Melty Bread Forums
Misaki Town Bakery => Melty Blood Auditorium => : suzumiya4ever October 29, 2010, 07:46:55 PM
When's Melty on Steam?
ahaha that's no--wait, what?
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I searched if there is already thread like this but couldn't find any so.... (Oh I see it seemed like this topic was talked about within the other thread, which is probably the reason why I couldn't find it lol) This is one of question I always wondered lol.
So do you guys think there will be PS3 port of Melty Blood soon or later? I mean, I know that you can run PS2 emulator on PC and it plays just fine, but I was always thinking about version for PS3 since Actress Again came out for PS2 (which I was disappointed). So maybe Current Code or some other version could come out for PS3 with online support or something? Maybe price for game could be around 40 bucks (Like Bl@zB!u*) and add-ons for Playstation store? (Like Bl@zB!u*).
Maybe I'm making bad comparison because fanbase for Bl@zB!u* is I'm sure larger than the fanbase of Melty Blood, but I personally think it might not be a bad idea for PS3 port.
I also like to play everything on console so :prinny: Too much of hassle to connect computer to TV.... :prinny:
Anyway, what do you guys think? :blah:
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We talked about it in the MBAA:CC thread a little (ok, alot) but it's all we hope for really.
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It's probably going to happen in the end. I just hope they don't release a CC port for PS3/360 as late into their lifespan as they released AA into PS2's lifespan.
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Ecole knows that people want a PS3 port (they've stated it) but they said it's unlikely. Especially since they would have to design it for the PS3 and not the PS2, or arcade systems... That and I don't know whether it would be able to be done in their budget.
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They actually said it? Dang.... I guess it's understandable how it would cost a lot more money to make game for ps3 port... Disappointing :emo:
Ecole knows that people want a PS3 port (they've stated it) but they said it's unlikely. Especially since they would have to design it for the PS3 and not the PS2, or arcade systems... That and I don't know whether it would be able to be done in their budget.
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what they need to, instead of trying to port it to the ps3 version.
why not just port the arcade version to the ps3?! just like all the other arcade games. it wouldn't be hard ( i imagine)
i mean they did it with Marvel, and its a much older game.
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If there is any ps3/PC port,you can count on it being the latest version,which is atm CC,which has an update incoming afaik?
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MBAC was released on PS2, then the new arcade version was ported and enhanced for the PC.
So who knows, maybe they'll do the same now except from PS2 to PS3?
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I really hope they don't do another PC port.
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I really hope they don't do another PC port.
Why do you haters gotta hate? Especially when RingWide is basically fucking PC hardware as it is?
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We won't get new players, people will just pirate it and be parts of team nah. Even so, if it's on the PC, then bringing a PC port to a tournament would be ass because there are no PC standards.
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I really hope they don't do another PC port.
this
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People do realize that if we get a ps3 port there's most likely going to be netplay on it regardless, so with that said, there's virtually no reason to have it on a PC if that happens.
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People do realize that if we get a ps3 port there's most likely going to be netplay on it regardless, so with that said, there's virtually no reason to have it on a PC if that happens.
I'll quote my previous post with a reason.
Even so, if it's on the PC, then bringing a PC port to a tournament would be ass because there are no PC standards.
Random lag shit that you can easily blame on a PC can occur in the match. If it's a console thing, then all of them have it and everyone would already deal with it as is.
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People do realize that if we get a ps3 port there's most likely going to be netplay on it regardless, so with that said, there's virtually no reason to have it on a PC if that happens.
Not everyone has a PS3 you know.
That said, both PC and PS3 would be reasonable, and it's not like we don't already have precedent for that with BB.
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i don't even have a ps3 and i dont wan't a ps3 port
random lag during tournaments? no uniform lag standard? and then on mbac you couldn't set buttons in game? less likely to get approved for evo? gay
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I just wanna play CC. Don't care how or where. It just shouldn't require me to live in Texas/Japan or buy an arcade set up.
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I just wanna play CC. Don't care how or where. It just shouldn't require me to live in Texas/Japan or buy an arcade set up.
THIS, and I hope to the release before KOF XIII console release to say: "Adios, KOF!"
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People do realize that if we get a ps3 port there's most likely going to be netplay on it regardless, so with that said, there's virtually no reason to have it on a PC if that happens.
That doesn't mean that the netplay won't be ass, or playable for people outside of Japan or Asia. If huge developers like Namco and Capcom can't deliver "good" netplay, what makes people think a smaller developer will?
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Are you guys really having the PC port discussion for the 3536774th time?
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Are you guys really having the PC port discussion for the 3536774th time?
But it's obviously an important and serious conversation that's in no way idiotic or retarded and will change the world one day with it's importance. :psyduck:
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I'm sorry to all you americans with offline scenes and all that,but I dont have a PS3,so I want dat PC port.
I do hope it will be on both PS3 and PC.
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Random lag shit that you can easily blame on a PC can occur in the match. If it's a console thing, then all of them have it and everyone would already deal with it as is.
...Then don't have an ass PC to play it on? Not that it would take much to play it on, but I don't think I've ever seen a Melty have lag on PC as long as the PC wasn't underpowered. Ever.
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Just having MBAACC on a current gen system is fine by me.
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I don't have any money for a ps3 ;_;
No pc port and i wont be able to netplay anymore
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what they need to, instead of trying to port it to the ps3 version.
why not just port the arcade version to the ps3?! just like all the other arcade games. it wouldn't be hard ( i imagine)
i mean they did it with Marvel, and its a much older game.
It is MUCH harder than that. Do you know of Super Street Fighter 2? They ported the arcade version to PS2 under Capcom Classic Collection 2 and it was trash. Different hardware is different hardware. When you move things to another platform things become un-optimized because of hardware changes. When Steam moved to Mac, do you think they just said "Well, it shouldn't be too hard to just throw it on there." They have to re-optimize the game to the platform. That costs money. Ecole isn't exactly a huge company (look at their history of games) and without a sponsor to help them, it would be impossible, especially since they want to move onto a newer game. MBAACC was only made on Ringwide as a test to see what it can handle, just like King of Fighters Neowave was made for Atomiswave. MBAACC wasn't even announced until Sega announced Ringwide was being made, I'm sure they had no intentions to make a new version after PS2 (I could be wrong).
Mauve says otherwise on hardware
If anything we'd be lucky enough to even get a PC version if anything at this point.
While I'm at it let me just refresh the pros and cons to each possible port
PC
Pros-
Netplay (built in or 3rd party)
Can just use a laptop to bring to a tourney
Cons-
Have to restart program every time for key rebind
Laptop could be weak
USB rate
Possible Lag
Looks unprofessional at tourneys
Streaming
PS3/360
pros-
Netplay (I think it's a standard at this point)
Easily be in tournament (since most tourneys already have a set of ps3, j360 not so much though :<)
Looks a lot more professional at tourneys
Easy button config/controller setup
cons-
Not everyone is balling and has one
If on 360, region locked
So in reality, we should just get an SNES port, and use XBand.
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It is MUCH harder than that. Do you know of Super Street Fighter 2? They ported the arcade version to PS2 under Capcom Classic Collection 2 and it was trash. Different hardware is different hardware. When you move things to another platform things become un-optimized because of hardware changes. When Steam moved to Mac, do you think they just said "Well, it shouldn't be too hard to just throw it on there." They have to re-optimize the game to the platform. That costs money. Ecole isn't exactly a huge company (look at their history of games) and without a sponsor to help them, it would be impossible, especially since they want to move onto a newer game. MBAACC was only made on Ringwide as a test to see what it can handle, just like King of Fighters Neowave was made for Atomiswave. MBAACC wasn't even announced until Sega announced Ringwide was being made, I'm sure they had no intentions to make a new version after PS2 (I could be wrong).
Mauve says otherwise on hardware
There's a lot of counterpoints to that, yeah.
- A lot of old arcade games were basically written in asm for speed, which is inherently unportable, meaning it would have to be rewritten for the target platform. If they didn't do a perfect job porting it, it'd suck. There's also the fact that a lot of video hardware at the time had to be updated on demand to the line, instead of prerendered before it ever went to the screen. There's less latency that way, but much harder to convert to a framebuffer based system.
- The PS2 was one such framebuffer based system, and it was also a very limited system, especially as far as 2D games are concerned. The lack of ram made for far too many porting issues, particularly with games that have lots of huge sprites. (Hi Arcana Heart!) It also tended to have pretty distinctly different screen timings from arcade games, but not always. Depended on the original hardware.
- Modern systems are all very standardized and use hardware acceleration for almost all drawing. Basically, DirectX or OpenGL or some customized variation thereof, meaning there's no need for porting any of it. No mid-frame rendering tricks here!
- Similarly, they're also fast enough that there is very little need for asm coding until you start getting to things like farming out vector processing. Which absolutely none of the fighting games will need, since that's purely rendering.
- So porting from a system like Ringwide, which is functionally an embedded Windows system, to a modern console, is somewhere between trivial and laughable to get an arcade perfect port.
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what they need to, instead of trying to port it to the ps3 version.
why not just port the arcade version to the ps3?! just like all the other arcade games. it wouldn't be hard ( i imagine)
i mean they did it with Marvel, and its a much older game.
It is MUCH harder than that. Do you know of Super Street Fighter 2? They ported the arcade version to PS2 under Capcom Classic Collection 2 and it was trash. Different hardware is different hardware. When you move things to another platform things become un-optimized because of hardware changes. When Steam moved to Mac, do you think they just said "Well, it shouldn't be too hard to just throw it on there." They have to re-optimize the game to the platform. That costs money. Ecole isn't exactly a huge company (look at their history of games) and without a sponsor to help them, it would be impossible, especially since they want to move onto a newer game. MBAACC was only made on Ringwide as a test to see what it can handle, just like King of Fighters Neowave was made for Atomiswave. MBAACC wasn't even announced until Sega announced Ringwide was being made, I'm sure they had no intentions to make a new version after PS2 (I could be wrong).
Mauve says otherwise on hardware
If anything we'd be lucky enough to even get a PC version if anything at this point.
While I'm at it let me just refresh the pros and cons to each possible port
PC
Pros-
Netplay (built in or 3rd party)
Can just use a laptop to bring to a tourney
Cons-
Have to restart program every time for key rebind
Laptop could be weak
USB rate
Possible Lag
Looks unprofessional at tourneys
Streaming
PS3/360
pros-
Netplay (I think it's a standard at this point)
Easily be in tournament (since most tourneys already have a set of ps3, j360 not so much though :<)
Looks a lot more professional at tourneys
Easy button config/controller setup
cons-
Not everyone is balling and has one
If on 360, region locked
So in reality, we should just get an SNES port, and use XBand.
i personallly think laptops at a tournament could look professional. we would just need an equal amount of hd tvs. i run melty blood:AA perfectly just like this.
http://i117.photobucket.com/albums/o60/rasaka00/IMAG0173.jpg
http://i117.photobucket.com/albums/o60/rasaka00/IMAG0174.jpg
http://i117.photobucket.com/albums/o60/rasaka00/IMAG0176.jpg
thanks for shrinking them!
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Mm people saying why only PS3 port is because I thought you know, they only released MBAA for PS2 so... It's like I could buy PS2 in Korea, but.. I don't see why I should do that just for MBAA jap version when I have PS3 and if they just release MBAACC to PS3, then it's all good.
Also reason why I thought Ecold would release it on PS3 now is because since PS3 is the "current" generation console I suppose, and they released MBAA on PS2.
I can understand that why people want PC version, but obvious reason that even with any positive side for PC is that piracy is going to be pain in the ass... Unless they release some sort of USB key or some shit like that (Just like DJ MAX Trilogy if anyone knows) to prevent Pirating, I don't see them releasing one for PC.
Also who knows, BlazBlue got popular all of sudden too after releasing it on PS3, 360, and PC first and then for Continuum Shift they only released it for PS3 and 360 right? Even though I don't see why Ecole would release 360 version considering how MB never even made it to xbox or I don't even know how many Japanese people have 360 in Japan unlike how on PS3 it's region free so even US players can play... but anyway, that's why "I'm" hoping for PS3.
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yeah its cool, but i dont see a problem with the piracy. even if they release it on ps3 it'll proly be japan only, and you'd have to buy the import anyway. so it wouldn't matter if Americans pirated the game. im sure the japanese would still buy.
its too bad, i wish both would happen. but then if its on PC and ps3 a 360 port could follow. once it hits the 360 it could turn to shit, micro$oft is good at whoring games out.
plus can't you guys play MB:AA on ps3 already (y'know the old ones)
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plus can't you guys play MB:AA on ps3 already (y'know the old ones)
Sure, if you have a japanese one.
The PS2 BiOS that the chrome faceplate PS3's have is region based.
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http://i117.photobucket.com/albums/o60/rasaka00/IMAG0174.jpg
Time to update PCSX2, son. 0.9.7 is out.
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http://i117.photobucket.com/albums/o60/rasaka00/IMAG0174.jpg
Time to update PCSX2, son. 0.9.7 is out.
i have 0.9.7 already young boy, but i like the old one better for melty blood. i only use the new one for heavier games (Zone of the Enders, Shadow of Colossus)
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I wonder though,would it be that hard to support button mapping ingame?
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Whoever wishes for a PC port over a PS3 one, is BRAIN DEAD :mystery:
If you don't have a ps3, go to some MB tourney and take U.S. money to buy one :prinny:
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I have slim so :( Also even if you have the old version, you need to have Jap version haha, I like how they still kept PS2 games region locked for old version... *cries*
yeah its cool, but i dont see a problem with the piracy. even if they release it on ps3 it'll proly be japan only, and you'd have to buy the import anyway. so it wouldn't matter if Americans pirated the game. im sure the japanese would still buy.
its too bad, i wish both would happen. but then if its on PC and ps3 a 360 port could follow. once it hits the 360 it could turn to shit, micro$oft is good at whoring games out.
plus can't you guys play MB:AA on ps3 already (y'know the old ones)
If you don't have a ps3, go to some MB tourney and take U.S. money to buy one
haha.
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Whoever wishes for a PC port over a PS3 one, is BRAIN DEAD :mystery:
If you don't have a ps3, go to some MB tourney and take U.S. money to buy one :prinny:
Yes. I'll totally get on that.
But really. I'd buy both versions. Limited editions of each if possible.
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But a PC port would go so pretty on my MAME cab... :<
~M
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Give me a console version of the tsukihime based anime fighter, so my ps2 version of the game can collect dustbunnies right next to my copy of continuum shift :P
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PC melty just kills tourney scene
deal with it
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PC melty just kills tourney scene
deal with it
More like a PC version makes people lazy enough to kill their own scene. :V
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PC melty just kills tourney scene
deal with it
And forcing ones hand in the matter doesn't?
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i have 0.9.7 already young boy, but i like the old one better for melty blood. i only use the new one for heavier games (Zone of the Enders, Shadow of Colossus)
'cept there's no reason to, since the later version is more accurate, and as far as Melty's concerned, you're not going to take a speed hit.
Whoever wishes for a PC port over a PS3 one, is BRAIN DEAD :mystery:
If you don't have a ps3, go to some MB tourney and take U.S. money to buy one :prinny:
What if we don't want a PS3 because it's shit?
PC melty just kills tourney scene
deal with it
More like a PC version makes people lazy enough to kill their own scene. :V
This. Because it's easier to netplay from the comfort of your desk as opposed to traveling miles just to play a game. It isn't exactly going to stop consolefags from being lazy. Only the consolefags getting lazy would stop it from tournaments.
Also, remember that not everyone cares about a scene. Some folks just want to play the game and have fun enough with that, for which a PC or a PS2 are best options, not a fucking $400 PS3. You could buy a laptop that'll run AC just fine now for like $300 or so. If that.
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Someone should lock this thread because its getting fucking dumb
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Hey, if you don't care about the scene then go somewhere else smart guy.
We can just delete all the fanboy-ish shit that doesn't pertain to actually help a community grow, so you can take your anti-social behavior back to your cave.
Selfish fuck.
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I don't matter if the console used in MB tourney is PS3 or PC. I just wanna play.
Since PS3 recognizes PC controllers, it's okay.
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Also, remember that not everyone cares about a scene. Some folks just want to play the game and have fun enough with that, for which a PC or a PS2 are best options, not a fucking $400 PS3. You could buy a laptop that'll run AC just fine now for like $300 or so. If that.
ROFLMAO why are you so retarded? you're not even stating your facts right, let me point it out in case you didn't notice your own contradictory :blah:
1. Yeah, "casual" faggots like yourself that don't really care about the community, don't even post here, I don't see why are you here tbh then, with that kind of thinking.
2. How the fuck is a PC a better option? You got so many factors involved in a pc port, it's been said so many times before I won't even bother listing them, yeah it'd help lazy and casual fagz to play it, but that's not how a fg scene works, casuals are just passing by, and if they really get into the game they care about making it grow. PS2? yeah cuz like, everyone has a ps2 (jap/modded). Get real, most ppl have sold their ps2 by now, only people here that has one is because they care about the scene and take the bother, a lot of times, to travel along with it (and even carrying TVs) JUST so that the community can have a good time playing the game. So I don't see casual people having a ps2 for this game. (PCSX2 you say? that shit input laggs bad, I use it, but If I could I'd buy a ps2 just to play MBAA)
3. Get your facts straighten up before you post gibberish, if someone has 300 bux for a "laptop that can run AC", you can get a ps3 for THE SAME FUCKING PRICE.
Also, I agree with Ehrik, this thread should be closed seeing how it's getting so dumb.
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The world is still not ready for MBAACC port threads.
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PCSX2 you say? that shit input laggs bad
That it does.
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Yeah I'm closing down shop before we go completely overboard.
:emo: