Will the community die? Probably not entirely, but it won't be attracting new players or even many of the older players. This is all assuming its only released for the PS2, if its released for the PC or next gen consoles then ignore this post.
-
Lets just take a look at this situation for a bit. You have a game that's not even popular in the United States (In arcades atm anyway) and a community that is not that large supporting it. Then have that same game ported to an old console where its impossible to update it (Who even knows how smoothly it will run initially.) and with no netplay options. Then you have blazblue which has everything it doesn't staring everyone in the face. Will the community die? Probably not entirely, but it won't be attracting new players or even many of the older players. This is all assuming its only released for the PS2, if its released for the PC or next gen consoles then ignore this post.
... You say that as though they're releasing the game in the US. o.O
-
Lets just take a look at this situation for a bit. You have a game that's not even popular in the United States (In arcades atm anyway) and a community that is not that large supporting it. Then have that same game ported to an old console where its impossible to update it (Who even knows how smoothly it will run initially.) and with no netplay options. Then you have blazblue which has everything it doesn't staring everyone in the face. Will the community die? Probably not entirely, but it won't be attracting new players or even many of the older players. This is all assuming its only released for the PS2, if its released for the PC or next gen consoles then ignore this post.
... You say that as though they're releasing the game in the US. o.O
What I've said only applies to the American Melty Blood community, why would I be talking about anything else?
-
Their target is ps2 because japan has more ps2s than next gen combined.
-
Their target is ps2 because japan has more ps2s than next gen combined.
Yeah. It still hurts the US community though, I mean a PC release would still be popular in japan and it would be good for us too.
-
It doesn't matter if it's a PS2 or PC as long as the game is released I'm fine with it. Oh yeah, the only reason why it would matter if it's released on the PC or PS2 are for the people that either travel to tournaments and the people who just stay at home and netplay all day (Which is sadly 3/4 of the MB community). Regardless if it was on PS2 or PC...you'd go to tournaments and support the game if you cared for the US community that much. Also lets look at where are the MB cabs located:
West Coast....LOL
Texas...who the fuck plays in Texas seriously outside of Pfhor?
NYC...$1 and the buttons are always jacked up and it's not even Ver.A
Philly...$1 2/3 rounds.
While netplay would help the scene learn matchups faster, other scenes can and have done without it. We as melty blood players have to task ourselves with growing the scene just like NYC did when MBAC was first released on the PS2 back in 2006. Did they use netplay to advertise MB? No, they advertised the game at tournaments and we have it a hell of a lot easier now seeing that people such as Eric and Larry (Host of Final Round) are giving us a spot as official games and even going as far as putting it on the big screen. Did they complain about it being on the PS2? Maybe, but they still stuck with it and we're right back in that same situation, but this time we're actually somewhat known for being a (somewhat) hype game and being (somewhat) of a decent fighter. This community won't die as long as we keep supporting our own game by going to tournaments, leveling up, and take ourselves a bit more seriously.
I mean if people are willing to take games such as TvC, Smash (lol), and Ken/Jab Fighter 4 seriously then MB can surely be just as good and hype.
-
Texas...who the fuck plays in Texas seriously outside of Pfhor?
:emo:
-
It doesn't matter if it's a PS2 or PC as long as the game is released I'm fine with it. Oh yeah, the only reason why it would matter if it's released on the PC or PS2 are for the people that either travel to tournaments and the people who just stay at home and netplay all day (Which is sadly 3/4 of the MB community). Regardless if it was on PS2 or PC...you'd go to tournaments and support the game if you cared for the US community that much. Also lets look at where are the MB cabs located:
West Coast....LOL
Texas...who the fuck plays in Texas seriously outside of Pfhor?
NYC...$1 and the buttons are always jacked up and it's not even Ver.A
Philly...$1 2/3 rounds.
While netplay would help the scene learn matchups faster, other scenes can and have done without it. We as melty blood players have to task ourselves with growing the scene just like NYC did when MBAC was first released on the PS2 back in 2006. Did they use netplay to advertise MB? No, they advertised the game at tournaments and we have it a hell of a lot easier now seeing that people such as Eric and Larry (Host of Final Round) are giving us a spot as official games and even going as far as putting it on the big screen. Did they complain about it being on the PS2? Maybe, but they still stuck with it and we're right back in that same situation, but this time we're actually somewhat known for being a (somewhat) hype game and being (somewhat) of a decent fighter. This community won't die as long as we keep supporting our own game by going to tournaments, leveling up, and take ourselves a bit more seriously.
I mean if people are willing to take games such as TvC, Smash (lol), and Ken/Jab Fighter 4 seriously then MB can surely be just as good and hype.
Yes except all the games you mentioned have much larger scenes so its easier to find games (Except maybe TvC). You make it sound like the community would be better off without a netplay feature which is retarded. It's going to be kind of hard/impossible to play other people from other coasts/states without doing some serious traveling. How is this better than having a netplay option? It's beyond me.
Oh and more like who outside Japan takes this game seriously anymore?
-
Since the port of AC wasn't screwed up, I highly doubt that they're going to screw up the AA port.
This is incorrect.
-
All scenes have to start somewhere and grow. He doesn't make it sound like its better off without netplay at all, what he is saying that its possible without netplay to grow and cites other games that have done so. Lots of people stop playing mbac to wait for mbaa.
-
Netplay isn't necessary for a scene but in this day and age it is definitely an important factor. Most people don't have the dedication to travel for smaller fighters.
-
Since the port of AC wasn't screwed up, I highly doubt that they're going to screw up the AA port.
This is incorrect.
I think he means in the sense that it was playable and didn't lag every other hit unlike a certain game we will not mention on this board.
Netplay isn't necessary for a scene but in this day and age it is definitely an important factor. Most people don't have the dedication to travel for smaller fighters.
That's true, but to say the scene won't grow because it wasn't released on PC or Next-Gen is ridiculous.
-
Since the port of AC wasn't screwed up, I highly doubt that they're going to screw up the AA port.
This is incorrect.
I think he means in the sense that it was playable and didn't lag every other hit unlike a certain game we will not mention on this board.
Netplay isn't necessary for a scene but in this day and age it is definitely an important factor. Most people don't have the dedication to travel for smaller fighters.
That's true, but to say the scene won't grow because it wasn't released on PC or Next-Gen is ridiculous.
I had really wanted to get into That Game too, I was ready for a new loli fighter.
And yeah, I remember the days when I would session PS2 MBAC with Spooky and Arlieth. The scene was fragmented and small and netplay brought it together, but in the end it's the determination of the players that keep it going. Netplay is a catalyst.
-
Determination of players? Everyone is spoiled with netplay already :(. I personally am going to travel and participate in tournaments but some people just won't/can't because of distance or financial reasons. I hope some people will still take this game seriously.
-
Determination of players? Everyone is spoiled with netplay already :(. I personally am going to travel and participate in tournaments but some people just won't/can't because of distance or financial reasons. I hope some people will still take this game seriously.
Well, determination of players and accessibility, obviously. I think a PS2 is far more accessible than PC because of portability and easy setup (important factors for a tourney). If people are willing to be serious for a game at the very least they should try to hold offline meets with locals (which I've done for IaMP, even though it's a 95% netplay-based game in the US). If they're unable to do that or travel to a tourney where the game has a presence then clearly they're not serious enough.
-
Determination of players? Everyone is spoiled with netplay already :(. I personally am going to travel and participate in tournaments but some people just won't/can't because of distance or financial reasons. I hope some people will still take this game seriously.
Well, determination of players and accessibility, obviously. I think a PS2 is far more accessible than PC because of portability and easy setup (important factors for a tourney). If people are willing to be serious for a game at the very least they should try to hold offline meets with locals (which I've done for IaMP, even though it's a 95% netplay-based game in the US). If they're unable to do that or travel to a tourney where the game has a presence then clearly they're not serious enough.
Which in itself is a bit of a problem. There will always be scrub casual /jp/ players, but the real scene is dying. When MBAC came out, the scene was still growing, and now it's tanking. People forgot about every WT after 10, AM doesn't actually have Melty, FR doesn't have Melty, etc. There are a handful of new people, but the only one I've seen willing to travel for the game is Masu.
-
Again, that's because a lot of people are waiting on mbaa. Also after WTX didn't they switch to every month instead of every two months which caused total attendance drop because players couldn't go every month? We aren't the only ones in this situation, Tekken and VF are too.
-
PS2 port for MBAA? This sounds like a bright ray of hope considering That Game was such a flop when ported over.
-
Determination of players? Everyone is spoiled with netplay already :(. I personally am going to travel and participate in tournaments but some people just won't/can't because of distance or financial reasons. I hope some people will still take this game seriously.
Well, determination of players and accessibility, obviously. I think a PS2 is far more accessible than PC because of portability and easy setup (important factors for a tourney). If people are willing to be serious for a game at the very least they should try to hold offline meets with locals (which I've done for IaMP, even though it's a 95% netplay-based game in the US). If they're unable to do that or travel to a tourney where the game has a presence then clearly they're not serious enough.
Which in itself is a bit of a problem. There will always be scrub casual /jp/ players, but the real scene is dying. When MBAC came out, the scene was still growing, and now it's tanking. People forgot about every WT after 10, AM doesn't actually have Melty, FR doesn't have Melty, etc. There are a handful of new people, but the only one I've seen willing to travel for the game is Masu.
WT died not because of the players but because Arlieth stopped running tournaments. You also have to keep in mind that even when Arlieth popularized the game (and he tried hard and did a great job; he got a lot of FFA people into it and the entire MB community here is because of him) it was already an old game.
AM was a Melty tourney for like one event, and that event was when it was me taking over for someone else. You have to keep in mind that I have an obvious predilection against MBAC and didn't really have a lot of motivation to keep the hype rolling once AM became "bell's event".
I think people took a while to realize that MBAC was, on many levels, not a very good game. Combine that with a very small scene full of many casual players who were in it only because of Tsukihime and had no real competitive drive and the scene was going to thin itself out over time, which led to a snowball effect: people don't want to play a game with a small scene, which led to people quitting, etc. Combine that with the real driving force behind the scene disappearing and you have what is happening now.
To be fair, Melty's scene isn't even as dead as it was when the game first started out. MBAC gets a lot of play by many people. Most of them probably don't matter, true, but the game isn't dead until you have absolutely nobody playing it, which is more than likely what will happen once MBAA becomes fully accessible. Many of the hardcore players are waiting for the definitive version that is accessible to them as well as a driving force in the community to jumpstart things. Neither of these is available now which is why the scene is stagnating.
-
Decent Port please without discussion :teach: My birthday is in August so that'll be the perfect birthday present for me :V Practice mode ftw, My ps2 is prolly gonna explode since I wont be turning AA off at all :fap:
-
EC MB has survived worse. ...EC MB started in worse. Even with an AC level ps2 port we'll live.
-
Determination of players? Everyone is spoiled with netplay already :(. I personally am going to travel and participate in tournaments but some people just won't/can't because of distance or financial reasons. I hope some people will still take this game seriously.
Well, determination of players and accessibility, obviously. I think a PS2 is far more accessible than PC because of portability and easy setup (important factors for a tourney). If people are willing to be serious for a game at the very least they should try to hold offline meets with locals (which I've done for IaMP, even though it's a 95% netplay-based game in the US). If they're unable to do that or travel to a tourney where the game has a presence then clearly they're not serious enough.
Which in itself is a bit of a problem. There will always be scrub casual /jp/ players, but the real scene is dying. When MBAC came out, the scene was still growing, and now it's tanking. People forgot about every WT after 10, AM doesn't actually have Melty, FR doesn't have Melty, etc. There are a handful of new people, but the only one I've seen willing to travel for the game is Masu.
WT died not because of the players but because Arlieth stopped running tournaments. You also have to keep in mind that even when Arlieth popularized the game (and he tried hard and did a great job; he got a lot of FFA people into it and the entire MB community here is because of him) it was already an old game.
AM was a Melty tourney for like one event, and that event was when it was me taking over for someone else. You have to keep in mind that I have an obvious predilection against MBAC and didn't really have a lot of motivation to keep the hype rolling once AM became "bell's event".
I think people took a while to realize that MBAC was, on many levels, not a very good game. Combine that with a very small scene full of many casual players who were in it only because of Tsukihime and had no real competitive drive and the scene was going to thin itself out over time, which led to a snowball effect: people don't want to play a game with a small scene, which led to people quitting, etc. Combine that with the real driving force behind the scene disappearing and you have what is happening now.
To be fair, Melty's scene isn't even as dead as it was when the game first started out. MBAC gets a lot of play by many people. Most of them probably don't matter, true, but the game isn't dead until you have absolutely nobody playing it, which is more than likely what will happen once MBAA becomes fully accessible. Many of the hardcore players are waiting for the definitive version that is accessible to them as well as a driving force in the community to jumpstart things. Neither of these is available now which is why the scene is stagnating.
Like Bell said. Alot of people are waiting for AA to be accessible and the more hardcore players are waiting for the scene to start growing (Me included), without either AA probably does not have a chance. SF4 can get away with being a terrible game and still thrive because it has a huge scene and netplay. If they just released a PC version with netplay then it would be very accessible as well probably start the scene up. The scene in Japan is far superior so it won't die no matter where its ported or whether or not its has netplay (They have tons of arcades.).
-
WT died not because of the players but because Arlieth stopped running tournaments. You also have to keep in mind that even when Arlieth popularized the game (and he tried hard and did a great job; he got a lot of FFA people into it and the entire MB community here is because of him) it was already an old game.
--
I think people took a while to realize that MBAC was, on many levels, not a very good game. Combine that with a very small scene full of many casual players who were in it only because of Tsukihime and had no real competitive drive and the scene was going to thin itself out over time, which led to a snowball effect: people don't want to play a game with a small scene, which led to people quitting, etc. Combine that with the real driving force behind the scene disappearing and you have what is happening now.
I'm sure the Simi folk still think MBAC is still a good game. you can't blame the game if the scene died.
WT died because Arlieth stopped running tournaments. He stopped because you people have a toxic attitude to each other, and even to MB the game itself. I think he finally realized that it wasn't worth the uphill battle to make the community a better place.
If you think just waiting for MBAA to be released on console just so you fuckers can download the game, will revive "the scene" by itself in any way, you'd be mistaken. Netplay is nice and all, but that's not critical mass. WT wasn't dependent on Netplay, nor was it for SF4.
I know some of you have your hearts in the right place, and I wish i had a solution, but i dont. The only thing i can do is keep the WC MBAA machine in working order, and record matches off it.
-
WT died not because of the players but because Arlieth stopped running tournaments. You also have to keep in mind that even when Arlieth popularized the game (and he tried hard and did a great job; he got a lot of FFA people into it and the entire MB community here is because of him) it was already an old game.
--
I think people took a while to realize that MBAC was, on many levels, not a very good game. Combine that with a very small scene full of many casual players who were in it only because of Tsukihime and had no real competitive drive and the scene was going to thin itself out over time, which led to a snowball effect: people don't want to play a game with a small scene, which led to people quitting, etc. Combine that with the real driving force behind the scene disappearing and you have what is happening now.
I'm sure the Simi folk still think MBAC is still a good game. you can't blame the game if the scene died.
WT died because Arlieth stopped running tournaments. He stopped because you people have a toxic attitude to each other, and even to MB the game itself. I think he finally realized that it wasn't worth the uphill battle to make the community a better place.
See this is what baffles me. Why talk shit about a game you claim to support or talk shit about a scene you claim to be a part of when you provide little to no input to said scene/game? Not calling out anyone in particular because you people know who you are. What makes it worse is that with this particular community you can actually get away with shitting on MB because not only other FGCs think "Lol, it's MB so who cares?" But this particular community thinks and will say "Lol, it's MB so who cares?" Again you know who you are. There are tournament players and TOs, who believe it or not, on SRK will say they would love to see MB get bigger because it's a hype game...now when you have MB players saying "Lol, who cares if MB is at a major or not?" Then you're just making yourself and the scene look retarded. And you say you're part of this scene? Get that shit out of here.
If you think just waiting for MBAA to be released on console just so you fuckers can download the game, will revive "the scene" by itself in any way, you'd be mistaken. Netplay is nice and all, but that's not critical mass. WT wasn't dependent on Netplay, nor was it for SF4.
Of course WC or EC wasn't dependent on netplay with MBAC and this is even moreso back when MBAC was on the PS2. Netplay would cater to the people who live too far away from a scene. Now not to say that netplayers who live in the middle of nowhere wouldn't travel out tournaments (Myself, Voomer, Sphyra, Pfhor, and a few others are living proof of that) because we would travel. Netplay would cater to the people who claim to be part of the scene, but won't travel to any of the tournaments or would just say "It's MB. Why would you travel for MB?"
-
WT died not because of the players but because Arlieth stopped running tournaments. You also have to keep in mind that even when Arlieth popularized the game (and he tried hard and did a great job; he got a lot of FFA people into it and the entire MB community here is because of him) it was already an old game.
--
I think people took a while to realize that MBAC was, on many levels, not a very good game. Combine that with a very small scene full of many casual players who were in it only because of Tsukihime and had no real competitive drive and the scene was going to thin itself out over time, which led to a snowball effect: people don't want to play a game with a small scene, which led to people quitting, etc. Combine that with the real driving force behind the scene disappearing and you have what is happening now.
I'm sure the Simi folk still think MBAC is still a good game. you can't blame the game if the scene died.
WT died because Arlieth stopped running tournaments. He stopped because you people have a toxic attitude to each other, and even to MB the game itself. I think he finally realized that it wasn't worth the uphill battle to make the community a better place.
See this is what baffles me. Why talk shit about a game you claim to support or talk shit about a scene you claim to be a part of when you provide little to no input to said scene/game? Not calling out anyone in particular because you people know who you are. What makes it worse is that with this particular community you can actually get away with shitting on MB because not only other FGCs think "Lol, it's MB so who cares?" But this particular community thinks and will say "Lol, it's MB so who cares?" Again you know who you are. There are tournament players and TOs, who believe it or not, on SRK will say they would love to see MB get bigger because it's a hype game...now when you have MB players saying "Lol, who cares if MB is at a major or not?" Then you're just making yourself and the scene look retarded. And you say you're part of this scene? Get that shit out of here.
If you think just waiting for MBAA to be released on console just so you fuckers can download the game, will revive "the scene" by itself in any way, you'd be mistaken. Netplay is nice and all, but that's not critical mass. WT wasn't dependent on Netplay, nor was it for SF4.
Of course WC or EC wasn't dependent on netplay with MBAC and this is even moreso back when MBAC was on the PS2. Netplay would cater to the people who live too far away from a scene. Now not to say that netplayers who live in the middle of nowhere wouldn't travel out tournaments (Myself, Voomer, Sphyra, Pfhor, and a few others are living proof of that) because we would travel. Netplay would cater to the people who claim to be part of the scene, but won't travel to any of the tournaments or would just say "It's MB. Why would you travel for MB?"
Except netplay would also cater to tournament goers and serious players so your point claiming that netplayers are mostly dumb players who shit on mb is moot. Why wouldn't having AA more accessible help the scene? Are you retarded? Your saying it doesn't matter whether the game is accessible or not. :slowpoke:. It might not "revive" the scene but it would help in one way or the other so saying it won't have any effect is....retarded.
-
It would be awesome if you stop making these strawman arguments. Stop making up shit and replying to it.
-
You know, I'm actually not sure how it came to the point where even MB players started shitting on their own game.
-
I'd love it if you can point out to me where I specifically said that netplayers are dumb players who shit on MB? Don't worry, I'll wait.
You're making it sound like MBAA being released on the PS2 ISN'T accessible when it's not a problem. You're making it sound like netplay will save this scene...when in reality it's the players who care enough to travel to the tournaments with or without netplay. This game could have netplay, but it won't mean shit if the people who are praying for netplay won't travel to tournaments and just stay netplay warriors. Seriously, from the way you're sounding right now you want this to be like the DOA community. EVO 2k11 unnoficaly MBAA qualifiers will be online, 5 delay, KB allowed, and Final Destination.
Also again...where did I said that it didn't matter if the game wasn't accessible or not? Again, I'll wait.
-
I'd love it if you can point out to me where I specifically said that netplayers are dumb players who shit on MB? Don't worry, I'll wait.
You're making it sound like MBAA being released on the PS2 ISN'T accessible when it's not a problem. You're making it sound like netplay will save this scene...when in reality it's the players who care enough to travel to the tournaments with or without netplay. This game could have netplay, but it won't mean shit if the people who are praying for netplay won't travel to tournaments and just stay netplay warriors. Seriously, from the way you're sounding right now you want this to be like the DOA community. EVO 2k11 unnoficaly MBAA qualifiers will be online, 5 delay, KB allowed, and Final Destination.
Also again...where did I said that it didn't matter if the game wasn't accessible or not? Again, I'll wait.
I just happened to quote the whole thing so it seemed like I was refering to you, but I was refering to
"If you think just waiting for MBAA to be released on console just so you fuckers can download the game, will revive "the scene" by itself in any way, you'd be mistaken. Netplay is nice and all, but that's not critical mass. WT wasn't dependent on Netplay, nor was it for SF4."
^ scottind
-
I'd love it if you can point out to me where I specifically said that netplayers are dumb players who shit on MB? Don't worry, I'll wait.
You're making it sound like MBAA being released on the PS2 ISN'T accessible when it's not a problem. You're making it sound like netplay will save this scene...when in reality it's the players who care enough to travel to the tournaments with or without netplay. This game could have netplay, but it won't mean shit if the people who are praying for netplay won't travel to tournaments and just stay netplay warriors. Seriously, from the way you're sounding right now you want this to be like the DOA community. EVO 2k11 unnoficaly MBAA qualifiers will be online, 5 delay, KB allowed, and Final Destination.
Also again...where did I said that it didn't matter if the game wasn't accessible or not? Again, I'll wait.
I just happened to quote the whole thing so it seemed like I was refering to you, but I was refering to
"If you think just waiting for MBAA to be released on console just so you fuckers can download the game, will revive "the scene" by itself in any way, you'd be mistaken. Netplay is nice and all, but that's not critical mass. WT wasn't dependent on Netplay, nor was it for SF4."
^ scottind
Well I retract most of my post, but still Scott does have a point. WC has never needed to rely on netplay to bring in new players...especially for something like SF4. Why would Actress Again be any different?
-
My 2 cents (sorry if I disregarded a statement that was already said)
If people stay online in AC when AA comes out, so be it. If people actually try to make it out to tournaments, that's fine too. Whether or not you guys didn't noticed it, the scene will always go forward period. In my opinion, I believe that being and participating in a tournament with actual people is more beneficial and in the long run, keep this community together. I am in no way saying netplay cant do that, but it will never be as effective as a tournament.
I know for a fact I won't see half of the people I play/hear about on netplay (I hope to). But to all of you who do play netplay regularly, I just ask that you do one thing. Save up! Go support your local tournament/scene and if you don't have one, don't make it an excuse. You can save up money for any of the big tournaments that still is willing to have AA in their lineup such as NEC or Final Round. There is alot of time until NEC and Final Round so I expect some of you to take these words to heart. You won't regret an offline tournament for AA.
All in all, if people still give 2 shits about MB in general, then its all gravy.
-
I'm sure the Simi folk still think MBAC is still a good game. you can't blame the game if the scene died.
WT died because Arlieth stopped running tournaments. He stopped because you people have a toxic attitude to each other, and even to MB the game itself. I think he finally realized that it wasn't worth the uphill battle to make the community a better place.
If you think just waiting for MBAA to be released on console just so you fuckers can download the game, will revive "the scene" by itself in any way, you'd be mistaken. Netplay is nice and all, but that's not critical mass. WT wasn't dependent on Netplay, nor was it for SF4.
I know some of you have your hearts in the right place, and I wish i had a solution, but i dont. The only thing i can do is keep the WC MBAA machine in working order, and record matches off it.
This is going to be a massive reach on my part (since you interact with Arlieth a lot more often than I do), but I think you are wrong.
From my viewpoint, Arlieth stopped running WT events for three reasons:
- He got absurdly busy with real life with the new business he was starting up.
- A general lack of interest (there was what, 12 people for the last WT event? With half of them from Arizona?)
- His girlfriend hates the game and the community.
Also, you make it sound like the PS2 version of MB:AC did nothing for the scene. As someone who was deeply involved with the EC community when the game came out, you are flat out wrong:
EC MB has survived worse. ...EC MB started in worse. Even with an AC level ps2 port we'll live.
ECMB fucking thrived on the PS2 version. Thrived. I miss the days of 1,000 game sessions at Sp00ky's.
You know, I'm actually not sure how it came to the point where even MB players started shitting on their own game.
Weren't you a pioneer in this? :V I remember your hate going all the way back to 2.009 era MBR.
-
You know, I'm actually not sure how it came to the point where even MB players started shitting on their own game.
Weren't you a pioneer in this? :V I remember your hate going all the way back to 2.009 era MBR.
Melty stopped being my game around 2.006.
-
I'd love it if you can point out to me where I specifically said that netplayers are dumb players who shit on MB? Don't worry, I'll wait.
You're making it sound like MBAA being released on the PS2 ISN'T accessible when it's not a problem. You're making it sound like netplay will save this scene...when in reality it's the players who care enough to travel to the tournaments with or without netplay. This game could have netplay, but it won't mean shit if the people who are praying for netplay won't travel to tournaments and just stay netplay warriors. Seriously, from the way you're sounding right now you want this to be like the DOA community. EVO 2k11 unnoficaly MBAA qualifiers will be online, 5 delay, KB allowed, and Final Destination.
Also again...where did I said that it didn't matter if the game wasn't accessible or not? Again, I'll wait.
I just happened to quote the whole thing so it seemed like I was refering to you, but I was refering to
"If you think just waiting for MBAA to be released on console just so you fuckers can download the game, will revive "the scene" by itself in any way, you'd be mistaken. Netplay is nice and all, but that's not critical mass. WT wasn't dependent on Netplay, nor was it for SF4."
^ scottind
Well I retract most of my post, but still Scott does have a point. WC has never needed to rely on netplay to bring in new players...especially for something like SF4. Why would Actress Again be any different?
I never said it relied on netplay, I just said its retarded to say having AA more accessible wont help the scene at all.
-
You know, I'm actually not sure how it came to the point where even MB players started shitting on their own game.
I think its when nobody banned hellmonkey from MBAC. I still dont understand why hes there.
-
You know, I'm actually not sure how it came to the point where even MB players started shitting on their own game.
A lot of it is how similar MB is to GG. GG community looks at their own game and calls it the best fighting game. 3s and Marvel communities think their game is the only good one because of the things that are unique to those games. Same for Smash community. IaMP is also really different from other fighting games, and that community likes that. With MB community, we've always got "oh yeah I'll play MBAC but GG is honestly a better game" hanging around. And the community even likes to watch other games more. There's always hype for watching GGAC, HnK, or Arcana during SBO, but usually people only want to see a few matches for Melty.
Actually I don't really get why it's different between Melty and Arcana. Maybe it's because Arcana is a loli fighter and a lot of people only play Arcana because of that, where Melty is just an anime fighting game. And of course, now you have BB, which is probably even more similar to Melty than GGAC was, coming out earlier than MBAA for console, and even more people are picking up BB that didn't play GGAC before (pretty much all the EC community).
-
You know, I'm actually not sure how it came to the point where even MB players started shitting on their own game.
A lot of it is how similar MB is to GG. GG community looks at their own game and calls it the best fighting game. 3s and Marvel communities think their game is the only good one because of the things that are unique to those games. Same for Smash community. IaMP is also really different from other fighting games, and that community likes that. With MB community, we've always got "oh yeah I'll play MBAC but GG is honestly a better game" hanging around. And the community even likes to watch other games more. There's always hype for watching GGAC, HnK, or Arcana during SBO, but usually people only want to see a few matches for Melty.
Actually I don't really get why it's different between Melty and Arcana. Maybe it's because Arcana is a loli fighter and a lot of people only play Arcana because of that, where Melty is just an anime fighting game. And of course, now you have BB, which is probably even more similar to Melty than GGAC was, coming out earlier than MBAA for console, and even more people are picking up BB that didn't play GGAC before (pretty much all the EC community).
The MB community in a nutshell:
Newfag: Hey guys lets netplay in 5 delay.
Oldfag: S-Stupid Melty Blood. It's not like I came to this tournament because I think your fun despite what I say in the channel.
Lokanas: People still play melty?...........lolol ain't I funny?
-
You know, I'm actually not sure how it came to the point where even MB players started shitting on their own game.
I think its when nobody banned hellmonkey from MBAC. I still dont understand why hes there.
You know, I asked him multiple times why does he stay in that channel and even called him out on it. I never got an answer and don't expect one either.
You know, I'm actually not sure how it came to the point where even MB players started shitting on their own game.
A lot of it is how similar MB is to GG. GG community looks at their own game and calls it the best fighting game. 3s and Marvel communities think their game is the only good one because of the things that are unique to those games. Same for Smash community. IaMP is also really different from other fighting games, and that community likes that. With MB community, we've always got "oh yeah I'll play MBAC but GG is honestly a better game" hanging around. And the community even likes to watch other games more. There's always hype for watching GGAC, HnK, or Arcana during SBO, but usually people only want to see a few matches for Melty.
Actually I don't really get why it's different between Melty and Arcana. Maybe it's because Arcana is a loli fighter and a lot of people only play Arcana because of that, where Melty is just an anime fighting game. And of course, now you have BB, which is probably even more similar to Melty than GGAC was, coming out earlier than MBAA for console, and even more people are picking up BB that didn't play GGAC before (pretty much all the EC community).
The MB community in a nutshell:
Newfag: Hey guys lets netplay in 5 delay.
Oldfag: S-Stupid Melty Blood. It's not like I came to this tournament because I think your fun despite what I say in the channel.
Lokanas: People still play melty?...........lolol ain't I funny?
Sounds more like the IRC channel/Forums rather than the people who go to the tournaments themselves....and Lokanas should be the last person spewing that shit out of his ass like that. :V
-
Oldfag: S-Stupid Melty Blood. It's not like I came to this tournament because I think your fun despite what I say in the channel.
... lol oldfags are tsundere for Melty Blood.
-
There is no IRL MB community anymore since everyone quit/is waiting for AA/no more tournaments. All we have is the the forums and channel atm.
-
This thread is being locked not because of the idiocy that has gone on in the last couple of posts (ok that didn't help) but due to the fact that the game has been out for a long while, now with a pending console release. With that, there are multiple valid threads of discussion to follow and this thread has gotten unwieldy to manage.
Please start new threads. Here's an example for the console port of MB:AA (http://www.meltybread.com/forums/index.php?topic=2232).
-
His girlfriend hates the game and the community.
The community moreso than the game. <3